Infinity MUGEN Team
IMT Main => M.U.G.E.N Releases => Topic started by: Acey on August 28, 2013, 12:51:33 PM
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(http://www.infinitymugenteam.com/images/AvX/Psylocke.png)
Psylocke by Sabaki with sprite edits by X-Fields and Eclipse - edited to AvX style... so what makes an AvX character? Special get hit states for ground bounce and wall bounce. Also every character has specific OTG attacks to extend combos. AvX ground characters run rather than dash, they all throw forward and backwards, they can only guard push during normal and special attacks, the default mugen blinking white air recover is gone, and each character is given special properties unique to the character. For example Psylocke is one of only 3 characters on the roster with a double jump, or in her case tripple jump. Enjoy!
Download Psylocke (http://www.infinitymugenteam.com/Uploads/AvX/Psylocke.zip)
Download Psylocke's Stage (http://www.infinitymugenteam.com/Uploads/AvX/AvX_Psylocke_Stage_Japan.zip)
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She doesn't seem to have variable AI like the others.
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She doesn't seem to have variable AI like the others.
True, I programmed everyone's AI in a matter of 4 days and Psylocke was the one character left without her AI finished. AI patch anyone?