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Author Topic: Updating my Lifebars again. (Brand new Vid Inside!)  (Read 2759 times)

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Offline ClubSyN-X-TReME

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Updating my Lifebars again. (Brand new Vid Inside!)
« on: May 17, 2008, 08:34:43 PM »
I used the last version for another project.
http://img260.imageshack.us/img260/2170/sxclifebarstf6.png

I want the ones for my CS3 screenpack to be unique.

I been on photoshop since 9 am and its 8:30 pm here and this is what I got done so far.



I know the image and stuff is big but when finished, everything will be scaled to its correct size.

Changes are being made as of now.
« Last Edit: June 02, 2008, 01:37:50 AM by |mmö®†åL -$yN- »



Online Jelux Da Casual

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Re: Updating my Lifebars again.
« Reply #1 on: May 17, 2008, 08:36:00 PM »
FIRST!

No really, wow that looks absolutely amazing. PLEASE tell me the bars are going to be animated...
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Offline ClubSyN-X-TReME

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Re: Updating my Lifebars again.
« Reply #2 on: May 17, 2008, 08:39:37 PM »
yes. I haven't got to that part yet.

Offline Cyclysm

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Re: Updating my Lifebars again.
« Reply #3 on: May 17, 2008, 08:49:56 PM »
 o.O# it looks awesome, I didn't know it could get any more awesome than before  :D


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Offline Nutty-Da-Kid

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Re: Updating my Lifebars again.
« Reply #4 on: May 17, 2008, 09:41:41 PM »
how do u get animated sprites on ur life bar no one ever bothers to tell ppl that.

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Re: Updating my Lifebars again.
« Reply #5 on: May 17, 2008, 09:56:03 PM »
I believe that in works in the same fashion as his interactive stages. To get the proper effect you have to add extra code into each character you plan on adding to the screenpack. SyN's creations are extremely amazing, but also extremely complexed.
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Offline ClubSyN-X-TReME

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Re: Updating my Lifebars again.
« Reply #6 on: May 17, 2008, 10:48:32 PM »
what G Lux said basically sums it up.
Its a custom feature, nothing by default.

But hey, I am just trying to live up to my sites Slogan.
"We don't Follow Normal Mugen Trends"

It's basically directed to those Elitist Hypocrites and the wanna be elitist that rides their "BEEP"!

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Re: Updating my Lifebars again.
« Reply #7 on: May 17, 2008, 11:28:59 PM »
I forgot again, how many running projects do you have? You seem to be all over the place.
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Offline ClubSyN-X-TReME

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Re: Updating my Lifebars again.
« Reply #8 on: May 17, 2008, 11:38:59 PM »
6

Offline Uche_of_IMT

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Re: Updating my Lifebars again.
« Reply #9 on: May 17, 2008, 11:58:24 PM »
6
WWEFanNation: Holy $%#^!! Holy $%#^!! Holy $%#^!! Holy $%#^!! Holy $%#^!! Holy $%#^!! Holy $%#^!! Holy $%#^!!

Don't ask why I thought of that. It was the best thing to say.  :D
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Offline Akeme

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Re: Updating my Lifebars again.
« Reply #10 on: May 18, 2008, 01:55:23 AM »
I used the last version for another project.
http://img260.imageshack.us/img260/2170/sxclifebarstf6.png

I want the ones for my CS3 screenpack to be unique.

I been on photoshop since 9 am and its 8:30 pm here and this is what I got done so far.



I know the image and stuff is big but when finished, everything will be scaled to its correct size.

Changes are being made as of now.
;*)) You never cease to amaze everyone man you are truly one of a kind, i mean i never thought you can go higher then your last lifebar but as it seems you have :w00t:

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Offline ClubSyN-X-TReME

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Re: Updating my Lifebars again.
« Reply #11 on: May 18, 2008, 07:20:53 AM »
Thanks Akeme.

I dont know if I would say the meters are completed but here is what I have done and you can plainly see what I am planing to animate.



Hmm I think I will mess with this some more.

Offline ClubSyN-X-TReME

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Re: Updating my Lifebars again.
« Reply #12 on: May 18, 2008, 10:11:21 AM »
Another update.



I think I am going to shrink the power bars down a bit.

Offline Uche_of_IMT

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Re: Updating my Lifebars again.
« Reply #13 on: May 18, 2008, 10:39:57 AM »
Either way, those lifebars look too high tech to be in any screenpack. I am still  :o that you're using the Fist of the North Star Announcer.
92% of people have moved onto rap. If your part of the 8% who still listen to REAL music, post this in your signature.

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Re: Updating my Lifebars again.
« Reply #14 on: May 18, 2008, 01:48:23 PM »
They wont be in any screenpack, except for mines. :P

The CS 3 SP is geting a Major overhaul and the style is HighTech.

Offline Cyclysm

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Re: Updating my Lifebars again.
« Reply #15 on: May 18, 2008, 05:33:11 PM »
looks amazing! I am sure his will be he best high-res screen pack available when it's released.

Keep up the good work!  :thumbsup:


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Offline Akeme

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Re: Updating my Lifebars again.
« Reply #16 on: May 19, 2008, 01:26:03 AM »
Another update.



I think I am going to shrink the power bars down a bit.
Whoa man even better this is really out ther stuff, i reall really look forward to your work ;)

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Offline Aura-Master

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Re: Updating my Lifebars again.
« Reply #17 on: May 19, 2008, 10:53:24 AM »
I love these life bars but just in case will there be a patch that will only display the small portrait  sprites? :thumbsup:
Currently in need of one

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Re: Updating my Lifebars again.
« Reply #18 on: May 19, 2008, 05:17:45 PM »
i dunno yet, but I started to code them in the characters, all i have to say is OMFG!

The animations and such I made are freakin Crazy!

I will reveal it in a hi quality Vid later.

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Re: Updating my Lifebars again.
« Reply #19 on: May 19, 2008, 05:21:06 PM »
i dunno yet, but I started to code them in the characters, all i have to say is OMFG!

The animations and such I made are freakin Crazy!

I will reveal it in a hi quality Vid later.

OMG YES!, I sooo want to see this.

And you know what, female ninjas are definitely sexy! Awesome avi!
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HAHAHAH! A Visual Teaser.
« Reply #20 on: May 19, 2008, 06:21:18 PM »


here is a teaser. Its moleboxed into regular low res mugen coded into KFM on player ones side.

This is just a visual teaser.

http://www.sendspace.com/file/qpbwny

I started to code them into the character. It's not fully coded but you can see where im going with this.
« Last Edit: May 19, 2008, 06:29:00 PM by |mmö®†åL -$yN- »

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Re: Updating my Lifebars again.
« Reply #21 on: May 19, 2008, 06:53:19 PM »
OMG, that is unbelieveable. Even for just prototypes that looks amazing.
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Re: HAHAHAH! A Visual Teaser.
« Reply #22 on: May 20, 2008, 02:17:13 AM »


here is a teaser. Its moleboxed into regular low res mugen coded into KFM on player ones side.

This is just a visual teaser.

http://www.sendspace.com/file/qpbwny

I started to code them into the character. It's not fully coded but you can see where im going with this.
Yes indeed this is great man i like it, (I see your using the avi i made it really cool looking) ;*))

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Graphical FLASHY MADNESS! I'm just excited.
« Reply #23 on: May 23, 2008, 04:49:28 PM »
I have been working on this for the past week and some damn good results are being produced.
I will say this, this screenpack will be over 50% coded using the mugen character language to allow interactivity and unthought of materials.



So far those features will consist of:

1. Vertical liquid filled lifebars that will change colors depending on the players life.
over half full = greenish, less than half, yellowish, less than a fourth, red, you get the idea...

2. My hurry up system will be put to use when the time is low....

3. Ill make patches for the last round BGM for ppl that plays mugen more than the average 3 rounds.

4. all characters will have my dramatic KO effect. I am debating if I should do special bgs for that but that might not be a good idea since this is a universal SP.

4. The survival mode will have a ranking scroe system similar to the CvS W project...

5. A killer instinct/DMC style in game Combo ranking system using some SFTS announcer voices to rate your combo hits.

6. Random round announcer quotes, no round 1, 2, etc and I am using the SFTS announcer voices because I like them and I made text phrases to match them and the will be chosen at random. That will be useful for survival mode and those who uses more than the average round in their mugen.

7. first attack, parry.tech hit detection, just defense, recovery systems are being implemented.

8. when I come up with something, this line will be replaced.



ok now for some eye candy.



The time and powerbars are being tweaked at this moment.
« Last Edit: May 23, 2008, 05:14:19 PM by |mmö®†åL -$yN- »

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Re: Updating my Lifebars again.
« Reply #24 on: May 23, 2008, 04:53:54 PM »
...sniff...  :'( omg...  :'( :'(  :'(  :'( OMG OMG OMG!!!
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