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Author Topic: IMT High Res Screen Pack 2009  (Read 12213 times)

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Offline ProJackX

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Re: IMT High Res Screen Pack 2009
« Reply #50 on: October 29, 2009, 10:25:04 AM »
 :w00t:
 :)
Awesome screenpack Acey!
But I don't I can download it.
There is nothing wrong with it, its just I still use normal Mugen you know. (Non-High Res) and I like take all my stages I made with me when I screenpack change, but I Don't know how to make High-Res stages and all the ones I have are not made for High-Res Mugen.

Maybe I'll have a 2nd Mugen for High-Res Stuff, If I do try that this will be the screenpack I get!

sorry for being a  :-@ but oh well.


Great Job Acey!
Come On!
I'll beat ya with mai crappy edits!

Offline Acey

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Re: IMT High Res Screen Pack 2009
« Reply #51 on: October 29, 2009, 10:33:36 AM »
Actually, all stages, low-res and high-res work just fine in this screen pack. Most of the stages I have are low res as well.

Glad you like the look of the screen pack too.  ;D

Offline ProJackX

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Re: IMT High Res Screen Pack 2009
« Reply #52 on: October 29, 2009, 10:46:59 AM »
Actually, all stages, low-res and high-res work just fine in this screen pack. Most of the stages I have are low res as well.

Glad you like the look of the screen pack too.  ;D

 ^^(PM)^ Really?  #:-S Thats sweet! Thanks for tell me Acey! now I can get this screen pack and set my EVE Screenpack in the trash.  :thumbsup:
Come On!
I'll beat ya with mai crappy edits!

Offline MuηkyMØÜf

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Re: IMT High Res Screen Pack 2009
« Reply #53 on: October 29, 2009, 11:57:01 AM »
Yeah, to window it go into the mugen.cfg file and set teh dxmode to windowed

ok, i thought i saw something here that said it couldnt be done and I almost :'( thanx.
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Offline Renegade

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Re: IMT High Res Screen Pack 2009
« Reply #54 on: October 31, 2009, 03:36:20 PM »
looks good but deffo needs a huge intro and more special effects on the menu and select screens

Offline mugenstation360

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Re: IMT High Res Screen Pack 2009
« Reply #55 on: October 31, 2009, 09:48:34 PM »
 @^@
best post in the forum.and by the way ACEY this is my favorite forum.thank you and everybody who helped make this forum better than anyone out there. ^:)^ ^:)^ ^:)^ ^:)^ ^:)^ ^:)^ ^:)^ ^:)^ ^:)^ ^:)^ =D> =D> =D> =D> =D> =D> =D> =D> =D> =D> =D> =D> =D> =D> =D> =D> =D> =D> =D> =D> =D> =D> :) :) :) :) :) :w00t: :w00t: :w00t: :w00t: :w00t: :w00t: ;D ;D ;D ;D ;D ^^(PM)^ XD||

OK class! Now remember, in order to give someone proper feedback, you must BASH them! Because being nice, and or respectful, is frowned upon in the Mugen community... Ok, so what do we do to new creators and patch makers kids?

(Kids yelling) BASH THEM!!!


That's right class! now get out there and discourage someone!

(Kids) Yay!!!!!!!!!!!!!!!!

Objection!

Offline Acey

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Re: IMT High Res Screen Pack 2009
« Reply #56 on: November 01, 2009, 09:28:00 PM »
looks good but deffo needs a huge intro and more special effects on the menu and select screens

I agree about the intro, which will be made someday.

Offline MuηkyMØÜf

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Re: IMT High Res Screen Pack 2009
« Reply #57 on: November 02, 2009, 11:49:08 PM »
Yeah, to window it go into the mugen.cfg file and set teh dxmode to windowed

wait, i just realized its not windowed and is set like this. DXmode = software;Windowed
does it need to be spaced after the ;??
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Offline Acey

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Re: IMT High Res Screen Pack 2009
« Reply #58 on: November 03, 2009, 01:18:41 PM »
The ; symbol in Mugen means to ignore anything that follows

it should say DXMode = windowed

Offline Epicsmith93

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Re: IMT High Res Screen Pack 2009
« Reply #59 on: November 05, 2009, 02:35:23 PM »
I'm complete new to the forums here, but not to the site itself. I saw that there is a new screen pack, so i grabbed it. Im having trouble adding characters and such on it, anybody wanna help?  :)

Offline Skeletor-EX

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Re: IMT High Res Screen Pack 2009
« Reply #60 on: November 06, 2009, 04:48:33 PM »
WOW!! Looks awesome!! I don't know which one to go with! They both are SICK!! :o Nice job! ::salute::

Offline Acey

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Re: IMT High Res Screen Pack 2009
« Reply #61 on: November 06, 2009, 04:57:21 PM »
I'm complete new to the forums here, but not to the site itself. I saw that there is a new screen pack, so i grabbed it. Im having trouble adding characters and such on it, anybody wanna help?  :)

Step 1) drop characters into the chars folder

Step 2) chose which version of the SP you want to use, 1, 2 or 3. Let's say for this example you chose number 3

Step 3) in the data/IMT3/ folder open the file called select.def and start adding characters.

Now it's important to remember, if you use the IMT.exe file to play the game you can use any of the 3 version at will but if you use the winmugen.exe file it will open the default screen pack. The default screen pack can be set in the mugen.cfg file (all the instructions are there in the readme file)

Offline Epicsmith93

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Re: IMT High Res Screen Pack 2009
« Reply #62 on: November 08, 2009, 12:49:12 AM »
Thanks acey, no I got plenty of room for all my characters!!!   ^^(PM)^ :)

Offline Hardy

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Re: IMT High Res Screen Pack 2009
« Reply #63 on: November 08, 2009, 02:24:45 PM »
how do you change the names of the character categories and how do you take out some of the the character Categories ? For example I want to take out the street fighter alpha , 1, 2, 3 and just have Street Fighter. Also is it possible to change the names of the categories?
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Offline Acey

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Re: IMT High Res Screen Pack 2009
« Reply #64 on: November 08, 2009, 10:12:13 PM »
how do you change the names of the character categories and how do you take out some of the the character Categories ? For example I want to take out the street fighter alpha , 1, 2, 3 and just have Street Fighter. Also is it possible to change the names of the categories?

Open the system.sff in fighter factory and edit sprite # 115,0.  :thumbsup:

Offline Hardy

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Re: IMT High Res Screen Pack 2009
« Reply #65 on: November 08, 2009, 10:59:35 PM »


Post Merge: November 08, 2009, 11:13:40 PM
Open the system.sff in fighter factory and edit sprite # 115,0.  :thumbsup:

Acey, how do you open it in fighter factory? I download fighter factory ultimate but I can't seem to open your file.
« Last Edit: November 08, 2009, 11:14:42 PM by Hardy »
The Fighting 4:
Terry Bogard MVC, Strider Hiryu MVC 2, Gambit MVC, & Ryu DG!!!
Sanada Yukimura (Best Single Character Ever)

"Thank You To The Infinity Deviants Shinrahunter For The Sig & Swiziga For The Avatar"

Offline Acey

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Re: IMT High Res Screen Pack 2009
« Reply #66 on: November 09, 2009, 12:16:05 AM »

Post Merge: November 08, 2009, 11:13:40 PM
Acey, how do you open it in fighter factory? I download fighter factory ultimate but I can't seem to open your file.

In FFU,
* select Sprites from the top menu
* select Open
* find the file system.sff in the data folder

I also noticed that you can't access the sprite menu until you've already opened a normal mugen character in Fighter Factory Ultimate.

Offline Hardy

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Re: IMT High Res Screen Pack 2009
« Reply #67 on: November 09, 2009, 11:14:38 PM »
In FFU,
* select Sprites from the top menu
* select Open
* find the file system.sff in the data folder

I also noticed that you can't access the sprite menu until you've already opened a normal mugen character in Fighter Factory Ultimate.


Acey do you have screenshots of how to get the system file and how to change the names on fighter factory?
The Fighting 4:
Terry Bogard MVC, Strider Hiryu MVC 2, Gambit MVC, & Ryu DG!!!
Sanada Yukimura (Best Single Character Ever)

"Thank You To The Infinity Deviants Shinrahunter For The Sig & Swiziga For The Avatar"

Offline comics

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Re: IMT High Res Screen Pack 2009
« Reply #68 on: November 13, 2009, 11:49:05 PM »
really amazing screenoack :w00t:

Offline ace10468

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Re: IMT High Res Screen Pack 2009
« Reply #69 on: November 18, 2009, 02:36:33 PM »
 :o This is the best Screenpack ever awesome sauce job btw... One quick question is there anyway i can make the fights more than one round?

Offline Acey

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Re: IMT High Res Screen Pack 2009
« Reply #70 on: November 18, 2009, 02:42:00 PM »
yeah, the number of rounds is set by the lifebars. Open the file data/fight.def

Find the code that says
Code: [Select]
[Round]
match.wins=1

and change the match.wins=2


Also on another note, Thanks to everyone who is using the new screen pack. It was fun to make and I'm using it too now.

Offline Ununsed-Username

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Re: IMT High Res Screen Pack 2009
« Reply #71 on: November 19, 2009, 07:25:33 PM »
Hi, I am having a little trouble with the screenpack. Here is a screenshot of the glitch:

I am using the red one, the only thing I have edited is the select DEF file.
Here is my code, but I took out a bunch of stuff that hasn't been edited, to make it smaller:
Code: [Select]
;---------------------------------------------------------------------
[Characters]

;Row1
Blank
Blank
Blank
Blank
Blank
Blank
Batman;[001]
JTalibainEOH;[002]
Ken_MvC;[003]
Lobo;[004]
MissMarvel;[005]
;[006]
venom;[007]
MvC2_Gill;[008]
SilverSurfer_MvC;[009]
Punisher;[010]
ssjVegeta;[011]
ironman;[012]
Blank
Blank
Blank
Blank
Blank
Blank

;Row2
Blank
Blank
Blank
Blank
Blank
Gigi;[007]
aquaman;[008]
greenarrow;[009]
doomsday;[010]
Cyberbots_Swordsman;[011]
cable;[012]
humantorch;[013]
greengoblin;[014]
sentry;[015]
silversamurai;[016]
Snakeeyes;[017]
DrDoom;[018]
Blank
Blank
Blank
Blank
Blank
Blank

;Row3
Blank
Blank
Blank
Blank
Blank
Blank
Cyberbots_Blodia;[007]
Cyberbots_Gaits;[008]
Cyberbots_guldin;[009]
Cyberbots_jackal;[010]
Cyberbots_killerbee;[011]
Cyberbots_lightning;[012]
Cyberbots_riot;[013]
Cyberbots_super-8;[014]
Cyberbots_tarantula;[015]
Cyberbots_Vise;[016]
Cyberbots_Warlock;[017]
Cyberbots_swordsman;[018]
Blank
Blank
Blank
Blank
Blank

;Row4
Blank
Blank
Blank
Blank
Blank
Blank
CharaName[007]
CharaName[008]
CharaName[009]
CharaName[010]
CharaName[011]
CharaName[012]
CharaName[013]
CharaName[014]
CharaName[015]
CharaName[016]
CharaName[017]
CharaName[018]
Blank
Blank
Blank
Blank
Blank
Blank




;-----------------------
[ExtraStages]
 ;Put extra stages here. They will be available in VS and Watch modes.
 ;For example, you can insert "stages/mybg.def".

stages/Siberia.def
stages/searchforwanda.def
stages/Stamford.def
stages/Symbiote Apocalypse.def
stages/MuseumMarvel.def
stages/Sentry.def
stages/Under-Construction.def
stages/Shadowloo_base.def
stages/Infinitymoon.def
stages/factory.def
stages/metroid.def
stages/no-where.def


;---------------------------------------------------------------------
[Options]
 ;Here you set the maximum number of matches to fight before game ends
 ;in Arcade Mode. The first number is the number of matches against
 ;characters with order=1, followed by order=2 and order=3 respectively.
 ;For example, for 4,3,1 you will fight up to 4 randomly-picked
 ;characters who have order=1, followed by 3 with order=2 and 1 with
 ;order=3.
arcade.maxmatches = 6,1,1,0,0,0,0,0,0,0

 ;Maximum number of matches to fight before game ends in Team Mode.
 ;Like arcade.maxmatches, but applies to Team Battle.
team.maxmatches = 4,1,1,0,0,0,0,0,0,0
If anyone could help, this would be awesome!

Offline MuηkyMØÜf

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Re: IMT High Res Screen Pack 2009
« Reply #72 on: November 19, 2009, 07:50:45 PM »
is that fire part of the red one??
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Offline Ununsed-Username

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Re: IMT High Res Screen Pack 2009
« Reply #73 on: November 19, 2009, 10:15:54 PM »

Offline VargVikernes

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Re: IMT High Res Screen Pack 2009
« Reply #74 on: November 19, 2009, 10:31:29 PM »
Hi, I am having a little trouble with the screenpack. Here is a screenshot of the glitch:
(click to show/hide)
If anyone could help, this would be awesome!


Dude, put two "blank" spaces before gigi
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