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Author Topic: X-Men: Second Coming Released!  (Read 16109 times)

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Offline Ref Cortez

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Re: X-Men: Second Coming Released!
« Reply #50 on: December 12, 2010, 11:58:20 AM »
i'm speechless.
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Offline novasod

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Re: X-Men: Second Coming Released!
« Reply #51 on: December 12, 2010, 12:03:11 PM »
Wow. Seriously, even though Cyclops has various bugs and problems, and even though there's a number of bugs I've no doubt yet to find, just...WOW. Seriously, this is so much better then EoH it's not funny. :| Everything's unified, the characters feel fluid and are fairly balanced out,(and have more character too,) the music's great, there's so many little touches; it's one of the few Fullgames that shows just what level of quality can be seen in these sorts of things. Great job Acey and Zivitor, and once all the bugs are found and fixed, it'll be even better. :thumbsup:

PS.No music in Helicopter stage?

Offline Ref Cortez

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Re: X-Men: Second Coming Released!
« Reply #52 on: December 12, 2010, 12:15:10 PM »
am i the only one who can't get it to work with a controller?  (i use xbox)
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Offline alex87

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Re: X-Men: Second Coming Released!
« Reply #53 on: December 12, 2010, 12:19:28 PM »
wow!!! Congrats i love Birdy, Psylocke and Mystique!!! Anyway the download of all chars for classic mugen?? Not exist??

Offline WizzyWhipitWonderful

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Re: X-Men: Second Coming Released!
« Reply #54 on: December 12, 2010, 12:44:45 PM »
Wow. Seriously, even though Cyclops has various bugs and problems, and even though there's a number of bugs I've no doubt yet to find, just...WOW. Seriously, this is so much better then EoH it's not funny. :| Everything's unified, the characters feel fluid and are fairly balanced out,(and have more character too,) the music's great, there's so many little touches; it's one of the few Fullgames that shows just what level of quality can be seen in these sorts of things. Great job Acey and Zivitor, and once all the bugs are found and fixed, it'll be even better. :thumbsup:

PS.No music in Helicopter stage?

I'm glad you liked the music. I did all of the stage themes except for the 2nd battle w/bastion, and the ending credits.

Offline DizzyTheConquer

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Re: X-Men: Second Coming Released!
« Reply #55 on: December 12, 2010, 01:12:13 PM »
Yes! I've played it, and now I'm hooked! Good thing I saved this game into a CD!

Post Merge: December 12, 2010, 01:14:21 PM
am i the only one who can't get it to work with a controller?  (i use xbox)
Do you have the drivers Installed, If so, which one are you using?

Offline galactus

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Re: X-Men: Second Coming Released!
« Reply #56 on: December 12, 2010, 01:30:35 PM »
Wow Awesome release I cant wait to try it out ;D  many thanks for this release Zvitor and team =D> =D> :

very much appreciated ;D :w00t: ::salute::

cheers :thumbsup:

hope you guys do Apocalypse for this game someday as well I am sure you guys would do him justice :) %%- %%-

its taking a long time to download though so can someone tell me big the file is please ???
hello to all from the planet wrecker aka Galactus

Offline DizzyTheConquer

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Re: X-Men: Second Coming Released!
« Reply #57 on: December 12, 2010, 01:32:37 PM »
Actually the training stage changes locaiton based on the char you pick. Try Cyclops and you'll get the Danger Room.
No wonder I got a different stage when I picked Cable first.

Offline laspacho

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Re: X-Men: Second Coming Released!
« Reply #58 on: December 12, 2010, 01:50:01 PM »
Great game, lots of fun.  All your hard work paid off.  I have been playing it for a couple hours now.    ::salute::

Offline WizzyWhipitWonderful

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Re: X-Men: Second Coming Released!
« Reply #59 on: December 12, 2010, 02:01:31 PM »
Good, I'm glad everyone's enjoying it despite the bugs, but remember; a project without bugs brings no room for improvement--this experience will just get better and better!

Offline ZVitor

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Re: X-Men: Second Coming Released!
« Reply #60 on: December 12, 2010, 02:47:08 PM »
thats why it is 0.9, because we didnt tested.
we released this way because community test is fast and massive, all bugs will be fixed to 1.0.... but we dont have plan for one date.... we need a break, a long break.

Offline Acey

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Re: X-Men: Second Coming Released!
« Reply #61 on: December 12, 2010, 02:49:19 PM »
Good, I'm glad everyone's enjoying it despite the bugs, but remember; a project without bugs brings no room for improvement--this experience will just get better and better!

I agree, we can only go up. You know, companies like Capcom and Nintendo have outside companies that specialize in testing and they have tons of testers who work on a game for weeks on and off. If we had that kind of resources we could expect to be fairly bug free, instead we depend on all of you, our mugen friends and mugen family. So really Project X isn't simply limited to those behind the scenes who made the game but also all those in the mugen community who play and give feedback.

Offline HyperVoiceActing

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Re: X-Men: Second Coming Released!
« Reply #62 on: December 12, 2010, 02:50:46 PM »
This game is so masterful. You men deserve awards

Offline AraxKnight

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Re: X-Men: Second Coming Released!
« Reply #63 on: December 12, 2010, 02:51:12 PM »
Thanks Project X team.

 :w00t:

Offline repoman

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Re: X-Men: Second Coming Released!
« Reply #64 on: December 12, 2010, 03:16:12 PM »
nice good job

Offline RG op

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Re: X-Men: Second Coming Released!
« Reply #65 on: December 12, 2010, 03:20:59 PM »
thats why it is 0.9, because we didnt tested.
we released this way because community test is fast and massive, all bugs will be fixed to 1.0.... but we dont have plan for one date.... we need a break, a long break.

but, i have question, after 1.0, will be another maybe a 1.x ? i ask this because in PX site, in wips section, there are some chas that are not in this release, like Liquid camaleon Beast and Havok (my most expected ones:C) or banshee, pyro, etc, so i wpuld like to know, if they will be some day released?, or are definitely aborted?, greetings the game is incredible

Offline Jelux Da Casual

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Re: X-Men: Second Coming Released!
« Reply #66 on: December 12, 2010, 03:23:25 PM »
Yes! I've played it, and now I'm hooked! Good thing I saved this game into a CD!

Post Merge: December 12, 2010, 01:14:21 PM
Do you have the drivers Installed, If so, which one are you using?

Xbox Drivers read the directional (up, down, left, right) movement on the analog stick, not the D-pad. The D-pad is counted as P.O.V., the triggers are X-dimension, and the right stick is Y-dimension. I wish there was a way to change the directional to the dpad but so far, no dice.

but, i have question, after 1.0, will be another maybe a 1.x ? i ask this because in PX site, in wips section, there are some chas that are not in this release, like Liquid camaleon Beast and Havok (my most expected ones:C) or banshee, pyro, etc, so i wpuld like to know, if they will be some day released?, or are definitely aborted?, greetings the game is incredible

Well, Project X is the team, Second Coming is the game. The first of many planned for later development. So it's safe to say if they're not in this game, they'll be in the next one.
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Offline fatalfreak

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Re: X-Men: Second Coming Released!
« Reply #67 on: December 12, 2010, 03:57:08 PM »
Yes, this is based on the Second Coming story line. X-Men comics have been really good the last 2 years and Second Coming happened this year so it's a very recent arc. I strongly suggest it.
Acey, thank you for the information and creating the game!
I'm going to buy the comics!   :)

Thanks to Demonkai.  I got this MMPR photo.
I didn't know your name was :D. That's an interesting name.

Offline Arkady

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Re: X-Men: Second Coming Released!
« Reply #68 on: December 12, 2010, 04:05:36 PM »
question for acey,
i know i might be jumping the gun, but on the project x site, there is the beast download, just wondering if that is the same as the one in the game, if not, will the one i played in the game, be available in its stead?

p.s i love the secret avenger beast, especially the ode to x-factor pallete (so rock)

Offline DizzyTheConquer

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Re: X-Men: Second Coming Released!
« Reply #69 on: December 12, 2010, 04:10:16 PM »
Xbox Drivers read the directional (up, down, left, right) movement on the analog stick, not the D-pad. The D-pad is counted as P.O.V., the triggers are X-dimension, and the right stick is Y-dimension. I wish there was a way to change the directional to the dpad but so far, no dice.
That's why it's best to use the XBOX 360 SF4 fightpad or fightsticks!

Offline warecus

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Re: X-Men: Second Coming Released!
« Reply #70 on: December 12, 2010, 04:20:31 PM »
PURE AWESOMESAUCE

Offline novasod

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Re: X-Men: Second Coming Released!
« Reply #71 on: December 12, 2010, 04:27:38 PM »
Acey, thank you for the information and creating the game!
I'm going to buy the comics!   :)

Just beware that it's the final part of a trilogy of stories; Messiah Complex, Messiah War, (or is the other way around,) and Second Coming. I haven't read any of it, but I'd imagine if you want to get the entire picture, you might want to read all three.

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Re: X-Men: Second Coming Released!
« Reply #72 on: December 12, 2010, 04:38:58 PM »
cool game Project x crew members. yall worked hard on this. :thumbsup:

Offline Tazzer

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Re: X-Men: Second Coming Released!
« Reply #73 on: December 12, 2010, 05:00:48 PM »
I gotta say... Mystique is incredible. Capcom could not have done better IMO.   Beautiful sprite work.  Excellent arsenal of moves.   Very fluid animations.    What's more, she's very much in line with her character.   No wonder you wanted to save her for last Zvitor.  She's a master piece.   Rogue and Gambit are very fun to play with as well.   Mystique takes the MVP spot though.   Instant Favorite.   Next to Nightcrawler of course lol.

Fantastic work all around guys.  Well done.

Offline ZVitor

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Re: X-Men: Second Coming Released!
« Reply #74 on: December 12, 2010, 05:28:36 PM »
some1 already tested rogue after stole rogue powers?
i love that.


@Tazzer, i still have more plans for mystique, some sprite work at intro/winposes and make special intro and taunts. and maybe one more special kick.

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