Infinity MUGEN Team
IMT Main => M.U.G.E.N Guides & Tutorials => Topic started by: shootYr. on August 18, 2007, 02:19:09 AM
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Okay, if you want the character to always be ghost, then all you need to do is find this
[Statedef -2]
Implement
[State -2]
Type = Trans
Trigger1 = 1
trans = Add1
[State -2]
Type = NotHitBy
trigger1 = 1
value = AP
Thats it. Now If You want to make it so that the character turns Ghost By Holding Start then You Use This.
[State -2]
Type = Trans
triggerall = Palno >6
Trigger1 = 1
trans = Add1
[State -2]
Type = NotHitBy
triggerall = PalNo >6
trigger1 = 1
value = AP
That Should Work. Hope this helps.
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Preventing people from asking "Where do I put this code?"
Open up your chars CNS (there might be more than one, If there is, press Ctrl + F then search for [Statedef -2] ) then just copy and paste the provided code under it.
Thanks for the code dude. Much appreciated. :)
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Thats it. Now If You want to make it so that the character turns Ghost By Holding Start then You Use This.
[State -2]
Type = Trans
triggerall = Palno >6
Trigger1 = 1
value = Add1
I could only get this to work when i changed 'value = Add1' to ' trans = add1'.
Maybe its just me i dont know?
Anyway thanks for the ghost code - its very useful! ;D
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good tip the "holding start" stuff. :P
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this dont work for me error comes up