collapse

Author Topic: Superman by JMAXX  (Read 18696 times)

0 Members and 1 Guest are viewing this topic.

Offline ELECTRO

  • Cosmic Creations
  • Contributor
  • ****
  • Posts: 1293
  • Country: United States us
  • Last Login:September 17, 2023, 07:27:43 PM
  • The Living Dynamo
    • THE-BEY0NDER
    • THE BEY0NDER
    • ELECTRO'S LAIR
    • Email
Re: Superman by JMAXX
« Reply #150 on: July 27, 2017, 06:33:45 PM »
I'll answer some concerns that you guys have posted. There will be more hyper's & special moves added. As an example a Hyper Heat Vision, Hyper Speed Beat-down are in the works, but the sprites are not yet ready. The Hyper that launches the opponents into the air with get a speed boost, as well as more weather effects. I haven't figured out how to make a good thunder storm yet, so i'm a little stuck on that weather effect. Thanks a lot for the feedback! ^-^

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12458
  • Country: Brazil br
  • Last Login:March 21, 2024, 10:58:34 AM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: Superman by JMAXX
« Reply #151 on: July 27, 2017, 08:13:03 PM »
Nice progress, buddies.
I just have two points:

- The hyper which lift the opponent in the air need a better animation for the p2, its kinda weird the way it is right now. because the play stay on the same position when its going upward and downward, until it got hit.

- There is an inconsistency with the ice/wind effects. Some uses transparency, some not. Its better to stick with one style. When I am working with this type of effect, the only effect I don't use transparency is rocks/stones. All the rest would use transparency.

Or don't use transparency at all - its another solution, like Gladiator did on his MVC project.

Quote
I'd like to see a vid of JMAXX Superman vs JMAXX Nightwing
I believe Superman will be read way before Nightwing...

Offline dakidbanks

  • Initiate
  • **
  • Posts: 120
  • Last Login:January 07, 2021, 12:14:08 PM
Re: Superman by JMAXX
« Reply #152 on: July 28, 2017, 09:18:15 AM »
Yeah I was already aware of that.. just wishful thinking. They both look to have enough done for video showcasing both it seems

Really just commented that to further give props to Jmaxx the guy has sprited some nice chars I have Croc and Clayface in my roster as well

Offline ELECTRO

  • Cosmic Creations
  • Contributor
  • ****
  • Posts: 1293
  • Country: United States us
  • Last Login:September 17, 2023, 07:27:43 PM
  • The Living Dynamo
    • THE-BEY0NDER
    • THE BEY0NDER
    • ELECTRO'S LAIR
    • Email
Re: Superman by JMAXX
« Reply #153 on: July 28, 2017, 07:16:00 PM »
Not all the FX are complete yet .:O:. & that's why some are transparent & others are not. Thanks for the feedback.

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12458
  • Country: Brazil br
  • Last Login:March 21, 2024, 10:58:34 AM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: Superman by JMAXX
« Reply #154 on: July 29, 2017, 01:25:05 PM »
If you need a beta tester, drop me a line :)

Offline ELECTRO

  • Cosmic Creations
  • Contributor
  • ****
  • Posts: 1293
  • Country: United States us
  • Last Login:September 17, 2023, 07:27:43 PM
  • The Living Dynamo
    • THE-BEY0NDER
    • THE BEY0NDER
    • ELECTRO'S LAIR
    • Email
Re: Superman by JMAXX
« Reply #155 on: July 29, 2017, 01:59:38 PM »
I'm going to place Supe's in your inbox as well as Verz36 soon.

Offline ELECTRO

  • Cosmic Creations
  • Contributor
  • ****
  • Posts: 1293
  • Country: United States us
  • Last Login:September 17, 2023, 07:27:43 PM
  • The Living Dynamo
    • THE-BEY0NDER
    • THE BEY0NDER
    • ELECTRO'S LAIR
    • Email
Re: Superman by JMAXX
« Reply #156 on: August 17, 2017, 09:21:36 AM »
Yet another alternate to how the hyper looks. The move still needs the positioning to be tweaked a little more as well as a few cape blowing animations added.


Offline dev.

  • Contributor
  • ****
  • Posts: 1442
  • Country: United Kingdom gb
  • Last Login:March 19, 2024, 03:08:03 PM
Re: Superman by JMAXX
« Reply #157 on: August 17, 2017, 11:08:17 AM »
This is some next level sh*t! Nice!

Offline verz36

  • The Unlimited
  • *****
  • Posts: 723
  • Country: Dominican Republic do
  • Last Login:October 09, 2023, 12:31:46 PM
Re: Superman by JMAXX
« Reply #158 on: August 17, 2017, 11:37:32 AM »
oh wow, this is really getting to another level like dev said... great work on it, this ideas are making this superman to separate itself from the others.. you both are doing a great job, congratz...

Offline NX-MEN

  • Infinite Loyalist
  • *****
  • Posts: 2765
  • Country: Cyprus cy
  • Last Login:January 06, 2019, 11:31:38 AM
    • Email
Re: Superman by JMAXX
« Reply #159 on: August 17, 2017, 12:04:18 PM »
Omg this is really unique!!!  :w00t:

Excellent idea and perfomance!!  :o

Congrats guys!! You outdid yourselves!!  ^:)^
 

Offline metamutant

  • Forum Member
  • ***
  • Posts: 235
  • Last Login:March 27, 2024, 07:33:53 PM
Re: Superman by JMAXX
« Reply #160 on: August 17, 2017, 12:09:14 PM »
Yeah great creativity in that hyper

Offline dakidbanks

  • Initiate
  • **
  • Posts: 120
  • Last Login:January 07, 2021, 12:14:08 PM
Re: Superman by JMAXX
« Reply #161 on: August 17, 2017, 05:50:49 PM »
I like that hyper a lot!

Who is doing the voice?

Offline ELECTRO

  • Cosmic Creations
  • Contributor
  • ****
  • Posts: 1293
  • Country: United States us
  • Last Login:September 17, 2023, 07:27:43 PM
  • The Living Dynamo
    • THE-BEY0NDER
    • THE BEY0NDER
    • ELECTRO'S LAIR
    • Email
Re: Superman by JMAXX
« Reply #162 on: August 17, 2017, 06:07:19 PM »
The voice is a mix between Injustice & DC MMO.

Offline dakidbanks

  • Initiate
  • **
  • Posts: 120
  • Last Login:January 07, 2021, 12:14:08 PM
Re: Superman by JMAXX
« Reply #163 on: August 17, 2017, 07:30:35 PM »
Oh ok.. that "maybe this'll knock some sense into you" and "up up and away" just didn't sound like a Superman type voice... that definitely has to be from MMO because I've never heard it. I can tell the grunts are from Injustice.. those definitely reminded me of the type of voice you'd normally hear on Superman... just was wondering

I also think it'd look more impactful if the background during the hyper is sped up a little
« Last Edit: August 17, 2017, 10:36:01 PM by dakidbanks »

Offline warecus

  • Infinity Regular
  • ****
  • Posts: 1466
  • Country: Japan jp
  • Last Login:January 22, 2023, 01:28:41 AM
Re: Superman by JMAXX
« Reply #164 on: August 18, 2017, 12:38:03 AM »
 :o

Offline sky79

  • Contributor
  • ****
  • Posts: 997
  • Country: United States us
  • Last Login:December 19, 2022, 11:31:05 AM
  • Real players and makers share.
Re: Superman by JMAXX
« Reply #165 on: August 19, 2017, 12:08:02 AM »
AFTERBURNER!!!

Man, i miss that game!
Keep Mugen Free

Offline Jmaxximus

  • MUGEN Content Architect
  • *****
  • Posts: 505
  • Country: United States us
  • Last Login:January 02, 2022, 03:04:27 PM
    • Email
Re: Superman by JMAXX
« Reply #166 on: September 20, 2017, 12:34:51 AM »
Currently looking for a reference in a cape that will fit his small frame. Any help would be appreciated.




Offline Beto

  • MUGEN Content Architect
  • *****
  • Posts: 1353
  • Country: Brazil br
  • Last Login:March 11, 2024, 12:14:36 PM
  • Action!!
    • My Youtube page
    • Email
Re: Superman by JMAXX
« Reply #167 on: September 20, 2017, 06:48:56 AM »
This is very interesting, I can not wait to see the whole movement.

Offline NX-MEN

  • Infinite Loyalist
  • *****
  • Posts: 2765
  • Country: Cyprus cy
  • Last Login:January 06, 2019, 11:31:38 AM
    • Email
Re: Superman by JMAXX
« Reply #168 on: September 20, 2017, 11:27:42 AM »
Is it for a hyper or helper? Nice animation Jmaxx!!  :thumbsup:
 

Offline Jmaxximus

  • MUGEN Content Architect
  • *****
  • Posts: 505
  • Country: United States us
  • Last Login:January 02, 2022, 03:04:27 PM
    • Email
Re: Superman by JMAXX
« Reply #169 on: September 20, 2017, 04:25:08 PM »
Is it for a hyper or helper? Nice animation Jmaxx!!  :thumbsup:

Its was actually for an intro / winpose. Once it's done I'm going to ask ELECTRO to see what it can be used for. If he feels its good enough for a helper or a move maybe we can do something like that. But I'm not entirely sure yet.

Offline verz36

  • The Unlimited
  • *****
  • Posts: 723
  • Country: Dominican Republic do
  • Last Login:October 09, 2023, 12:31:46 PM
Re: Superman by JMAXX
« Reply #170 on: September 20, 2017, 07:59:17 PM »
that is some good work Jmaxx. its always cool to have an idea and get down and done and later worry about how to use it and implement it on your character.. I do that some times, lol!!!! its cool to see new stuff from you man, keep up the good work.

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12458
  • Country: Brazil br
  • Last Login:March 21, 2024, 10:58:34 AM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: Superman by JMAXX
« Reply #171 on: September 23, 2017, 11:19:47 AM »
Nice job, guys. Keep the good work.

Offline SuperMan64

  • New Member
  • *
  • Posts: 1
  • Country: United States us
  • Last Login:November 29, 2019, 10:26:16 PM
  • Hi! I'm new!!
    • Email
Re: Superman by JMAXX
« Reply #172 on: January 03, 2018, 08:38:00 PM »
Awesome! Can't Wait To Start Laying The Smackdown On Goku!  :thumbsup:

Offline ELECTRO

  • Cosmic Creations
  • Contributor
  • ****
  • Posts: 1293
  • Country: United States us
  • Last Login:September 17, 2023, 07:27:43 PM
  • The Living Dynamo
    • THE-BEY0NDER
    • THE BEY0NDER
    • ELECTRO'S LAIR
    • Email
Re: Superman by JMAXX
« Reply #173 on: July 25, 2018, 09:44:14 PM »
The project has picked back up & happy to show some new stuff for Supes. Watch as Thor tries to handle the man of steel in this epic bout.



« Last Edit: July 25, 2018, 09:49:24 PM by ELECTRO »

Offline dev.

  • Contributor
  • ****
  • Posts: 1442
  • Country: United Kingdom gb
  • Last Login:March 19, 2024, 03:08:03 PM
Re: Superman by JMAXX
« Reply #174 on: July 25, 2018, 10:08:14 PM »
Wow this was amazing. It's like watching an animated movie. Great stuff. That end winpose gave me the feeling that Jmax is working on something big for his next char. You guys should definitely team up again.
My only suggestion would be to give him a longer range for his heat vision.

Tags:
 


* IMT Facebook

Help us by Donating!

IMT Discord

Join us at our Discord! Click the image below!

* IMT Shoutbox

Sorry, this shoutbox does not exist.

* Recent Posts

SPIDER-VERSE THE AMAZING MUGENSTORY©EPISODE 10 "THE OTHERVERSE" 1080P BY REB3LTV by Rage
[March 27, 2024, 02:44:21 PM]


D2TD VS Showcase Thread by D2TD
[March 24, 2024, 11:09:37 AM]


Tree Of Erebus Stage 1.1 & 1.0 by MatreroG
[March 22, 2024, 08:13:48 AM]


.Batzarro's. Sprite Edits by MatreroG
[March 20, 2024, 07:58:08 AM]


World Heroes 2 Shura Stage by Vegaz by LightFlare
[March 19, 2024, 12:44:28 PM]


MOVED: Prepare your ****! ***** Soldier gets his **** ready in MUGEN! by Rage
[March 18, 2024, 11:08:23 AM]


[WIP] Pocket Dimensional Clash 2 by O Ilusionista
[March 14, 2024, 01:34:08 PM]


R.I.P. Akira Toriyama "Dragonball Legend" by Rage
[March 12, 2024, 03:01:39 PM]


DBFZ Rocky Field (noon) by jafar
[March 10, 2024, 11:59:23 PM]


World Heroes 2 Neo Geegus Stage by Vegaz by LightFlare
[March 09, 2024, 11:04:56 AM]

* IMT Calendar

March 2024
Sun Mon Tue Wed Thu Fri Sat
1 2
3 4 5 6 7 8 9
10 11 12 13 14 15 16
17 18 19 20 21 22 23
24 25 26 27 [28] 29 30
31

SimplePortal 2.3.5 © 2008-2012, SimplePortal