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Author Topic: Kong's Mugen Stuff  (Read 54165 times)

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Offline MuηkyMØÜf

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Re: Kong's Mugen Stuff
« Reply #50 on: December 06, 2008, 11:20:56 PM »
no disrespect Kong but all that flying wit the MVC2 chars is a pain \-/o
it seems at some point certain chars take to the air and go into a rage of spamming projectiles and hypers.
« Last Edit: December 06, 2008, 11:26:22 PM by MunkyMouf »
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Offline Kong

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Re: Kong's Mugen Stuff
« Reply #51 on: December 07, 2008, 05:18:16 AM »
Sprite pack for Samurai Shodown 3 release. ;*))

and Jojo Jotaro Cps3 version.
« Last Edit: December 07, 2008, 05:51:56 AM by Kong »

Offline Retire4ever!!!

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Re: Kong's Mugen Stuff
« Reply #52 on: December 07, 2008, 07:28:26 AM »
I am sure Recruta would be happy if he saw your samurai showdown's rips thanks for the sprite rips kong, you are awesome  :w00t:

Offline tremainekr

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Re: Kong's Mugen Stuff
« Reply #53 on: December 07, 2008, 02:18:26 PM »
can u rip some power rangers 1 2 and the movie snes versions not requesting just wondering
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Offline Uche_of_IMT

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Re: Kong's Mugen Stuff
« Reply #54 on: December 07, 2008, 11:11:29 PM »
Please tell me you know how to rip sprites from Super Street Fighter II Turbo HD Remix?
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Offline Kong

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Re: Kong's Mugen Stuff
« Reply #55 on: December 07, 2008, 11:55:20 PM »
NO, not for HD Remix, its for PS3 and XBOX 360.

unless you can ask capcom for a pc release for the fans, without the fans capcom will cease to exist. ;*))
« Last Edit: December 08, 2008, 01:48:30 AM by Kong »

Offline fer619

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Re: Kong's Mugen Stuff
« Reply #56 on: December 08, 2008, 05:43:08 PM »
Hey Kong, I was wondering if you plan on ripping sprites from CVS Chaos and/or Neo Geo Battle Colusseum
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Offline JeagerEX

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Re: Kong's Mugen Stuff
« Reply #57 on: December 09, 2008, 06:46:13 AM »
Maybe a 3DO game of Sailormoon, I'm not requesting just suggesting please.

Offline Trasgo7

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Re: Kong's Mugen Stuff
« Reply #58 on: December 09, 2008, 11:28:50 AM »
Well, as long as we're all throwing out ideas, what about the various incarnations of Mortal Kombat?  We don't have a definitive MK roster for MUGEN available except for the MKProject, but those characters are project-specific and not compatible with regular ol' MUGEN...

Offline Captain Cold

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Re: Kong's Mugen Stuff
« Reply #59 on: December 09, 2008, 01:06:52 PM »
Well, as long as we're all throwing out ideas, what about the various incarnations of Mortal Kombat?  We don't have a definitive MK roster for MUGEN available except for the MKProject, but those characters are project-specific and not compatible with regular ol' MUGEN...

 ^^(PM)^ ^^(PM)^ ^^(PM)^   good idea def stage rips for everyone that makes stages with those sprites and there are not very many rips of those  :)

Offline ExShadow

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Re: Kong's Mugen Stuff
« Reply #60 on: December 09, 2008, 01:14:08 PM »
hey kong have u ever tried ripping the stage sprites out from mame?
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Offline DrZaius

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Re: Kong's Mugen Stuff
« Reply #61 on: December 15, 2008, 12:02:56 AM »
I'm sure plenty of people wouldn't mind sprites from the greatest fighting game ever made:  Doomsday Warrior.



...Yeah, nevermind.

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Offline atomicbuster

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Re: Kong's Mugen Stuff
« Reply #62 on: December 17, 2008, 10:07:06 PM »
I'm sure plenty of people wouldn't mind sprites from the greatest fighting game ever made:  Doomsday Warrior.



...Yeah, nevermind.
I can't believe you ruined my surprise for the mugen community. I was working on a few of those guys. Dork.

EDIT: Hey Kong, any news on Juggernaut?
« Last Edit: December 18, 2008, 11:09:06 PM by atomicbuster »

Offline tremainekr

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Re: Kong's Mugen Stuff
« Reply #63 on: December 25, 2008, 06:48:16 PM »
yo kong just asking were u ever going to make bb hood
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Offline Retire4ever!!!

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Re: Kong's Mugen Stuff
« Reply #64 on: December 26, 2008, 09:17:57 AM »
I think he is busy now, he did not online for so long  <_<|...|

Offline .:K.I.N.G:.

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Re: Kong's Mugen Stuff
« Reply #65 on: December 26, 2008, 10:19:05 AM »
he is on a mugen vacation .. real life and work comes first.
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