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Rage
December 28, 2017, 04:51:54 PM by Rage
Views: 582 | Comments: 6

=========== | Quint |==========


Sprited By: Rage
Coding: Whiplash
Sprites and Bug Fixing: O Ilusionista, Laspacho, various forum members noticed in the read me

Info: Quint, who is Megaman from the future who's been mind controlled and sent back in time is here in all his RMM glory.

============= | VIDEO | ============
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=======================================================
Character Movelists
=======================================================


   General Gamplay:
   * Dash Forward: F,F
   * Dash Back: B,B
   * Super Jump: D,U
   * Dodge in place: LP+LK
   * Dodge Forward: F+LP+LK
   * Dodge Back: B+LP+LK
   * Recovery Roll: Hold Forward or Back while recovering from lie down
   * Throw: Hold Forward or Back and Press HP or HK

QCF+P: Sakugarne
QCB+P: Servbot
DPB+K: Teleport (can be used on air)

D, D, any button: Change Weapon
   
LP:Photon Missile
MP: Dive Missile
HP: HP: Copy Vision
LK: Quint Buster
MK: Junk Buster (HK to knock out the air as Quint. LHK to knock grounded version in opponent as Quint)
HK: Jewel Satellite

hypers

QCF+PP: Stay True (push up and directional buttons to move)
QCB+PP (while guarding): Force Breaker (can be used on air)
QCF+KK: Quint Adaptor
QCF+KK during Quint Adaptor: Giga Drill Breaker (Lv. 3)

===================================
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===================================


PLEASE REPORT ANY BUGS YOU FIND :)
.:O Ilusionista:.
December 28, 2017, 01:16:56 PM by .:O Ilusionista:.
Views: 337 | Comments: 10

=========== | Fire Man |==========


Sprited By: Laspacho
Old Coding:  !E, Nestor
Remade Coding, specials, Powersets and AI: O Ilusionista
Mugen: Mugen 1.0
Data: 28/12/2017
Char number: 72

Starting from the old base, I've re-created or re-programmed virtually all of the character's moves, creating all Power Sets and AI, so it's practically a new character, quite different from the previous version of the EOH project. I really like the Flame Wisp movement :)

This version is more recent than the last released in RMM.

============= | IMAGES | ============


============= | VIDEO | ============
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=======================================================
Character Movelists
=======================================================


   General Gamplay:
   * Dash Forward: F,F
   * Dash Back: B,B
   * Super Jump: D,U
   * Dodge in place: LP+LK
   * Dodge Forward: F+LP+LK
   * Dodge Back: B+LP+LK
   * Recovery Roll: Hold Forward or Back while recovering from lie down
   * Throw: Hold Forward or Back and Press HP or HK

QCF+P: Heat Cannon (can be used on air)
QCB+K: Fire Dash (can be used on air)
QCB+P: Fire Storm

D, D, any button: Change Weapon
   LP: Flame Wisp (buttons controls the duration and the helper velocity. Walk or run to see it). Input the same command to shoot the helper.
   MP: Fire Trap (buttons controls the duration)
   HP: Flame Dive (buttons sets the delay)
   LK: Fire Ball (buttons sets the velocity and p1 pushback)
   MK: Plasma Ball (buttons sets the delay and velocity)
   HK: Flamethrower (buttons sets the duration)
QCF+K: Use Weapon

QCB+PP: Fire Hurricane (can be used on air)
QCF+KK: Inferno Blast
QCB+KK: Fire Crusher (can be used on air)
D, D, D+KK: Raging Fire (LVL 3)

===================================
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===================================


Download Stage:
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PLEASE REPORT ANY BUGS YOU FIND :)
.:O Ilusionista:.
December 27, 2017, 08:42:40 PM by .:O Ilusionista:.
Views: 388 | Comments: 8

=========== | Snake Man |==========


Sprited By: Laspacho
Coded By:  DCL
Additional Coding for Power sets, Bug fixes, and other Goodies: O Ilusionista
Mugen: Mugen 1.0
Data: 27/12/2017
Char number: 71

Another character from the RMM with whom I had the pleasure to work. I think it's one of the best Laspacho spriting jobs and DCL did a great job programming the whole character, and it's up to me to just do the PowerSets and finalize other things.

Unfortunately, this character was leaked ahead of time, in a place already known for his bad name - and I ended up finding out that it is run by people of the same level.

This is the official version, which has improvements and repairs that the leaked version does not have (although who likes leaked content usually does not call it, since they are like drug addicts - they just want what they want, no matter how).

I'm aware that this character still has some problems and that's why (and for other reasons) I'm launching it today, so I get feeedbacks.


============= | IMAGES | ============


============= | VIDEO | ============
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=======================================================
Character Movelists
=======================================================


QCF+P: Acid Spit
QCB+P: Search Snake
DP+P: Snake Upper

D, D, any button: Change Weapon
   LP: Hammer Joe
   MP: Acid Drop
   HP: Acid Pool
   LK: Acid Burst
   MK: Acid Flush
   HK: Snake Summon
QCF+K: Use Weapon

QCF+PP: Snake Hunter
QCB+PP: Searching Prey
QCF+KK: Snake Legion
QCB+KK: Dead Pool (Lv.3)

===================================
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===================================


Download Stage:
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PLEASE REPORT ANY BUGS YOU FIND :)
.:O Ilusionista:.
December 26, 2017, 08:35:28 PM by .:O Ilusionista:.
Views: 373 | Comments: 10

=========== | Roll V2.0 |==========


Coded By:  DCL (all the basic stuff)
Updated RMM coding By: O Ilusionista (power sets, AI, revamped codes and animations and additional sprite edits)
Mugen: Mugen 1.0
Data: 26/12/2017
Char number: 70

I had a lot of fun programming this character, especially the "Power Sets". DCL did an amazing job with the base character, I just put the cherry in the cake :)

Shocked animation by Xenomic. New stance by God of Death Alex.

============= | IMAGES | ============


============= | VIDEO | ============
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=======================================================
Character Movelists
=======================================================


QCF: Quarter-circle Forward (D, DF, F)
QCB: Quarter-circle Backward (D, DB, B)
DP: Dragon-Punch (F, D, DF)
DPB: Dragon-Punch Backward (B, D, DB)

QCF+P: Mega Buster
QCB+P: Flower Pot
QCB+K: Roll Charge

D, D, any button: Change Weapon
   LP: Water Hose
   MP: Eddie
   HP: Sweets Shield
   LK: Cute Spike
   MK: Vacuum Dash
   HK: Friendly Help
QCF+K: Use Weapon

QCF+PP: Hyper Roll
QCB+PP: Lovely Attack
QCF+KK: Rush Drill
QCB+KK: Beat Plane
QCF+P+K: Love-Fury-Passion-Energy (Lv.3)

===================================
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===================================


PLEASE REPORT ANY BUGS YOU FIND :)
laspacho
December 25, 2017, 12:26:16 PM by laspacho
Views: 3062 | Comments: 43

On behalf of Myself, The Robot Master Mayhem Team, and Infinity, I'm proud to Present The First Release of Megaman Robot Master Mayhem.
This project has been developed over the last Ten Years.  This is the first full game release from the Robot Master Mayhem Team.
The on screen starting roster consists of 14 fighters.  Take control of your favorite Megaman characters to stop the Evil Dr. Wily from conquering the Earth.

Thank you to everyone out there that followed our progress over the course of the project to this point. 
Thank you for your continued interest and support, it's what drives us to create new and fun content.


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Longplay by OldGame
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Download Link for Megaman Robot Master Mayhem - Mole Boxed:
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Download Link for Megaman Robot Master Mayhem - Un Mole Boxed (Regular Mugen):
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*
If you are going to report any bugs please report them from a un modified version of the game so it will be easier for us to fix.
If you'd like to help the project and fix any bugs I'd be happy to work with you.
The quicker we can identify and fix bugs the quicker I can upload a new Official Version of Megaman Robot Master Mayhem for everyone to enjoy.
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