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Author Topic: Sidescroller MUGEN  (Read 2990 times)

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Offline lagg123

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Sidescroller MUGEN
« on: April 29, 2010, 05:20:56 PM »
I wanted to be able to play sidescroller beat 'em up type levels on MUGEN, so I'm putting together a template that will allow anyone to make their own sidescrolling games or levels.  I figured since I'm familiar with MUGEN, I didn't want to learn a whole new engine (BOR) to make sidescrollers.

So I'm using code from both the Mario sidescrolling level and the Mad Gear Gang  helpers char and combining it together to create the template.

It consists of a stage and a character, and you need both for it to work.  The stage can be edited to be as wide as you want.  You simply swap out the backgrounds and add sprites as you would to any normal stage.  There is an invisible trigger at the end of the stage that when you touch it, the level ends and you win.

The character needs to be set as player 2.  It will let you spawn enemies anywhere you want on the stage, and also give each enemy however much health you want.  It comes with about 8-10 different types of helpers, who have different types of attacks.  You can simply swap the sprites to make the enemies whatever you want them to be.  And of course, you can add more moves/animations/attacks to them as you would to any character if you want.

There's also the ability to put a box/chest that if you break it open spawns an item that will restore some of your health if you pick it up.  Again, you can just swap the sprites and make it look like whatever you want.

With this template, you can throw in a sidescrolling level within a MUGEN game, or even make an entire game that is a pure sidescroller.  An updated Final Fight using CVS2 sprites?  A Mortal Kombat sidescroller?  It's up to you.

Here's 3 examples of the types of games you could make on this:


D&D Sidescroller:  http://www.youtube.com/watch?v=6RkcmEt-BMc#

Enter the Dragon Sidescroller:  http://www.youtube.com/watch?v=lmNTG0NGYPc#

GI JOE sidescroller:  http://www.youtube.com/watch?v=Bod-4v6PdqE#










Offline Sasuke-kun

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Re: Sidescroller MUGEN
« Reply #1 on: April 29, 2010, 05:26:05 PM »
This sounds like a nice idea.

Hope to see more about it on the future.
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Offline ATiC3

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Re: Sidescroller MUGEN
« Reply #2 on: April 29, 2010, 05:41:13 PM »
That's so cool! :w00t:
 

Offline Vitamin

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Re: Sidescroller MUGEN
« Reply #3 on: April 29, 2010, 05:57:46 PM »
Now that's pretty rad.  I would love to see more.

Offline lagg123

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Re: Sidescroller MUGEN
« Reply #4 on: April 29, 2010, 06:42:57 PM »
I'm just tweaking it, but the videos above are actual games I made running on it, so you can see how it plays.

Offline HyperVoiceActing

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Re: Sidescroller MUGEN
« Reply #5 on: April 29, 2010, 07:22:12 PM »
It'd be cool to play a side scrolling beat-em-up with ZVit's Spider-Man.

Good luck with this

Offline juelz aka wolfi

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Re: Sidescroller MUGEN
« Reply #6 on: April 29, 2010, 07:54:03 PM »
this would go so well with kratos
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Offline Magma MK-II

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Re: Sidescroller MUGEN
« Reply #7 on: April 30, 2010, 11:05:08 AM »
Man, this is so much awesome! It would be cool if you could add a boss to the end of the level!

Offline lagg123

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Re: Sidescroller MUGEN
« Reply #8 on: April 30, 2010, 12:13:45 PM »
You can add a boss actually.  Check the end of the D&D video above.  I made it so there are variables that allow you to set the health for each of the helpers, so if you want a boss just place that helper at the end and ramp up their health.

Offline ATiC3

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Re: Sidescroller MUGEN
« Reply #9 on: April 30, 2010, 12:39:05 PM »
The video that amazed me was the Bruce Lee one.. although towards the end you had too many guys on the screen at once... which is not so good for playing in MUGEN...
 

Offline lagg123

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Re: Sidescroller MUGEN
« Reply #10 on: April 30, 2010, 01:45:45 PM »
The way it works is that you can decide how many enemies there are, and at what spot on the map they spawn.  So as you move forward, it's best to kill the guys who spawn and attack you - if you run past them (like I did in the video), you could theoretically run to the end of the level and cause all the enemies to spawn and then they'll overwhelm you.  So it's best to kill them as you go. 
Since you control how many there are and where they spawn, you could just put less enemies or space them further apart.  And you could give them less health so they die faster (or more if you want a boss).  I did a better job of spacing out the enemies in the D&D video for example.



Offline UltraRoboninja

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Re: Sidescroller MUGEN
« Reply #11 on: April 30, 2010, 02:58:35 PM »
This looks awesome! Looks like it'll be a great diversion in the middle of an arcade playthrough.  :w00t: Great job!

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Offline darthrazielx

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Re: Sidescroller MUGEN
« Reply #12 on: May 13, 2010, 03:00:35 PM »
Best Mugen related idea ever!! If it had a 1-on-1 Boss battle at the end of the stage, it would be flawless!! Can't wait to create my own levels  :)

Post Merge: May 13, 2010, 03:03:50 PM
Oh wait, you did implement the possibility for a Boss battle?! You're awesome!
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Offline ♦ßlôödÑinjå♦

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Re: Sidescroller MUGEN
« Reply #13 on: May 13, 2010, 03:08:12 PM »
This is an awesome idea!, this would definitely make mugen even more fun to play.

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Offline Acey

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Re: Sidescroller MUGEN
« Reply #14 on: May 13, 2010, 03:15:56 PM »
What a great idea, very impressive!

You could also set this up so that the life bar is for the end boss only.

Offline Vitamin

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Re: Sidescroller MUGEN
« Reply #15 on: May 13, 2010, 03:18:34 PM »
I've also been wanting to make a side scrolling mugen game, but there was no description how to make a BOR game nor a side scrolling mugen game. So I can't wait for the finished product.  :cool

Offline Esʞy

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Re: Sidescroller MUGEN
« Reply #16 on: May 13, 2010, 03:18:54 PM »
This would be great for like MM:RMM maybe before you fight a RM you get this sidescroller and fight a whole bunch of level enemys! I don't think it would be hard at all to sprite the enemys. (Well to have them look MvC) Just a though but I love the idea of a SS
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Offline Vitamin

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Re: Sidescroller MUGEN
« Reply #17 on: May 13, 2010, 04:14:28 PM »
I don't know what happen to my last post, but apparently it's not showing up ...but this is what I said:

I've also been wanting to make a side scrolling mugen game, but there was no description how to make a BOR game nor a side scrolling mugen game. So I can't wait for the finished product.  :cool

And once you pass out the template I can finally make a mini beat-em up Marvel game with Deadpool!

Offline MirageAtoli

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Re: Sidescroller MUGEN
« Reply #18 on: May 14, 2010, 05:32:50 AM »
How do throws work?

Also, great choice in music for the D&D video.

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