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Author Topic: Despero  (Read 2747 times)

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Offline xxxXx

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Despero
« on: February 12, 2012, 01:06:07 PM »
I've decided to give my cyberbots project a pause and work on something else for a change.

This something is Despero, based on Justice League Task Force game (for Genesis). I knoe there is another Despero out there but it is based on JLTF for SNES and has totaly different graphic

first glance:
(click to show/hide)

I making him on CVG template, if any one's curious

what is done:
all moves,
all basic attacks and throws,
all hitstates,
1 special (3 variants), 1 hyper
2 winposes and some other minor things

what is left:
more specials, hypers
more winposes
intro anim
intro and ending
code tweeking


alpha link http://www.4shared.com/rar/kEhPKrDi/Despero.html
« Last Edit: February 19, 2012, 01:24:00 PM by xxxXx »



Offline HyperVoiceActing

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Re: Despero
« Reply #1 on: February 12, 2012, 02:23:49 PM »
The sprite looks nice. Good luck with it  %%-

Offline dev.

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Re: Despero
« Reply #2 on: February 12, 2012, 02:55:45 PM »
I was hoping someone will finish this char.Dracul was working on it,but I think he abandoned.
I'm crossing my fingers for this one. :)

Offline .ALEXZIQ.

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Re: Despero
« Reply #3 on: February 14, 2012, 11:19:06 AM »
I was a big fan of the Sega JLTF game.

Always wanted to see this Despero see life.

I am always swamped, but if i can lend a hand, and help you program some things let me know.

Offline xxxXx

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Re: Despero
« Reply #4 on: February 15, 2012, 11:30:31 AM »
I was a big fan of the Sega JLTF game.

Always wanted to see this Despero see life.

I am always swamped, but if i can lend a hand, and help you program some things let me know.

Great!!!
First of all, if you (or anyone else) could some initial feedback, here is an alpha. It lacks a lot of stuff, but moreless shows, what's going on.
http://www.4shared.com/rar/kEhPKrDi/Despero.html

Offline animaraz

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Re: Despero
« Reply #5 on: February 15, 2012, 11:35:15 AM »
Very Good Wip, luck ¿Red Son Superman and the stage are wips too?

Offline xxxXx

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Re: Despero
« Reply #6 on: February 15, 2012, 12:01:26 PM »
Very Good Wip, luck ¿Red Son Superman and the stage are wips too?

thanks man :)

Stage is done, but the the communist supes isn't, so no reason to release the stage...


BTW: Suggestons for specials/hypers/intros for Despero ale most welcome...

Offline dev.

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Re: Despero
« Reply #7 on: February 15, 2012, 01:52:39 PM »
wow,this is great.thanks,man.waiting for the full version.

Offline NX-MEN

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Re: Despero
« Reply #8 on: February 15, 2012, 03:50:59 PM »
wow!!!  :o
he looks very good!!! Thanks a lot!!!!  :thumbsup:
 

Offline navs41

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Re: Despero
« Reply #9 on: February 15, 2012, 05:30:57 PM »
Great news!!
I haven't tested your character yet, but It looks very well edited from your screenshot! Congratulations!

Offline HyperVoiceActing

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Re: Despero
« Reply #10 on: February 15, 2012, 06:36:03 PM »
My only suggestions:
*A pal based on his apperance in the Justice League cartoon
*A hyper involving his third eye shooting a powerful laser

Offline dev.

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Re: Despero
« Reply #11 on: February 15, 2012, 06:54:25 PM »
He already has a JL pal

Offline HyperVoiceActing

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Re: Despero
« Reply #12 on: February 15, 2012, 08:00:35 PM »
Oh, I didn't know that

Offline xxxXx

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Re: Despero
« Reply #13 on: February 19, 2012, 12:12:10 PM »
Hi, I've added 3 new specials (D,DB,B + kick). If anyone could have look and tell me if it's any good I'd be grateful (link in the 1st post)

Offline lantern48

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Re: Despero
« Reply #14 on: February 19, 2012, 12:22:00 PM »
Hi, I've added 3 new specials (D,DB,B + kick). If anyone could have look and tell me if it's any good I'd be grateful (link in the 1st post)
There's no link in the first post to see the move or DL the character to test it or whatever it is you're referring to.


Offline wolviesam

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Re: Despero
« Reply #15 on: February 19, 2012, 12:42:01 PM »
Holy mother of sh......... :o!!! DESPERO is here!!!... oh man.. i miss this one  :cool



Greetings  :thumbsup:

Offline xxxXx

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Re: Despero
« Reply #16 on: February 19, 2012, 01:23:08 PM »
There's no link in the first post to see the move or DL the character to test it or whatever it is you're referring to.



me be moron :/ fixed...

Offline catbat74

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Re: Despero
« Reply #17 on: February 19, 2012, 08:01:10 PM »
 :o amazing...you did a really great job on him thus far, a great potential character....by the way why isnt he in the releases section?

Offline SanjiSasuke

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Re: Despero
« Reply #18 on: February 19, 2012, 08:29:31 PM »
Because the Work on the character is still In Progress. It isn't yet ready for a full release, I imagine.

Offline navs41

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Re: Despero
« Reply #19 on: February 26, 2012, 12:21:54 AM »
Ok... I finally managed to play some with your character... shading isn't quite capcom, but I admire the work you've put to the character. :)

I just have a silly tip that perhaps you've already considered... the third eye "optic blast"(?)... it could use a simple tweak... take a look at the Ultron edit by Prime-Op (link) and you'll understand what I mean. You can use this very same effect for guns, regardless of having an impressive sparks/effects pack.

http://scrollboss.illmosis.net/customsprites.php?g=marvel

Offline .ALEXZIQ.

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Re: Despero
« Reply #20 on: February 26, 2012, 11:27:27 AM »
Justice League Taskforce isnt a Capcom shaded game.


Offline O Ilusionista

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Re: Despero
« Reply #21 on: February 26, 2012, 11:54:02 AM »
who made this stage?

Offline dev.

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Re: Despero
« Reply #22 on: February 26, 2012, 12:01:28 PM »
xxxXx

Offline xxxXx

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Re: Despero
« Reply #23 on: February 27, 2012, 09:00:11 AM »
Ok... I finally managed to play some with your character... shading isn't quite capcom, but I admire the work you've put to the character. :)

I just have a silly tip that perhaps you've already considered... the third eye "optic blast"(?)... it could use a simple tweak... take a look at the Ultron edit by Prime-Op (link) and you'll understand what I mean. You can use this very same effect for guns, regardless of having an impressive sparks/effects pack.

http://scrollboss.illmosis.net/customsprites.php?g=marvel

You're right about that. I'm thinking of a palette contest, maby someone can fix this...
As for the second thing, we'll see, but I'm not Prime-Op and chances are whatever I'll do won't be nearly as good...


and yeah the stage in question is made by me. It's for red son, who is far from over, but I can share it in advance:

http://www.4shared.com/rar/-hcAaybV/moscow.html

just tell me what you think about it...


and a new wip version of Despero is out (link in the first post), has new winposes and a new hyper,

Offline O Ilusionista

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Re: Despero
« Reply #24 on: February 27, 2012, 10:19:31 AM »
Feedback time:

Despero

PROS
- I see you are using my updated version of CVG template, because I've changed somethings from the original one (sparks, dust run effect, the hyper bg, the envshake when you use hard moves, etc). Was this released publically? I think yes, someone asked the template for me.

-One of the best comic char I ever played. You can see a hard work and caution in everymove (many of the comics chars looks as if they just slapped stuff together)

-QCB+f, the ones with giant hands, is a very cool move, and the fade just add even more quality to the move.

- the grab is very well done.

Cons

- QCF+P have a too heavy blur. You need to make it way lighter. And I think you should make it 2x bigger and use a 0.5, makes the sprites way better. I've made a tutorial about it some time ago, take a look http://mugenguild.com/forumx/index.php?topic=92866.msg816614#msg816614

Stage

PROS

- Nice sprites, nice composition.
- Nice use of parallax on the ground
- nice reflection

CONS

- The helicopter follows the players delta, which sounds strange. You can use a bgctrl to animated it
- the x delta of the objects is too big. The room don't have enough deepth to have that delta
- the same for the Y delta.  At the floor, its a big too big, but it works. But for the objects, they are moving too fast. And the same problem with the room size (se how much the guards slides if you compare them with the bg)


You are really getting my attention, buddy :)
Keep the good work!

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