Infinity MUGEN Team
IMT Main => M.U.G.E.N WIP => Topic started by: Acey on February 01, 2016, 11:45:39 AM
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LEONARDO MUGEN WIP by Acey
(http://www.infinitymugenteam.com/images/AceySprites/LeonardoBig.gif)
This has been on my mind for years now and one evening last week I got started. I've got a quite a few ideas down for how this is going to play out so I'm going to continue to share them as the animations get hashed out.
(http://www.infinitymugenteam.com/images/AceySprites/LeoWalk.gif)
(http://www.infinitymugenteam.com/images/AceySprites/LeoScreenShot.png)
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absolutely gorgeous sprites :D
only feedback i can give is wondering about the walk, as near leg seems off to me. but it could be me not seeing it correctly.
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Nice to see you back!
The edit is awesome, but aren't the legs too long? He looks more like a frog than a turtle.
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It looks too basic. Where is the strap for his Kitanas?
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@ Volz, If you're referring to some shading there, I agree. It hops around a bit.
@ O Ilu, Thanks, I feel that they are the right length.
@ Uche, I'll be adding the single strap further on. I'm also keeping a set of strapless, weaponless base sprites... just in-case I need them later.
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I'll be adding the single strap further on. I'm also keeping a set of strapless, weaponless base sprites... just in-case I need them later.
Oh, you... [-X ;D good luck with half-shelled dude %%- let the turtle power help you on this case :cool
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Yeah, good luck on that.
By the way, are you planning to do the rest of the Turtles after Leo is done?
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Yeah, good luck on that.
By the way, are you planning to do the rest of the Turtles after Leo is done?
It would ne nice to have all 4 without them just being clones. I guess honestly time will tell. I think Michelangelo would be the most fun to make but Donatello is my favorite.
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Ooh, this is a nice surprise :cool
Do you plan on borrowing moves from other TMNT games or will you have original moves?
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Ooh, this is a nice surprise :cool
Do you plan on borrowing moves from other TMNT games or will you have original moves?
Right now I'm planning on all original attacks. TMNT Tournament fighters had projectiles and other silly attacks, the arcade game had boring attacks. I'll animate what seems right based on the personality, weapon ands skills of the character. I'm always open to suggestions too.
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...OMG, it's finally happening?!
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(http://i.imgur.com/k8jd1Kq.gif)
Personality-wise, Leo is the most level-headed and no-nonsense of the four, so something more direct and less fancy would suit him well.
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leo would do well with a drop to the background- strafe type counter then chop facing directly forward
another would be a slash dash straight ahead, through the opponent , can do this multiple time in a hyper version
a roll around whilst in air swords spining, then stab opponent to the ground for a aerial hyper
and maybe a sword to the ground, kick up some dirt on them for the taunt
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good idea arkady...that would be cool if he could strafe like in fatal fury
how about a tail
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how about a tail
I don't think any of the Turtles have tails
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Nice comeback. :)
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(http://s8.postimg.org/3q224n9r5/tmnt.jpg) (http://postimg.org/image/3q224n9r5/)
(http://s27.postimg.org/u41h6z9fn/th0_EW8_U0_Z8.jpg) (http://postimage.org/)
greenshot (http://postimage.org/app.php)
(http://s11.postimg.org/psxi2fw67/TMNT_Minimates.jpg) (http://postimg.org/image/psxi2fw67/)
(http://s23.postimg.org/uqds81plj/tmntbwboxset.jpg) (http://postimg.org/image/uqds81plj/)
(http://s21.postimg.org/c6zmszclf/TMNTbwsetlarge.jpg) (http://postimg.org/image/c6zmszclf/)
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Yup, original turtles have tails... and they were removed by producers later because... they don't look like tails... :Wink
And this guy won't have a tail either.
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Lol exactly can u imagine the fuss they bring up in the cartoon
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Something that could be incorporated is an intro where he is a little turtle
(with a tail, if you want) plodding along into a green puddle, with a canister beside it, then he grows into Leonardo, sort of like a caveman to human
although its not really something that is relevant to Leonardo's abilities
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Something that could be incorporated is an intro where he is a little turtle
(with a tail, if you want) plodding along into a green puddle, with a canister beside it, then he grows into Leonardo, sort of like a caveman to human
although its not really something that is relevant to Leonardo's abilities
I'm a fan of those type of intros, things that reference their history or different versions.
FYI, I'm not animating today. I'm using Youtube to figure out how someone would really fight with two katanas. That will help me animate the punches.
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Light punch you could use the end of the sword (not the pointy end)
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Yeah, like a little poke might do.
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Great to see you back and great work, Acey! What gets me is his head faces in the 3-quarter view while standing and/or walking. Though it's a great concept, head kinda looks static. I don't want to be rude when I ask this. Was it intentional that you planned to make him face like that or will you have time to change the facing?
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@ Arkady, I'm going to have him stab for the LP, then slice for the MP and HP. I can't imagine anyone realistically poking with the handle. (Not that slicing people up without blood is realistic either though.)
@ Enso, Thanks Enso. It is intentional that the head doesn't rotate though. He's maintaining eye contact with his opponent while he walks. The head will be all over the place for the attacks though.
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The best examples of dual-wielding characters are Jubei from Samurai Shodown and Musashi from Last Blade.
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Nice looking Leonardo. Wow a non Marvel or Capcom character from you? That doesn't happen often. ;)
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Nice looking Leonardo. Wow a non Marvel or Capcom character from you? That doesn't happen often. ;)
Thanks. That's pretty true although the 80s is pretty fair game for me.
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@ Arkady, I'm going to have him stab for the LP, then slice for the MP and HP. I can't imagine anyone realistically poking with the handle. (Not that slicing people up without blood is realistic either though.).
hey worked with hugh Jackman's wolverine
:cool
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how ability to throw ninja stars
all the toys came with two and I think a turtle com
and maybe a ninja vanish
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Looking great. :thumbsup:
Which voice for Leo are you planing on using?
80's cartoon? 2002's cartoon? One of the two modern ones? Or perhaps everyone's favorate, the voice from "The Next Mutation?" ;*))
Will you do Venus next ;*)) ;)
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absolutely gorgeous sprites Looking great. :w00t: :Terry
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Looking great. :thumbsup:
Which voice for Leo are you planing on using?
80's cartoon? 2002's cartoon? One of the two modern ones? Or perhaps everyone's favorate, the voice from "The Next Mutation?" ;*))
Will you do Venus next ;*)) ;)
I'm at a loss what to do for the voices because there are so many options. Maybe we'll just have to record our own custom ones.
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I'm at a loss what to do for the voices because there are so many options. Maybe we'll just have to record our own custom ones.
Need me to scout out anyone?
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Need me to scout out anyone?
Sure.
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Here are some highlights from normal standing attacks.
(http://www.infinitymugenteam.com/images/AceySprites/TMNTSprites.gif)
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Here are some highlights from normal standing attacks.
(http://www.infinitymugenteam.com/images/AceySprites/TMNTSprites.gif)
your design his very much akin to the turtles we grew up on good sir. (80s) Good stuff.
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that looks really cool ace
although I could be wrong but his shell from the back (third sprite) looks a little flat...maybe some scratches on the shell that follow the contour of the belt may help or have the shell's color's light source match the belt
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that looks really cool
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Here are Leo's standing punches and some other stuff too.
(http://www.infinitymugenteam.com/images/AceySprites/Leonardo_Punches.gif)
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Noice!!!!
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Looks good...hoping for a mix of gritty and cartoon...I guess like the first movie
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Suggestion: give him some facial expression. Make him open mouth when attacking, for example.
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I agree, making him expressive will really help sell this.
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I agree and blur on one of the strikes
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Very cool
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Suggestion: give him some facial expression. Make him open mouth when attacking, for example.
I agree, making him expressive will really help sell this.
Relax, will you two? Can't you see that this is a work in progress?
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I agree, making him expressive will really help sell this.
Relax, will you two? Can't you see that this is a work in progress?
Relax you, Uche. Can you say something useful at least one time?
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Very cool
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Uche's just standing up for me. I appreciate the feedback though.
I've been planning on trying to do more with the face on the attacks... the obvious one is gritting your teeth while punching but he's already doing that in his idle. I know in Tournament Fighters they have the turtles opening their mouth often on some attacks but... I dunno... It just seems weird. We'll see what happens as this evolves.
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You don't need to make him open mouth, just try to give him some facial expression in some moves, or it would look weird as just the same head pasted over and over.
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And he jumps...
(http://s21.postimg.org/grmv9h607/Jump.gif)
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Looks like he's standing still to me... ;*))
(The gif doesn't look animated to me.)
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Anyone else can't see the animation of Leonardo jumping?
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I can see Leonardo jumping. I don't know what is wrong with the others' computers, or what browser they're using but it works fine with me.
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I think what he means is that the animation is kind of stiff.
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Anyone else can't see the animation of Leonardo jumping?
I can.
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Oh now the animation is working. :-??
I like it, looks cool Ace.
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I'm playing with potential stance ideas for the other 3... just in case I need them someday. I have a smart palette going on with the elbow/knee pads and another one with the eyes. Below you can see the 1987 colors and and the 2012 colors.
(http://www.infinitymugenteam.com/images/AceySprites/TMNTColor.gif)
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looks totally tubular
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I'm playing with potential stance ideas for the other 3... just in case I need them someday. I have a smart palette going on with the elbow/knee pads and another one with the eyes. Below you can see the 1987 colors and and the 2012 colors.
(http://www.infinitymugenteam.com/images/AceySprites/TMNTColor.gif)
Awesome!
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I can see he jumping. Nice edits!
But I suggest you to move his leg. Its weird to see his leg in the same postion when he goes upward and downward.
Take Capcom games for example (or even the real life): People extends the legs the most they can when the reached the peak of the movement, so the legs can absorb the landing impact.
(http://www.fightersgeneration.com/characters/chun-mvc-jump.gif)
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I can see he jumping. Nice edits!
But I suggest you to move his leg. Its weird to see his leg in the same postion when he goes upward and downward.
Take Capcom games for example (or even the real life): People extends the legs the most they can when the reached the peak of the movement, so the legs can absorb the landing impact.
(http://www.fightersgeneration.com/characters/chun-mvc-jump.gif)
I should probably mention, these are not edits, these are all from scratch. ;)
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That makes you even more awesome!
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I should probably mention, these are not edits, these are all from scratch. ;)
I know, but makes no difference in my statement. You missed my point :)
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I know, but makes no difference in my statement. You missed my point :)
...and what would that be, O?
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...and what would that be, O?
That the jump animation is very stiff
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acey the jump needs more frames maybe try to add that little trembling that Capcom does. it can help it a lot.. also when reaching peak his legs should get up a bit at least and then they can get back to how u have him when coming down. as of now looks too stiff.. but still impressive work from scratch.. I would like to make a character from scratch one day but I know it will take way longer than normal.. good luck with this.
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I know, but makes no difference in my statement. You missed my point :)
I never miss your point. I read you advice and I understood. Not only because it's good advice but because I already know.
(http://s22.postimg.org/6ouzurhjx/Snake_Eyes2.gif)(http://s29.postimg.org/rqreksb07/Batman.gif)(http://s16.postimg.org/6beze9sj5/Beast.gif)(http://s10.postimg.org/q2b2h1urp/Haggar.gif)(http://s21.postimg.org/owkcaz06r/Hope.gif)
acey the jump needs more frames maybe try to add that little trembling that Capcom does. it can help it a lot.. also when reaching peak his legs should get up a bit at least and then they can get back to how u have him when coming down. as of now looks too stiff.. but still impressive work from scratch.. I would like to make a character from scratch one day but I know it will take way longer than normal.. good luck with this.
Thanks for the kind words Verz.
I appreciate the feedback all.
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No problem, Ace. We're all here to help
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I've gone through older TMNT games to see if there was anything worth bringing into this new character and I decided that the back dash from Tournament Fighters would work well.
(http://s23.postimg.org/egux3s8nf/Jump_Back.png)
I'm also considering taking the throw from TMNT the Arcade Game,when they throw the opponent into the screen. That would be a lot of work though so right now it's only a thought.
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acey, now this is sick work... nicely done man... :)
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wow that is great and consistent
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Nice work.
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Nice job on the back dash. ::salute::
Will his regular dash be a ninja style run or will he just hop forward like most MvC styled characters?
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It will be a ninja style run. :)
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Nice wip i like him a lot can't wait to see more from him good work Acey.
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And... some more cool stuff...
(http://s18.postimg.org/8s835el49/Turtle_Van.gif)
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Wow, that's a big one XD
But in all seriousness, looks nice. Guess this means you're gonna gear this Leo more toward the 80s Toon version?
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Wow, that's a big one XD
But in all seriousness, looks nice. Guess this means you're gonna gear this Leo more toward the 80s Toon version?
I'm trying to be all encompassing actually but at some points you just have to make a decision.
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damn acey I hope this is more than an intro and that it is a hyper
and you must've had the toy on hand I remember that crazy orange joints anywhere
a cool intro would be leo slicing off shredder/krang's head
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Getting hit and running Ninja Style
(http://s13.postimg.org/gcd0w7sk7/TMNTHit.gif)
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Wow, cool! Any other hit sprites you got like when Leo gets hit by a electric attack?
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Win Pose, Pizza Intro, Mutation Intro, Jump Medium Kick
Special Attack, Get Hit Fall, Jump Hard Punch, Iced
Get Hit Crouch, Crouch Medium Punch
I'm done with all of the normal attacks, movements and most of the get hits. I've got one hyper and one special attack done too, as well as some intro/win animations.
(http://s21.postimg.org/48mfiovg7/More_Leo.gif)
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Gosh, those are way cool!
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cool
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looks great ace
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Those are some pretty well done sprites.
I still feel it could use a bit more variety in terms of facial expression, but otherwise it's top notch
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Thanks everyone for your support. The TMNT is a project I've wanted to do ever since I started making characters 10 years ago and I'm really excited to have some playable, balanced, fun and inventive turtles in my Mugen.
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cool
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YOOOO!!!! Acey these are DA BOMB.COM! Great job!!! Nostalgia! Love the turtle van!
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Good job so far! Keep it up! :thumbsup:
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Love the fact that making Leonardo, means we'll see the other three too
will there be any size differences in them or will they all be the same
he is looking great, turtle power!
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Love the fact that making Leonardo, means we'll see the other three too
will there be any size differences in them or will they all be the same
he is looking great, turtle power!
Other three? I didn't say anything about making anyone besides Leo. :cool
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I'm playing with potential stance ideas for the other 3... just in case I need them someday. I have a smart palette going on with the elbow/knee pads and another one with the eyes. Below you can see the 1987 colors and and the 2012 colors.
(http://www.infinitymugenteam.com/images/AceySprites/TMNTColor.gif)
i was just assuming from this pic that you were going to make them all
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You know, just in case I need them someday... :Wink
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I think you can use them in an intro, all of them on screen, then an icon moves around selecting Leonardo randomly, then the other three jump off screen, can be an ode to the original scrolling game
same intro can be used when you make the other 3 :P
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True.
There are a lot of intro ideas, pizza, original comic covers, alternate versions, origins, sewer, ninjitsu, personality, disguise, Turtle Power, Cowabunga, toy related, cartoon related, movie related...
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Just do whatever you feel will make the character fun and unique
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Here is a Youtube video of the progress. He's not done yet, but well on the way. I also just got some great voice clips from TheMajinV that I'll be added later on. Let me know what you all think.
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cool
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Great video! The progress looks great. Keep up the great work Acey!
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Totally awesome video, Acey!
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Very sweet dude, so much progress
absolutely incredible
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all the details...I noticed all the great details...can't list them all...but noticed april wink from the cartoon and usagi and combo fonts
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Looking good
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how about a teenage mutant ninja turtles movie splinter fire side scene where they meditate to talk to splinter for an intro
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@warecus, ;)
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Leo's looking pretty good so far.
My only critique is his hyper attacks. There's something kind of ... underwhelming about them. I guess part of it comes from the fact that out of the three you have here, only one of them he does by himself, and it doesn't seem to have a lot of pizzazz to it. Maybe you should have a hyper combo with Leo doing some graceful but powerful sword slashes.
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Thanks for the feedback. I thought the obligatory melee hyper was over done, but then again so is the fireball but Leo still has a fireball (shuriken). Sometimes I need to step back.
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Acey, I'm not so sure about the flow in the sword attacks. Do you plan to use dash effects (like gambit/hayato/deadpool)?
The bomb explosions, shouldn't they be up front?
Not sure about the shuriken hyper. I'd go with spinning attack like Mummy Commando/Carnage.
Yojimbo was a nice touch, I assume you have a concept for Casey as well? :D
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well you can still keep it just add more slice poses from existing sprites
also since you did the dark knight intro for batman
how about this for an iconic intro
(http://s21.postimg.org/5udx19cmb/untitled.jpg) (http://postimg.org/image/5udx19cmb/)
(http://s27.postimg.org/uc0grcu6n/images_WYTTXQ3_P.jpg) (http://postimg.org/image/uc0grcu6n/)
or the Nintendo cartridge
(http://s23.postimg.org/tdq468b3b/untitled_1.jpg) (http://postimg.org/image/tdq468b3b/)
this could work like arkady mentioned where you select a turtle
from the genesis port
(http://s15.postimg.org/lmiv2o0rb/images_ZE3_Q76_GX.jpg) (http://postimg.org/image/lmiv2o0rb/)
these images are just for fun
(http://s21.postimg.org/5ryms5ycj/Batman_Teenage_Mutant_Ninja_Turtles_2_2016_Page.jpg) (http://postimg.org/image/5ryms5ycj/)
(http://s23.postimg.org/6hhvnw84n/teenage_mutant_ninja_turtles_wallpaper_backgroun.jpg) (http://postimg.org/image/6hhvnw84n/)
final thoughts...I think the trench coat is a must or you can even go the cartoon route and give them rubber bald mask to go with it
I don't remember if you like striker's or not, but going by the movie logic of part 1 and 2
splinter always saves their butt
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Acey, I'm not so sure about the flow in the sword attacks. Do you plan to use dash effects (like gambit/hayato/deadpool)?
The bomb explosions, shouldn't they be up front?
Not sure about the shuriken hyper. I'd go with spinning attack like Mummy Commando/Carnage.
Yojimbo was a nice touch, I assume you have a concept for Casey as well? :D
I'm not planning on swoosh effects for the normal attacks. The animations are very clean and do the job themselves (IMO). I only have the swooshes on the special attacks to help them stand out.
Bomb attack, it's in front of P2, but I didn't noticed it was behind P1, thanks.
The Hyper Shuriken still needs some additional frames, I was thinking of having him strike in a different pose for each throw, we'll see if I end up animating it that far though.
Casey is an interesting case, in the 1990s movie Casey is best friends with Raph, but in the current cartoon he's best friends with Mikey. I'm at odds on which character he would go best with.
well you can still keep it just add more slice poses from existing sprites
also since you did the dark knight intro for batman
how about this for an iconic intro
(http://s21.postimg.org/5udx19cmb/untitled.jpg) (http://postimg.org/image/5udx19cmb/)
(http://s27.postimg.org/uc0grcu6n/images_WYTTXQ3_P.jpg) (http://postimg.org/image/uc0grcu6n/)
or the Nintendo cartridge
(http://s23.postimg.org/tdq468b3b/untitled_1.jpg) (http://postimg.org/image/tdq468b3b/)
this could work like arkady mentioned where you select a turtle
from the genesis port
(http://s15.postimg.org/lmiv2o0rb/images_ZE3_Q76_GX.jpg) (http://postimg.org/image/lmiv2o0rb/)
these images are just for fun
(http://s21.postimg.org/5ryms5ycj/Batman_Teenage_Mutant_Ninja_Turtles_2_2016_Page.jpg) (http://postimg.org/image/5ryms5ycj/)
(http://s23.postimg.org/6hhvnw84n/teenage_mutant_ninja_turtles_wallpaper_backgroun.jpg) (http://postimg.org/image/6hhvnw84n/)
final thoughts...I think the trench coat is a must or you can even go the cartoon route and give them rubber bald mask to go with it
I don't remember if you like striker's or not, but going by the movie logic of part 1 and 2
splinter always saves their butt
He does have some other intros that aren't in the video but not everything listed above. I'll need to save some ideas for the others, just in case I ever decide to make some more turtles. The trench coat could be Raph based on the first movie, or it could be undercover Donny based on the action figures, or Mikey because he wore it the most in the cartoon...
As for Splinter, I don't think he will make an appearance as a striker. I avoid making strikers out of characters who are likely to get their own character someday.
I appreciate all the feedback.
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Casey is an interesting case, in the 1990s movie Casey is best friends with Raph, but in the current cartoon he's best friends with Mikey. I'm at odds on which character he would go best with.
In most Turtles media, Raph and Casey are usually portrayed as friendly rivals. Not sure what his standing is with Leo, so I don't think leaving him out here would be that big a deal
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hyper's right about ralph...leave him unless you really want to sprite him
and acey you are right about the trench coat for the turtles
well here's hoping he has an intro with splinter since they have the best student teacher relationship or apple polisher...whatever you prefer though ralph does have a real close relationship to splinter too
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We have 4 Splinter intros, two with each version.
(http://s28.postimg.org/ofud06f4d/Splinter.gif)
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Cool will there be fire? And what about the first movie version?
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So, I had to go back and look at the ninja turtles movies 1 and 2 also the 80's cartoon w/ nephew, who is born in the early 2000's. He enjoys them. It would be nice for this to be a start of a scrolling action game that is continuously getting updates. I'm sure the nephew and I would enjoy playing it. The Leonardo char is very well put together Acey. You have done a very good job, and be proud of yourself. I think the fireside intro is a brilliant idea. Hopefully, his throwmoves are similar to the game, TMNT trapped in time. The player slams the foot soldiers side to side, and another move where the foot soldier is hurled offscreen toward the game camera. Of course the latter would have to be a winning pose or finishing move action.
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Kinda off topic.... it would be nice to see a kevin nash sized super shredder (Secret of the Ooze). Hopefully, he's incorporated somewhere.
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Cool will there be fire? And what about the first movie version?
No fire. I was going to do the first movie version too but ended up not having the will to do it because he looks so... scruffy awful.
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aww the first movie splinter was legit...but part 3 you should look at avgn's review it's hilarious...maybe you can give it that wavy talking head like professor x in the xmen arcade game
but both of those splinters are spot on :thumbsup:
on another note of love to see your take on the 80's cartoon robot foot soldier...or bebop and rocksteady...simple intro really have him throw a garbage can lid at them to knock them off the screen (or in the foot soldier's case slice in half and explode) ...I mean the cartoon dealt with them the same way to defeat them...so it would make since how leo can take care of them so easy
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His spin move would work... :)
(http://i645.photobucket.com/albums/uu177/lasp69/turtlt_zpsa8lyxuxr.png)
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I have him spinning on the uppercut but it looks a little different.
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This Project is Awesome! Leonardo My Favorite Turtle. Great Job! =D>
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Maybe for that ninja star hyper he can face head down like ibuki when she does shuriken hyper
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MICHELANGELO MUGEN WIP by Acey
Hey all, I just wanted to share some progress on Michelangelo from TMNT.
(http://s32.postimg.org/6prq23v4h/Mike.gif) (http://s32.postimg.org/vsqvmig5t/Mike2.gif)
(http://s32.postimg.org/5qnxjqhxx/Mikey.gif)
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Wow great colors nunchucks could be tough maybe look at hon fu from real bout could help and the few chuck moves Jon talbain has
Also thought don was your fav...you have Billy Kane inspiration for him
And I hope your excited for the new tmnt game mutants in Manhattan
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I'm just planning on doing these animations from scratch. I've learned my lesson, it's much less hassle just making my own sprites rather than adjusting someone else's work to match. Then I don't have to worry about matching styles, resizing and searching for the right sprite. Since I can, I will.
As for the new video game, the studio Platinum Games has done really good with the properties they worked with so far, so I expect they'll do good things here too.
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You're adding Michelangelo along with Leonardo?!
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Yup, I have two wips on my plate now.
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https://m.youtube.com/watch?v=CN3FYAvK2zY
https://m.youtube.com/watch?v=ZXzDhtA7hjI
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Yup, I have two wips on my plate now.
That's great Acey, having Leo and Mike for IMT is a great idea.
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Whoa, you're doing Mikey already?
... need a voice? ;p
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That's great Acey, having Leo and Mike
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Whoa, you're doing Mikey already?
... need a voice? ;p
Certainty. I'll be in contact. It's so nice to have the best in the biz right here.
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Certainty. I'll be in contact. It's so nice to have the best in the biz right here.
O U :D
I'll await the info