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IMT Discussions => Video Games => Topic started by: ClubSyN-X-TReME on March 29, 2009, 01:06:16 AM

Title: -SyN-'s SFIV Fail thread.
Post by: ClubSyN-X-TReME on March 29, 2009, 01:06:16 AM
To start off........
http://www.youtube.com/watch?v=zlZMRcHQI9s# (http://www.youtube.com/watch?v=zlZMRcHQI9s#)
Balrog/Mike Bison Ultra Fail.

More on the way.

Post Merge: March 29, 2009, 01:28:00 AM
http://www.youtube.com/watch?v=0KN8ogplx84# (http://www.youtube.com/watch?v=0KN8ogplx84#)
Ryu Ex Hadouken Fail
Title: Re: -SyN-'s SFIV Fail thread.
Post by: Vault-tec Rep Høröúßøí on March 29, 2009, 02:26:27 AM
that one with ryu was funny as heck  :DxDie
Title: Re: -SyN-'s SFIV Fail thread.
Post by: Tundra on March 29, 2009, 02:28:04 AM
Sucks for him... he better learn how to use Ryu.
Title: Re: -SyN-'s SFIV Fail thread.
Post by: .:K.I.N.G:. on March 29, 2009, 02:37:18 AM
what i don't like about sf4 beside the long hitpauses is the physics.
characters don't appear to have weight when they fall, bounce .. etc..they seem hollow from the inside or empty, i don't know...it really shows with heavy characters like zangife.
some characters have nice graphics and some don't. :-??
Title: Re: -SyN-'s SFIV Fail thread.
Post by: Gaijin on March 29, 2009, 08:25:06 AM
well they basically have always been like this...weightless i mean. the only time the screen shock was on throws. sf has its own physics
Title: Re: -SyN-'s SFIV Fail thread.
Post by: .:K.I.N.G:. on March 29, 2009, 12:19:22 PM
well they basically have always been like this...weightless i mean. the only time the screen shock was on throws. sf has its own physics
in 2d maybe but shouldn't be like that for 3d fighting games.
Title: Re: -SyN-'s SFIV Fail thread.
Post by: Technology on March 29, 2009, 12:33:21 PM
Loool, that was soooo funny.  :DxDie

Great job.  =D>
Title: Re: -SyN-'s SFIV Fail thread.
Post by: ♦ßlôödÑinjå♦ on March 29, 2009, 01:18:12 PM
The ryu one was epic!
Title: Re: -SyN-'s SFIV Fail thread.
Post by: R.I.C.O - Teros on March 29, 2009, 01:25:10 PM
Posted a comment on the 'tube.

in 2d maybe but shouldn't be like that for 3d fighting games.

Capcom wanted it to play like the previous 2D titles.

Anyways, let's not derail the topic with off-topicness. :P
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