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Author Topic: Doctor Octupus  (Read 36008 times)

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Offline Superjoker

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Re: Doctor Octupus
« Reply #275 on: January 17, 2018, 07:03:14 AM »
that's looking really neat Verz

watching the process is inspiring too.

i was wondering, will he have some kind of Vega mask/claw weapon style code where you can knock the tentacles off and back on again? like a second state mode thingy thing??

 :)

Offline warecus

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Re: Doctor Octupus
« Reply #276 on: January 17, 2018, 08:00:52 AM »
sprites and ideas are looking cool...I hope i'm right that his coils has some spring tension

Offline O Ilusionista

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Re: Doctor Octupus
« Reply #277 on: January 17, 2018, 10:23:09 AM »
There's also guys holding onto finished characters they won't release unless they get X amount of likes to their Facebook and X amount of YouTube subscribers but heeeey that's entirely other story lol

Althought this is VERY childish, its not as bad as what Verz said.

I got your pm. Verz. I will reply asap.

Offline verz36

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Re: Doctor Octupus
« Reply #278 on: January 18, 2018, 12:45:27 AM »
@dakidbanks   I have a move planned where he will toss some broken rocks and other debri at the enemy.

@superjoker I don't think I will be doing that but maybe for a lose pose something like this might be good idea.

@warecus yeah they act like springs too.

@Oilu cool man. about the facebook and youtube thing, well I think is dumb to force people to do something in order to get x character. and the funny thing is that its not even his character if we talking about warmachine. the original was coded by wucash and its maccready's work.

Offline verz36

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Re: Doctor Octupus
« Reply #279 on: January 28, 2018, 10:18:44 PM »
working on part of the sinister six hyper for doc. team consist of Doctor Octopus, Grim Reaper, Lizard, Shocker, Trapster and Vulture. for grim reaper he will come down using his blade as a propeller and then will perform his attack, I got the fx for it.


 edit... forgot to mentioned i model the head using primeop's head from his sprite of grim reaper as reference so major credit goes to him
« Last Edit: January 28, 2018, 10:31:01 PM by verz36 »

Offline .black dragon.

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Re: Doctor Octupus
« Reply #280 on: January 28, 2018, 10:41:25 PM »
working on part of the sinister six hyper for doc. team consist of Doctor Octopus, Grim Reaper, Lizard, Shocker, Trapster and Vulture. for grim reaper he will come down using his blade as a propeller and then will perform his attack, I got the fx for it.


 edit... forgot to mentioned i model the head using primeop's head from his sprite of grim reaper as reference so major credit goes to him
the reaper is not in the sinister six  what books are you reading
I like how you done the Reaper  :cool

Offline I-Skorp-I

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Re: Doctor Octupus
« Reply #281 on: January 28, 2018, 10:58:01 PM »
working on part of the sinister six hyper for doc. team consist of Doctor Octopus, Grim Reaper, Lizard, Shocker, Trapster and Vulture. for grim reaper he will come down using his blade as a propeller and then will perform his attack, I got the fx for it.


 edit... forgot to mentioned i model the head using primeop's head from his sprite of grim reaper as reference so major credit goes to him

  <_<|...| Umm..yeah bro it is a great Grim Reaper tho no doubt about that. But he is NOT apart of the Sinister Six..The group consisted of: Doc Ock,Electro,Kraven The Hunter,Sandman,Mysterio & Vulture,
With extra appearances from Shocker,Hobgoblin,The Chameleon,Scorpion,Rhino & The Lizard.
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Offline shawsod

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Re: Doctor Octupus
« Reply #282 on: January 28, 2018, 11:42:41 PM »
Sinister Six 5[edit]
This seventh incarnation was formed during the Civil War storyline.

Doctor Octopus (leader)
Grim Reaper
Lizard
Shocker
Trapster
Vulture (Adrian Toomes)

Taken from:
https://en.wikipedia.org/wiki/List_of_Sinister_Six_members

Offline I-Skorp-I

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Re: Doctor Octupus
« Reply #283 on: January 29, 2018, 12:00:30 AM »
Sinister Six 5[edit]
This seventh incarnation was formed during the Civil War storyline.

Doctor Octopus (leader)
Grim Reaper
Lizard
Shocker
Trapster
Vulture (Adrian Toomes)

Taken from:
https://en.wikipedia.org/wiki/List_of_Sinister_Six_members

Ehh i wouldn't count that version of the group tho cause it didn't last long. I thought he mean't the original sinister six.
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Offline dev.

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Re: Doctor Octupus
« Reply #284 on: January 29, 2018, 12:47:24 AM »
Ehh i wouldn't count that version of the group tho cause it didn't last long. I thought he mean't the original sinister six.
Lol so what? It's his problem what roster wants to use. I would not want to see the same chars over and over in the Sinister Six hyper.


Great job, verz.

Offline metamutant

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Re: Doctor Octupus
« Reply #285 on: January 29, 2018, 03:59:38 AM »
Yeah very nice to see new characters involved in hypers, as strikers, and such. I appreciate the creativity.

Offline warecus

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Re: Doctor Octupus
« Reply #286 on: January 29, 2018, 05:18:06 AM »
looks cool...and he has to change it up because electro has a lot of the six if not all already

Offline verz36

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Re: Doctor Octupus
« Reply #287 on: January 29, 2018, 06:31:42 AM »
yep, I'm trying to make the members different from sandmans and electros team hypers.. I don't want the same things.. its called uniqueness and creativity yes... there were other team hypers I can do besides sinister six because doc been in other teams but this one has characters that will go nicely for the purpose that I want. anyways more to come later..


edit.. if anybody wants to tackle any of the other members and help out, please do so. any help is appreciated..
« Last Edit: January 29, 2018, 06:38:18 AM by verz36 »

Offline malevka2

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Re: Doctor Octupus
« Reply #288 on: January 29, 2018, 07:09:53 AM »
Great job


Offline navs41

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Re: Doctor Octupus
« Reply #289 on: January 29, 2018, 10:09:44 AM »
edit.. if anybody wants to tackle any of the other members and help out, please do so. any help is appreciated..

Has Shocker been used before?
I have one Deadshot animation you can use for him.

Just checked the Wiki... there's also Spot... I remember one forum member at old DCvsM worked some sprites using Vega (claw)... about 10 years ago?

Offline HyperVoiceActing

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Re: Doctor Octupus
« Reply #290 on: January 29, 2018, 12:51:11 PM »
Reaper looks great so far, Verz. And I don't mind you using different members for him. Groups can change overtime lol

Offline NX-MEN

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Re: Doctor Octupus
« Reply #291 on: January 29, 2018, 02:57:57 PM »
Looks awesome Verz!!  :thumbsup:
 

Offline I-Skorp-I

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Re: Doctor Octupus
« Reply #292 on: January 29, 2018, 03:12:08 PM »
Hey hey calm that ish down i was just saying is all.  :-??  :-j

But anyways yeah shocker and The Spot haven't been used in a hyper so that would be interesting.
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Offline verz36

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Re: Doctor Octupus
« Reply #293 on: January 29, 2018, 07:17:41 PM »
Has Shocker been used before?
I have one Deadshot animation you can use for him.

Just checked the Wiki... there's also Spot... I remember one forum member at old DCvsM worked some sprites using Vega (claw)... about 10 years ago?

 cool, send them to me if you have them. let me check them out and thanks for the help and info..

Offline sky79

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Re: Doctor Octupus
« Reply #294 on: January 30, 2018, 04:39:05 PM »
If someone were to work on 'Kraven: the Hunter'-
 what would he do in the attack?....... Just Asking  :-"
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Offline verz36

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Re: Doctor Octupus
« Reply #295 on: January 30, 2018, 07:51:30 PM »
If someone were to work on 'Kraven: the Hunter'-
 what would he do in the attack?....... Just Asking  :-"

 well, kraven is not part of the team I'm going for but we can do something like loganir did when we worked on electro, he made an extra striker so if electro was fighting any of the members from the team, this other extra would take his place...

 as far as what will kraven be doing, I can see him jumping into the screen and do a double slash attack with a knife to the opponent..  :cool

Offline helio

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Re: Doctor Octupus
« Reply #296 on: January 31, 2018, 02:08:24 AM »
If someone were to work on 'Kraven: the Hunter'-
 what would he do in the attack?....... Just Asking  :-"

Trap the oponent with a net and shot him/her with a rifle, just like Kraven does to Spiderman in the Kraven last hunt comic book.

Offline verz36

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Re: Doctor Octupus
« Reply #297 on: February 06, 2018, 09:17:03 PM »
the move with tentacles going to the ground is finished. wont show the end results, sorry. but here are the tentacles for the move which will be placed at 4 spots on the screen. what should the command for the motion be? qcb,kick or punch button?

Offline HyperVoiceActing

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Re: Doctor Octupus
« Reply #298 on: February 06, 2018, 10:32:56 PM »
I say Punch.

Nice progress btw

Offline warecus

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Re: Doctor Octupus
« Reply #299 on: February 07, 2018, 03:48:41 AM »
that's pretty dope

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