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Author Topic: KOF XIII Maximilian Meyers and Maxy Meyers (Boxers Chars)  (Read 6665 times)

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Offline O Ilusionista

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Re: KOF XIII Maximilian Meyers and Maxy Meyers (Boxers Chars)
« Reply #50 on: December 19, 2017, 02:16:38 PM »
Cool. Watch out for the aligment - the animation should start and end in the same place (look at her feet).

Offline NX-MEN

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Re: KOF XIII Maximilian Meyers and Maxy Meyers (Boxers Chars)
« Reply #51 on: December 19, 2017, 02:49:30 PM »
I think she will become a very good fighter!!  :thumbsup:
 

Offline Anderson Masters

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Re: KOF XIII Maximilian Meyers and Maxy Meyers (Boxers Chars)
« Reply #52 on: December 19, 2017, 06:22:06 PM »
Cool. Watch out for the aligment - the animation should start and end in the same place (look at her feet).
:Terry, thanks! this is a step move like Ken's overhead on 3rd strike
is something planed to make the char go foward, this will be done by code, but i wanted to test on the gif
and yeah, i don't align this
I think she will become a very good fighter!!  :thumbsup:
:) thanks bro, now i'm on the fastest thing of the project, pose bones and render the sprites
after this steps, i will go to edit one by one in pixel art, i'm with less time now, but lets try to make this chars

ground punch

template


Offline Anderson Masters

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Re: KOF XIII Maximilian Meyers and Maxy Meyers (Boxers Chars)
« Reply #53 on: December 20, 2017, 05:05:52 PM »
Upper Punch

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Offline NX-MEN

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Re: KOF XIII Maximilian Meyers and Maxy Meyers (Boxers Chars)
« Reply #54 on: December 21, 2017, 10:57:44 AM »
Nice costumes!!  :thumbsup:
 

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Re: KOF XIII Maximilian Meyers and Maxy Meyers (Boxers Chars)
« Reply #55 on: December 21, 2017, 12:38:27 PM »
Nice costumes!!  :thumbsup:
thanks!  the sprite in underwear is just to see parts that are no showed in all sprites, the costume will be the same
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Offline O Ilusionista

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Re: KOF XIII Maximilian Meyers and Maxy Meyers (Boxers Chars)
« Reply #56 on: December 21, 2017, 02:19:32 PM »
Upper Punch


Its weird that her skirt can move upward and reveal her butt...but her hair can't move. Make it move too.

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Re: KOF XIII Maximilian Meyers and Maxy Meyers (Boxers Chars)
« Reply #57 on: December 22, 2017, 02:17:32 PM »
Stance looks smooth!  :thumbsup:
 

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Re: KOF XIII Maximilian Meyers and Maxy Meyers (Boxers Chars)
« Reply #58 on: December 22, 2017, 06:55:10 PM »
Stance looks smooth!  :thumbsup:
:Terry  Thanks man!

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Offline Rage

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Re: KOF XIII Maximilian Meyers and Maxy Meyers (Boxers Chars)
« Reply #59 on: December 22, 2017, 07:55:52 PM »
Its weird that her skirt can move upward and reveal her butt...but her hair can't move. Make it move too.
:DxDie

laughter aside i like what you got going on here

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Offline sky79

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Re: KOF XIII Maximilian Meyers and Maxy Meyers (Boxers Chars)
« Reply #60 on: December 23, 2017, 02:10:50 AM »

Nanatsu no Taizai Elizabeth Pal





Well done............. Mr Anderson O0

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Re: KOF XIII Maximilian Meyers and Maxy Meyers (Boxers Chars)
« Reply #61 on: December 23, 2017, 02:03:37 PM »
:DxDie

laughter aside i like what you got going on here
:D



Well done............. Mr Anderson O0


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Offline O Ilusionista

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Re: KOF XIII Maximilian Meyers and Maxy Meyers (Boxers Chars)
« Reply #62 on: December 23, 2017, 02:54:13 PM »
Since its a jab, it has no strong power to make her skirt move that much.

Seams you are focusing more on the echi echi/p0rn side instead of logic side. Just compare how her hair barely moves with her floating skirt...

Offline sky79

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Re: KOF XIII Maximilian Meyers and Maxy Meyers (Boxers Chars)
« Reply #63 on: December 23, 2017, 02:54:26 PM »
Jab updated


Love my gym bunnies man.

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Offline Anderson Masters

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Re: KOF XIII Maximilian Meyers and Maxy Meyers (Boxers Chars)
« Reply #64 on: December 23, 2017, 06:39:53 PM »
Since its a jab, it has no strong power to make her skirt move that much.

Seams you are focusing more on the echi echi/p0rn side instead of logic side. Just compare how her hair barely moves with her floating skirt...
at the first idea, i tried to make her skirt like Athena, always covering her panties
after this, i change the model and add a "short" like Karin in SFA
on the 1,2,3,4,5,6 paletes, all that moves will show is a black or dark color gyn shorts

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:Terry   let's try to make a good puncher     ::salute::




rapid punchs

Offline Anderson Masters

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Re: KOF XIII Maximilian Meyers and Maxy Meyers (Boxers Chars)
« Reply #65 on: December 24, 2017, 02:57:28 PM »
Ami Mizuno (Sailor Mercury) PAL

Run Beta

Based on

Offline Anderson Masters

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Re: KOF XIII Maximilian Meyers and Maxy Meyers (Boxers Chars)
« Reply #66 on: December 24, 2017, 06:24:48 PM »
Vanessa pal 1

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Offline Anderson Masters

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Re: KOF XIII Maximilian Meyers and Maxy Meyers (Boxers Chars)
« Reply #67 on: December 27, 2017, 05:44:59 PM »
Roll Beta

Offline NX-MEN

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Re: KOF XIII Maximilian Meyers and Maxy Meyers (Boxers Chars)
« Reply #68 on: December 27, 2017, 06:30:36 PM »
Nice!!  :thumbsup:
 

Offline Anderson Masters

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Re: KOF XIII Maximilian Meyers and Maxy Meyers (Boxers Chars)
« Reply #69 on: December 31, 2017, 01:04:32 PM »
some 2D work


render/manual edit


pure render

manual edit over the render


anyone there have a template for kof xiii code?


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Re: KOF XIII Maximilian Meyers and Maxy Meyers (Boxers Chars)
« Reply #70 on: December 31, 2017, 03:04:05 PM »
I like her shading!!  :)
 

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Re: KOF XIII Maximilian Meyers and Maxy Meyers (Boxers Chars)
« Reply #71 on: January 04, 2018, 08:30:40 AM »
I like her shading!!  :)
Thanks bro!  :Terry

Method Released on a "Open Source Ryu Shader"
the shader:

the sprite under pixel art:


the topic:
http://www.infinitymugenteam.com/Forum_345/index.php?topic=46479.msg544408;topicseen#new

Offline Anderson Masters

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Offline O Ilusionista

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Re: KOF XIII Maximilian Meyers and Maxy Meyers (Boxers Chars)
« Reply #73 on: January 05, 2018, 05:31:08 PM »
Cool

Offline Anderson Masters

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Re: KOF XIII Maximilian Meyers and Maxy Meyers (Boxers Chars)
« Reply #74 on: January 05, 2018, 08:24:06 PM »
Cool
:Terry
we had alot of mugen code templates
i'm going to create a mugen sprites template, every time i get free time i will convert more chars, and if someone want to create a char with my base style, i will help a bit

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