please a patch to winmugen!! :thumbsup:
please a patch to winmugen!! :thumbsup:
he's pretty different, but they are both hulk...only so much you can do.
please a patch to winmugen!! :thumbsup:
I never expected this honestly! Thank you Acey, btw, I have something I want you to check out later, same to you HyperSonic. I'll give out a bug test when I get the chance.Ooh. Curiosity abound, Sir Dizzy :-SS
http://mugenmultiverse.fanbb.net/t1658-the-red-hulk-ultimate-patch-by-me (http://mugenmultiverse.fanbb.net/t1658-the-red-hulk-ultimate-patch-by-me)you say its a patch yet you release the entire character with the changes applied........doesn't sound right to me. kind of messes up the character hasn't been out for 24 hour before someone changes it.......mugen gotta love it.
The lengths people go to get out of updating to 1.0did people act like this when dos mugen was replaced by win mugen 8=|
It's not a Trojan virus people! It's an improvement!
Hello Acey, I know I'm just a lurker/leecher but I just wanted to ask, is there a way to make Hulk the default moveset and palette instead of red hulk? I was just wondering though, I wanted Hulk to be the main selected one and Red Hulk as the secret one. This is the Hulk I have been waiting for so far.
http://mugenmultiverse.fanbb.net/t1658-the-red-hulk-ultimate-patch-by-me (http://mugenmultiverse.fanbb.net/t1658-the-red-hulk-ultimate-patch-by-me)
did people act like this when dos mugen was replaced by win mugen 8=|
:-??, he claimed he recorded the AI, ufortunately he just butchered it.that gotta sux to see
to my knowledge... hardly . lol and win mugen throughtout all the versions before going into 1.0 people were still enjoying it and couldnt wait for 1.0 to come out. ;Dits funny. People dont act like that about a console gaming system. Win mugen is 10 years of age. way past its prime. oh well im dont with this off topic-ness.
i see more folks these days complaining about going from win mugen to 1.0 like its gonna break they cpu and steal their soul through the screen for some reason. :D .
So far all the characters that i have gotten when Winmugen was the thing still functions in 1.0 aight or exactly the same as they did in win mugen version. So i dont know much what most the real fuss about other than those old custom Sp's during Win mugen era that not ported to 1.0 or how some character ( some ) just dont work right for some odd reason in 1.0... other than that really... :-??
i am gonna try this Red Hulk out :thumbsup:
i haven't tried this yet, although i have thought of it too, the simplest way would be to change the pallet order in the .def file, where it says pal order, it will say 1,2,3,4,5,6,7,8,9,10,11,12
You'll need to change it to 7,8,9,10,11,12,1,2,3,4.5,6
that's only a guess at the moment, but ill check it out when i get home, just to be sure, if you try it and it doesn't work before i try it, let us know, cool?
Found a few bugs with Red Hulk.
The 1st bug is when every time he faces The Hulk or the Incredible Hulk char that i have when the hulk does the gamma crush hyper he gets stuck in the air it only happens when you face the hulk with the red hulk tho.
(http://i1278.photobucket.com/albums/y518/Skorpophobia/mugen000_zps897fef0e.png)
And the 2ed bug i found is most of the time he wins the match he just starts randomly jumping for no reason lol and besides i get this weird message saying: "Warning player red hulk in state 40 has no I-TH nearest enemy". idk what that is hopefully it's something you can fix.
(http://i1278.photobucket.com/albums/y518/Skorpophobia/mugen002_zps70bd0076.png)
I hope you guys didn't just over look the bugs i just posted?? 8=|:)
Well when i posted the bugs that Emma Frost had he responded almost immediately so i figured he would do the same for Red Hulk (Rulk) as well.Wait a little, I also had to wait about a problem with Emma, but he answered it today.
Well when i posted the bugs that Emma Frost had he responded almost immediately so i figured he would do the same for Red Hulk (Rulk) as well.He's probably busy fixing other characters or maybe some rl stuff
please a patch to winmugen!! :thumbsup:
The lengths people go to get out of updating to 1.0LoL
It's not a Trojan virus people! It's an improvement!
After some years Mugen 2.8 will be released, and there will still be guys asking for winmugen patches.
*Iceman ThumbsDown!*Apparently these people have a screenpack that's so precious and so WinMugen exclusive that upgrading would be blasphemous
Please upgrade to 1.0. I can't think of a reason why you would stay with WinMugen by this point.
Apparently these people have a screenpack that's so precious and so WinMugen exclusive that upgrading would be blasphemousThey will realize eventually that they have no choice. I did realize that some time after 1.0 was released.
uhm, hey isn't red hulk supposed to have super armor, I mean after all he is a hulk, lol?If that's the case, shouldn't Wolvie's claws be a one hit kill
If that's the case, shouldn't Wolvie's claws be a one hit kill
Game logic my friend
In earlier versus series games Hulk had armor. In Marvel vs Capcom 3 only Hulk's Hard attack has armor on it. This version of hulk is based much more on UMvC3 than the older versions of Hulk. Only his Hard Punch has armor on it.Oh.
uhm, hey isn't red hulk supposed to have super armor, I mean after all he is a hulk, lol?
Theirs no matching the hulk, he has nuclear bombs as muscles, armor is beneath him. If Hulk fought wolverine the hulk would just punch him and there would be a mist cloud around some metal skeleton flying threw the air, don't try to fight hulk its a bad moveYou know, Wolverine can heal and think, I'm not saying that he would win, but he wouldn't fall easily.
Punch into mist cloud - metal skeleton flying threw the airFanboys are so blind...
Can"t heal from that...Gamma PunchThe maximum that could do is break Wolverine's bones, and they would regenerate quickly.
If that's the case, shouldn't Wolvie's claws be a one hit kill
Game logic my friend
In earlier versus series games Hulk had armor. In Marvel vs Capcom 3 only Hulk's Hard attack has armor on it. This version of hulk is based much more on UMvC3 than the older versions of Hulk. Only his Hard Punch has armor on it.
Oh.
I thought he was pulling out the comic accuracy card
Theirs no matching the hulk, he has nuclear bombs as muscles, armor is beneath him. If Hulk fought wolverine the hulk would just punch him and there would be a mist cloud around some metal skeleton flying threw the air, don't try to fight hulk its a bad move
Watch Hulk vs Wolverine the movie....
Watch Hulk vs Wolverine the movie....
No the one he's refering to is longer, more of a fight, lacks the Wendigo beasts, has Weapon X intervening, and LOTS more blood and gore.(click to show/hide)
Are you talking about this? - At first I was like this is garbage but the more I watch it the more I'M intrigued - By the way who is that white haired cop, it"s like the worst Cable rip off ever
and LOTS more blood and gore.
is there any way to put the green hulk at the the normal palettes 1-6 and the red hulk at the start palettes 7-12?
i want green as main and red as secret character.
thanks amazing char.
just tried it out, that's all you need to do
( change the pal order to 7,8,9,10,11,12,1,2,3,4.5,6)
for banner , and for red hulk (hold start)
there's your answer.
The hulk in this episode looks like a teddy bear. The Hulk vs Thor, Animated Movie is a killer.(click to show/hide)
Are you talking about this? - At first I was like this is garbage but the more I watch it the more I'M intrigued - By the way who is that white haired cop, it"s like the worst Cable rip off ever
Doesn't this only work for the AI in arcade mode... doesn't it still leave the palette order the same when you select the character?ask Arch.....
The hulk in this episode looks like a teddy bear. The Hulk vs Thor, Animated Movie is a killer.hulk cant brake his bones. Wolvey has had his entire body obliterated by a nuke. his skull protected his brain. He recovered with consequences........
That hulk would have annihilated wolverine, and regenerating isn't even choice, because you can't regenerate if there's is nothing to regenerate.
ask Arch.....Well is really hard to tell for sure. The Sabertooth almost kill or hurt wolverine really bad a few times in the X-men animated series, and specially in one particular episode where Jean Grey even told wolverine when he was recovering that Sabertooth almost kill you. Can't remember the name of the episode but is one of the episodes from the 90's X-men the animated series. That was sabertooth, imagine what a real angry hulk would do to wolverine if they were in a ring where there is no scape and only the winner will walk out?
hulk cant brake his bones. Wolvey has had his entire body obliterated by a nuke. his skull protected his brain. He recovered with consequences........
Well is really hard to tell for sure. The Sabertooth almost kill or hurt wolverine really bad a few times in the X-men animated series, and specially in one particular episode where Jean Grey even told wolverine when he was recovering that Sabertooth almost kill you. Can't remember the name of the episode but is one of the episodes from the 90's X-men the animated series. That was sabertooth, imagine what a real angry hulk would do to wolverine if they were in a ring where there is no scape and only the winner will walk out?I just said his body my obliterated. Like gone. no more. and you still was if hulk..... anyways the discussion he is could wolvey beat him. IDK wolvey cant die. Hulk can. in a real fight to the death wolvey would dismember him. probably chop his arms off first b4 going in for the kill.
there's your answer.
Doesn't this only work for the AI in arcade mode... doesn't it still leave the palette order the same when you select the character?
yes that's right, my bad, I just tested this out through the game just now, (before I had just did a quick viewing through Fighter Factory)
ok then do this aswell
open your RedHulk.def using notepad, and replace the current pallet wording to this
pal1=px07.act
pal2=px08.act
pal3=px09.act
pal4=px10.act
pal5=px11.act
pal6=px12.act
pal7=px01.act
pal8=px02.act
pal9=px03.act
pal10=px04.act
pal11=px05.act
pal12=px06.act
that aswell as the pal order will swap red for the green as default
(same should work on AvX colossus/juggy)
yeah, scratch what I said, o.O# it won't work without a fair bit of meddling around in the clns to completely reverse all the vars that link to each hyper/sounds and whatever else differs the both of the respective Hulks
I would have thought the first idea of mine worked, but know I can see how many obstacles are involved to completely switch the characters around, probably not worth it in my opinion :-??