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Author Topic: -SyN-'s SFIV Fail thread.  (Read 642 times)

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Offline ClubSyN-X-TReME

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-SyN-'s SFIV Fail thread.
« on: March 29, 2009, 01:06:16 AM »
To start off........
http://www.youtube.com/watch?v=zlZMRcHQI9s#
Balrog/Mike Bison Ultra Fail.

More on the way.

Post Merge: March 29, 2009, 01:28:00 AM
http://www.youtube.com/watch?v=0KN8ogplx84#
Ryu Ex Hadouken Fail
« Last Edit: March 29, 2009, 01:28:00 AM by |mmö®†åL -$yN- »



Offline Vault-tec Rep Høröúßøí

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Re: -SyN-'s SFIV Fail thread.
« Reply #1 on: March 29, 2009, 02:26:27 AM »
that one with ryu was funny as heck  :DxDie

Offline Tundra

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Re: -SyN-'s SFIV Fail thread.
« Reply #2 on: March 29, 2009, 02:28:04 AM »
Sucks for him... he better learn how to use Ryu.

Offline .:K.I.N.G:.

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Re: -SyN-'s SFIV Fail thread.
« Reply #3 on: March 29, 2009, 02:37:18 AM »
what i don't like about sf4 beside the long hitpauses is the physics.
characters don't appear to have weight when they fall, bounce .. etc..they seem hollow from the inside or empty, i don't know...it really shows with heavy characters like zangife.
some characters have nice graphics and some don't. :-??
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Offline Gaijin

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Re: -SyN-'s SFIV Fail thread.
« Reply #4 on: March 29, 2009, 08:25:06 AM »
well they basically have always been like this...weightless i mean. the only time the screen shock was on throws. sf has its own physics

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Offline .:K.I.N.G:.

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Re: -SyN-'s SFIV Fail thread.
« Reply #5 on: March 29, 2009, 12:19:22 PM »
well they basically have always been like this...weightless i mean. the only time the screen shock was on throws. sf has its own physics
in 2d maybe but shouldn't be like that for 3d fighting games.
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Offline Technology

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Re: -SyN-'s SFIV Fail thread.
« Reply #6 on: March 29, 2009, 12:33:21 PM »
Loool, that was soooo funny.  :DxDie

Great job.  =D>
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Re: -SyN-'s SFIV Fail thread.
« Reply #7 on: March 29, 2009, 01:18:12 PM »
The ryu one was epic!

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Offline R.I.C.O - Teros

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Re: -SyN-'s SFIV Fail thread.
« Reply #8 on: March 29, 2009, 01:25:10 PM »
Posted a comment on the 'tube.

in 2d maybe but shouldn't be like that for 3d fighting games.

Capcom wanted it to play like the previous 2D titles.

Anyways, let's not derail the topic with off-topicness. :P


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