Infinity MUGEN Team

IMT Main => M.U.G.E.N Releases => Topic started by: SOS_1_bros on April 20, 2009, 10:13:42 AM

Title: Archangel
Post by: SOS_1_bros on April 20, 2009, 10:13:42 AM
Here is the download links of Archangel

http://www.mediafire.com/?hyymygdzeuz (http://www.mediafire.com/?hyymygdzeuz)

http://www.sendspace.com/file/tmx0jd (http://www.sendspace.com/file/tmx0jd)

http://www.megaupload.com/?d=CM72O7JK (http://www.megaupload.com/?d=CM72O7JK)

from ACEY's Firebrand, we just change the skin of the character, this all we can do.
your welcome to edit, improve or what ever you what with our archangel as long as you guys give us credit "SOS_1_bro's" and of course ACEY for the template of firebrand.. thanx thanx..

Edit: some screens:

(http://img201.imageshack.us/img201/4190/mugen3.jpg)
(http://img70.imageshack.us/img70/1337/mugen2.jpg)
Title: Re: Archangel
Post by: O Ilusionista on April 20, 2009, 10:17:31 AM
Quote
from ACEY's Firebrand, we just change the skin of the character, this all we can do.

err....are you allowed to do such things?
Title: Re: Archangel
Post by: Sabaki on April 20, 2009, 10:27:59 AM
Yeah, he got permission about a week or two ago from Acey.
Title: Re: Archangel
Post by: O Ilusionista on April 20, 2009, 10:30:36 AM
Good, so its okay :)
Title: Re: Archangel
Post by: KPT25 on April 20, 2009, 10:31:50 AM
exactly,you should post a few screenies so ppl know what Archangel looks like before
Title: Re: Archangel
Post by: volzzilla on April 20, 2009, 10:38:40 AM
Previous thread discussion, includes a video:
http://www.infinitymugenteam.com/Forum_345/index.php?topic=22222.0 (http://www.infinitymugenteam.com/Forum_345/index.php?topic=22222.0)
Title: Re: Archangel
Post by: Rage on April 20, 2009, 11:05:14 AM
Previous thread discussion, includes a video:
http://www.infinitymugenteam.com/Forum_345/index.php?topic=22222.0 (http://www.infinitymugenteam.com/Forum_345/index.php?topic=22222.0)


volzzilla i love ya, ur a handy guy yo have around. U no sumn about erthing.   ::salute::



Post Merge: April 20, 2009, 11:14:36 AM
Dame this is a nice character. Has any1 downloaded him? He looks great but i think the slow down is cuz of u tube but idk. I want to no how he plays.

Also u should post a video or srceen shots here too. Cuz most people dont give characters a thought if u dont post pics. they just leave  :(
Title: Re: Archangel
Post by: gotham on April 20, 2009, 11:27:49 AM
http://www.youtube.com/watch?v=lTd9c7XEj2k&eurl=http%3A%2F%2Fwww%2Einfinitymugenteam%2Ecom%2FForum%5F345%2Findex%2Ephp%3Ftopic%3D22222%2E0&feature=player_embedded# (http://www.youtube.com/watch?v=lTd9c7XEj2k&eurl=http%3A%2F%2Fwww%2Einfinitymugenteam%2Ecom%2FForum%5F345%2Findex%2Ephp%3Ftopic%3D22222%2E0&feature=player_embedded#)
he is way too little but has some cool moves
Title: Re: Archangel
Post by: O Ilusionista on April 20, 2009, 11:33:23 AM
I've updated the topic with some screenshots

edit: I think that is something very wrong with this:
(http://img139.imageshack.us/img139/6927/chute.gif)
Title: Re: Archangel
Post by: catbat74 on April 20, 2009, 11:41:36 AM
 :thumbsup:  looks fantastic, does he have blades that shoot from his wings as an attack as well?
Title: Re: Archangel
Post by: ZVitor on April 20, 2009, 01:01:07 PM
hum....
cool char, let me try a little update.
Title: Re: Archangel
Post by: Acey on April 20, 2009, 01:12:41 PM
This character looks too small because he's the same size as Iceman, that's ok.

@ Zvitor, No more WIPS?  ;*))

All this character needs is silver wings (not grey)  and smoother kicks. That's all.
Title: Re: Archangel
Post by: O Ilusionista on April 20, 2009, 01:29:49 PM
Quote
All this character needs is silver wings (not grey)  and smoother kicks. That's all.

humm, a bit more. Like why the feather...burns the enemy?
Title: Re: Archangel
Post by: b.easy on April 20, 2009, 01:39:04 PM
That would probably be due to the Firebrand base.

This character sure was unexpected, but I agree that it needs a few touch ups.
Title: Re: Archangel
Post by: O Ilusionista on April 20, 2009, 01:44:50 PM
That would probably be due to the Firebrand base.

This character sure was unexpected, but I agree that it needs a few touch ups.

yeah, I think the same. Its easy to fix...and maybe is a new addition (when It got fixed) to EOH?

Zujin, if you need help, let me know (I can help with everyting besides edits)
Title: Re: Archangel
Post by: Alexziq on April 20, 2009, 01:47:21 PM
hum....
cool char, let me try a little update.


Your signature
 :D =D>
Title: Re: Archangel
Post by: ZVitor on April 20, 2009, 01:54:06 PM
fixed:
-stance
-portrait
-special stand/jump/fly
-removed "fire"
-removed firebrand cry
-align some moves
- moded the pallet 1
- and i dont remeber if i made something else....

@Acey, its not a wip, just a quick help....this code is really messed, just like my Aquaman :)
...
and i want for someone else to made a cool hyperportrait.

http://www.mediafire.com/?knnttuqyztn (http://www.mediafire.com/?knnttuqyztn)
Title: Re: Archangel
Post by: Sabaki on April 20, 2009, 01:56:32 PM
I'd take a crack at fixing the codes myself, but my plate's full. A shame, 'cuz Archangel's one of my favorites in Marvel  :(
Title: Re: Archangel
Post by: O Ilusionista on April 20, 2009, 02:00:44 PM
Now its better!

This is a nice idea
(http://img525.imageshack.us/img525/4622/mugen5.jpg)

And this could be expanded a bit more
(http://img524.imageshack.us/img524/4597/mugen4.jpg)

He still need more work (because almost every anim is a bit chopped), but has potential.

I will give a try...
Title: Re: Archangel
Post by: ZVitor on April 20, 2009, 02:09:45 PM
he should be good for eoh like hidden char (roster already have angel)...
but need to be redone from zero.
...
and to sprites, just some kicks and maybe wings with metal effects.
Title: Re: Archangel
Post by: O Ilusionista on April 20, 2009, 02:11:43 PM
Quote
but need to be redone from zero.

I agree with you.

Quote
he should be good for eoh like hidden char (roster already have angel)...

Yeah, if there are two megaman, two wolverine, etc.

Post Merge: April 20, 2009, 02:31:35 PM
I can't do it now, my boss is here.

My only concern is that both hyper moves are screen fillers - you can attack the whole screen with both.
Title: Re: Archangel
Post by: Worksa8 on April 20, 2009, 05:49:51 PM
Are his wings supposed to keep changing size? =O
The character itself is very good so far, just needs some more work...
Like making his projectiles visible xD
Title: Re: Archangel
Post by: Danoartist on April 20, 2009, 06:43:36 PM
   Wow, for zvitor to just jump on that like this is awesome.
   I had posted two ideas on the previous thread for moves, a special for throwing metal shards in the air like rolento?(deadpool) and another hyper where it rains metal shards.
Title: Re: Archangel
Post by: ZVitor on April 20, 2009, 07:47:31 PM
Are his wings supposed to keep changing size? =O
The character itself is very good so far, just needs some more work...
Like making his projectiles visible xD
try it:
fixed:
-stance
-portrait
-special stand/jump/fly
-removed "fire"
-removed firebrand cry
-align some moves
- moded the pallet 1
- and i dont remeber if i made something else....

@Acey, its not a wip, just a quick help....this code is really messed, just like my Aquaman :)
...
and i want for someone else to made a cool hyperportrait.

http://www.mediafire.com/?knnttuqyztn (http://www.mediafire.com/?knnttuqyztn)

Title: Re: Archangel
Post by: Gaijin on April 20, 2009, 07:56:23 PM
arent those wings a bit HUGE?
Title: Re: Archangel
Post by: Alexziq on April 20, 2009, 08:05:22 PM
Archangels wings could change size at will.

The biggest stand out issue for me is the stance is bigger than most of the moves. I wouldnt mind bumping the size up if the stance matched in size. Dont get me wrong its a fantastic 1st try, but i would resize the stance
Title: Re: Archangel
Post by: Worksa8 on April 20, 2009, 10:37:25 PM
Thats true, but his wings just instantly go from huge to small when he crouches, it doesn't look like a ability...more like an incomplete animation, you know?
Title: Re: Archangel
Post by: SX DynX on April 20, 2009, 10:56:11 PM
and i want for someone else to made a cool hyperportrait.

Is this ok ?

(http://img11.imageshack.us/img11/9171/archagelhyperportraitby.png) (http://img11.imageshack.us/my.php?image=archagelhyperportraitby.png)


 :-??
Title: Re: Archangel
Post by: atomicbuster on April 20, 2009, 11:40:04 PM
Hey, thanks.
He still needs work, fine. I consider it a beta.
But beta Archangel is better than No Archangel.
Thanks.

I don't have much time anymore to check boards, especially WIPs. This is a nice surprise. I hope he gets more transitional animations over time.
Title: Re: Archangel
Post by: PARANATION on April 21, 2009, 12:28:10 AM
Great character so far. I like it lol
Title: Re: Archangel
Post by: O Ilusionista on April 21, 2009, 12:30:02 AM
Is this ok ?

(http://img11.imageshack.us/img11/9171/archagelhyperportraitby.png) (http://img11.imageshack.us/my.php?image=archagelhyperportraitby.png)


 :-??

I think the colors should be mixed more with the yellow tones, just check MVC2 portraits.
Title: Re: Archangel
Post by: Weapon x program on April 21, 2009, 03:14:48 AM
OKAY, here is the moment i was waiting for: my feedback ,lol
1 The character is looking great  :w00t:, maybe another palettes should be used on the wings.  ~:>
2 he is way too little *Iceman ThumbsDown!*, the question are zvitor gonna redo the sprites? or you? or do you want help from me and Z because it s not difficult to do.
3 The kicks are bad *Iceman ThumbsDown!*
4 All the attacks with the wings are so great  :thumbsup: :thumbsup: :thumbsup:
5 now another hyper portait would be better; THE ONE BY WEZTUP IS WAY BETTER ^^(PM)^
So it s an excellent start ont the character  ::salute:: , keep me posted on what you gonna do, zvitor , me and some of my pals would gladly help to improve him.  :w00t:
and here is apresent i did just for you(and my roster  ;*))):
(http://img17.imageshack.us/img17/3795/86776837.png)
see you soon.  ;)
Title: Re: Archangel
Post by: ZVitor on April 21, 2009, 07:34:36 AM
i cant get more wips to sprites,
i just made a quick bug fix because he PM me asking for it.
Title: Re: Archangel
Post by: spiderclone on April 21, 2009, 07:44:51 AM
that s a nice surprise event, glad you release him. like JT said size is a problem, but if he can help you with Z666, this one will rock more. Nice portrait but needs more agressive colors.
Title: Re: Archangel
Post by: disisserr on April 21, 2009, 08:10:37 AM
can someone pm me zvitors edit? the link doesnt work for me..thanks
Title: Re: Archangel
Post by: Z999 on April 21, 2009, 08:36:37 AM
Forogt that i made a quick one too yetesterday , might as well share it :

(http://img6.imageshack.us/img6/5210/36503731.png)

Good portrait Jason ^^ You just forgot to color the two violet stripes on his head and you should cover his hears in blue but i'm sure this will help a lot those who use this kind of screenpack ^^
And i agree with your feedback, except that the wings really would need at least one more level of color to give a metallic look.
I also agree with the stand to crouch wings animation being  pretty much incomplete, the violet shade would need more levels/contrast and some wings attack need a few more frames but overhall for a first try it's really a good one so congrats zujin :thumbsup:

(Oh and thanks zvitor for addings the metallic shards projectile, it couldn't really be archangel without those)

edit : oh and yeah as jason said, i wouldn't mind helping a little if their is need for that ^^
Title: Re: Archangel
Post by: mastamasta on April 21, 2009, 09:03:45 AM
downloading now, will leave my feedback shortly.
Title: Re: Archangel
Post by: Scourge on April 21, 2009, 09:14:59 AM
Thanks for this Character been waiting for Arch Angel. Here is my try at a portrait and Hyper portrait.

(http://i70.photobucket.com/albums/i103/Devil-Gigatron/625840-archangel_super.png)

(http://i70.photobucket.com/albums/i103/Devil-Gigatron/1vh.png)
Note that the Hyper portrait is hi res so you will have to add a line of code if you use this.

From this:
[State 3000, Hyper Portrait]
type = explod
trigger1 = time = 0
anim = 1080
postype = back
sprpriority = -3
supermovetime = -1
removetime = 60
pos = 0,0
bindtime = -1
removeongethit = 1

To this :
[State 3000, Hyper Portrait]
type = explod
trigger1 = time = 0
anim = 1080
postype = back
sprpriority = -3
supermovetime = -1
removetime = 60
pos = 0,0
bindtime = -1
removeongethit = 1
scale = 0.5, 0.5
Title: Re: Archangel
Post by: spiderclone on April 21, 2009, 10:11:19 AM
scourge, this portrait is made of win  :w00t:
Title: Re: Archangel
Post by: Z999 on April 21, 2009, 10:50:54 AM
Yup that's a really cool portrait.
A suggestion for an hyper in a future update :

(http://img10.imageshack.us/img10/5195/sanstitre1uwg.png)

Blade rain, air hyper, aiming in diagonal, something like that (in fact i think archangel should have more hypers in flight mode than on the ground, seems more logical to me).
And i think the hyper where he fly thru the screen would be better has a special moves (with some shortened wings of course) since it's almost the same move than the other hyper, but that's just my opinion ^^
Title: Re: Archangel
Post by: spiderclone on April 21, 2009, 10:56:35 AM
here is my favorite spriter in action, like i told in another thread, you will always have Z, JT, DT, ANGEL , zvitor when you need help without even asking, these guys are the true good spirit of this site.
Title: Re: Archangel
Post by: Scourge on April 21, 2009, 11:05:19 AM
scourge, this portrait is made of win  :w00t:

Thanks man. Here is an updated snd and cns file. He now has his voice from X-men Legends 2.
http://www.mediafire.com/download.php?kmndk0wttft (http://www.mediafire.com/download.php?kmndk0wttft)

Thanks to thrasherpunk for ripping the sounds and aa250 for re-uploading the sounds.

Edit: I put the wrong cns in there here is the right one.
Just put the files into your Arch Angel folder.
Title: Re: Archangel
Post by: ZVitor on April 21, 2009, 11:32:19 AM
lol,
i like that spirit, everyone helping...
i still tink he need a code from zero, but for now ill include the z666 hyper ideia....
Title: Re: Archangel
Post by: volzzilla on April 21, 2009, 11:34:50 AM
so when can we expect to see archangel in your sig? lol j/k

great work as usual Z!
Title: Re: Archangel
Post by: Weapon x program on April 21, 2009, 11:41:25 AM
yes, now that  i m awake, i need to work more on the select portrait  o.O# , thanks to point what i have to do Z aNd spideyclone  ;) .
@zvitor, that s infinity spirit, you started it in this thread.  :thumbsup:
good job scourge  ::salute::
Title: Re: Archangel
Post by: MuηkyMØÜf on April 21, 2009, 11:47:37 AM
thia char seems undersized?
 >:-(-|
where/what stage is that in the first post?
Title: Re: Archangel
Post by: volzzilla on April 21, 2009, 11:49:55 AM
Realm of Dr. Strangefate recently released by Sic-1 as part of Scruffyversary.

You can get it at the downloads section of their forum at this link:
http://sicgraphicsmugen.darkbb.com/portal.htm (http://sicgraphicsmugen.darkbb.com/portal.htm)
Title: Re: Archangel
Post by: ZVitor on April 21, 2009, 12:36:35 PM
hyper done, but when i try add this move to AI i noted one thing, he dont have ai
to hypers and specials....
i added the hypers to Ai but not all specials, because stand, air and fly are different states, and if i try add all without made tests i can make some bug.
fixed the correct 5000+ states positions
and a minor mod in walk anim.
...
and he had jump wall from firebrand, removed it,
added Jason and z666 portraits, and Scourge sounds.
...
http://www.mediafire.com/?nm02hmrc54z (http://www.mediafire.com/?nm02hmrc54z)
Title: Re: Archangel
Post by: Z999 on April 21, 2009, 12:46:45 PM
That was fast, removing the wall climbing was something that needed to be done  :thumbsup:
The new hyper works great, the only thing is that maybe he should gain less height/altitude when perfoming it mid-air.
And the sounds scourge posted are a great addition ^^ It's fun when everybody helps like that ^^
Title: Re: Archangel
Post by: Alexziq on April 21, 2009, 12:52:12 PM
thia char seems undersized?
 >:-(-|
where/what stage is that in the first post?

Size can always be increased a tad in the def. The real issue I have is the stance is bigger than the rest of the sprites. If the author could fix that we'd be on track for a real nice character.
Title: Re: Archangel
Post by: Z999 on April 21, 2009, 01:09:46 PM
By the way there is one bug in his two first hypers, you can cancel theme in the wind special move (but the hyper background portrait stay).
Thinking of it, one way to make the quick foward + kicks hyper different would be to have jump off screen , have him fly thru the screen until he disappeare at the other side and have him fly back at his beginning position from the top of the screen. Don't know if i'm clear.
Title: Re: Archangel
Post by: SOS_1_bros on April 21, 2009, 09:07:15 PM
 :o
wow guys everyone helping out...

Nice updates

I don't know if I gonna cry (tears of joy)  :'( or jump up and down in my chair  :w00t:

really great updates am really trilled what you guys diong...

sorry that I don't reply immediately been busy...  :)

Two thumbs up guys nice job thanks for helping out...

Post Merge: April 21, 2009, 09:12:49 PM
hyper done, but when i try add this move to AI i noted one thing, he dont have ai
to hypers and specials....
i added the hypers to Ai but not all specials, because stand, air and fly are different states, and if i try add all without made tests i can make some bug.
fixed the correct 5000+ states positions
and a minor mod in walk anim.
...
and he had jump wall from firebrand, removed it,
added Jason and z666 portraits, and Scourge sounds.
...
http://www.mediafire.com/?nm02hmrc54z (http://www.mediafire.com/?nm02hmrc54z)


thanks Jason and z666 for lending a hand to Zvitorfor the portraits, and Scourge for the sounds  :)
thanks guys for helping out really appreciate it...



Post Merge: April 21, 2009, 10:13:00 PM
I'd take a crack at fixing the codes myself, but my plate's full. A shame, 'cuz Archangel's one of my favorites in Marvel  :(

 :w00t:yeh that is way this is the 1st character i made
you know guys this is the 2nd archangel i made the 1st was much lamer and uglier i don't know if I should be glad or not but my computer crash and the file was gone so I re-edit again now using iceman as skin template...

 >:-(-|thank got Warren change back to archangel in X force I feel he's much stronger as this rather in his natural wing state.

Post Merge: April 21, 2009, 10:15:18 PM
I agree with you.

Yeah, if there are two megaman, two wolverine, etc.

Post Merge: April 20, 2009, 02:31:35 PM
I can't do it now, my boss is here.

My only concern is that both hyper moves are screen fillers - you can attack the whole screen with both.

hehehehe ;D wel actually i intentionally made that  ;D
sowiiii  ;*))

Post Merge: April 21, 2009, 10:16:30 PM
Is this ok ?

(http://img11.imageshack.us/img11/9171/archagelhyperportraitby.png) (http://img11.imageshack.us/my.php?image=archagelhyperportraitby.png)


 :-??

 ^^(PM)^ Nice one

Post Merge: April 21, 2009, 10:18:25 PM
OKAY, here is the moment i was waiting for: my feedback ,lol
1 The character is looking great  :w00t:, maybe another palettes should be used on the wings.  ~:>
2 he is way too little *Iceman ThumbsDown!*, the question are zvitor gonna redo the sprites? or you? or do you want help from me and Z because it s not difficult to do.
3 The kicks are bad *Iceman ThumbsDown!*
4 All the attacks with the wings are so great  :thumbsup: :thumbsup: :thumbsup:
5 now another hyper portait would be better; THE ONE BY WEZTUP IS WAY BETTER ^^(PM)^
So it s an excellent start ont the character  ::salute:: , keep me posted on what you gonna do, zvitor , me and some of my pals would gladly help to improve him.  :w00t:
and here is apresent i did just for you(and my roster  ;*))):
(http://img17.imageshack.us/img17/3795/86776837.png)
see you soon.

  ;)
:thumbsup:

Post Merge: April 21, 2009, 10:19:00 PM
Forogt that i made a quick one too yetesterday , might as well share it :

(http://img6.imageshack.us/img6/5210/36503731.png)

Good portrait Jason ^^ You just forgot to color the two violet stripes on his head and you should cover his hears in blue but i'm sure this will help a lot those who use this kind of screenpack ^^
And i agree with your feedback, except that the wings really would need at least one more level of color to give a metallic look.
I also agree with the stand to crouch wings animation being  pretty much incomplete, the violet shade would need more levels/contrast and some wings attack need a few more frames but overhall for a first try it's really a good one so congrats zujin :thumbsup:

(Oh and thanks zvitor for addings the metallic shards projectile, it couldn't really be archangel without those)

edit : oh and yeah as jason said, i wouldn't mind helping a little if their is need for that ^^

 :thumbsup: also nice

Post Merge: April 21, 2009, 10:21:49 PM
Thanks for this Character been waiting for Arch Angel. Here is my try at a portrait and Hyper portrait.

(http://i70.photobucket.com/albums/i103/Devil-Gigatron/625840-archangel_super.png)

(http://i70.photobucket.com/albums/i103/Devil-Gigatron/1vh.png)
Note that the Hyper portrait is hi res so you will have to add a line of code if you use this.

From this:
[State 3000, Hyper Portrait]
type = explod
trigger1 = time = 0
anim = 1080


postype = back
sprpriority = -3
supermovetime = -1
removetime = 60
pos = 0,0
bindtime = -1
removeongethit = 1

To this :
[State 3000, Hyper Portrait]
type = explod
trigger1 = time = 0
anim = 1080
postype = back
sprpriority = -3
supermovetime = -1
removetime = 60
pos = 0,0
bindtime = -1
removeongethit = 1
scale = 0.5, 0.5

 :o  wow
 :thumbsup:
Nice Nice

Post Merge: April 21, 2009, 10:22:26 PM
Yup that's a really cool portrait.
A suggestion for an hyper in a future update :

(http://img10.imageshack.us/img10/5195/sanstitre1uwg.png)

Blade rain, air hyper, aiming in diagonal, something like that (in fact i think archangel should have more hypers in flight mode than on the ground, seems more logical to me).
And i think the hyper where he fly thru the screen would be better has a special moves (with some shortened wings of course) since it's almost the same move than the other hyper, but that's just my opinion ^^

 :thumbsup:
Great idea men nice one  :)
Title: Re: Archangel
Post by: Weapon x program on April 22, 2009, 02:00:25 AM
so, do you want our help on the look and size? you didn t answer  ???
hey guys, i updAted my portrait   :thumbsup: HE IS SUPPOSED TO CHANGE WITH THE PALETTE TOO (mostly)
(http://img23.imageshack.us/img23/8496/27617602.png)
Title: Re: Archangel
Post by: Z999 on April 22, 2009, 02:09:28 AM
Even better but you really need to cover the hears, it's weird to see these tru his mask (don't know if you saw my edited post, if you did consider i didn't say anything ^^)
Title: Re: Archangel
Post by: Weapon x program on April 22, 2009, 04:06:27 AM
okay, once again, an update  ::salute:: :
(http://img27.imageshack.us/img27/5765/31209557.png)
je parlais a zujin Z, je voulais savoir s il voulait notre aide.  %%- c est bien de ca que tu parles? Et c est quoi cette havok sexy dans ta sig? c est quand il renconte le vampire?
Title: Re: Archangel
Post by: Z999 on April 22, 2009, 04:20:45 AM
Now it's perfect ^^

Euh non je disais juste que je ne savais pas si tu avais vu mon commentaire sur les oreilles étant donné que j'avais édité mon message, et que si tu l'avais vu il ne fallait pas faire attention à celui du dessus. Le sprite de havok, c'est simplement une tentative de midnight bliss en fait.

Sorry for the french moment everyone ^^
Title: Re: Archangel
Post by: Scourge on April 22, 2009, 10:25:06 AM
Here is the Arch Angel in my mugen, he has all the previous updates plus some minor stuff.

He has mvc2 hyper bg, and the hit sparks have been add to all his attacks. Now all his hit sparks are the same kind instead of some mvc2 and some cvs2. I also add a voice to the new hyper and fixed the Apocalypse intro sprites so he's not all doted up.

I hope you guys like it.
http://www.mediafire.com/download.php?4y2myiqynt1 (http://www.mediafire.com/download.php?4y2myiqynt1)

Oh ya if you guys don't like my hyper portrait when you replace it don't forget to remove the 0.5 scale.
Title: Re: Archangel
Post by: SPITERMAN on April 22, 2009, 12:09:03 PM
I like much the archangel of this link...
http://www.mediafire.com/?nm02hmrc54z (http://www.mediafire.com/?nm02hmrc54z)


Only I have a doubt.
How can I put this imagan as portrait?

(http://i40.tinypic.com/166ywdt.jpg)

Would it be seen very well they do not believe?
Title: Re: Archangel
Post by: tremainekr on April 22, 2009, 05:24:10 PM
lol its like hes a infinity w.i.p.
Title: Re: Archangel
Post by: vortex35 on April 22, 2009, 07:58:29 PM
I actually was thinking the same thing...Hell he may as well be in the damn release of EOH especially if he has different attacks from Apocolype's(SP?) Wip. He is like infinity's toss some stuff in wip lol. Zujin nice start tho sure you will flourish even more in time
Title: Re: Archangel
Post by: laspacho on April 22, 2009, 10:08:11 PM
Here is the Arch Angel in my mugen, he has all the previous updates plus some minor stuff.

He has mvc2 hyper bg, and the hit sparks have been add to all his attacks. Now all his hit sparks are the same kind instead of some mvc2 and some cvs2. I also add a voice to the new hyper and fixed the Apocalypse intro sprites so he's not all doted up.

I hope you guys like it.
http://www.mediafire.com/download.php?4y2myiqynt1 (http://www.mediafire.com/download.php?4y2myiqynt1)

Oh ya if you guys don't like my hyper portrait when you replace it don't forget to remove the 0.5 scale.

I like this version.  It's great everyone is working together. 
Title: Re: Archangel
Post by: SOS_1_bros on April 22, 2009, 10:23:31 PM
so, do you want our help on the look and size? you didn t answer  ???
hey guys, i updAted my portrait   :thumbsup: HE IS SUPPOSED TO CHANGE WITH THE PALETTE TOO (mostly)
(http://img23.imageshack.us/img23/8496/27617602.png)


sorry for replying so late to your question JASONTODD

well its ok you want to change the image size and looks of archangel
(but hopefully your changing it as archangel of Apocalypse horseman of death)
to improve he's looks that's fine beside this character is for all of us who love mugen right..
just coordinate with the team handling the updates ok
nice portrait by the way  :thumbsup:
thanks everyone   :)
Title: Re: Archangel
Post by: Weapon x program on April 23, 2009, 01:46:07 AM
who is the team?
Title: Re: Archangel
Post by: PARANATION on April 23, 2009, 02:02:31 AM
This is awsome. Keep up the awsome job everyone. ^_^
Title: Re: Archangel
Post by: SOS_1_bros on April 23, 2009, 02:54:07 AM
who is the team?

JASONTODD i think mostly zvitor doing most of it
you and Scourge also contribute the portrait
Z666 gave suggestion on hyper moves and the sounds right
the team that are helping our are you guys right didi i left anyone else??


Post Merge: April 23, 2009, 02:59:27 AM
I actually was thinking the same thing...Hell he may as well be in the damn release I especially if he has different attacks from Apocolype's(SP?) Wip. He is like infinity's toss some stuff in wip lol. Zujin nice start tho sure you will flourish even more in time


 :) thanks but the credit in making this character better should go to they guys helping out

specially zvitor doing most of it
Z666, ASONTODD and Scourge also contribute ideas and all
did i left anyone else?
These guys are the best..
thank you again... :w00t:
Title: Re: Archangel
Post by: Weapon x program on April 23, 2009, 03:47:30 AM
ha okay, no prob we will work on him. i will just have to pm scourge, the others(zvitor and Z666) are my teammates.   :D
Title: Re: Archangel
Post by: vortex35 on April 23, 2009, 10:49:30 AM
One thing I would like to say is Zujin you should definately analyze what they have added and done to your character, i'm no coder but I can pick up a few things when looking at some of the updates compared to the older one. This will definately help you become a much better creator in the future, IMO anyway hey I might be wrong
Title: Re: Archangel
Post by: ZVitor on April 23, 2009, 11:20:39 AM
I... (no more wips)
maybe.... (no more wips)
.. i mean ...  (no more wips)
if some1 sprite more kicks and add more colors to wings,  (no more wips)
i can code him from zero (DAMMIT)
Title: Re: Archangel
Post by: Magma MK-II on April 23, 2009, 11:45:23 AM
I... (no more wips)
maybe.... (no more wips)
.. i mean ...  (no more wips)
if some1 sprite more kicks and add more colors to wings,  (no more wips)
i can code him from zero (DAMMIT)

 :DxDie
Title: Re: Archangel
Post by: Acey on April 23, 2009, 12:40:40 PM
I... (no more wips)
maybe.... (no more wips)
.. i mean ...  (no more wips)
if some1 sprite more kicks and add more colors to wings,  (no more wips)
i can code him from zero (DAMMIT)

lol

I know exactly how you feel.
Title: Re: Archangel
Post by: Weapon x program on April 23, 2009, 12:59:47 PM
I... (no more wips)
maybe.... (no more wips)
.. i mean ...  (no more wips)
if some1 sprite more kicks and add more colors to wings,  (no more wips)
i can code him from zero (DAMMIT)
IT s not difficult for Z and me to do this fast. Zujin has done all the hard work.   ::salute::
are you sure the coding is so bad? because he looks good to me  :-??.
Title: Re: Archangel
Post by: amarillo002 on April 23, 2009, 01:06:16 PM
 :D

lol that was funny
Title: Re: Archangel
Post by: ZVitor on April 23, 2009, 01:31:23 PM
are you sure the coding is so bad? because he looks good to me  :-??.
he have some unused stuffs from firebrand, is hard to find the stuffs..... then lets keep the code.
my sugestion for now:
remove the "bash" hyper, (he have 2), and turn one of this in one special.
and i dont like the "wind special", i never saw in comics someone with wings make that...
lets remove?
add one special where he grab the enemy and fly away.
and should be cool one winpose where he remove mask.

edit: Scourge version is the last? some1 else are mod him or i can start this mods?
Title: Re: Archangel
Post by: Weapon x program on April 23, 2009, 01:40:01 PM
ok, you code, Z and me will do the rest. we will use pms from now on.  ;)
Title: Re: Archangel
Post by: Z999 on April 23, 2009, 01:57:44 PM
Quote
remove the "bash" hyper, (he have 2), and turn one of this in one special.

Yeah that's what i suggested a few pages ago. Makes sense to me too.
I have an idea for a grap hyper i'll make a concept later.
And about the grab special why not make him grab the opponent, the fly close to the ground (so basically raming the opponent head in the ground) ?
A four hoursemen would cool but i don't even remember what they looked like.
Anyway okay i'll try to see how the sprites could be improved on the shading part (i think the wings and violet part of the outfit could use more colors, and the head a little more definition). Jason t'occupes des coups de pieds ?
Title: Re: Archangel
Post by: tremainekr on April 23, 2009, 02:15:34 PM
can someone pm me his sprites maybe... i can think of some ideas for moves and hypers
Title: Re: Archangel
Post by: Weapon x program on April 23, 2009, 02:39:30 PM
can someone pm me his sprites maybe... i can think of some ideas for moves and hypers
DOWNLOAD THE CHARACTER AND USE FIGHTER FACTORY.  :-??
Yeah that's what i suggested a few pages ago. Makes sense to me too.
I have an idea for a grap hyper i'll make a concept later.
And about the grab special why not make him grab the opponent, the fly close to the ground (so basically raming the opponent head in the ground) ?
A four hoursemen would cool but i don't even remember what they looked like.
Anyway okay i'll try to see how the sprites could be improved on the shading part (i think the wings and violet part of the outfit could use more colors, and the head a little more definition). Jason t'occupes des coups de pieds ?

i will need you to give me a solid new design so i can mimic your style. but you know it.   :P. i wil do them right after.
and i have to finish some things on a havok character for a nice guy first  :D
Title: Re: Archangel
Post by: ZVitor on April 23, 2009, 02:41:57 PM
hey Z, dont foget my PM request.....
we need that for the party :)
Title: Re: Archangel
Post by: Z999 on April 23, 2009, 02:55:55 PM
I got your pm request Zvitor (just forgot to answer, like i often do), will be done no problem  :thumbsup:

Post Merge: April 23, 2009, 04:02:30 PM
That would be the idea :

(http://img21.imageshack.us/img21/5451/1005.png)>>>(http://img16.imageshack.us/img16/2985/archangelz.png)
Title: Re: Archangel
Post by: MuηkyMØÜf on April 23, 2009, 04:59:06 PM
(http://img21.imageshack.us/img21/5451/1005.png)>>>(http://img208.imageshack.us/img208/5741/archangel.png)

 :| Not that the first sprite is bad, but damn thats an improvement =D>
Title: Re: Archangel
Post by: SOS_1_bros on April 23, 2009, 08:49:26 PM
One thing I would like to say is Zujin you should definately analyze what they have added and done to your character, i'm no coder but I can pick up a few things when looking at some of the updates compared to the older one. This will definately help you become a much better creator in the future, IMO anyway hey I might be wrong

 :thumbsup:

your definitely right we'll try to analyze what they've done thanks men



Post Merge: April 23, 2009, 08:56:54 PM
I got your pm request Zvitor (just forgot to answer, like i often do), will be done no problem  :thumbsup:

Post Merge: April 23, 2009, 04:02:30 PM
That would be the idea :

(http://img21.imageshack.us/img21/5451/1005.png)>>>(http://img16.imageshack.us/img16/2985/archangelz.png)

 :o
nice... very nice men.. definitely  great improvement.. :thumbsup:
Title: Re: Archangel
Post by: Weapon x program on April 24, 2009, 09:28:19 AM
I THINK I have the perfect design for the wings:
(http://img299.imageshack.us/img299/3310/51555213.png)
Title: Re: Archangel
Post by: warecus on April 24, 2009, 10:31:37 AM
if anyone was making horsemen I will start it out you can use it if you want, just something I wipped up real quick.  Just need to add the horse or whatver he rides.  I just needed a  break from polaris.  I know jason todd or z666 could improve this sprite he's already in riding position


(http://img9.imageshack.us/img9/5242/war3a.png)
Title: Re: Archangel
Post by: Acey on April 24, 2009, 11:12:51 AM
You guys are doing great work here! I took another look at the wings, since they are Metal and not fexible to bend in more than 1 direction at a time:

(http://img8.imageshack.us/img8/5825/10323741.png)

So in straightening the wings a bit you get more of a Metal feel, the shading itself is going great, I like the large contrast of shades with enough gradient in between the two.

Also, darkening the costume helps to hide any gradient deficiencies so I suggest that it stay lighter while in the wip state so errors won't get hidden then darken it with the palettes.

Another item I saw is consistent lines. When you do a curved line the number of pixels always need to be increasing or decreasing (like the example on the left.) When they're not it tends to looks sloppy (example on the right) and I see this problem happening in the wings.

(http://img27.imageshack.us/img27/2577/27704254.png)

Here is a quick mock up of what I'd suggest to do.
(http://img23.imageshack.us/img23/8952/99274056.png)

Also, I thought I'd do a mock up of the wings. This shows the 4 parts, two big wings and two small wings. Obvious this can easily be deviated from, especially in the hypers.

(http://img208.imageshack.us/img208/1955/27652274.png)
Title: Re: Archangel
Post by: Weapon x program on April 24, 2009, 11:22:29 AM
i have to disagree acey, because marvel always the wings like this:
(http://xrpg.rpcommunity.com/images/archangel.jpg)
they are supposed to be razor blades not wings anymore even when he flies:
(http://www.just-marvel-x-men.com/image-files/uncanny-x-men-archangel-1-50k.jpg)
Title: Re: Archangel
Post by: catbat74 on April 24, 2009, 11:27:10 AM
there is an Archangel sprite in Alucard's Storm that has the wings done correctly, I believe he is a striker for her
Title: Re: Archangel
Post by: fredgerd on April 24, 2009, 11:28:23 AM
Here is a quick mock up of what I'd suggest to do.
(http://img23.imageshack.us/img23/8952/99274056.png)

I like this look. much improved.
Title: Re: Archangel
Post by: Weapon x program on April 24, 2009, 11:33:22 AM
seems like the wings are changing with the different pencillers.  :-??
that s true my alucard friend did a great job on his edits:
(http://img148.imageshack.us/img148/3183/alucard.png)
Title: Re: Archangel
Post by: warecus on April 24, 2009, 11:36:52 AM
maybe instead of giving the wings a feathered look, give them the angular look or razor blade look like in the comics and have them morph when he attacks.  kind like he does now, which means a lot more transistions to give the wings a shifting plate look.  I don't know if I said that right
Title: Re: Archangel
Post by: Z999 on April 24, 2009, 11:56:54 AM
I personally like acey's wing, at least until womeone wants to take care of the wings in a style closer to alucard's ^^
By the way please you used the old revamped sprite guys  :D
Title: Re: Archangel
Post by: Weapon x program on April 24, 2009, 11:59:28 AM
battle for the wings  :D
Title: Re: Archangel
Post by: Acey on April 24, 2009, 12:24:09 PM
i have to disagree acey, because marvel always the wings like this:...
they are supposed to be razor blades not wings anymore even when he flies:...

Hmm, I don't see how those pics are different from what I said, there are still 4 sets of wing like razor blades. To add even more detail to the conversation, these blades can shrink or grow as necessary and each "blade" can be separate (like in the back view) or the can all be mashed together (like in the side view)

I like this 3d representation

(http://img144.imageshack.us/img144/5711/archangelminibustl.jpg)
Title: Re: Archangel
Post by: Z999 on April 24, 2009, 12:30:42 PM
Well anyway i'll take care of updating/cleaning the body shading and heads and leave the wings for whoever feel likes doing these.
No battle for the wings for me ^^

(oh and warecus, those sprites will sure be usefull i think, they are nice ^^)

(http://img13.imageshack.us/img13/3096/mugen6.png)
Title: Re: Archangel
Post by: Acey on April 24, 2009, 12:31:33 PM
With these wings it's one sharp battle.
Title: Re: Archangel
Post by: Jelux Da Casual on April 24, 2009, 12:33:03 PM
With these wings it's one sharp battle.

I C what U did there.
Title: Re: Archangel
Post by: Bowasiel on April 24, 2009, 01:47:42 PM
wow alucard wings are too  good but acey did a good job in her wings  :w00t: both are good
Title: Re: Archangel
Post by: Snakebyte on April 24, 2009, 05:30:20 PM
Speaking solely as a comic reader, Archangel's wings do not bend vertically, only horizontally. As in... They fold in around his body and flex back out, but they cannot fold upward or downward. So the first wings were inaccurate in that respect, BUT they don't have to be entirely rigid either.

I'm not trying to tell any of you what to do, just inform you about the source. Hope it helped. ^^

In my opinion Acey's wings look better than the previous ones, but I think the 'feathers' should be closer together, less divided, more solid. If you modify JASONTODD's connected wing bottoms with Acey's straight feathers, you would achieve perfection! But feel free to completely and utterly ignore me. XD
Title: Re: Archangel
Post by: MuηkyMØÜf on April 24, 2009, 05:50:02 PM
It can go either way with the wings because marvel obviously changes it by each issue, cell, series or whatever.
(http://www.geocities.com/Area51/Realm/6198/X-Men/Archangel3.gif)
(http://jjinbeat.com/Cap/StarSpangledSite/Angel-Archangel-Halo.jpg)
(http://www.geocities.com/Area51/Realm/6198/X-Men/Archangel1.gif)
(http://img.photobucket.com/albums/v293/JewishHobbit/Archangel_02.jpg)
(http://goodcomics.comicbookresources.com/wp-content/uploads/2008/05/guard_of_gal_3.jpg)
Title: Re: Archangel
Post by: Snakebyte on April 24, 2009, 06:05:30 PM
The first pic there is either fanart or just really, really bad art.

The second, he's not 'Archangel' in... He has feather wings there. The metal wings refeathered eventually.

The third is not Archangel at ALL. It's Starhawk, a different character entirely. o_o

As I said, I've read every X-Men comic ever printed. Take my word for it: Razor wings = straight.

EDIT: The above post was edited with more pictures.

First/Third: New and fine.

Second: Fanart/Bad

Fourth: Angel, Featherwings

Fifth: Starhawk, not Angel.
Title: Re: Archangel
Post by: Weapon x program on April 25, 2009, 05:41:01 AM
found this edit on esnips but they don t say who the author is:
(http://img5.imageshack.us/img5/2206/archangelh.gif)
that s the look the wings should have it s not as difficult to do after some training.
Title: Re: Archangel
Post by: Worksa8 on April 25, 2009, 10:19:58 AM
but thats a edit that was intended for a one sprite only. I would go with Acey's look as it is more plausible, and easier to animate.
Sorry but those wings do look great, but can you imagine drawing like hundreds of them with shading like that?
Title: Re: Archangel
Post by: Weapon x program on April 25, 2009, 10:29:17 AM
it s not a problem for me.   [-X
Title: Re: Archangel
Post by: SOS_1_bros on April 25, 2009, 11:53:25 AM
found this edit on esnips but they don t say who the author is:
(http://img5.imageshack.us/img5/2206/archangelh.gif)
that s the look the wings should have it s not as difficult to do after some training.

it s not a problem for me.   [-X

 ^^(PM)^ I agree with JASONTODD
Title: Re: Archangel
Post by: J.C.McMinis on April 25, 2009, 01:54:00 PM
(http://goodcomics.comicbookresources.com/wp-content/uploads/2008/05/guard_of_gal_3.jpg)

Dude that is not Archangel...that my friend is Starhawk of the Guardians of the Galaxy.

http://en.wikipedia.org/wiki/Starhawk_(comics) (http://en.wikipedia.org/wiki/Starhawk_(comics))
Title: Re: Archangel
Post by: MuηkyMØÜf on April 25, 2009, 02:03:01 PM
Dude that is not Archangel...that my friend is Starhawk of the Guardians of the Galaxy.

http://en.wikipedia.org/wiki/Starhawk_(comics) (http://en.wikipedia.org/wiki/Starhawk_(comics))

 <_<|...| this was already confirmed. (post under mine)
Title: Re: Archangel
Post by: Snakebyte on April 25, 2009, 02:30:47 PM
Very good edit and style. Very much like the comic. I give it a big thumbs up and can't wait. :D
Title: Re: Archangel
Post by: laspacho on April 25, 2009, 02:52:40 PM
Well anyway i'll take care of updating/cleaning the body shading and heads and leave the wings for whoever feel likes doing these.
No battle for the wings for me ^^

(oh and warecus, those sprites will sure be usefull i think, they are nice ^^)

(http://img13.imageshack.us/img13/3096/mugen6.png)

I'm loving the updates going on here.  The wings look excellent.   =D>
And to think I was happy with the only the first updated release.
Title: Re: Archangel
Post by: Slayer on April 26, 2009, 09:34:24 PM
found this edit on esnips but they don t say who the author is:
(http://img5.imageshack.us/img5/2206/archangelh.gif)
that s the look the wings should have it s not as difficult to do after some training.
but thats a edit that was intended for a one sprite only. I would go with Acey's look as it is more plausible, and easier to animate.
Sorry but those wings do look great, but can you imagine drawing like hundreds of them with shading like that?
it s not a problem for me.   [-X

 =D>  =D> =D>
Title: Re: Archangel
Post by: Worksa8 on April 27, 2009, 02:36:24 PM
Well I hope you do it and prove me wrong, but I still think those wings, matching all the current animations on this character, would take either a LOT of time and patience, or cut down on the shading and such put into that one sprite.
Title: Re: Archangel
Post by: j dawg on April 29, 2009, 08:43:44 PM
This is really impressive - both the Archangel char, and everyone's work together to make this char so awesome.  A few pieces of constructive criticism:

1.)  As mentioned, the kicks could use some work
2.)  The standing middle punch looks really weird, and probably not how Archangel would really attack
3.)  The ducking hard punch (the launcher) appears to have some gaps in the collision boxes (they cover the sprites exactly, but not the areas the wings would pass through when moving)
4.)  The feather projectiles are great, and it would be awesome to control their trajectory angle (like Cyclops' eye beams) with weak, medium, and hard punch.  Would be great combined with flying.
5.)  His wing attacks appear to be missing some "zing" sounds when flying that are present during his jumping attacks.
6.) It'd be great if his feathers could stick in the opponent (like Gambit's cards) when they hit.
Title: Re: Archangel
Post by: JDubbs on April 29, 2009, 09:00:39 PM
Can i just say, The GREATEST CHARACTER EVER!!!!
Title: Re: Archangel
Post by: KudosForce on May 01, 2009, 09:56:53 AM
Hmm, I wonder if he'll be an alternate mode for Angel... :-??
Title: Re: Archangel
Post by: ELECTRO on May 01, 2009, 11:21:25 AM
I agree that the wings should be more razor looking but, other than that I love this character, Good work @-)

(http://img.photobucket.com/albums/v119/hulkgray/archerangeler.jpg)
Freedom Force 3D model by Vertex & skin texture by Courtnall6
Title: Re: Archangel
Post by: mastamasta on May 02, 2009, 01:02:20 AM
yeah i myself am wondering if the wings are going to be changed..arch angel had metallic wings when he was one of apacolypse's horsemen....but this is still insane %%- :)
Title: Re: Archangel
Post by: aPoCaLyPsE on May 02, 2009, 02:27:05 AM
I like the way you designed the wing slashes in mutiple directions while performing that spin attack. I do agree also on his size being a tad small as well, but creative concepts on how you did the wings. Gratz man.

:+:Taking Notes for Angel..:+:

-"aPoC."
Title: Re: Archangel
Post by: ratmon on May 03, 2009, 11:39:04 AM
I hope someone does an update on him. Alittle tricks here and there would make him really awesome!!!
Title: Re: Archangel
Post by: SHINAMUROTAKESHI on May 05, 2009, 09:02:45 AM
That is a very cool mugen character indeed! nice work!
Title: Re: Archangel
Post by: spiderclone on May 07, 2009, 07:55:18 AM
I hope someone does an update on him. Alittle tricks here and there would make him really awesome!!!
WHY DON T YOU GUYS READ PREVIOUS POSTS?
they are four to to work on the update
duh
Title: Re: Archangel
Post by: Jelux Da Casual on May 08, 2009, 12:22:16 AM
WHY DON T YOU GUYS READ PREVIOUS POSTS?
they are four to to work on the update
duh

...What?
Title: Re: Archangel
Post by: Playing Enemy on May 08, 2009, 12:29:19 AM
...What?
exactly :D
Title: Re: Archangel
Post by: aristotle on May 08, 2009, 01:09:07 PM
so who exactly is working on updating this character?
Title: Re: Archangel
Post by: Weapon x program on May 08, 2009, 01:30:54 PM
ok, you code, Z and me will do the rest. we will use pms from now on.  ;)
this should answer it  :thumbsup:
Title: Re: Archangel
Post by: tremainekr on May 08, 2009, 02:15:40 PM
not to be bothering anyone..

what about having apocalypse do his drill hyper to assit archangel and maybe he fit into the EOH project.(kinda like silver surfer and galactis)

like apoc's angel ending could be he got captured by apocalypse and he turned him back into the archangel....then this angel could be a secert character
Title: Re: Archangel
Post by: Worksa8 on May 08, 2009, 09:30:48 PM
Little birdie in the sky...dropped some white stuff in my eye...
Title: Re: Archangel
Post by: Dzayan, The Warrior on May 08, 2009, 10:49:09 PM
as long as it is angel im happy.
Title: Re: Archangel
Post by: Weapon x program on May 09, 2009, 01:04:38 AM
Little birdie in the sky...dropped some white stuff in my eye...
:-[? THANKS FOR SUCH A GREAT HYPER  ^:)^
as long as it is angel im happy.
LOOKS like we found a beta tester
Title: Re: Archangel
Post by: Dzayan, The Warrior on May 09, 2009, 05:37:46 PM
LOOKS like we found a beta tester
?
Title: Re: Archangel
Post by: SOS_1_bros on May 13, 2009, 10:22:31 PM
?

 ;D
Title: Re: Archangel
Post by: tremainekr on May 14, 2009, 10:20:01 AM
Little birdie in the sky...dropped some white stuff in my eye...

lol wow are you referring that angel will take a crap in his opponents head
Title: Re: Archangel
Post by: Dzayan, The Warrior on May 14, 2009, 08:16:08 PM
;D
Huh?
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