Infinity MUGEN Team
IMT Discussions => M.U.G.E.N Graphic Arts => Topic started by: O Ilusionista on February 24, 2013, 12:05:56 PM
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well, while I am away from Mugen and BOR, I continued to study 3D, something I really like.
I plan to use this skill on mugen/OpenBOR content soon.
Let me show some of the works:
(http://fc04.deviantart.net/fs71/f/2013/045/6/a/escada3_by_oilusionista-d5uz1yo.jpg)
http://oilusionista.deviantart.com/art/Stairway-to-destruction-354354864 (http://oilusionista.deviantart.com/art/Stairway-to-destruction-354354864)
(http://fc09.deviantart.net/fs70/f/2013/046/d/a/surprise_by_oilusionista-d5v39w9.jpg)
http://oilusionista.deviantart.com/art/Surprise-mothafu-354551769 (http://oilusionista.deviantart.com/art/Surprise-mothafu-354551769)
(http://fc04.deviantart.net/fs70/f/2013/043/7/4/montanha_grass_menor_by_oilusionista-d5uqws6.jpg)
http://oilusionista.deviantart.com/art/Grass-and-rocks-353974902 (http://oilusionista.deviantart.com/art/Grass-and-rocks-353974902)
(http://fc03.deviantart.net/fs71/f/2013/055/f/1/moedas3_by_oilusionista-d5w2ed6.jpg)
http://oilusionista.deviantart.com/art/Pound-Coins-356190522 (http://oilusionista.deviantart.com/art/Pound-Coins-356190522)
(http://fc00.deviantart.net/fs71/f/2013/044/1/e/floating_berries2_by_oilusionista-d5uupek.jpg)
http://oilusionista.deviantart.com/art/Floating-cherry-354151964 (http://oilusionista.deviantart.com/art/Floating-cherry-354151964)
View it animated here: Floating simulation Cinema 4D (http://www.youtube.com/watch?v=y4_ndTGFvVg#)
(http://fc09.deviantart.net/fs70/f/2013/034/d/2/d2aa2986a7c95f6ecce6e0ab166339ff-d5tqzdb.jpg)
http://oilusionista.deviantart.com/art/Pavlat-IMB-Ad-352298639 (http://oilusionista.deviantart.com/art/Pavlat-IMB-Ad-352298639)
I will try to post more stuff soon.
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Wallpaper version
(http://fc02.deviantart.net/fs70/i/2013/056/0/2/coin_wallpaper_by_oilusionista-d5w8v4o.jpg)
Go here (http://oilusionista.deviantart.com/art/Coin-Wallpaper-356492184) and download it
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Really like the water animation. Pikmin series should have graphics like that.
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Are you using UE3?
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No, I am modeling and rendering it myself.
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Well it all looks nice
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Thanks.
This is an example of the process:
(http://i.imgur.com/xErkDZL.jpg)
(http://i.imgur.com/2JPPGN7.jpg)
(http://i.imgur.com/M0KrIsH.jpg)
(http://i.imgur.com/hiSRq3C.jpg)
(http://i.imgur.com/S9onF0d.jpg)
Ainda preciso mudar algumas coisas, arrumar algumas coisas nas texturas mas estou bem feliz com o resultado.
Detalhes do projeto:
Poligons: 640.000
Hairs (grass): 10.010.000
Render time: 2:45hs
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Yowza! Now that is some fine work dude! I freakin' love 3d! :)
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Some more works:
nothing too fancy, I was just a test for a realistic render and some animation
(http://fc03.deviantart.net/fs71/i/2013/215/b/b/egg_box_by_oilusionista-d6ge3jo.jpg)
See it animated here:
https://vimeo.com/71550513 (https://vimeo.com/71550513)
(no Vimeo support?)
(http://fc01.deviantart.net/fs70/i/2013/214/7/c/meta_tentacles_wallpaper_by_oilusionista-d6ge49d.jpg)
Download it (1920x1200) here: adf.ly/1172336/metatentacles
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What do you are using, cinema 4D?
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Yeah
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The effects are really impressive :thumbsup:
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Hmm all that color...
Nah RL stuff dont look that nice XP
Spriting, drawing,3D modeling, gfx design....
Are you a graphics god?!?!
nice stuff.
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Wow. They sure look real to my eyes! Your 3D designs look very realistic! Now that reminds me that I wanted to become a videogame programmer back when I was in 8th grade and high school years. Love 'em bro!
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thanks!
Spriting, drawing,3D modeling, gfx design....
Are you a graphics god?!?!
I don't sprite ( I do, but I am not good), and I don't draw THAT good. But design in general is my stuff :)
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Hmm all that color...
Nah RL stuff dont look that nice XP
Spriting, drawing,3D modeling, gfx design....
Are you a graphics god?!?!
nice stuff.
All the above and more is your Princess. Yes i a the Angry Princess Art God. ^:)^
Anyways... I like the updates good sir. I cracked open Maya this past week. IDK where to start. lol But seeing your works makes me want to get my 3d modeling up and running again.
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Really good work .:O:.!!! I've tried my hand at 3D modeling and then ran like hell from it after a few weeks. Glad to see it's a more natural fit for you than drawing.
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Damn this stuff art looks amazing!
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Thank you :)
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Something I am working on:
(http://i.imgur.com/MlOGV0Q.png)
My plan is to make it for mugen, as a giant boss.
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Yo my first imnpression when i came in and saw that was ./..there was things like this walkin the friggin earth? :-SS @^@.. then i remembered i am in your 3d art thread. o.O# lando. lol
good work man! looks kinda almost natural there. :thumbsup:
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Thanks.
This is juyst a preview
(http://i.imgur.com/rxXl1Jb.gif)
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Two comissioned works
(http://i.imgur.com/MUVrePD.jpg)
(http://dbaldan.com.br/wp-content/uploads/2013/08/trenzinhoR14.jpg)
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Some comissioned works and personal tests I've been doing:
(http://dbaldan.com.br/wp-content/uploads/2013/12/capa-labate-d-copia.jpg)
100% 3D - no photo used on this piece.
The text says "On the way to Hexa (championship)", because Brazil won 5 times the World Cup.
(http://dbaldan.com.br/wp-content/uploads/2013/02/kniha_Camera.jpg)
Personal test
(http://dbaldan.com.br/wp-content/uploads/2013/12/Pigbank-circle-a3-REAL.jpg)
(http://3.s3.envato.com/files/65528193/WELCOME.jpg)(http://0.s3.envato.com/files/65671529/tribune_3-4_a0003.jpg)
Comissioned works which are sold at Envato
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Some more work to show. All the images are out for sale, if anyone needs it.
Wood toy train
The wood material is not an texture, but a procedural texture. so, I can render this image as big as the client needs it.
(http://2.s3.envato.com/files/64962792/trenzinhoR14.jpg)
http://photodune.net/item/wood-toy-train/5456376 (http://photodune.net/item/wood-toy-train/5456376)
Wood Toy Helicopter isolated on White Background
Again, procedural wood (and steel) materials
(http://3.s3.envato.com/files/65093183/Heli-toy-_i2.jpg)
http://photodune.net/item/cute-wood-toy-helicopter-isolated-on-white-background/5467602 (http://photodune.net/item/cute-wood-toy-helicopter-isolated-on-white-background/5467602)
(http://1.s3.envato.com/files/65093182/Heli-toy-_i1.jpg)
http://photodune.net/item/wood-toy-helicopter-isolated-on-white-background/5467592 (http://photodune.net/item/wood-toy-helicopter-isolated-on-white-background/5467592)
(http://0.s3.envato.com/files/65093178/Heli-toy-.jpg)
http://photodune.net/item/wood-toy-helicopter-isolated-on-white-background/5467596 (http://photodune.net/item/wood-toy-helicopter-isolated-on-white-background/5467596)
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Hey these look really cool. I've been thinking of dabbling in 3D and integrate it with HTML5, but it looks like a lot of work.
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Nothing too fancy, just making some tests with fractals, for a future work on Mugen with that.
95% done in Cinema 4D, just color corrections and minor stuff done on Photoshop.
(http://i.imgur.com/ZNeNK0o.jpg)
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Man I would like to learn how to do something this.
Great job on all those pics.
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That looks very cool big O. :thumbsup: what program tool do you use to make these? ( other than photoshop I mean if you do ) I got Blender program and about to in some time dabble in it. ::salute::
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I use Cinema 4D.
Btw, the wallpaper version can be downloaded here: http://oilusionista.deviantart.com/art/Fractal-wallpaper-452416541 (http://oilusionista.deviantart.com/art/Fractal-wallpaper-452416541)
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:thumbsup: cool and thanx. I will check that program out. ::salute::
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Some new stuff I've made. They are out for sale, in case anyone needs
(http://3.s3.envato.com/files/91509389/details.jpg)
http://graphicriver.net/item/3d-reflective-puzzle-game-pieces-/7750306 (http://graphicriver.net/item/3d-reflective-puzzle-game-pieces-/7750306)
(http://2.s3.envato.com/files/91584843/details.jpg)
http://graphicriver.net/item/podium-on-white-background-with-chairs/7755665 (http://graphicriver.net/item/podium-on-white-background-with-chairs/7755665)
(http://0.s3.envato.com/files/91689694/details.jpg)
http://graphicriver.net/item/business-leadership-concept-background/7765637 (http://graphicriver.net/item/business-leadership-concept-background/7765637)
(http://www.dreamstime.com/energy-efficiency-rating-house-thumb40444083.jpg)
http://www.dreamstime.com/stock-photos-energy-efficiency-rating-house-illustration-scene-solar-panel-plant-image40444083 (http://www.dreamstime.com/stock-photos-energy-efficiency-rating-house-illustration-scene-solar-panel-plant-image40444083)
(http://thumbs.dreamstime.com/x/d-reflective-puzzle-pieces-illustration-scene-generated-40636631.jpg)
http://www.dreamstime.com/stock-image-d-reflective-puzzle-pieces-illustration-scene-generated-image40636631 (http://www.dreamstime.com/stock-image-d-reflective-puzzle-pieces-illustration-scene-generated-image40636631)
(http://www.dreamstime.com/3d-reflective-puzzle-pieces-thumb40636654.jpg)
http://www.dreamstime.com/stock-images-d-reflective-puzzle-pieces-illustration-scene-generated-image40636654 (http://www.dreamstime.com/stock-images-d-reflective-puzzle-pieces-illustration-scene-generated-image40636654)
This is not for sale, and was made for a client
(https://fbcdn-sphotos-h-a.akamaihd.net/hphotos-ak-prn2/t31.0-8/1556454_10152391622308166_2741990352428895511_o.jpg)
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Some more works, in low poly trend. Finally I got approved on Shutterstock :)
All of them are for sale, as usual. I do comissions too, pm me if you have a request.
(http://thumbs.dreamstime.com/x/low-poly-red-reflective-background-white-light-spheres-41459107.jpg)
http://www.dreamstime.com/stock-illustration-low-poly-red-reflective-background-white-light-spheres-image41459107 (http://www.dreamstime.com/stock-illustration-low-poly-red-reflective-background-white-light-spheres-image41459107)
(http://www.dreamstime.com/low-poly-multi-colored-reflective-background-thumb41459162.jpg)
http://www.dreamstime.com/stock-illustration-low-poly-multi-colored-reflective-background-red-yellow-purple-white-light-spheres-image41459162 (http://www.dreamstime.com/stock-illustration-low-poly-multi-colored-reflective-background-red-yellow-purple-white-light-spheres-image41459162)
And if you need a HUGE image, there is a 139 megapixel image I made (Pixel Dimensions: 14043x9933, Print Dimensions: A0 size - 118,9 x 84cm - 46.81x33.11 in in 300 dpi)
(http://image.shutterstock.com/display_pic_with_logo/1498676/198040370/stock-photo-huge-low-poly-blue-and-green-reflective-background-198040370.jpg)
http://www.shutterstock.com/pic.mhtml?id=198040370 (http://www.shutterstock.com/pic.mhtml?id=198040370)
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One more:
(http://image.shutterstock.com/display_pic_with_logo/1498676/199718315/stock-photo-low-poly-apple-tree-illustration-with-green-background-199718315.jpg)
http://www.shutterstock.com/pic.mhtml?id=199718315 (http://www.shutterstock.com/pic.mhtml?id=199718315)
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That's some beautiful work you've done there. I'm jealous.
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One more:
(http://image.shutterstock.com/display_pic_with_logo/1498676/199718315/stock-photo-low-poly-apple-tree-illustration-with-green-background-199718315.jpg)
http://www.shutterstock.com/pic.mhtml?id=199718315 (http://www.shutterstock.com/pic.mhtml?id=199718315)
These are very nice you may be able to get into advertising some day.
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Thanks. I plano to make a stage with thise type of graphics soon
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Magnificent works =D> =D> =D>
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One more: A Full HD video loop, you can see it animated here: http://videohive.net/item/looped-low-poly-red-background/8095969 (http://videohive.net/item/looped-low-poly-red-background/8095969)
(https://3.s3.envato.com/files/95534519/preview.jpg)
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What!!!??? Man that is awesome. You could do dynic wallpapers for desktop/laptops and phones. Really good work.
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Yeah :) But it took 6:30h to render...
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Yeah but in the end I think it was worth it. It looks really good.
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For sure it did :)
More works (click on the images to see the images pages)
(http://image.shutterstock.com/display_pic_with_logo/1498676/201237305/stock-photo-business-leadership-and-teamwork-partnership-concept-to-archive-a-common-goal-201237305.jpg) (http://www.shutterstock.com/pic-201237305/stock-photo-business-leadership-and-teamwork-partnership-concept-to-archive-a-common-goal.html?src=lpVUJIsZ1krTCPvrYwUVdg-1-0) (http://image.shutterstock.com/display_pic_with_logo/1498676/201226544/stock-photo-business-leadership-and-competitive-edge-concept-201226544.jpg) (http://www.shutterstock.com/pic-201226544/stock-photo-business-leadership-and-competitive-edge-concept.html?src=lpVUJIsZ1krTCPvrYwUVdg-1-1)
(http://image.shutterstock.com/display_pic_with_logo/1498676/201175457/stock-photo-metaphor-for-collaboration-strategy-and-team-victory-as-a-business-concept-for-changing-market-201175457.jpg) (http://www.shutterstock.com/pic-201175457/stock-photo-metaphor-for-collaboration-strategy-and-team-victory-as-a-business-concept-for-changing-market.html?src=lpVUJIsZ1krTCPvrYwUVdg-1-2) (http://image.shutterstock.com/display_pic_with_logo/1498676/200971211/stock-photo-business-leadership-and-competitive-edge-concept-200971211.jpg) (http://www.shutterstock.com/pic-200971211/stock-photo-business-leadership-and-competitive-edge-concept.html?src=lpVUJIsZ1krTCPvrYwUVdg-1-4)
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Dunno if I ever showed this, but I made this a long time ago:
(http://i.imgur.com/fMLqdmw.jpg)
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Yooooo uncle O that is pretty damn cool man! What program you using for to make that model. Same one as those other from ealier in the thread or different one?
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Dunno if I ever showed this, but I made this a long time ago:
(http://i.imgur.com/fMLqdmw.jpg)
Dude, Megaman Zero! Nice. Still have all his gba series, which were great.
Pretty amazing what you can do with all those art programs.
:thumbsup: :thumbsup:
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Dunno if I ever showed this, but I made this a long time ago:
(http://i.imgur.com/fMLqdmw.jpg)
=D> Shear wow. I gotta get back into 3d
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Yooooo uncle O that is pretty damn cool man! What program you using for to make that model. Same one as those other from ealier in the thread or different one?
Yeah, the same program, Cinema 4D. Actually, the model isn't mine. My work was texturing (like a toy) and lighting.
I had the idea to turn this into a character for Mugen, but I dropped it long time ago :(
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I've been busy with my job but I have some more stuff to show:
(http://image.shutterstock.com/display_pic_with_logo/1498676/259923251/stock-photo-multiple-dice-gambling-business-background-for-presentation-259923251.jpg)
http://www.shutterstock.com/pic-259923251/stock-photo-multiple-dice-gambling-business-background-for-presentation.html (http://www.shutterstock.com/pic-259923251/stock-photo-multiple-dice-gambling-business-background-for-presentation.html)
(http://image.shutterstock.com/display_pic_with_logo/1498676/259923233/stock-photo-multiple-cube-business-background-for-presentation-259923233.jpg)
http://www.shutterstock.com/pic-259923233/stock-photo-multiple-cube-business-background-for-presentation.html (http://www.shutterstock.com/pic-259923233/stock-photo-multiple-cube-business-background-for-presentation.html)
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Dunno if I ever showed this, but I made this a long time ago:
(http://i.imgur.com/fMLqdmw.jpg)
You should rig this and turn it into an wip.
I've been busy with my job but I have some more stuff to show:
(http://image.shutterstock.com/display_pic_with_logo/1498676/259923251/stock-photo-multiple-dice-gambling-business-background-for-presentation-259923251.jpg)
http://www.shutterstock.com/pic-259923251/stock-photo-multiple-dice-gambling-business-background-for-presentation.html (http://www.shutterstock.com/pic-259923251/stock-photo-multiple-dice-gambling-business-background-for-presentation.html)
(http://image.shutterstock.com/display_pic_with_logo/1498676/259923233/stock-photo-multiple-cube-business-background-for-presentation-259923233.jpg)
http://www.shutterstock.com/pic-259923233/stock-photo-multiple-cube-business-background-for-presentation.html (http://www.shutterstock.com/pic-259923233/stock-photo-multiple-cube-business-background-for-presentation.html)
great stuff man...is this just stuff youve done in you spare time or is this products/ parts of advertisements you are doing for your job?
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Thanks.
Yeah I do this for living too. Some are part of my job.
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You crankin out some amazing works with that Cinema 4d O ilu bro! I got about 10 programs and that one. I been mainly using Autodesk Mudbox and Softimage. I gotta jump one day into Cinema 4d also and try it out. ^:)^ to your good stuff man!
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Thanks man. If you jump into Cinema 4D, I can give you some tips :)
Work in progress from a client work. I will post the final result soon.
(https://fbcdn-sphotos-b-a.akamaihd.net/hphotos-ak-xfp1/v/t1.0-9/1016472_10153141368268166_6955801291304282525_n.jpg?oh=0344eeba6485239e035dc4d9d93f3c81&oe=557D6CB9&__gda__=1433950441_a2cb2be2a35edaea717ad647d28f9a94)
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Started to model a cartoon version of myself.
(http://i.imgur.com/Kv20NFr.jpg)
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I am kind rusted, but here some new tests I've made
(http://i.imgur.com/DZDVoi1.png)
(http://i.imgur.com/rDz3d4X.jpg)
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While I am enjoying a vacation from Mugen & OpenBOR, I am dedicating myself to study 3D more and more. Nowadays I think I reached an "okay" level, but I need to improve more :)
This is one of my last works:
(https://scontent-mia1-1.xx.fbcdn.net/hphotos-xpt1/t31.0-8/s720x720/11878876_1017211874977044_2561857261493431306_o.jpg)
** Image for sale at Shutterstock: http://www.shutterstock.com/pic-315875336/stock-photo-hoplite-spartan-helmet-infantary-isolated-on-white-background.html (http://www.shutterstock.com/pic-315875336/stock-photo-hoplite-spartan-helmet-infantary-isolated-on-white-background.html) :)
Now, back to the shadows :)
See ya.
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Product Display developed for Philips, to showcase the new Gamer Monitor.
Tools: Cinema 4D and Photoshop.
(https://mir-s3-cdn-cf.behance.net/project_modules/max_1200/22a07532074557.566e232088ae5.jpg)
(https://mir-s3-cdn-cf.behance.net/project_modules/max_1200/0b773032074557.566e23208a012.jpg)
For my views, visit https://www.behance.net/gallery/32074557/Philips-PDV-project (https://www.behance.net/gallery/32074557/Philips-PDV-project)
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Product Display developed for Lenovo, to be used with their other AD pieces. The goal was to not make this art to “fight” with the existing material.
The advantage is that it is modular, the plates are acrylic which can be mounted above each other, then the store could then choose the totem as space. Did not use glue, screw or something, it was only fitting.
Tools: Cinema 4D and Photoshop.
(http://dbaldan.com.br/wp-content/uploads/2016/01/ideia_pdv_Lenovo_3b_red.jpg)
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Hey guys, let me share a recent work which I like the result a lot.
Job: Logo creation and 3D illustration for an endomarketing campaign called "Barbarian Invasion"
Tools: Cinema 4D (native render) and Photoshop
(http://dbaldan.com.br/wp-content/uploads/2016/02/logo_invasao_barbara_douglas_baldan-2.png)
More views at my site: http://dbaldan.com.br/portfolio/campanha-invasao-barbara
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Metallic Skull illustration I did for fun.
Tools: Modeled in Cinema 4D, Rendered in KeyShot, Post production in Photoshop.
(https://mir-s3-cdn-cf.behance.net/project_modules/max_1200/f92fcf34452829.56d0db0f85621.jpg)
(https://mir-s3-cdn-cf.behance.net/project_modules/max_1200/4c347b34452829.56d0db0f860bf.jpg)
For more views, visit my Behance: https://www.behance.net/gallery/34452829/Metallic-Skull-Illustration
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Hey guys, long time no see. I am terrible busy at my RL, working a lot!
Let me show you guys some work I did in 3D. If you have Behance, be shure to like at Behance :)
Visual identity created for the celebration of the June Festivals in Artico Group.
The idea was to bring typical elements of the logo, as the patterns of shirts, wood, decorative elements and to remain something cheerful, fun and high spirits. The customer feedback was extremely positive :)
(https://s31.postimg.org/u7ukpcavf/festa.png)
See more images and some part of the process here: https://www.behance.net/gallery/38832463/Festas-Juninas
Winter Campaign - Campanha do Agasalho
Proposals and materials developed for the "Winter Campaign" of the Arctic Group. The letters were made in 3D too.
(http://i.imgur.com/9iOtod7.jpg)
See more images and some part of the process here: https://www.behance.net/gallery/40118509/Campanha-do-Agasalho-2016-Grupo-Artico
See you guys soon :)
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Of course I'll click on "like" buttons, that's very cool works. With letters it's always pain to make something creative, standing out yet readable and recognisable. You done that right in both cases :thumbsup:
It's minor thing, but I should mention it. You should've probably saved background of letters and make it fade out in cases of t-shirts(or make something like comix speech buubble, or even full width stripe of bg behind 'em, that kind of thing). Being printed on one tone vivid red/yellow takes off of their contrast. But well, as I said it's minor stuff, don't worry about that at all.
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thanks for the feedback!
Here is another work: Keyshot material and ilumination training render. Post production made in Photoshop. (the model isn’t mine)
https://www.behance.net/gallery/40697491/Drone-Keyshot-training
(https://cdna2.artstation.com/p/assets/images/images/003/023/638/large/douglas-baldan-drone-04.jpg?1468617709)
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:o whoa! I can see this being used in a sci fi flick movie. Good work and love the use of lighting and how smooth it looks. Great job!
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So your doing the textures for the model? Silver nitrate color metallic is what it looks like for gray metal, but whatever your using for that material looks great. Most people make the material texture for metallic metal look to lightly colored. Anyway can you provide the Wireframe texture paint over that you colored of this dudes model. It would help me understand what your painting. I'm not trying to challenge you, just see what's up. Everything looks good so far.
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I am using Axalta Coating Systems car paint for that red parts.
Keep Calm Winner Trophy
Trophy in acrylic for the winners of the campaign "Keep Calm and go to Iberia."
Done in Cinema 4D and Illustrator.
(https://mir-s3-cdn-cf.behance.net/project_modules/1400/f0944741869045.57b74cf753d6a.png)
More images at my Behance: https://www.behance.net/gallery/41869045/Keep-Calm-Winner-Trophy
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#wip Work in progress of a game asset which I was hired to make. The final version will be animated, with blades rotating and cutting the players who touch it.
(https://scontent.fcgh4-1.fna.fbcdn.net/v/t1.0-9/14102166_1225795374118692_5965396902859770924_n.png?oh=23ef14ccc6ef607b8b1b4e527665d94a&oe=58132A64)
I will post the final version soon.
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#wip Work in progress of a game asset which I was hired to make. The final version will be animated, with blades rotating and cutting the players who touch it.
(https://scontent.fcgh4-1.fna.fbcdn.net/v/t1.0-9/14102166_1225795374118692_5965396902859770924_n.png?oh=23ef14ccc6ef607b8b1b4e527665d94a&oe=58132A64)
I will post the final version soon.
Very Cool
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Just to bump this topic a bit, here are some new stuff:
- Facebook post to celebrate the 4000 members of my C4D group. Excluding the dirt and wood texture, everything was made in 3D - including the grass.
(https://s1.postimg.org/1tq2293yzj/Untitled-1.png)
- development of logo and trophy in acrylic for the "Bluebird wing" campaign.
(https://cdn.dribbble.com/users/955563/screenshots/3854102/1870_trofeu_nas_asas_da_bluebird-800.png)
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Those look great, man. Glad you're getting some solid work
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Beautiful job O Ilu! :thumbsup: