Infinity MUGEN Team

IMT Main => M.U.G.E.N Guides & Tutorials => Topic started by: Fallen_Angel on September 30, 2007, 11:09:21 PM

Title: using nijikaku chars outside of the game
Post by: Fallen_Angel on September 30, 2007, 11:09:21 PM
These is a really great game ( if you dont know where to get the game check these topic http://www.infinitymugenteam.com/Forum_345/index.php?topic=2977.0  )
, but if you want to use the chars outside of the game, they will make a clone, to remove that you only need to delete these  you can find it in the statedef -2 or statedef -3

[state system];“øŠi“ÆŽ©ƒVƒXƒeƒ€—pƒwƒ‹ƒp[
type = helper
trigger1 = NumHelper(100000) = 0
trigger1 = NumPartner = 0
trigger1 = enemy,TeamMode = single || enemy,TeamMode = turns
name = "systemhelper"
id = 100000
pos = 0,0
postype = p1
stateno = 100000
helpertype = normal
ownpal = 1
keyctrl = 0

;--------------------------------------------------------------
[state system];“øŠi“ÆŽ©AI”­“®—pƒwƒ‹ƒp[
type = helper
triggerall = NumHelper(100000) = 0
triggerall = var(50) != 1
trigger1 = NumPartner = 1
trigger2 = enemy,NumPartner = 1
name = "systemhelper"
id = 100000
pos = 0,0
postype = p1
stateno = 100001
helpertype = player
ownpal = 1
keyctrl = 0


some chars only have one of these

If you cant find these on one char just let me know and I will try to help you
Title: Re: using nijikaku chars outside of the game
Post by: MirageAtoli on September 30, 2007, 11:41:28 PM
Do any of these characters use anything with fightfx.def ? ie, is it possible to change lifebars?

I'd really rather not remove any functionality.
Title: Re: using nijikaku chars outside of the game
Post by: Saber Alter on October 01, 2007, 04:38:37 AM
....Or you can just paste the fullgame's "common1" file into the char folder
Title: Re: using nijikaku chars outside of the game
Post by: Luffy on October 01, 2007, 03:38:43 PM
....Or you can just paste the fullgame's "common1" file into the char folder

 :thumbsup: quoted for the truth
Title: Re: using nijikaku chars outside of the game
Post by: MirageAtoli on October 02, 2007, 12:44:52 AM
....Or you can just paste the fullgame's "common1" file into the char folder

Their actually is some gender checking in certain cns files outside of common1.cns; It has been mentioned that Vista has gender checking for its moves.
Title: Re: using nijikaku chars outside of the game
Post by: Saber Alter on October 09, 2007, 02:23:04 AM
....Or you can just paste the fullgame's "common1" file into the char folder

Their actually is some gender checking in certain cns files outside of common1.cns; It has been mentioned that Vista has gender checking for its moves.
...Well I don't use Vista (character AND OS) anyway so it doesn't matter to me
Title: Re: using nijikaku chars outside of the game
Post by: The Rippah, Roo'Jizah Panzermanathod on October 29, 2007, 06:30:55 PM
....Or you can just paste the fullgame's "common1" file into the char folder

I did that for misery and now there's some Japanese text that blocks part of the bottom of the screen.
Title: Re: using nijikaku chars outside of the game
Post by: JeagerEX on August 17, 2008, 08:49:23 AM
These is a really great game ( if you dont know where to get the game check these topic http://www.infinitymugenteam.com/Forum_345/index.php?topic=2977.0 (http://www.infinitymugenteam.com/Forum_345/index.php?topic=2977.0) )
, but if you want to use the chars outside of the game, they will make a clone, to remove that you only need to delete these  you can find it in the statedef -2 or statedef -3

[state system];“øŠi“ÆŽ©ƒVƒXƒeƒ€—pƒwƒ‹ƒp[
type = helper
trigger1 = NumHelper(100000) = 0
trigger1 = NumPartner = 0
trigger1 = enemy,TeamMode = single || enemy,TeamMode = turns
name = "systemhelper"
id = 100000
pos = 0,0
postype = p1
stateno = 100000
helpertype = normal
ownpal = 1
keyctrl = 0

;--------------------------------------------------------------
[state system];“øŠi“ÆŽ©AI”­“®—pƒwƒ‹ƒp[
type = helper
triggerall = NumHelper(100000) = 0
triggerall = var(50) != 1
trigger1 = NumPartner = 1
trigger2 = enemy,NumPartner = 1
name = "systemhelper"
id = 100000
pos = 0,0
postype = p1
stateno = 100001
helpertype = player
ownpal = 1
keyctrl = 0


some chars only have one of these

If you cant find these on one char just let me know and I will try to help you


I can't find this on my godman character! please help!!!!!!!!
Title: Re: using nijikaku chars outside of the game
Post by: A! on August 19, 2008, 09:52:02 AM
These is a really great game ( if you dont know where to get the game check these topic http://www.infinitymugenteam.com/Forum_345/index.php?topic=2977.0 (http://www.infinitymugenteam.com/Forum_345/index.php?topic=2977.0) )
, but if you want to use the chars outside of the game, they will make a clone, to remove that you only need to delete these  you can find it in the statedef -2 or statedef -3

[state system];“øŠi“ÆŽ©ƒVƒXƒeƒ€—pƒwƒ‹ƒp[
type = helper
trigger1 = NumHelper(100000) = 0
trigger1 = NumPartner = 0
trigger1 = enemy,TeamMode = single || enemy,TeamMode = turns
name = "systemhelper"
id = 100000
pos = 0,0
postype = p1
stateno = 100000
helpertype = normal
ownpal = 1
keyctrl = 0

;--------------------------------------------------------------
[state system];“øŠi“ÆŽ©AI”­“®—pƒwƒ‹ƒp[
type = helper
triggerall = NumHelper(100000) = 0
triggerall = var(50) != 1
trigger1 = NumPartner = 1
trigger2 = enemy,NumPartner = 1
name = "systemhelper"
id = 100000
pos = 0,0
postype = p1
stateno = 100001
helpertype = player
ownpal = 1
keyctrl = 0


some chars only have one of these

If you cant find these on one char just let me know and I will try to help you


I can't find this on my godman character! please help!!!!!!!!

Quote
statedef -2 or statedef -3

search it
Title: Re: using nijikaku chars outside of the game
Post by: JeagerEX on August 25, 2008, 08:38:21 PM
These is a really great game ( if you dont know where to get the game check these topic http://www.infinitymugenteam.com/Forum_345/index.php?topic=2977.0 (http://www.infinitymugenteam.com/Forum_345/index.php?topic=2977.0) )
, but if you want to use the chars outside of the game, they will make a clone, to remove that you only need to delete these  you can find it in the statedef -2 or statedef -3

[state system];“øŠi“ÆŽ©ƒVƒXƒeƒ€—pƒwƒ‹ƒp[
type = helper
trigger1 = NumHelper(100000) = 0
trigger1 = NumPartner = 0
trigger1 = enemy,TeamMode = single || enemy,TeamMode = turns
name = "systemhelper"
id = 100000
pos = 0,0
postype = p1
stateno = 100000
helpertype = normal
ownpal = 1
keyctrl = 0

;--------------------------------------------------------------
[state system];“øŠi“ÆŽ©AI”­“®—pƒwƒ‹ƒp[
type = helper
triggerall = NumHelper(100000) = 0
triggerall = var(50) != 1
trigger1 = NumPartner = 1
trigger2 = enemy,NumPartner = 1
name = "systemhelper"
id = 100000
pos = 0,0
postype = p1
stateno = 100001
helpertype = player
ownpal = 1
keyctrl = 0


some chars only have one of these

If you cant find these on one char just let me know and I will try to help you


It works for single match but they will make a clone on doubles.

please help!!!!
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