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Author Topic: Release Party: Haggar  (Read 10626 times)

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Offline Z4kaR1

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Re: Release Party: Haggar
« Reply #50 on: May 06, 2009, 02:57:55 AM »
If anybody has MvC Cody send me a PM.
This is not the request thread :-w


Offline Zeook

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Re: Release Party: Haggar
« Reply #51 on: May 06, 2009, 09:30:59 AM »
 ^^(PM)^Thanks great

have you think put jessica togeter to hagar in the intro?
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Offline KudosForce

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Re: Release Party: Haggar
« Reply #52 on: May 06, 2009, 10:07:10 AM »
^^(PM)^Thanks great

have you think put jessica togeter to hagar in the intro?

If you ask me, this would work better as a winpose (with both of them adopting the pose they do on the photo at the start of Final Fight, of course ;)).

I been waiting for him for like forever,

  >:-(-| but guys if you think haggar was awesome which he is an thanks acey by the way.....  :w00t:   :w00t:

Then your gonna luv what i have in store for you guys.... Ohh just wait....

another one of Haggar's rivals i am converting to mvc style with new moves an everything....



Sounds like it could be Sodom or...Thrasher!?  :o ;D
Mission complete!

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Offline Acey

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Re: Release Party: Haggar
« Reply #53 on: May 06, 2009, 10:36:18 AM »
^^(PM)^Thanks great

have you think put jessica togeter to hagar in the intro?

She's going to be in one of the endings.

Offline Magma MK-II

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Re: Release Party: Haggar
« Reply #54 on: May 06, 2009, 11:46:59 AM »
GOOD!

D'Arby the gambler approves this char!

I just wished all mayors were like him! ;D

Offline Acey

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Re: Release Party: Haggar
« Reply #55 on: May 06, 2009, 12:01:12 PM »
Jesse Ventura and Arnold are both similar.

Offline Gaijin

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Re: Release Party: Haggar
« Reply #56 on: May 06, 2009, 12:52:10 PM »
testing as i type this. his spinning piledriver move is weired when missed he does a punch. he does not combo well on the ground so far. i was only able to chain his three kicks together. it is possible to hit mp into hp but its soooooooo hard and u have to be right next to the opponent. he will also be in my quick vid.

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Offline PARANATION

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Re: Release Party: Haggar
« Reply #57 on: May 06, 2009, 01:58:12 PM »
Haggar's stage doesnt work. Shows an error message.

We'll never know unless we try!

Offline KudosForce

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Re: Release Party: Haggar
« Reply #58 on: May 06, 2009, 01:59:19 PM »
Haggar's stage doesnt work. Shows an error message.

Good to see I'm not the only one who saw that. #:-S I thought that I screwed up somewhere.
Mission complete!

-Rolento

92% of people have moved onto rap. If your part of the 8% who still listen to REAL music, post this in your signature

Offline Acey

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Re: Release Party: Haggar
« Reply #59 on: May 06, 2009, 02:19:33 PM »
Stage updated to fix the name, no other issues were addressed at this time.

Offline fer619

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Re: Release Party: Haggar
« Reply #60 on: May 06, 2009, 03:01:38 PM »
thanks for releasing haggar, acey. i'm gonna test him out. i'm sure he'll be much better than the other haggars out there
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Offline Error Macro

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Re: Release Party: Haggar
« Reply #61 on: May 06, 2009, 04:21:47 PM »

Looks like part of the bridge on the stage is missing.  Other than that, awesome stage and char. :)

Offline JonnyTanna

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« Reply #62 on: May 06, 2009, 09:02:25 PM »
 :w00t: :w00t:

Thank you Acey!

A character that has been long overdue. I don't get why people put so much time into making all these ryu/ken/akuma clones, when they should have been working on more of the other Capcom Characters.

Now let's see someone make Travis Touchdown (I know he's not capcom), Mask De Smith (Killer7), Batsu (Rival Schools) and a decent Axel (Streets Of Rage).

Offline Kairi3000

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Re: Release Party: Haggar
« Reply #63 on: May 06, 2009, 09:07:40 PM »
......best damn news i heard all day i'll be back later with a review/ tips ^_^
yeah...your in the sause now buddy

Offline Bonobi

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Re: Release Party: Haggar
« Reply #64 on: May 06, 2009, 11:49:03 PM »
Thanks for the fun character. The sprites also look fantastic, and I like the moves you've given him as well.

Some kick hit sparks seem to be misaligned (light kick, medium kick and his jump in hard kick), and his piledriver, along with his suplex, seems to only be able to go one way. Lots of fun still, though. =]

Offline Grayskull

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Re: Release Party: Haggar
« Reply #65 on: May 07, 2009, 05:22:09 AM »
Yes great work !
It worth to wait :w00t: :w00t: :w00t: !

Offline Acey

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Re: Release Party: Haggar
« Reply #66 on: May 07, 2009, 01:11:49 PM »
Thanks for the fun character. The sprites also look fantastic, and I like the moves you've given him as well.

Some kick hit sparks seem to be misaligned (light kick, medium kick and his jump in hard kick), and his piledriver, along with his suplex, seems to only be able to go one way. Lots of fun still, though. =]

Well, if we got everything right on the first try we wouldn't have material for a Release Party next year. This is just job security.  :-??

Offline KudosForce

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Re: Release Party: Haggar
« Reply #67 on: May 07, 2009, 01:37:37 PM »
Well, if we got everything right on the first try we wouldn't have material for a Release Party next year. This is just job security.  :-??

Makes sense. That way, we crave for more. =P~
Mission complete!

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92% of people have moved onto rap. If your part of the 8% who still listen to REAL music, post this in your signature

Offline lideroptimus

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Re: Release Party: Haggar
« Reply #68 on: May 07, 2009, 03:51:03 PM »
Nice char, I love hin on classic games, but still miss some bugs to be fixed

Report: when Hagar going to trow and walk the oponente on cpu vs cpu, there are a bug, and don't hapen nothing.

Lovery char, thank you. ;)

Offline alex87

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Re: Release Party: Haggar
« Reply #69 on: May 07, 2009, 03:52:22 PM »
my mugen have a problem with the stage O_o....

Offline lideroptimus

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Re: Release Party: Haggar
« Reply #70 on: May 07, 2009, 03:55:55 PM »
Open DEf of the Stage, and put the name of the stage between coma "" and save.

Like this:

[Info]
name = "way outx haggarextrastage"

Offline Acey

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Re: Release Party: Haggar
« Reply #71 on: May 07, 2009, 04:04:42 PM »
my mugen have a problem with the stage O_o....

Download the latest version. ;)

Offline lideroptimus

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Re: Release Party: Haggar
« Reply #72 on: May 07, 2009, 04:41:43 PM »
Download the latest version. ;)

Yep... It's mutch more easy  :P

Offline Bonobi

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Re: Release Party: Haggar
« Reply #73 on: May 07, 2009, 08:51:27 PM »
Well, if we got everything right on the first try we wouldn't have material for a Release Party next year. This is just job security.  :-??

Yeah, I know you're working a lot on different characters. This is really a great job so far. I guess it might be kind of silly to report anything, since you already have the bug report thread with a lot of all ready helpful feedback. =]

Offline Acey

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Re: Release Party: Haggar
« Reply #74 on: May 07, 2009, 09:24:12 PM »
Nope, reporting issues is part of the point, then I fix them all and update the characters again.

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