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Author Topic: Battle Harbor (Street Fighter 2)  (Read 971 times)

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Offline ELECTRO

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Battle Harbor (Street Fighter 2)
« on: July 18, 2019, 07:46:13 PM »
Added hidden chain, Seagulls, boats move, cloud movement & moving water. Also added a slight 3D effect to the ocean for the Mugen 1.1 version.

Link : https://electroslair.blogspot.com/



« Last Edit: July 18, 2019, 08:31:05 PM by ELECTRO »



Offline DEMONKAI

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Re: Battle Harbor (Street Fighter 2)
« Reply #1 on: July 18, 2019, 08:21:18 PM »
This is hot. getting NAOW!!
Lots and lots of supers so f*ckin what

HAIL CROM!!

Offline LightFlare

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Re: Battle Harbor (Street Fighter 2)
« Reply #2 on: July 19, 2019, 08:50:24 AM »
 :Terry

Do your best to become stronger. Become stronger, so you can do your best.

Offline navs41

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Re: Battle Harbor (Street Fighter 2)
« Reply #3 on: July 19, 2019, 10:08:41 AM »
There's some distortion on the dock cleats during movement.
Do you think it's possible to separate them from the floor to avoid it somehow?

Offline O Ilusionista

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Re: Battle Harbor (Street Fighter 2)
« Reply #4 on: July 19, 2019, 11:32:55 AM »
I liked the result, but the floor parallax is wrong. If you pay attention, the vanishing point from the floor is different from the vanish point of the sea.

Offline ELECTRO

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Re: Battle Harbor (Street Fighter 2)
« Reply #5 on: August 07, 2019, 04:25:13 PM »
Stage has been updated. Barrels & crates have been separated & placed on there own delta. The weak was made by Vegaz Parrelli.

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