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Author Topic: Woodman  (Read 15919 times)

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Offline Royal_Squat

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Re: Woodman
« Reply #75 on: December 24, 2010, 03:42:06 PM »
More like Bamboo Pandamonium in Megaman X8.

That's what I was thinking. But wasn't Woodman Weapon more Leaf affiliated then um...wood.

Offline laspacho

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Re: Woodman
« Reply #76 on: December 24, 2010, 03:46:55 PM »
That's what I was thinking. But wasn't Woodman Weapon more Leaf affiliated then um...wood.

Just watched a video of him.  Think that might work.

Offline Fou

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Re: Woodman
« Reply #77 on: December 24, 2010, 07:11:06 PM »
I have a air hyper idea :
TIMBER !!!!
he fall like a tree !

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Offline TheClone45

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Re: Woodman
« Reply #78 on: December 25, 2010, 12:36:35 PM »
I have a air hyper idea :
TIMBER !!!!
he fall like a tree !

lol i argeed with fou's idea.

By theclone45 at 2011-01-02

Offline Royal_Squat

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Re: Woodman
« Reply #79 on: December 25, 2010, 01:48:18 PM »
lol i argeed with fou's idea.

Maybe it would be better if he rolls like a log across the the screen, then jumps up in the air and repeats the steps like three or for time. It would have that classic boss fight feel, where you have to learn his pattern to avoid it.

Offline Ganbare-Lucifer

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Re: Woodman
« Reply #80 on: December 30, 2010, 02:29:36 PM »
Win idea:

He will hit his chest (as Tarzan or Donkey Kong) while saying: AAAAGHAAAAAGHAAAAAGHAAAAAHAAAAAAAAA!

with that music:

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Offline laspacho

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Re: Woodman
« Reply #81 on: December 30, 2010, 02:53:49 PM »
Win idea:

He will hit his chest (as Tarzan or Donkey Kong) while saying: AAAAGHAAAAAGHAAAAAGHAAAAAHAAAAAAAAA!

with that music:



I have Woodman putting both arms in the air for a winpose.  For a taunt he hit's his chest like Donkey Kong.  In a hyper he hits his chest also but in a different pose.  I really gotta finish up his sprites soon, I'm close.  I've just been distracted working on Needleman and playing with all the new characters recently.  :)

Offline Daeron_red_fire

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Re: Woodman
« Reply #82 on: December 30, 2010, 04:59:37 PM »
Great work on your Woodman Laspacho!
Another idea for an intro its to have him in a peace like pose, with birds on it... then he opens his eyes and the birds flyes away XD

By the way i think your sword signature its about to explode hahahaha Nice!

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Offline Magma MK-II

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Re: Woodman
« Reply #83 on: December 31, 2010, 11:06:39 AM »
Great work on your Woodman Laspacho!
Another idea for an intro its to have him in a peace like pose, with birds on it... then he opens his eyes and the birds flyes away XD

By the way i think your sword signature its about to explode hahahaha Nice!

It could be him sat down sleeping with crossed arms, then he wakes up and the birds fly away.

Offline laspacho

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Re: Woodman
« Reply #84 on: December 31, 2010, 11:10:29 AM »
I like that intro idea.  Anyone know of some good bird sprites to use?

Edit:
Maybe I can use those bats in his stage.,,  I'll look into it next year.
« Last Edit: December 31, 2010, 11:47:16 AM by laspacho »

Offline waluigimaster

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Re: Woodman
« Reply #85 on: December 31, 2010, 11:13:51 AM »
Speaking of birds, those (annoying) pipis from MM2 could make a cameo appearance!
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Offline laspacho

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Re: Woodman
« Reply #86 on: December 31, 2010, 11:52:10 AM »
Kill the Photobucket bandwidth!  Kill the Photobucket bandwidth!   :D
Ok I really closed out all the recording programs this time.  Here is a final video for the year of Woodman.
Laspacho out!   ::salute::


Offline Fou

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Re: Woodman
« Reply #87 on: December 31, 2010, 02:20:16 PM »
The rolling attack remember me the "mystic smash" of Shuma gorath  :w00t:

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Offline KudosForce

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Re: Woodman
« Reply #88 on: December 31, 2010, 02:26:31 PM »
I always did love that chest-pounding of his.

At any rate, you've done a swell job on Wood Man, Laspacho. =D> His basics and such manage to be pretty distinctive, and have a flair of their own.
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Offline Ganbare-Lucifer

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Re: Woodman
« Reply #89 on: January 08, 2011, 02:51:15 PM »
i think something for Wood Man...

Wood Man will ignite a green "fire" that not burns plants or wood... look a like this:

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Offline Ganbare-Lucifer

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Re: Woodman
« Reply #90 on: March 14, 2011, 08:22:44 PM »
sorry for bumping but...



I found those states... and i post they to if sure to put it to Wood Man...

and... what time you will release Wood Man? i'm waiting for years! months!
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Offline TheClone45

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Re: Woodman
« Reply #91 on: March 14, 2011, 10:48:45 PM »
sorry for bumping but...



I found those states... and i post they to if sure to put it to Wood Man...

and... what time you will release Wood Man? i'm waiting for years! months!
that looks good. and yeah, i argeed.

By theclone45 at 2011-01-02

Offline laspacho

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Re: Woodman
« Reply #92 on: March 17, 2011, 05:36:02 PM »
sorry for bumping but...



I found those states... and i post they to if sure to put it to Wood Man...

and... what time you will release Wood Man? i'm waiting for years! months

Haven't had much time life has been really busy more so then expected.  All my site visits lately have been on my droid.  I'll have time soon.  As I recall woodman needs a throw, one intro, and 2 hypers.  Then coding.  I like the frozen sprite, I could probably make it once the other stuff is done.  I already made a different shocked sprite already.  The hand on that pb shock always looked kinda weird to me.

Offline Luigi-Master

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Re: Woodman
« Reply #93 on: March 17, 2011, 05:40:59 PM »
If for whatever reason life becomes too busy to the point of being unable to complete projects, you could always upload whatever that's unfinished to be open source.  For example, you could always make sprites, but the coding you can leave to whoever wants to do it.

Just a thought.

Offline Ganbare-Lucifer

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Re: Woodman
« Reply #94 on: March 17, 2011, 05:48:13 PM »
Quote
As I recall woodman needs a throw, one intro, and 2 hypers.

Isn't say to you the Sasquatch Swing Throw idea?

check the previous posts!
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Offline laspacho

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Re: Woodman
« Reply #95 on: March 17, 2011, 06:01:20 PM »
That sasquach idea will be woodman's throw.  I also know what the hypers will be.  I just gotta make it.  As for coding I make the sprites then give to someone else to code.  Lately for my latest characters I have added all the basics and then the remainder of the coding has been done by someone else.

Offline Ganbare-Lucifer

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Re: Woodman
« Reply #96 on: March 17, 2011, 08:18:56 PM »


...
(click to show/hide)
"Set it up!"

Offline laspacho

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Re: Woodman
« Reply #97 on: March 18, 2011, 07:26:58 PM »
Great frozen sprites, I'll definitely use them.  Thanks very much.

Offline Ganbare-Lucifer

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Re: Woodman
« Reply #98 on: March 18, 2011, 08:35:10 PM »
a intro that will make laughs!  :DxDie

Wood Man will go caught in a vine, then crushes in a tree that falls down (and "dissapears")...
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Offline laspacho

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Re: Woodman
« Reply #99 on: March 22, 2011, 09:25:10 PM »
Ok back in business since my longer then expected break.  Woodman can now dodge and has a jump forward, similar to what I did with Toadman's jump forward.  Also some other random stuff I needed to do.  I'm looking at spriting a hyper next.  
No screenies yet.  I'm hoping to finish off the sprites in the next couple weeks so I can move on to Needleman and other misc stuff that my older characters need for RMM.
« Last Edit: March 22, 2011, 09:32:31 PM by laspacho »

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