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Author Topic: Iceman (Megaman Robot) V1.0 with custom stage  (Read 7340 times)

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Offline malisiousjoe

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Re: Iceman (Megaman Robot) V1.0 with custom stage
« Reply #25 on: December 02, 2007, 11:06:28 AM »
I was just thinking yesterday how fast you blew by the initial stages of creation and that "hmm he should be finished by now." What a coincidence he's done! Mega congrats ;D =D> and of course the smiley dedicated to your new char :thumbsup:.

Thanks DG!

Offline Laxxe23

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Re: Iceman (Megaman Robot) V1.0 with custom stage
« Reply #26 on: December 02, 2007, 11:10:27 AM »
you need clsn2 boxes to overlay the clsn1 boxes so he doesnt have infinate priority
his ice bomb if it takes away power shouldnt give it back
you can jump out of the end of the bomb attack to avoid getting knocked back
some of his normal special are as powerful as his supers
thats all i can say for now ill let you know if i find any more stuff

Offline rbbt780

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Re: Iceman (Megaman Robot) V1.0 with custom stage
« Reply #27 on: December 02, 2007, 11:26:04 AM »
i must say amazing char excursion


Offline That Mugen Guy

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Re: Iceman (Megaman Robot) V1.0 with custom stage
« Reply #28 on: December 02, 2007, 11:33:29 AM »
 :w00t: :w00t: this was very unexpected


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Offline Diek Stiekem

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Re: Iceman (Megaman Robot) V1.0 with custom stage
« Reply #29 on: December 02, 2007, 12:06:54 PM »
Yaaaaaaah, I've been waiting a long time for this one :thumbsup:

Grats on his release!
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Offline Excursion

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Re: Iceman (Megaman Robot) V1.0 with custom stage
« Reply #30 on: December 02, 2007, 12:12:19 PM »
you need clsn2 boxes to overlay the clsn1 boxes so he doesnt have infinate priority
his ice bomb if it takes away power shouldnt give it back
you can jump out of the end of the bomb attack to avoid getting knocked back
some of his normal special are as powerful as his supers
thats all i can say for now ill let you know if i find any more stuff

The bomb is a special move that is meant to be slow, but powerful if it connects. If you connect with the bomb, then you deserve the power it brings back plus the amount of damage it takes off P2  >:D Thanks for the feedback  :)


Thank you all for the kind words. I totally appreciate it  :thumbsup:

Offline KPT25

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Re: Iceman (Megaman Robot) V1.0 with custom stage
« Reply #31 on: December 02, 2007, 12:17:00 PM »
Finally the chilly Iceman got released.Congratulations for such a great character Excursion :thumbsup:(obligatory project release smiley :thumbsup:)

Offline ~Wolfpaul~

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Re: Iceman (Megaman Robot) V1.0 with custom stage
« Reply #32 on: December 02, 2007, 12:20:04 PM »
Congrats on this release  :thumbsup:  =D>  ^:)^


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Offline b.easy

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Re: Iceman (Megaman Robot) V1.0 with custom stage
« Reply #33 on: December 02, 2007, 12:47:28 PM »
If you connect with the bomb, then you deserve the power it brings back plus the amount of damage it takes off P2  >:D
Iceman seems to be about risky moves with big payoff and hilarious animations. He reminds me of Hercule on the DBZ Budokai games.  :w00t:

anyways, speaking of the bomb move, it can be done with 0 power. Also, forward+kick seems to give back a whole lot of power, you can spam it and fill the meter easily.

Offline Excursion

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Re: Iceman (Megaman Robot) V1.0 with custom stage
« Reply #34 on: December 02, 2007, 12:48:59 PM »
If you connect with the bomb, then you deserve the power it brings back plus the amount of damage it takes off P2  >:D
Iceman seems to be about risky moves with big payoff and hilarious animations. He reminds me of Hercule on the DBZ Budokai games.  :w00t:

anyways, speaking of the bomb move, it can be done with 0 power. Also, forward+kick seems to give back a whole lot of power, you can spam it and fill the meter easily.

Fixed for a future update, thanks  :)

Offline grandma

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Re: Iceman (Megaman Robot) V1.0 with custom stage
« Reply #35 on: December 02, 2007, 01:12:19 PM »
A very well thought out and designed character.  First Kong's return and now this?  Its a robot rampage at infinity!
violence

Offline Cloud Strife

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Re: Iceman (Megaman Robot) V1.0 with custom stage
« Reply #36 on: December 02, 2007, 01:37:45 PM »
Found a glitch, it happens against Protoman, if you attack him with the Icebeam Hyper he will float out of the screen!  /:O

Other than that, great job! :thumbsup:

Offline KPT25

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Re: Iceman (Megaman Robot) V1.0 with custom stage
« Reply #37 on: December 02, 2007, 01:40:14 PM »
THat`s probably a bug with protoman more than with Iceman...i tested the icebeam hyper against himself and it works fine /:O (New smiley Yay!)

Offline Cloud Strife

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Re: Iceman (Megaman Robot) V1.0 with custom stage
« Reply #38 on: December 02, 2007, 01:44:32 PM »
maybe you have an older version?  /:O

Offline Excursion

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Re: Iceman (Megaman Robot) V1.0 with custom stage
« Reply #39 on: December 02, 2007, 02:21:10 PM »


 /:O

I see what you are talking about. Me and Chaotic have to iron this bug out. I put P2 in a custom hitstate until P2 thaws out and then they go into a common hitstate , statedef 5050 (the hit fall, knocked upwards falling) state. I tested the beam out against many opponents, and I would safely say it is in Chaotic's Protoman coding. Megaman (Jin Kazama version), Megaman (Chaotic version), Metalman, Cutman, Iceman, Roll, Alpha Extreme (Ariel AleX Co.)... they all get hit, freeze in mid-air and then fall and bounce.   :-??

Offline Cloud Strife

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Re: Iceman (Megaman Robot) V1.0 with custom stage
« Reply #40 on: December 02, 2007, 02:33:17 PM »
rotfl :DxDie, I like how you let out the fart at the end lol. But yeah I only noticed this problem with Protoman, so It must be one of his coding problems... :(

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Re: Iceman (Megaman Robot) V1.0 with custom stage
« Reply #41 on: December 02, 2007, 03:04:11 PM »
I've been waiting for him thank you very much!

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Offline Gnarly

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Re: Iceman (Megaman Robot) V1.0 with custom stage
« Reply #42 on: December 02, 2007, 03:14:41 PM »
Great char , but the gameplay it is a bit strange . :thumbsup:

Offline Sgt Hartsock

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Re: Iceman (Megaman Robot) V1.0 with custom stage
« Reply #43 on: December 02, 2007, 03:19:30 PM »


how the hell did you make that into a GIF? damn that's cool. I think I'll have to differentiate this iceman from the Marvel Iceman from MvC I have  ;*)) you think it'll be better if I name it "Ice-Man", sort of like "Cut-Man" or "Proto-Man"?

this'll definitely go with my Megaman Characters..once I get there on my roster

Offline Excursion

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Re: Iceman (Megaman Robot) V1.0 with custom stage
« Reply #44 on: December 02, 2007, 03:24:14 PM »


how the hell did you make that into a GIF? damn that's cool. I think I'll have to differentiate this iceman from the Marvel Iceman from MvC I have  ;*)) you think it'll be better if I name it "Ice-Man", sort of like "Cut-Man" or "Proto-Man"?

this'll definitely go with my Megaman Characters..once I get there on my roster

I use a combo of 3 different programs to do that. 5 minutes tops once you get the hang of it  :thumbsup:

I was meaning to release Iceman with a different folder name for that very reason   :(|)  I forgot to do it. I was gonna name the folder and def "Iceman1" or "IcemanMM"  ~:>

Offline TÐZ

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Re: Iceman (Megaman Robot) V1.0 with custom stage
« Reply #45 on: December 02, 2007, 03:24:41 PM »
Ice, ice, baby :thumbsup:

Offline Sgt Hartsock

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Re: Iceman (Megaman Robot) V1.0 with custom stage
« Reply #46 on: December 02, 2007, 03:26:07 PM »


how the hell did you make that into a GIF? damn that's cool. I think I'll have to differentiate this iceman from the Marvel Iceman from MvC I have  ;*)) you think it'll be better if I name it "Ice-Man", sort of like "Cut-Man" or "Proto-Man"?

this'll definitely go with my Megaman Characters..once I get there on my roster

well, however you do it, it's pretty slick ;D I think I'll name him "Ice-Man" to differentiate there :D

I use a combo of 3 different programs to do that. 5 minutes tops once you get the hang of it  :thumbsup:

I was meaning to release Iceman with a different folder name for that very reason   :(|)  I forgot to do it. I was gonna name the folder and def "Iceman1" or "IcemanMM"  ~:>

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Re: Iceman (Megaman Robot) V1.0 with custom stage
« Reply #47 on: December 02, 2007, 03:39:34 PM »
I noticed as slight timing issue with the snowball intro, he shows up before the snowball splits in half, making it look like he just appears outta nowhere.

Now this probably doesn't matter for anything important, but when I fight abyss (sludge 3 in 1), the ice super doesn't connect to the second form, and the third form is ammune to all Iceman's Hypers. But like I said, probably has nothing to do with Iceman.

Other than that,  :o :o :o He's so MvC it unbelieveable. FTW  :thumbsup: :thumbsup: :thumbsup:
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Offline Darqueness

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Re: Iceman (Megaman Robot) V1.0 with custom stage
« Reply #48 on: December 02, 2007, 03:45:57 PM »
Friggin awesome, gonna dl and check him out, tho comin from you, I know he's gonna rock.. ;p  :w00t: :) :thumbsup:

Offline Epc123

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Re: Iceman (Megaman Robot) V1.0 with custom stage
« Reply #49 on: December 02, 2007, 03:57:39 PM »
Congrats on your second release :thumbsup: :thumbsup: :thumbsup: :thumbsup:

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