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Author Topic: [BOR] Marvel First Alliance  (Read 42127 times)

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Offline ZVitor

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Re: [BOR] Marvel First Alliance
« Reply #375 on: November 20, 2013, 11:32:17 AM »
Nice updates, buddy.
There is something which always bothered me on War machine: why his flame thrower is a multi hit attack but just set the enemy on fire on the last hit? It should be one hit only and burn.

é porque ....... não lembro, :) ... vou mudar , vlw.

Offline moonmaster1

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Re: [BOR] Marvel First Alliance
« Reply #376 on: November 20, 2013, 02:00:10 PM »
Gotta admit, those touch ups are smoking hot!

War Machine and the Flying levels were a sore spot for me in the last release. They both feel more natural now.

Especially since I was playing gaiares last night.
We don’t need a toilet. The pile of clothes in the hallway has worked fine for us for years, and it will continue to work. — Master Shake

Offline Uche_of_IMT

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Re: [BOR] Marvel First Alliance
« Reply #377 on: November 20, 2013, 03:01:03 PM »
Why isn't Captain America holding on to the handle of the sky bike?
92% of people have moved onto rap. If your part of the 8% who still listen to REAL music, post this in your signature.

Offline ZVitor

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Re: [BOR] Marvel First Alliance
« Reply #378 on: November 20, 2013, 03:05:04 PM »
because hold handles and parachutes are for girls.

Offline Cain

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Re: [BOR] Marvel First Alliance
« Reply #379 on: November 20, 2013, 03:10:46 PM »



Amazing! Absolutely Amazing!!! Z you are impressing me with every step you take. Wolverine looks really good, Thor is (OMG) great, War Machine is A :Terry  and Storm blew my socks off!

Everything looks fantastic, there's only 2 things that kinda bothered me... Thing & Vision's power stat. Hulk & Juggernaut's power is at 6 and in no way is Thing as strong or as powerful as either of them. It would be great if you changed Thing's power stat to 5. Vision's power stat is at 5 and i just don't see him anywhere close to Phoenix (who is a 5 as well). Vision's power stat could be changed to 4. I really don't mean to nitpick, cause what you've done with this project has absolutely taken me & several of my friends breath away... luv ya 4 that! Could there possibly be a way to change stats or level yourself up in game... now that would be the icing on the cake 4 me.

Offline ZVitor

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Re: [BOR] Marvel First Alliance
« Reply #380 on: November 20, 2013, 03:52:32 PM »
i love this kind of status discussion, like all comics fan should love too, i will post a list with all so far, and any niptick is welcome, and the i will explain what difference any value make at chars attributes.

power 6 chars should have a grab + walk, i did it to the thing and dont want to remove, but i agree about vision, his power are same level of ironman, will change that.

Offline ZVitor

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Re: [BOR] Marvel First Alliance
« Reply #381 on: November 20, 2013, 04:01:05 PM »
Nothing on this list is Final, any sugestion is welcome:

Offline O Ilusionista

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Re: [BOR] Marvel First Alliance
« Reply #382 on: November 20, 2013, 04:11:58 PM »
because hold handles and parachutes are for girls.

HAHAHAHAHAHAH

About your excel sheet, what the numbers 1 to 6, above the LIFE, means?
So Tigra will be in? Awesome

Offline therain

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Re: [BOR] Marvel First Alliance
« Reply #383 on: November 20, 2013, 04:45:07 PM »
Honestly z spidermans leadership should be at a 4 leader of the secret wars and new avengers gambits jump and agility should be both a 5 ghost riders range should be 4 hawk eye jump 3 wasp is not a leader give her a 2 lol iron fist strength 4 archangel strength 2 range should be 4 wolverines jump and agility should be 4 leadership 3 beast leadership 2 actually outside of wolverine cyclops storm and magneto all xmen chars leaderships should be between 1-2
« Last Edit: November 20, 2013, 05:01:12 PM by therain »

Offline Cain

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Re: [BOR] Marvel First Alliance
« Reply #384 on: November 20, 2013, 05:21:27 PM »
Juggernaut's Life = 6 (They call him unstoppable for more than one reason, he once took a blast from Thor's hammer that made Galactus squeal).



Colossus Life = 5 and his Agility = 3 (Pete's very agile for a character his size and very durable to the point he is sometimes called invulnerable). He should also summon Bishop instead of Puck (because they were both members of the X-Men Gold Team).





Daredevil's Agility = 5 (Matt's agile, but no way is he as agile as Nightcrawler & Spider-Man... these guys can stick to walls).

and last, i think Psylocke should summon a Red Ninja from The Hand (because of her body swap with Kwannon).
« Last Edit: November 20, 2013, 11:09:26 PM by Cain »

Offline Weather0712

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Re: [BOR] Marvel First Alliance
« Reply #385 on: November 20, 2013, 07:53:30 PM »
Do not want to criticize your fantastic work, are just some opinions.

Power
Cyclops=3
Gambit=3
Red Hulk=6
Storm=4
Vision=4
Wasp=1

Life
Dr. Doom=4

Leadership
Spiderman=4

 :w00t: :w00t:

Offline O Ilusionista

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Re: [BOR] Marvel First Alliance
« Reply #386 on: November 20, 2013, 11:55:29 PM »
zvitor brace youselve, the rain of number is coming :)

Offline therain

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Re: [BOR] Marvel First Alliance
« Reply #387 on: November 21, 2013, 01:07:34 AM »
Heres what people I think should be adjusted

Iron man
Strength 5
Speed 4
Life 4
Agility 2
Leadership 5-6 ( lead avengers and shield)
Jump 6
Range 6

Spiderman
Strength 4
Speed 5
Life 4
Agility 6
Jump 6
Leadership 4
Range 4

Wolverine
Strength 4
Speed 4
Life 6
Jump 4
Agility 4
Leadership 4
Range 2

Offline ZVitor

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Re: [BOR] Marvel First Alliance
« Reply #388 on: November 21, 2013, 04:48:46 AM »

About your excel sheet, what the numbers 1 to 6, above the LIFE, means?
So Tigra will be in? Awesome
the status of char, like: chars with 6 points at life have 320 health...
yea, she was helper at MFA 1.

zvitor brace youselve, the rain of number is coming :)
lol, im ready for that, it is a comics fan old battle.


....
note:
to somes status like leadership, i must tink about who will be called at radio, example, i tink leadership bonus of daredevil should be better then spiderman, and spidermn should bebetter then ironfist, but i want to use luke cage to they, so they must have same leadership.

jump:
- 6 to hulks
- 5 to flyers
- 4 to acrobats

Offline O Ilusionista

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Re: [BOR] Marvel First Alliance
« Reply #389 on: November 21, 2013, 07:12:10 AM »
Flyers and hulks should have the same jump ability. I know Hulks can jump very high, but flyers...fly :)

Offline cristiano

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Re: [BOR] Marvel First Alliance
« Reply #390 on: November 21, 2013, 02:52:24 PM »
Zvitor thethat helpful to use these sprites of Dazzler pra creates it as an assistant?
She Even tense been used as base pra jubilee, as these characters have few movement or would you remember the Jubilee. It would be good to reduce a little the number of times that the iceman appears.

http://mugenguild.com/forum/topics/xmen-arcade-dazzler-sprite-rips-124650.0.html

Offline ZVitor

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Re: [BOR] Marvel First Alliance
« Reply #391 on: November 21, 2013, 03:34:11 PM »
Flyers and hulks should have the same jump ability. I know Hulks can jump very high, but flyers...fly :)
i know but stats name is jump, and flyers have a great advantage on sky levels.

..............

im wondering about banshe to reduce iceman requests, warecus gave me a easy ideia to him.

im not fan of dazzler.

Offline NX-MEN

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Re: [BOR] Marvel First Alliance
« Reply #392 on: November 21, 2013, 03:40:56 PM »
Great roster u have Z!!!  :thumbsup:  :thumbsup:  :thumbsup:

My anticipation is growing!!!  :w00t:
 

Offline warecus

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Re: [BOR] Marvel First Alliance
« Reply #393 on: November 22, 2013, 04:19:43 AM »
@Z yellow and green make him scream lol

Offline ZVitor

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Re: [BOR] Marvel First Alliance
« Reply #394 on: November 22, 2013, 09:10:30 PM »
Juggernaut updated... again...

Offline moonmaster1

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Re: [BOR] Marvel First Alliance
« Reply #395 on: November 22, 2013, 09:49:30 PM »
Everything about this video reeked of awesome.

Juggernaut can walk around with an enemy in hand, his run can plow through enemies and he ram into groups with ease. The new stages have some wonderful eye candy as well.

BTW: Perhaps you've addressed this but I see there are yet even more character slots. I'm not gonna ask who they are but have you finalized your roster yet?
We don’t need a toilet. The pile of clothes in the hallway has worked fine for us for years, and it will continue to work. — Master Shake

Offline Cain

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Re: [BOR] Marvel First Alliance
« Reply #396 on: November 22, 2013, 10:16:39 PM »
Juggernaut updated... again...



^^^WOW!!! Now that was cool! ZVitor, you are doing a terrific job on this... Just Terrific!

Offline ZVitor

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Re: [BOR] Marvel First Alliance
« Reply #397 on: November 23, 2013, 06:22:35 AM »
BTW: Perhaps you've addressed this but I see there are yet even more character slots. I'm not gonna ask who they are but have you finalized your roster yet?
the empty spots:
- cable: sprited by warecus
- invisible woman: sprites done by nho.lobo, looking for effects
- emma frost: sprites in progress by Esn23
- magneto: sprites in progress by maru
- quicksilver: sprites done
- she hulk: sprites done by maru
- winter soldier: sprites done by jeffpr
- black panther: sprites done by cyrus
- guardian: sprited by jhfer
- deadpool: 0%, but i will use unlimited mvc resized sprites.



Offline NX-MEN

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Re: [BOR] Marvel First Alliance
« Reply #398 on: November 23, 2013, 06:56:34 AM »
Amazing work Z!! Keep it up!!!  :w00t:

One personal preference/idea:

I d prefer Fury could summon Maria Hill instead of Black Agent!!! :)
 

Offline Weather0712

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Re: [BOR] Marvel First Alliance
« Reply #399 on: November 23, 2013, 09:30:50 AM »
Amazing work Z! :w00t:
In my opinion the Juggernaut is one of the best playable characters in the game. Maybe after he gets hurt, I think instead of him fall to the ground he could stand as if he had not felt anything, because it is partly a wall.

Tags: US Agent 
 


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