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Author Topic: X-Men: Second Coming Released!  (Read 16448 times)

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Offline ZVitor

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Re: X-Men: Second Coming Released!
« Reply #100 on: December 13, 2010, 08:43:25 PM »
I'm just saying, if you guys put this much time, dedication, and love into a Fantastic Four game ... I'm not sure if I could handle

But this is the X-Men's time to shine. And boy do they shine
thats funny, i talked with a friend last week about my wish to make one of F4 villains... and he already started to sprite......

Offline WizzyWhipitWonderful

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Re: X-Men: Second Coming Released!
« Reply #101 on: December 13, 2010, 09:27:39 PM »
great work, Z, Acey, Xfields, and everyone who made this game possible! the bosses are amazing!  ^:)^ great improvement on some old chars (especially on iceman and wolverine) and nice to see some new chars too! yea, it has some bugs, but very impressive job! i have only one complaint: some stages are poorly animated.. dont get me wrong, most of them are nice, but some just dont fit the quality of the game.. if you could improve or replace that few, it would make the game even shinier! ;) btw anyone wants to compare it to children of the atom? dont do it, its like comparing arkham asylum to pacman! this one is a billion times better! ;)

Thanks! That's one heck of a compliment!!!

Offline Yung Kratos

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Re: X-Men: Second Coming Released!
« Reply #102 on: December 13, 2010, 11:50:08 PM »
The only character which I'm really missing in this awesome roster is Apoc's Archangel, I'm really hoping he will return and finish him sometime.. [-O<

I saw an x-23 and archangel sprite in the background of one of the stages that looked mighty complete looking. I'm not trying to speculate or point any elbows but........ *points elbow*
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Offline ZVitor

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Re: X-Men: Second Coming Released!
« Reply #103 on: December 14, 2010, 12:10:37 AM »
archangel sprite in the background is one wip
By Essex.

Offline HyperVoiceActing

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Re: X-Men: Second Coming Released!
« Reply #104 on: December 14, 2010, 01:01:19 AM »
thats funny, i talked with a friend last week about my wish to make one of F4 villains... and he already started to sprite......

Don't suppose you'd tell what F4 villain it is?

Offline Yung Kratos

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Re: X-Men: Second Coming Released!
« Reply #105 on: December 14, 2010, 01:24:49 AM »

I would replace Bishop down the road using a character base better suited for him. I think Colossus for Bishop is one of the all time worst base choices ever made in Mugen. I played arcade as Colossus, and it looked pretty ridiculous seeing the 2 in game play when I got to Bishop. However It was nicely edited from the previous version of Bishop thats out there.

Yeah the more i play it the more i agree with this.
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Offline Tha Lando ( Le CROM )

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Re: X-Men: Second Coming Released!
« Reply #106 on: December 14, 2010, 01:32:32 AM »
yeah probably could have used a cable base and maybe some added parts from some other characters or just rolled with just that one cable base. thats my opinion. i played with Juggs mostly. most fun for me.

Offline ZVitor

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Re: X-Men: Second Coming Released!
« Reply #107 on: December 14, 2010, 07:29:44 AM »
NEXT STEPS TO 1.0 - no plans for one date.

- fix bugs
- set better the combo scheme to char types.
- add arcade intro
- add endings to each char
- new rogue costume
- maybe replace some of rogue copy cat hypers
- finish some unfinished sprites, like mystique roll and wolverine walk back

New chars?
probably not, game is (almost) done, we just want to ballance it now.

Offline Arkady

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Re: X-Men: Second Coming Released!
« Reply #108 on: December 14, 2010, 07:35:24 AM »
NEXT STEPS TO 1.0 - no plans for one date.

- fix bugs
- set better the combo scheme to char types.
- add arcade intro
- add endings to each char
- new rogue costume
- maybe replace some of rogue copy cat hypers
- finish some unfinished sprites, like mystique roll and wolverine walk back

New chars?
probably not, game is (almost) done, we just want to ballance it now.


so no banshee, angel or havok (even if they are ready)

Offline ZVitor

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Re: X-Men: Second Coming Released!
« Reply #109 on: December 14, 2010, 07:44:36 AM »
so no banshee, angel or havok (even if they are ready)
are not at my plans, banshee need color separation and better moveset, angel must be archangel and z666' havok need a modern costume.
....
i didnt said NO, i said probably no, because will not make more wips, but if some1 come with a done char.... probably i will say yes for it :)

Offline Arkady

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Re: X-Men: Second Coming Released!
« Reply #110 on: December 14, 2010, 09:20:57 AM »
ok cool, check your email

Post Merge: December 14, 2010, 09:25:39 AM
are not at my plans, banshee need color separation and better moveset, angel must be archangel and z666' havok need a modern costume.
....
i didnt said NO, i said probably no, because will not make more wips, but if some1 come with a done char.... probably i will say yes for it :)

why does the havok need current costume and angel need to be arch, when there are characters like birdy and sabretooth, (which have old style costumes?)

Offline UltraRoboninja

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Re: X-Men: Second Coming Released!
« Reply #111 on: December 14, 2010, 10:00:26 AM »
- new rogue costume
- maybe replace some of rogue copy cat hypers


Really looking forward to this!  :thumbsup: Can't wait for 1.0!

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Offline Acey

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Re: X-Men: Second Coming Released!
« Reply #112 on: December 14, 2010, 10:05:35 AM »
NEXT STEPS TO 1.0 - no plans for one date.

- fix bugs
- set better the combo scheme to char types.
- add arcade intro
- add endings to each char
- new rogue costume
- maybe replace some of rogue copy cat hypers
- finish some unfinished sprites, like mystique roll and wolverine walk back

New chars?
probably not, game is (almost) done, we just want to ballance it now.

Hey, you announced my Rogue surprize.  ;*)), well, I guess we should show some previews of it.

Offline DizzyTheConquer

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Re: X-Men: Second Coming Released!
« Reply #113 on: December 14, 2010, 10:42:36 AM »
why does the havok need current costume and angel need to be arch, when there are characters like birdy and sabretooth, (which have old style costumes?)
Because those two had their old costumes in the second coming comic book. Havok had his costume change when the comic came out, & Angel was already Archangel before the second coming even exist.

Offline Acey

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Re: X-Men: Second Coming Released!
« Reply #114 on: December 14, 2010, 11:43:17 AM »
Angel and Archangle morph between the two forms now.

Offline Arkady

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Re: X-Men: Second Coming Released!
« Reply #115 on: December 14, 2010, 11:47:34 AM »
Angel and Archangle morph between the two forms now.

in the comics or in mugen?


Offline ceefus

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Re: X-Men: Second Coming Released!
« Reply #116 on: December 14, 2010, 11:53:47 AM »
Angel and Archangle morph between the two forms now.

in the comics  all he really has   is a healing power  that which his blood can heal any body  also  strength agility and dexterity

Offline Eclipse

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Re: X-Men: Second Coming Released!
« Reply #117 on: December 14, 2010, 11:55:29 AM »

Offline ZVitor

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Re: X-Men: Second Coming Released!
« Reply #118 on: December 14, 2010, 12:53:50 PM »

Post Merge: December 14, 2010, 05:25:39 AM
why does the havok need current costume and angel need to be arch, when there are characters like birdy and sabretooth, (which have old style costumes?)
dont need to be newest havok costume, but z666 one is so 80, will look weird at our roster.
birdy dont have modern costume, and modern sabretooth dont have a costume, just tranchcoat, so the classic one works.
....
ange/archangel is a important char at SC story, a least somes of his moves he must have metal wings.

Hey, you announced my Rogue surprize.  ;*)), well, I guess we should show some previews of it.
ops,  o.O#
my bad.


Offline novasod

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Re: X-Men: Second Coming Released!
« Reply #119 on: December 14, 2010, 03:42:04 PM »
Quote
dont need to be newest havok costume, but z666 one is so 80,

Not just 80; he first got that one as his first costume, all the way back in...either '69 or '70. (Before Wolvie' even!) I know because I went back and read the Roy/Neal run some time ago.  So yeah, it's pretty old... :|

Offline darkseid DC

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Re: X-Men: Second Coming Released!
« Reply #120 on: December 14, 2010, 06:21:55 PM »
Congratulations for the release to all project X team
Awesome game,  probable the best out until now. You guys really improve a lot since you started.
The characters are fun to play (what is the most important), nice screenpack and music. I think some stages need a litle more work like Canada and future, but maybe it's just my thought
Can’t wait to see what more project X is planning for the future and good luck with SC 1.0
I saw a WIP of apocalypse some time ago by Tenchimuyo4ever, I don’t know if he still working on him, but it has a nice sprites and fits well on the arc of history (he’s is an important character on messias war of the SC trilogy). Maybe he can donate for the project.

Offline Slayer

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Re: X-Men: Second Coming Released!
« Reply #121 on: December 14, 2010, 08:14:16 PM »
NEXT STEPS TO 1.0 - no plans for one date.

- finish some unfinished sprites, like mystique roll

Maybe change her walk or her crouch a little?

Just my two cents, I love her anyway.

Offline ZVitor

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Re: X-Men: Second Coming Released!
« Reply #122 on: December 14, 2010, 08:44:40 PM »
crounch maybe not, but i have plans for a new walk and jumps.

Offline HyperVoiceActing

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Re: X-Men: Second Coming Released!
« Reply #123 on: December 14, 2010, 10:34:12 PM »
I personally think Wolvie's new crouch is kinda off

Offline Yung Kratos

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Re: X-Men: Second Coming Released!
« Reply #124 on: December 14, 2010, 10:44:59 PM »
I personally think Wolvie's new crouch is kinda off
Agreed
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