collapse

Author Topic: Updating my first Character  (Read 1394 times)

0 Members and 1 Guest are viewing this topic.

Offline vyn

  • Contributor
  • ****
  • Posts: 953
  • Country: Mexico mx
  • Last Login:April 22, 2024, 09:07:01 PM
    • Email
Updating my first Character
« on: June 17, 2018, 10:23:18 PM »
LONG OVERDUE, I know,

Consider these test footage

Im actually rebuilding him from the ground up, still deciding on moveset and system but he will remain similar to the original version



Stance is back to his regular stance but with a different face (sf3 face always looked so weird to me)



Effects will be a mix of my latest hitsparks, dust, supers, etc and his hadou abilities are inspired in android 21 (wish me luck lol)

(click to show/hide)




Offline NX-MEN

  • Infinite Loyalist
  • *****
  • Posts: 2765
  • Country: Cyprus cy
  • Last Login:January 06, 2019, 11:31:38 AM
    • Email
Re: Updating my first Character
« Reply #1 on: June 18, 2018, 01:36:58 AM »
Nice!!! I d like to see how this project will turn out!!  :thumbsup:
 

Offline sky79

  • Contributor
  • ****
  • Posts: 997
  • Country: United States us
  • Last Login:December 19, 2022, 11:31:05 AM
  • Real players and makers share.
Re: Updating my first Character
« Reply #2 on: June 18, 2018, 11:15:11 AM »
The Legend returns?

 :o
Keep Mugen Free

Offline vyn

  • Contributor
  • ****
  • Posts: 953
  • Country: Mexico mx
  • Last Login:April 22, 2024, 09:07:01 PM
    • Email
Re: Updating my first Character
« Reply #3 on: June 19, 2018, 01:15:07 AM »
More test footage... damn this looks cool



Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12459
  • Country: Brazil br
  • Last Login:Today at 01:17:37 AM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: Updating my first Character
« Reply #4 on: June 19, 2018, 10:38:30 AM »
Loved the effects :)

Offline NX-MEN

  • Infinite Loyalist
  • *****
  • Posts: 2765
  • Country: Cyprus cy
  • Last Login:January 06, 2019, 11:31:38 AM
    • Email
Re: Updating my first Character
« Reply #5 on: June 19, 2018, 11:43:58 AM »
Effects are amazing!!  :w00t:
 

Offline vyn

  • Contributor
  • ****
  • Posts: 953
  • Country: Mexico mx
  • Last Login:April 22, 2024, 09:07:01 PM
    • Email
Re: Updating my first Character
« Reply #6 on: July 22, 2018, 05:17:31 PM »
Lots of updates.

Super Spark:


Specials:



Improved hitsparks


A low frame rate basic combo


Pallettes






Offline NX-MEN

  • Infinite Loyalist
  • *****
  • Posts: 2765
  • Country: Cyprus cy
  • Last Login:January 06, 2019, 11:31:38 AM
    • Email
Re: Updating my first Character
« Reply #7 on: July 22, 2018, 05:29:03 PM »
Amazing job man!!!! Really cool effects and nice combo!!!  :w00t:

Cant wait to see the hurricane kick!!  ^:)^
 

Offline mulambo

  • Contributor
  • ****
  • Posts: 345
  • Country: Italy it
  • Last Login:July 01, 2023, 08:06:41 PM
  • Godsent Devil
    • Website
Re: Updating my first Character
« Reply #8 on: July 22, 2018, 10:06:44 PM »
wow... astonishing effects!
few questions : which program you're using to make them?
why not using some alpha on those animations with black outer lines?

why not making a video instead of GIF's, sorry for bugging but some of us depend on low-bandwidth and I've just spent 31MB for the gifs of this thread lol

Offline vyn

  • Contributor
  • ****
  • Posts: 953
  • Country: Mexico mx
  • Last Login:April 22, 2024, 09:07:01 PM
    • Email
Re: Updating my first Character
« Reply #9 on: July 22, 2018, 11:59:55 PM »
wow... astonishing effects!
few questions : which program you're using to make them?
why not using some alpha on those animations with black outer lines?

why not making a video instead of GIF's, sorry for bugging but some of us depend on low-bandwidth and I've just spent 31MB for the gifs of this thread lol

hi bro, well not using transparencies this time is pretty much what im going for, the problem with transparencies is you can make something that looks awesome and then turn it transparent and end up looking like a generic

sorry bout the gif stuff but its just way faster for me to make those than to record and upload videos, we want my time spent making characters dont we lol

Offline mulambo

  • Contributor
  • ****
  • Posts: 345
  • Country: Italy it
  • Last Login:July 01, 2023, 08:06:41 PM
  • Godsent Devil
    • Website
Re: Updating my first Character
« Reply #10 on: July 23, 2018, 09:33:20 AM »
mmm.. k?
anyway, what program did you use to make the animations...  I use Particle Illusion for effects, yep the transparency alpha effect sometimes isn't the best because it turns all effects white but it depends on the value of intensity/contrast.
Sometimes it adds more depth to the explods (example: the black sphere explosions/sparks can use negative transparency... or the black thunders as well). I'd reccomend you to play with A1/A2 a little, but that's up to you after all, I just think that as they're well drawn and smooth, they really deserve some transparency.

Offline vyn

  • Contributor
  • ****
  • Posts: 953
  • Country: Mexico mx
  • Last Login:April 22, 2024, 09:07:01 PM
    • Email
Re: Updating my first Character
« Reply #11 on: July 23, 2018, 03:39:20 PM »
I rarely ever make an effect, most of what you see are edits from KOFXIII, I use photoshop to edit and then a ton lf code.

Offline DEMONKAI

  • The Visionary and IMT's
  • Contributor
  • ****
  • Posts: 8335
  • Country: United States us
  • Last Login:October 11, 2022, 09:44:18 PM
  • Never limit your vision as a creator!!
    • DTHECHEMIST
    • D THE CHEMIST
    • Demonkai's Mugen
Re: Updating my first Character
« Reply #12 on: July 23, 2018, 09:39:55 PM »
Ah....You are revisiting and Revising your first Ryu.... I remember the very FIRST build of that Ryu years ago haha....good old mugen memories. i still have your old one tucked away but that new update looks hot. Great Hit sparks btw too  :thumbsup: And yeah i agree man, i see why you dont use Transparency for this. Ive edited and created a hot FX long before too and then cut on transparency and it just took all the magic away smh lol

Anyway nice looking update there man  :Terry
Lots and lots of supers so f*ckin what

HAIL CROM!!

Offline vyn

  • Contributor
  • ****
  • Posts: 953
  • Country: Mexico mx
  • Last Login:April 22, 2024, 09:07:01 PM
    • Email
Re: Updating my first Character
« Reply #13 on: July 24, 2018, 08:59:35 PM »
Ah....You are revisiting and Revising your first Ryu.... I remember the very FIRST build of that Ryu years ago haha....good old mugen memories. i still have your old one tucked away but that new update looks hot. Great Hit sparks btw too  :thumbsup: And yeah i agree man, i see why you dont use Transparency for this. Ive edited and created a hot FX long before too and then cut on transparency and it just took all the magic away smh lol

Anyway nice looking update there man  :Terry

i dont think even I have the original version anymore lol

Offline vyn

  • Contributor
  • ****
  • Posts: 953
  • Country: Mexico mx
  • Last Login:April 22, 2024, 09:07:01 PM
    • Email
Re: Updating my first Character
« Reply #14 on: July 24, 2018, 10:00:47 PM »
Ive been thinking of the system to use, here is what i have so far, cant say its final.

System abilities:

Mostly based on a V-Gauge that fills up as you take damage (fills up at 80% damage) or succesfully use his v-skill (parry/counter). Has two bars.

 - A horizontal launcher that bounces player two on the wall and opens him for air raves. Can be comboed from standing heavy punch.
 
 - V-Skill: mp+mk Parry, if successful goes into a short stun type counter, not effective against long distance projectiles and cannot continue to parry many attacks in a row like regular ryu. Seems fitting for a more violent persona. The stun will come from a "aura" attac

 - V-Trigger: hp+hk (consumes 1 V-Gauge Bar): Teleport from current position to p2, I might add directional controls to appear next to, behind or on top of player 2. Right after he teleports, he will use an attack with a decent stun to combo right after it (perharps the version that teleports behind player 2 will not have this attack, doesnt seem fair). Can be used in the air.

 - Zero Counter (consumes 1 V-Gauge Bar): While Guarding he can press hp+hk and use a counter attack with low damage but high pushback. Will be some sort of burst hadouken.

Gameplay:

- Normal attacks customized for longer combos and air raves, will still feel like a slower character.

- Special attacks will be what you expect.

- "EX" attacks will still have the simple commands but will be pretty much supers. Think MvC3. They will consume full power bars.

- Ultra attacks will consume all 3 bars and have a more typical command, like QCF,QCF,P. Will consume a full V-Gauge bar.

Misc.

 - Shinku Hadouken will be directional, not as many options as he originally had. The beam ive shown is his lvl1 shinku hadouken.
 - He will finally have a version of raging demon.
 - No regular ashura senkuu, only the v-trigger.

Ill keep pondering on this.
- Even though his system seems very SFV, in reality he feels more like an MvC-DBFZ character.

Offline DEMONKAI

  • The Visionary and IMT's
  • Contributor
  • ****
  • Posts: 8335
  • Country: United States us
  • Last Login:October 11, 2022, 09:44:18 PM
  • Never limit your vision as a creator!!
    • DTHECHEMIST
    • D THE CHEMIST
    • Demonkai's Mugen
Re: Updating my first Character
« Reply #15 on: July 24, 2018, 11:46:25 PM »

Ill keep pondering on this.
- Even though his system seems very SFV, in reality he feels more like an MvC-DBFZ character.

That sounds interesting with the MVC-DBFZ vibe. Ive played DBFZ to death so im curious to try him out when you release him
Lots and lots of supers so f*ckin what

HAIL CROM!!

Offline vyn

  • Contributor
  • ****
  • Posts: 953
  • Country: Mexico mx
  • Last Login:April 22, 2024, 09:07:01 PM
    • Email
Re: Updating my first Character
« Reply #16 on: August 06, 2018, 01:30:28 AM »
here is progress on his V-Trigger, a modified ashura senku this would be the ground version.

Its got a lot of work to do still but damn its very fun to use right now.



Notice the clear eye and teeth to make him look extra evil



Offline warecus

  • Infinity Regular
  • ****
  • Posts: 1466
  • Country: Japan jp
  • Last Login:January 22, 2023, 01:28:41 AM
Re: Updating my first Character
« Reply #17 on: August 06, 2018, 05:16:28 AM »
nice take on teleport

Offline NX-MEN

  • Infinite Loyalist
  • *****
  • Posts: 2765
  • Country: Cyprus cy
  • Last Login:January 06, 2019, 11:31:38 AM
    • Email
Re: Updating my first Character
« Reply #18 on: August 06, 2018, 02:46:41 PM »
Cool! Ken is a helper?  :)
 

Offline DEMONKAI

  • The Visionary and IMT's
  • Contributor
  • ****
  • Posts: 8335
  • Country: United States us
  • Last Login:October 11, 2022, 09:44:18 PM
  • Never limit your vision as a creator!!
    • DTHECHEMIST
    • D THE CHEMIST
    • Demonkai's Mugen
Re: Updating my first Character
« Reply #19 on: August 07, 2018, 06:51:39 PM »
Cool! Ken is a helper?  :)


nah Vyn is just using ken in the image for an example with the teleport move happening around him by ryu
Lots and lots of supers so f*ckin what

HAIL CROM!!

Tags:
 


* IMT Facebook

Help us by Donating!

IMT Discord

Join us at our Discord! Click the image below!

* IMT Shoutbox

Sorry, this shoutbox does not exist.

* Recent Posts

* IMT Calendar

April 2024
Sun Mon Tue Wed Thu Fri Sat
1 2 3 4 5 6
7 8 9 10 11 12 13
14 15 16 17 18 19 20
21 22 23 24 25 26 [27]
28 29 30

SimplePortal 2.3.5 © 2008-2012, SimplePortal