collapse

Author Topic: Archangel  (Read 10871 times)

0 Members and 1 Guest are viewing this topic.

Offline Alexziq

  • Infinite Loyalist
  • *****
  • Posts: 2624
  • Last Login:November 10, 2017, 01:10:16 PM
    • Email
Re: Archangel
« Reply #25 on: April 20, 2009, 08:05:22 PM »
Archangels wings could change size at will.

The biggest stand out issue for me is the stance is bigger than most of the moves. I wouldnt mind bumping the size up if the stance matched in size. Dont get me wrong its a fantastic 1st try, but i would resize the stance

Offline Worksa8

  • Rocket Punch!
  • Infinity Faithful
  • ****
  • Posts: 1917
  • Last Login:June 13, 2021, 01:19:25 PM
  • Rocket Punch!
Re: Archangel
« Reply #26 on: April 20, 2009, 10:37:25 PM »
Thats true, but his wings just instantly go from huge to small when he crouches, it doesn't look like a ability...more like an incomplete animation, you know?

Offline SX DynX

  • Initiate
  • **
  • Posts: 79
  • Last Login:July 17, 2016, 10:47:23 AM
  • SX DYNX
    • DynX Myspace
    • Email
Re: Archangel
« Reply #27 on: April 20, 2009, 10:56:11 PM »
and i want for someone else to made a cool hyperportrait.

Is this ok ?




 :-??

Offline atomicbuster

  • Contributor
  • ****
  • Posts: 130
  • Last Login:June 17, 2016, 01:08:45 PM
  • Sanguif es el jefe aqui!
Re: Archangel
« Reply #28 on: April 20, 2009, 11:40:04 PM »
Hey, thanks.
He still needs work, fine. I consider it a beta.
But beta Archangel is better than No Archangel.
Thanks.

I don't have much time anymore to check boards, especially WIPs. This is a nice surprise. I hope he gets more transitional animations over time.

Offline PARANATION

  • Forum Member
  • ***
  • Posts: 395
  • Last Login:August 02, 2012, 02:25:15 PM
  • Now that's what i'm talking about!!
    • Email
Re: Archangel
« Reply #29 on: April 21, 2009, 12:28:10 AM »
Great character so far. I like it lol

We'll never know unless we try!

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12459
  • Country: Brazil br
  • Last Login:April 27, 2024, 11:21:03 AM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: Archangel
« Reply #30 on: April 21, 2009, 12:30:02 AM »
Is this ok ?




 :-??

I think the colors should be mixed more with the yellow tones, just check MVC2 portraits.

Offline Weapon x program

  • Infinity Regular
  • ****
  • Posts: 1752
  • Country: Canada ca
  • Last Login:July 16, 2015, 12:38:11 PM
  • welcome
Re: Archangel
« Reply #31 on: April 21, 2009, 03:14:48 AM »
OKAY, here is the moment i was waiting for: my feedback ,lol
1 The character is looking great  :w00t:, maybe another palettes should be used on the wings.  ~:>
2 he is way too little *Iceman ThumbsDown!*, the question are zvitor gonna redo the sprites? or you? or do you want help from me and Z because it s not difficult to do.
3 The kicks are bad *Iceman ThumbsDown!*
4 All the attacks with the wings are so great  :thumbsup: :thumbsup: :thumbsup:
5 now another hyper portait would be better; THE ONE BY WEZTUP IS WAY BETTER ^^(PM)^
So it s an excellent start ont the character  ::salute:: , keep me posted on what you gonna do, zvitor , me and some of my pals would gladly help to improve him.  :w00t:
and here is apresent i did just for you(and my roster  ;*))):

see you soon.  ;)

Offline ZVitor

  • IMT Content Architect
  • *
  • Posts: 2683
  • Last Login:January 01, 2024, 07:22:36 PM
    • Email
Re: Archangel
« Reply #32 on: April 21, 2009, 07:34:36 AM »
i cant get more wips to sprites,
i just made a quick bug fix because he PM me asking for it.

Offline spiderclone

  • Initiate
  • **
  • Posts: 146
  • Country: French Polynesia pf
  • Last Login:June 25, 2018, 06:44:04 AM
    • Email
Re: Archangel
« Reply #33 on: April 21, 2009, 07:44:51 AM »
that s a nice surprise event, glad you release him. like JT said size is a problem, but if he can help you with Z666, this one will rock more. Nice portrait but needs more agressive colors.
justice is best served in death

Offline disisserr

  • Initiate
  • **
  • Posts: 51
  • Last Login:July 01, 2015, 11:37:17 PM
    • Email
Re: Archangel
« Reply #34 on: April 21, 2009, 08:10:37 AM »
can someone pm me zvitors edit? the link doesnt work for me..thanks

Offline Z999

  • Infinity Sprite Artist
  • ****
  • Posts: 498
  • Country: France fr
  • Last Login:February 24, 2018, 03:28:14 PM
    • Email
Re: Archangel
« Reply #35 on: April 21, 2009, 08:36:37 AM »
Forogt that i made a quick one too yetesterday , might as well share it :



Good portrait Jason ^^ You just forgot to color the two violet stripes on his head and you should cover his hears in blue but i'm sure this will help a lot those who use this kind of screenpack ^^
And i agree with your feedback, except that the wings really would need at least one more level of color to give a metallic look.
I also agree with the stand to crouch wings animation being  pretty much incomplete, the violet shade would need more levels/contrast and some wings attack need a few more frames but overhall for a first try it's really a good one so congrats zujin :thumbsup:

(Oh and thanks zvitor for addings the metallic shards projectile, it couldn't really be archangel without those)

edit : oh and yeah as jason said, i wouldn't mind helping a little if their is need for that ^^
« Last Edit: April 21, 2009, 10:28:42 AM by Z666 »

Offline mastamasta

  • Forum Member
  • ***
  • Posts: 357
  • Last Login:December 26, 2010, 01:54:40 PM
Re: Archangel
« Reply #36 on: April 21, 2009, 09:03:45 AM »
downloading now, will leave my feedback shortly.

Offline Scourge

  • Initiate
  • **
  • Posts: 39
  • Last Login:May 25, 2013, 09:26:55 AM
Re: Archangel
« Reply #37 on: April 21, 2009, 09:14:59 AM »
Thanks for this Character been waiting for Arch Angel. Here is my try at a portrait and Hyper portrait.




Note that the Hyper portrait is hi res so you will have to add a line of code if you use this.

From this:
[State 3000, Hyper Portrait]
type = explod
trigger1 = time = 0
anim = 1080
postype = back
sprpriority = -3
supermovetime = -1
removetime = 60
pos = 0,0
bindtime = -1
removeongethit = 1

To this :
[State 3000, Hyper Portrait]
type = explod
trigger1 = time = 0
anim = 1080
postype = back
sprpriority = -3
supermovetime = -1
removetime = 60
pos = 0,0
bindtime = -1
removeongethit = 1
scale = 0.5, 0.5

Offline spiderclone

  • Initiate
  • **
  • Posts: 146
  • Country: French Polynesia pf
  • Last Login:June 25, 2018, 06:44:04 AM
    • Email
Re: Archangel
« Reply #38 on: April 21, 2009, 10:11:19 AM »
scourge, this portrait is made of win  :w00t:
justice is best served in death

Offline Z999

  • Infinity Sprite Artist
  • ****
  • Posts: 498
  • Country: France fr
  • Last Login:February 24, 2018, 03:28:14 PM
    • Email
Re: Archangel
« Reply #39 on: April 21, 2009, 10:50:54 AM »
Yup that's a really cool portrait.
A suggestion for an hyper in a future update :



Blade rain, air hyper, aiming in diagonal, something like that (in fact i think archangel should have more hypers in flight mode than on the ground, seems more logical to me).
And i think the hyper where he fly thru the screen would be better has a special moves (with some shortened wings of course) since it's almost the same move than the other hyper, but that's just my opinion ^^

Offline spiderclone

  • Initiate
  • **
  • Posts: 146
  • Country: French Polynesia pf
  • Last Login:June 25, 2018, 06:44:04 AM
    • Email
Re: Archangel
« Reply #40 on: April 21, 2009, 10:56:35 AM »
here is my favorite spriter in action, like i told in another thread, you will always have Z, JT, DT, ANGEL , zvitor when you need help without even asking, these guys are the true good spirit of this site.
justice is best served in death

Offline Scourge

  • Initiate
  • **
  • Posts: 39
  • Last Login:May 25, 2013, 09:26:55 AM
Re: Archangel
« Reply #41 on: April 21, 2009, 11:05:19 AM »
scourge, this portrait is made of win  :w00t:

Thanks man. Here is an updated snd and cns file. He now has his voice from X-men Legends 2.
http://www.mediafire.com/download.php?kmndk0wttft

Thanks to thrasherpunk for ripping the sounds and aa250 for re-uploading the sounds.

Edit: I put the wrong cns in there here is the right one.
Just put the files into your Arch Angel folder.
« Last Edit: April 21, 2009, 11:19:18 AM by Scourge »

Offline ZVitor

  • IMT Content Architect
  • *
  • Posts: 2683
  • Last Login:January 01, 2024, 07:22:36 PM
    • Email
Re: Archangel
« Reply #42 on: April 21, 2009, 11:32:19 AM »
lol,
i like that spirit, everyone helping...
i still tink he need a code from zero, but for now ill include the z666 hyper ideia....

Offline volzzilla

  • MUGEN Content Architect
  • *****
  • Posts: 807
  • Country: United States us
  • Last Login:February 03, 2024, 11:29:19 AM
  • MMV - http://mugenmultiverse.forumotion.com/
    • The Mugen Multiverse
Re: Archangel
« Reply #43 on: April 21, 2009, 11:34:50 AM »
so when can we expect to see archangel in your sig? lol j/k

great work as usual Z!
Please visit a DC/Marvel centered Mugen Community at: http://mugenmultiverse.forumotion.com/

Offline Weapon x program

  • Infinity Regular
  • ****
  • Posts: 1752
  • Country: Canada ca
  • Last Login:July 16, 2015, 12:38:11 PM
  • welcome
Re: Archangel
« Reply #44 on: April 21, 2009, 11:41:25 AM »
yes, now that  i m awake, i need to work more on the select portrait  o.O# , thanks to point what i have to do Z aNd spideyclone  ;) .
@zvitor, that s infinity spirit, you started it in this thread.  :thumbsup:
good job scourge  ::salute::

Offline MuηkyMØÜf

  • Infinite Loyalist
  • *****
  • Posts: 2550
  • Last Login:June 16, 2014, 08:36:08 PM
  • I don't play games, I fight for real!
Re: Archangel
« Reply #45 on: April 21, 2009, 11:47:37 AM »
thia char seems undersized?
 >:-(-|
where/what stage is that in the first post?
<~Rage
Pr. Luchador~>

Offline volzzilla

  • MUGEN Content Architect
  • *****
  • Posts: 807
  • Country: United States us
  • Last Login:February 03, 2024, 11:29:19 AM
  • MMV - http://mugenmultiverse.forumotion.com/
    • The Mugen Multiverse
Re: Archangel
« Reply #46 on: April 21, 2009, 11:49:55 AM »
Realm of Dr. Strangefate recently released by Sic-1 as part of Scruffyversary.

You can get it at the downloads section of their forum at this link:
http://sicgraphicsmugen.darkbb.com/portal.htm
Please visit a DC/Marvel centered Mugen Community at: http://mugenmultiverse.forumotion.com/

Offline ZVitor

  • IMT Content Architect
  • *
  • Posts: 2683
  • Last Login:January 01, 2024, 07:22:36 PM
    • Email
Re: Archangel
« Reply #47 on: April 21, 2009, 12:36:35 PM »
hyper done, but when i try add this move to AI i noted one thing, he dont have ai
to hypers and specials....
i added the hypers to Ai but not all specials, because stand, air and fly are different states, and if i try add all without made tests i can make some bug.
fixed the correct 5000+ states positions
and a minor mod in walk anim.
...
and he had jump wall from firebrand, removed it,
added Jason and z666 portraits, and Scourge sounds.
...
http://www.mediafire.com/?nm02hmrc54z

Offline Z999

  • Infinity Sprite Artist
  • ****
  • Posts: 498
  • Country: France fr
  • Last Login:February 24, 2018, 03:28:14 PM
    • Email
Re: Archangel
« Reply #48 on: April 21, 2009, 12:46:45 PM »
That was fast, removing the wall climbing was something that needed to be done  :thumbsup:
The new hyper works great, the only thing is that maybe he should gain less height/altitude when perfoming it mid-air.
And the sounds scourge posted are a great addition ^^ It's fun when everybody helps like that ^^

Offline Alexziq

  • Infinite Loyalist
  • *****
  • Posts: 2624
  • Last Login:November 10, 2017, 01:10:16 PM
    • Email
Re: Archangel
« Reply #49 on: April 21, 2009, 12:52:12 PM »
thia char seems undersized?
 >:-(-|
where/what stage is that in the first post?

Size can always be increased a tad in the def. The real issue I have is the stance is bigger than the rest of the sprites. If the author could fix that we'd be on track for a real nice character.

Tags:
 


* IMT Facebook

Help us by Donating!

IMT Discord

Join us at our Discord! Click the image below!

* IMT Shoutbox

Sorry, this shoutbox does not exist.

* Recent Posts

* IMT Calendar

May 2024
Sun Mon Tue Wed Thu Fri Sat
1 2 [3] 4
5 6 7 8 9 10 11
12 13 14 15 16 17 18
19 20 21 22 23 24 25
26 27 28 29 30 31

SimplePortal 2.3.5 © 2008-2012, SimplePortal