I just edited a tiny bit of code (changed "trigger1 = palno = 12" to "trigger1 = palno = 1,2,3,4,5,6,7,8,9,10,11,12" and set the Carnage palette to all 12) to make a pure C. Carnage. But when I try to start the char (Pre/Post Edit) it yields this:
Error message:
Error parsing trigger1, 1
Error parsing [State 0, VarSet]
Error in [Statedef 5900]
Error in silver.cns
Character mugenversion is older than this version of M.U.G.E.N.
Error loading chars/cosmiccarnage\Silver surfer_v2.def
Error while precaching
Error parsing trigger1, 1
Error parsing [State 0, VarSet]
Error in [Statedef 5900]
Error in silver.cns
Character mugenversion is older than this version of M.U.G.E.N.
Error loading chars/cosmiccarnage\Silver surfer_v2.def
Error while precaching
Error parsing trigger1, 1
Error parsing [State 0, VarSet]
Error in [Statedef 5900]
Error in silver.cns
Character mugenversion is older than this version of M.U.G.E.N.
Error loading chars/cosmiccarnage\Silver surfer_v2.def
Error loading p1
Original version here: http://mugenmultiverse.fanbb.net/t113-silver-surfer-v2-by-tops (http://mugenmultiverse.fanbb.net/t113-silver-surfer-v2-by-tops)
NVM it was the stupid palno = 1,2,3... instead it should be
trigger1 = palno = 1 || palno= 2 || palno= 3 || palno= 4 || palno= 5 || palno= 6 || palno= 7 || palno= 8 || palno= 9 || palno= 10 || palno= 11 || palno= 12
A coding =P~ moment for me.