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Author Topic: The Whatchu Workin' On Thread Revived  (Read 13382 times)

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Offline altoiddealer

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Re: The Whatchu Workin' On Thread Revived
« Reply #125 on: March 15, 2014, 09:17:41 AM »
Thanks for the compliments!

I have a lot of great reference material to base his animations from.  However, the creators drew Jailbot differently in practically every scene of the show... and I've also figured out that some animations don't translate very well to MUGEN.  I was originally just tracing the images, but now that I'm a little more comfortable with pixel-art, I've been improvising a bit to make him more consistant by MUGEN standards.

For instance, in the first draft of this animation I worked strictly from the reference material; he didn't turn at all, and the arm just came flying out and went back in without any body movement.  Boring!  8=|  I'm trying to make him much more animated now whenever possible.

I also have the bullet shells,  burst-glows and gunshots as separate animations, so if you think this looks cool than I'm sure you'll really like the final product!  :O*D



And here's one more animation I banged out the other day:
« Last Edit: March 16, 2014, 06:33:35 PM by altoiddealer »

Offline ~Hale "R@CE" Caesar~

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Re: The Whatchu Workin' On Thread Revived
« Reply #126 on: March 16, 2014, 03:12:03 PM »
Here's some more screenshots of what I got over here

Donatello's Level 1 Air Wind Gust


The Griffon's Level 3



So whatchu workin on peeps? HAHAHA!

Offline warecus

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Re: The Whatchu Workin' On Thread Revived
« Reply #127 on: March 17, 2014, 03:59:49 AM »
nice don

Offline Excahm

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Re: The Whatchu Workin' On Thread Revived
« Reply #128 on: March 21, 2014, 11:03:37 PM »
I missed messing with Mortal Kombat Stages XD


Offline DEMONKAI

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Re: The Whatchu Workin' On Thread Revived
« Reply #129 on: March 22, 2014, 01:54:00 AM »
^^^^ Now THATS hot!! :O*D
Lots and lots of supers so f*ckin what

HAIL CROM!!

Offline Excahm

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Re: The Whatchu Workin' On Thread Revived
« Reply #130 on: March 23, 2014, 08:33:17 PM »

Basically done just need to code.

Offline DEMONKAI

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Re: The Whatchu Workin' On Thread Revived
« Reply #131 on: March 23, 2014, 08:44:47 PM »
so will there be lighting flashes n such? looks dark as hell in that pic there bro
Lots and lots of supers so f*ckin what

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Offline Excahm

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Re: The Whatchu Workin' On Thread Revived
« Reply #132 on: March 23, 2014, 09:15:38 PM »
so will there be lighting flashes n such? looks dark as hell in that pic there bro

yup

Offline -Whiplash-

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Re: The Whatchu Workin' On Thread Revived
« Reply #133 on: March 24, 2014, 11:48:09 PM »


Been working on Hsien-Ko now, I'm liking was I did so far. thinking of going back and improving my Jedah and Unreleased Demetri before I try my hand a mvc patch for vega.
« Last Edit: March 25, 2014, 07:59:52 PM by -Whiplash- »

Offline DEMONKAI

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Re: The Whatchu Workin' On Thread Revived
« Reply #134 on: March 25, 2014, 01:56:56 AM »
always remove the "http://" part of the video link whiplash


Lots and lots of supers so f*ckin what

HAIL CROM!!

Offline ~Hale "R@CE" Caesar~

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Re: The Whatchu Workin' On Thread Revived
« Reply #135 on: March 25, 2014, 03:06:05 PM »
Hey Whiplash! That's tight what your working on over there. Ex Shadow has a tight Lei Lei but whom ever made has it as a private character

So if you make yours that would be awesome. And I see your playing with that edit I did of Lord Raptor.... Man that brings back memories lol

« Last Edit: March 25, 2014, 04:54:34 PM by ~R@CE AKIR@~ »

Offline -Whiplash-

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Re: The Whatchu Workin' On Thread Revived
« Reply #136 on: March 25, 2014, 07:36:15 PM »
Hey Whiplash! That's tight what your working on over there. Ex Shadow has a tight Lei Lei but whom ever made has it as a private character

So if you make yours that would be awesome. And I see your playing with that edit I did of Lord Raptor.... Man that brings back memories lol

Thanks.

I used your lord raptor since It was the closest thing to an MVC raptor I knew of, but... A.I. was a joke. No offense.

Offline ~Hale "R@CE" Caesar~

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Re: The Whatchu Workin' On Thread Revived
« Reply #137 on: March 25, 2014, 07:44:57 PM »
Thanks.

I used your lord raptor since It was the closest thing to an MVC raptor I knew of, but... A.I. was a joke. No offense.

No its cool I didnt include A.I. on him back then because I wasn't good at coding A.I. back then. Glad you used in your video tho

Offline -Whiplash-

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Re: The Whatchu Workin' On Thread Revived
« Reply #138 on: March 25, 2014, 07:52:15 PM »
No its cool I didnt include A.I. on him back then because I wasn't good at coding A.I. back then. Glad you used in your video tho

I figured it was that. I don't know how to code any decent A.I. Myself so I'm not upset really.

Offline sky79

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Re: The Whatchu Workin' On Thread Revived
« Reply #139 on: March 26, 2014, 12:19:05 PM »
Hmmm, a 'WIP Reveal' thread?

So, one would post work their -thinking- about making a full WIP project?
Keep Mugen Free

Offline altoiddealer

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Re: The Whatchu Workin' On Thread Revived
« Reply #140 on: March 31, 2014, 12:18:19 AM »

Offline Tha Lando ( Le CROM )

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Re: The Whatchu Workin' On Thread Revived
« Reply #141 on: April 02, 2014, 08:23:12 AM »


 ^:)^ ^:)^ fantastic!  total surprise to see someone did him in sprite form and he looks good too. the animation is tight and sets the tone of the show wise too. cool stuff man really cool stuff you doing. keep this up hardbody!  :thumbsup:

Offline ~Hale "R@CE" Caesar~

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Re: The Whatchu Workin' On Thread Revived
« Reply #142 on: April 21, 2014, 12:51:14 PM »
Lando, how about letting us see whatcha workin on old pal.... I'm sure you got some Anime Battle Royal  stuff to show off lol

Offline Tha Lando ( Le CROM )

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Re: The Whatchu Workin' On Thread Revived
« Reply #143 on: April 21, 2014, 03:48:26 PM »
Lando, how about letting us see whatcha workin on old pal.... I'm sure you got some Anime Battle Royal  stuff to show off lol

hahaaaaaaaa! Thats why i got a thread for all that bruh. lol. but i will just say this...look at my avy...then you can get the picture.  >:D . Lots of hard work man but i will tip my hand but in good time.   ;)

Offline DEMONKAI

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Re: The Whatchu Workin' On Thread Revived
« Reply #144 on: April 21, 2014, 03:54:15 PM »
hahaaaaaaaa! Thats why i got a thread for all that bruh. lol. but i will just say this...look at my avy...then you can get the picture.  >:D . Lots of hard work man but i will tip my hand but in good time.   ;)

 >:D >:D >:D
Lots and lots of supers so f*ckin what

HAIL CROM!!

Offline Excahm

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Re: The Whatchu Workin' On Thread Revived
« Reply #145 on: May 01, 2014, 05:19:26 PM »

I run out of ideas of what to add so i may release it later this stage.

-Animated Lights (those green orbs that may make a bit bigger later)
-Animated Sun Rays.
-Animated Smoke on the BG (thx Swordman-Kai)
-Dust/Fog tile with Sin.y and Sin.X to face out animations.
-Sky with velocity and deltas.
-Anti-Aliased BG and Front Layers.
 
Very simple but oh well guess it works for now -_-
Maybe add some birds from the Big Bang Beat rips anything else could add?

Offline DEMONKAI

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Re: The Whatchu Workin' On Thread Revived
« Reply #146 on: May 01, 2014, 11:41:25 PM »
Looking pretty fly there EX
Lots and lots of supers so f*ckin what

HAIL CROM!!

Offline Excahm

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Re: The Whatchu Workin' On Thread Revived
« Reply #147 on: May 24, 2014, 05:54:09 PM »
More from aquapazza:

Otaku Convention  FTW

Offline Excahm

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Re: The Whatchu Workin' On Thread Revived
« Reply #148 on: June 30, 2014, 05:24:55 PM »
More stages to come:







Already coded just waiting for the feeback before release.
« Last Edit: July 01, 2014, 06:36:15 AM by Ex-Chan. »

Offline Rage

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Re: The Whatchu Workin' On Thread Revived
« Reply #149 on: June 30, 2014, 07:26:54 PM »
(click to show/hide)
Add super jump  XD||

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