[FightFx]
scale = 2
1. All characters and stages do work on 1.0
2. 9000, 1 portraits are still the same size, the only times they can get blurry are when screenpacks use a different scale for them
scale = .5, .5 as an excample
3. Don't know about victory screen, I don't see a template included
4.Oh and for switching Select motifs
;motif = data/IMT01/system.def
;motif = data/IMT02/system.def
motif = data/IMT03/system.def
;motif = data/IMT04/system.def
since IMT03 has the semicolon removed that one will load, did you try doing that?
Glad i could help, now more people should convert to 1.0 :D
OH SH- Player 2's powerbar isn't working correctly
;Player 2
p2.pos = 0,0
p2.front.anim = 44
p2.front.offset=640,0
p2.front.facing = -1
p2.range.x = 570,442
Add this to a character's CNS file
;Default language victory quotes **MUGEN 1.0**
;The default language victory quotes must be implemented in English.
[Quotes]
; Up to 100 victory quotes can be specified per language (victory0 - victory99)
victory1 = "You must defeat Tu Shou to stand a chance."
victory2 = "You need a lot of training. Come back in ten years."
victory3 = "You look familiar. Did I see you on TV?"
victory4 = "Your moves are too predictable. You want to learn Kung Fu Palm? It's not for novices."
victory5 = "That was a good workout."
victory6 = "I want to challenge more skilled fighters."
victory7 = "What do you mean my girlfriend is in another temple?"
Then edit it as you see fit.
Also the Mugen Standard Victory quote portraits is 320 x 125, is set as 9000,2 and has an X-axis of 100 and a Y-axis of -10. This is all based on the deafult Mugen 1.0 motif.
p1.counter.offset = 0,[color=red]25[/color]
p1.counter.font = 1,1
p2.counter.offset = 0,[color=red]25[/color]
p2.counter.font = 1,1
(http://img825.imageshack.us/img825/719/groovy.png)
---------
Hey Acey, you could include a Credits Screen on this screenpack! It's the only thing it's lacking.
[Begin Action 153]
153,0, 0,0, -1
well since you asked. here's a meme that will answer the question...What def are you using?
OVER 9000!!!!!!!
---
Bah just like 10-20 more :P
This will most definitely convert me to Mugen 1.0! Exceptional! :thumbsup:
sorry it been awhile how to put the character in
nope, should I
Post Merge: April 02, 2011, 10:44:55 PM
Downloaded it again and it worked fine, very weird, thanks though dude, what does that Tunglashor's V select thing do?
I gotta say nice work on this buddy! It's cool than the beta version.
Are you planning to do the same thing to the SMvC: Eoh screenpack as well?
Nice! When are you gonna release it?
Will you be releasing a 1.0 version of the red IMT screenpack?
Do you want it? I'l ldo it sooner than later if people will use it.
hi there acey i was wondering if you would release a hi res red vs blue sp like before for standard mugen ive still got that sp its perfect but not HD is there a chance down the line you would release it? if not no problem
Besides, it is time to upgrade to Mugen 1.0, which is exactly why I took time out of my other duties just to make this screen pack with the 4 varieties of select screen, because we need everyone to switch and start taking full advantage of mugen.
I have kind of a stupid suggestion, but why not make a green version of that screenpack.
No I get the same, its 4x too big.
PS you can take the music from Red and put it into Blue. Or make your own.
In my MUGEN its all Minibosses, Metroid is the Main Menu, Ninja Gaiden is Select screen.
Oh, I'm surprized no one mentioned it before, I don't use random select so I complete forgot to upgrade that from the winmugen screen pack. Thanks guys, I'll go get it fixed.
im trying to switch from IMT01 to IMT02 but i cant for the life of me figure it out.
Can someone please tell me how to switch it?
open the data/mugen.cfg file and go from there.Its easy man!
Its easy man!I am a new mugen user. :D
I have no idea how to put in the stages, the characters are fine but the stages i cant put in, how do i do it for mugen blueExample-
:-??
-massive snipMy characters dont work... I have spiderman, and hatsune miku (p514's version)
My characters dont work... I have spiderman, and hatsune miku (p514's version)inside the folder of the character is the .def file; make sure the name of this file matches the name of the folder.
^^(PM)^ :w00t: please do take a XD||Thats probably not nesscary. let's troubleshoot this guy.
EDIT: aww man, it didn't work. Im gonna try redownloading.
Thats probably not nesscary. let's troubleshoot this guy.
step 1. download your char
step 2. unrar the char (note: if you right click the rar file and extract to folder then the char will be in two folders, to fix this go into the folder and copy the folder inside into the char folder of your mugen
example: spiderman folder/ spiderman folder inside that folder/ copy this folder/ paste inside char folder of your imt screenpack)
step 3 now that spidermans folder is in the char folder; open the char folder and then open spidermans folder. in the folder there will be a .def file. Make sure that the name associated with this folder has the same name as the folder for the character. A easy way to do this is by simple copy and pasting the name of the folder and renaming the def file wih the copied name.
step 4. go to the data folder under the char folder in your mugen and open up the mugen cfg file with notepad. THIS IS VERY IMPORTANT!!!!! scroll down to the select def options. you will see 4 options here....
;--------------
;|==Option 1==|
;--------------
;Category menu that can display up to 8400 characters
motif = data/IMT01/system.def
;--------------
;|==Option 2==|
;--------------
;Small icon menu that can display up to 1344 characters
;motif = data/IMT02/system.def
;--------------
;|==Option 3==|
;--------------
;Normal size icon menu that can display up to 336 characters
;motif = data/IMT03/system.def
;--------------
;|==Option 4==|
;--------------
;Normal size icon menu that can display up to 70 characters
;motif = data/IMT04/system.def
notice the line i have underlined? Do you see that every line but this one has a semi-colon beside it? No semi-colon means that is the select def file im using. so look at yours and see which option doesn't have a semi colon and close the notepad.
now that you see which def file is selected go to the imt folder with the number of the option. in my example you see it is option 1 so i would choose imt01
step 5. open your selected imt folder and open the select.def file inside. scroll down until you see charname[001]. highlight that line and then type in Spiderman.def there and go to file and save. remember that with any char you add to always put the folder name first followed by .def.
Let me know if you still have problems, I'm helpful like dat :Terry
I GOT AN ERROR NOOOOOOOOOOOOO D: :(ok you been messing with the wrong files, lets make this easy, just redownload the screenpack and just follow the steps STAY OUT OF THE SYSTEM.DEF FILE YA HEAR ME. lol I kid but seriously stay out that file untiil you get your mugen feet wet friend. I can help yo with that stuff after we get you beating up your homies with the many fine creations provided here by the amazing IMT community.
-------------------------------------------------------------
Error message: Error loading TitleBG
Error loading system data: data/system.def
Library error message: Sprite doesn't exist: 5,1
Error in [TitleBG 0]
-------------------------------------------------------------
the area in the lines is mah error.
ok you been messing with the wrong files, lets make this easy, just redownload the screenpack and just follow the steps STAY OUT OF THE SYSTEM.DEF FILE YA HEAR ME. lol I kid but seriously stay out that file untiil you get your mugen feet wet friend. I can help yo with that stuff after we get you beating up your homies with the many fine creations provided here by the amazing IMT community.
I fixed the error, but i can't choose characters now.ok which def file are you using?
ok which def file are you using?
I was using 8000+, but i couldn't select, so i went to 1200 something and it worked just fine, i don't understand the problem with 8000+. :-??did you put a char in the first catogorie? if you just put spider-man in where did you put him?
did you put a char in the first catogorie? if you just put spider-man in where did you put him?
Marvel vs.what happens when you try to scroll down to the marvel vs. catogory? with the 8000+ def file if the charnames are out of line then you have to press right and then down until it allows you to change catogories.
Additional information: If you want to increase the pixle quality of your mugen here you can open the mugen.cfg file, look for the [config] section and change the gamewidth and game size to the following:
GameWidth = 1280
GameHeight = 960
This will increase the clarity of the sprites, especially in IMT02 where the sprites are fairly small. The default is set to 640, 480 since the larger resolution would have been a pain for some users. I will also be including this information in future updates of the screen pack.
Go to the mugen cfg in your data folder and scroll to the video section
I haven't been to this site (or played mugen) in over five years.
I am very seriously impressed with how far you (all of you!) have brought it!
Question about this screenpack, is there an option for Fullscreen?
At 1280/960 the width is a little too short and the height is a little too high
for my computer monitor. Also, I'm going to hook my computer to my 72'' TV
and I don't even want to begin trying to find the resolution for that via trial-and-error!
Thanks in advance!!
--VictorBlack
Go to the mugen cfg in your data folder and scroll to the video section
[Video]
;Width = 1280
;Height = 720
Depth = 16
VRetrace = 0
FullScreen = 0
BlitMode = Normal
RenderMode = System
were it say's full screen = 0 change that to a 1. Also the width and height that i have sets were great for my 72" so go with it, just make sure you have a quality HDMI cable.
wow, that was easy, and it works like a dream on both my monitor and TV.u got it. I use both IMT red and blue. I've tweaked the screenpacks abit
Thanks, I really appreciate it!
...Also, so far I'm liking this Screenpack even more than I liked EVE!!
u got it. I use both IMT red and blue. I've tweaked the screenpacks abit
I have only just begun learning C programming,Just don't get like me man. My roster is rediculous with everybody from SF1 to Guilty Gear and it was a mug to balance their stats lol. Android 16 vs fulgore is pretty crazy lol
so I'm quite a ways off from actually producing anything.
Even relatively minor adjustments are beyond me at this point.
Right now, I just want a good, working version of mugen with
all of my favorite fighters over the last 20+ years... You know,
the battles we all talked about as kids (at least in my generation).
Anyway, the more I learn about this screenpack, the more I like it.
And yeah as Cayne alluded to above, there are a lot of mugen
communities out there, but after lurking in most of them for a few
weeks now, I really feel like this is the most active and friendly of those
I have found.
Keep up the great work, you rock!
Nah, "balance" is over-rated. Overcoming the fairness-gap is half the fun!That's wat it is all about :)
Hmm, I'm having a little trouble and I have no idea what is causing it:
Rather than "installing" the screenpack, which I have never been able to
get to work, I have been playing out of the .exe link that comes with the
screenpack.
The game randomly freezes sometimes, and Japanese characters show up
on the screen... Actually it looks like the move lists? If I didn't know any better
(and I actually don't!) I would say it looks like the AI is checking the moves lists??
It doesn't seem limited to a single character.
The only stage I have is the one that came with the screenpack.
It shows moves for both my character and the AI characters.
It happens in Arcade and Team Arcade modes, and even "Watch". (Haven't tried versus yet)
Sometimes it seems to scroll through the "moves list" with a cursor.
Sometimes it seems to scroll through the "moves list" with a small plane.
I did change the button configuration but it is still on the keyboard, not any joysticks.
This doesn't happen with my "normal" mugen wihout adjustments, which
has only 12 characters?
What could cause this??
Could I have done something wrong on the .cng file when I changed it to fullscreen?
Do I need to find out how to "install" it properly rather than playing through the .exe
that came with the screenpack download?
hi is it possible to change categories´names in 8400 characters?, i mean changing "NeoGeo Battle Collisium","Teenage Mutant Ninja Turtle",etc to others names, thanks
is it possible to put a unselectable char in the IMT01 motif? I have tried many times to no avail......... also for some reason I cant assign stages to specific chars. I input charname,stages/stagename.def, order=8 but it doesnt work for some reason. Help me Acey wan Kenobi, your my only hope.
When you put an order number at the end you need to include the "includestage" code as well.oh. ok den I got it working now. Any info on the first question?
charname,stages/stagename.def, includestage = 1, order=8
I have a question Would the IMT Blue Screenpack work on Mugen 1.1? and will I still use the V HD Lifebars along with it
Dunno. We currently don't actively support 1.1 since it is a beta. If you want you can try dropping the mugen.exe file into the screen pack folder and let us know what you get.
Thanks for the research. It makes sense that the 640 x 480 works fine. I'm glad it functions.
Acey, so far the only character that I have that's given a problem working in the new Mugen is Banshee. I did see him in your screen shots, though. Can you tell me what I have to change to make him compatible? Is it something specific or a lot of things?
**Edit**
Never mind, I got it. For anyone else wondering: Just change the mugen version in Banshee's Def to this = 1.00 (2011.01.18). I changed that and he worked for me.
What have you tried so far?
nice love this
Might wanna update this again, because the link to download the screenpacktakes me to a blank page saying this page doesn't exist.