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Author Topic: DC Cheetah Wip.  (Read 11885 times)

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Offline verz36

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Re: DC Cheetah Wip.
« Reply #100 on: January 16, 2017, 11:27:56 AM »
yes, HQ knows his thing.. he is great at animations...

Offline NX-MEN

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Re: DC Cheetah Wip.
« Reply #101 on: January 16, 2017, 12:36:56 PM »
Indeed HQ nice improvement!!!  :thumbsup:

Also I love her dash/run animation X!!! Its excellent!!!  ^:)^
 

Offline HyperVoiceActing

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Re: DC Cheetah Wip.
« Reply #102 on: January 16, 2017, 01:07:22 PM »
That dash is coming along very nicely.

I kind of want to suggest a smart palette but I know something like that would probably be too time consuming for a commission

Offline NX-MEN

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Re: DC Cheetah Wip.
« Reply #103 on: January 16, 2017, 02:28:51 PM »
Idea for an intro!! Eating a dead animal and then gets ready for fight!! :)

 

Offline Xfields

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Re: DC Cheetah Wip.
« Reply #104 on: January 16, 2017, 03:23:22 PM »
i had this idea too when i saw this exactly image

she is not such a deep character, isn't it?
i was looking for references for hypers, best can happen is a team up with other cheetahs(not really) and other WW villains(giganta, circe)
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Offline HyperVoiceActing

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Re: DC Cheetah Wip.
« Reply #105 on: January 16, 2017, 03:53:21 PM »
I don't like the idea of a hyper of her teaming up with other WW villains (on the off chance they get made in the future) so how about these ideas:

*A grab hyper where she trips the opponent and starts slashing their face repeatedly
*A Hyper Beserker Barrage esque hyper
*A rolling suplex hyper
*A hyper where she summons a machine gun and fires it
*A buff-up hyper where she summons power from Urzkartaga, the plant god that gave her her appearance and powers.

Offline Xfields

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Re: DC Cheetah Wip.
« Reply #106 on: January 16, 2017, 04:27:11 PM »
Hey Hyper
care to explain the ideas better?


1-i am full of moves slashes, it gets a little boring because of catwoman and black cat.im converting milena grab for use
2-same as 1
3-whats a rolling suplex?the german rolling suplex?the wrestling move?sounds interesting
4-i saw some pictures of her using a machine gun, but i dont see her firing lots of fire guns
5-i couldnt find images of uzkartaga, i was planning an intro with that too, but i was trying to find references of that plant and couldnt get anything interesting
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Offline HyperVoiceActing

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Re: DC Cheetah Wip.
« Reply #107 on: January 16, 2017, 04:54:30 PM »
* 1 and 2 - Sorry, man. But from what I've seen about her, she doesn't really have a whole lot else going on for her.
* 3 - Right. Figured since she could also have some grapple techniques as well
* 4 - Like I said in 1, it's hard to come up with a lot of real diverse moves
* 5 - I can try to find you a good picture if you need

Offline Xfields

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Re: DC Cheetah Wip.
« Reply #108 on: January 16, 2017, 05:05:34 PM »
Thanks man
im not being bitchy, its just hard to keep things interesting after two female catwomans lol
scrathes are not off the table...maybe instead of a berserker barrage, she could have some violent combo, with claws, teeth and tail movements.
i read that she have a really strong tail so i was thinking about exploring that

btw first kick almost done, still needs a lot of fixes.
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Offline metamutant

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Re: DC Cheetah Wip.
« Reply #109 on: January 16, 2017, 05:09:45 PM »
I like the idea of other WW villains like Giganta and Circe in a team hyper. Nice kick :thumbsup:

Offline HyperVoiceActing

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Re: DC Cheetah Wip.
« Reply #110 on: January 16, 2017, 05:16:44 PM »
Thanks man
im not being bitchy, its just hard to keep things interesting after two female catwomans lol
scrathes are not off the table...maybe instead of a berserker barrage, she could have some violent combo, with claws, teeth and tail movements.
i read that she have a really strong tail so i was thinking about exploring that
It's fine man, I understand.

Do you have a biting special planned already? Maybe she could have a grab special. Or a special where she's spinning with her tail out like a Double Lariat

Offline Xfields

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Re: DC Cheetah Wip.
« Reply #111 on: January 16, 2017, 05:23:56 PM »
i dont know if it counts as hyper but milena has a grab where she grabs oponent , bites twice kicks and throws the oponent far.
im planning a full conversion of the move.

whats a double lariat?
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Offline WizzyWhipitWonderful

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Re: DC Cheetah Wip.
« Reply #112 on: January 16, 2017, 06:17:03 PM »
i dont know if it counts as hyper but milena has a grab where she grabs oponent , bites twice kicks and throws the oponent far.
im planning a full conversion of the move.

whats a double lariat?

How Haggar or Zangief spins around with both their arms out.

Offline HQ

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Re: DC Cheetah Wip.
« Reply #113 on: January 16, 2017, 08:23:11 PM »
Thanks again guys!

Messy improvement suggestion ahead. I barely have time for anything these days, preparing my work for HyperDBZ...but here's something quick that could help you

>

Offline Xfields

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Re: DC Cheetah Wip.
« Reply #114 on: January 16, 2017, 09:48:46 PM »
Im becoming truly addicted to your help HQ



heres something i was trying to get done
its a kick from mkx milena, took all day to rip properly the movement and i will have to draw some transitions
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Offline Rage

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Re: DC Cheetah Wip.
« Reply #115 on: January 17, 2017, 02:11:52 AM »
Im becoming truly addicted to your help HQ



heres something i was trying to get done
its a kick from mkx milena, took all day to rip properly the movement and i will have to draw some transitions
Thats a really nice start. Why rip it? Just rotoscope  it/ trace over the video? Many different programs will let you save out the video as frames of which you can upload into any programs and trace.

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Offline NX-MEN

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Re: DC Cheetah Wip.
« Reply #116 on: January 17, 2017, 06:42:33 AM »
I think this will be a great special!!  :thumbsup: :thumbsup: :thumbsup:
 

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Re: DC Cheetah Wip.
« Reply #117 on: January 17, 2017, 08:27:23 AM »
i am ripping from the video :)
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Re: DC Cheetah Wip.
« Reply #118 on: January 17, 2017, 11:56:43 AM »

how does it look for you?
of course its poorly aligned just to check but something dont look right
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Re: DC Cheetah Wip.
« Reply #119 on: January 17, 2017, 01:15:36 PM »
I think it looks nice man!! Of course we can judge better after seeing the final result!! She will be very acrobat man right like u?  :cool
 

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Re: DC Cheetah Wip.
« Reply #120 on: January 17, 2017, 01:32:40 PM »
i want to make more savage than acrobatic
selina is more acrobatic, felicia is more sweet and funny, and then i wanna make barbara like a real beast to keep things interesting
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Offline NightDevil123

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Re: DC Cheetah Wip.
« Reply #121 on: January 17, 2017, 02:29:04 PM »
This looks awesome!

Out of curiosity, will there be different palettes for her different looks over the years?

Offline Xfields

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Re: DC Cheetah Wip.
« Reply #122 on: January 17, 2017, 03:31:32 PM »
well i dont think on any paletes for modes, but smart pal is out the table
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Offline metamutant

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Re: DC Cheetah Wip.
« Reply #123 on: January 17, 2017, 03:43:10 PM »
Around the 50 sec mark Cheetah use her poison dipped claws to drug Wonder Woman into seeing multiple Cheetahs. Maybe that could be a hyper move.

 

Offline Rage

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Re: DC Cheetah Wip.
« Reply #124 on: January 17, 2017, 06:46:05 PM »

how does it look for you?
of course its poorly aligned just to check but something dont look right
If it is something off its hard to gauge with it aligned improperly. As it stands looks fine but lets align this......




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