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Author Topic: [BOR] Is BOR portable to any PS3 or PS4?  (Read 823 times)

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Offline Aztlan

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[BOR] Is BOR portable to any PS3 or PS4?
« on: June 05, 2020, 04:54:57 AM »
I have interest to work on a project and I wanted to know if BOR can go on any PS3 or PS4, or the consoles must be cracked/modified?


I had so much names in the past... ledernieraztlan, Led, az, Falkor, AgentAztlan

Offline O Ilusionista

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Re: [BOR] Is BOR portable to any PS3 or PS4?
« Reply #1 on: June 07, 2020, 04:58:25 PM »
There is no official por for both systems. There is an unofficial/hacked port for PS4, but you need a modified console to run it and the official dev team won't offer any support for it.

Offline Aztlan

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Re: [BOR] Is BOR portable to any PS3 or PS4?
« Reply #2 on: June 08, 2020, 04:42:05 AM »
Ok, thank you :)
I imagine it's the same for mugen?
I had so much names in the past... ledernieraztlan, Led, az, Falkor, AgentAztlan

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
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  • Country: Brazil br
  • Last Login:Today at 11:21:03 AM
  • OpenBOR & Mugen addicted
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Re: [BOR] Is BOR portable to any PS3 or PS4?
« Reply #3 on: June 08, 2020, 11:35:21 AM »
Ok, thank you :)
I imagine it's the same for mugen?
No, very different. Mugen developers are gone, OpenBOR devs are still active (I am part of the dev team).

Offline Aztlan

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Re: [BOR] Is BOR portable to any PS3 or PS4?
« Reply #4 on: June 08, 2020, 02:42:14 PM »
Yeah, you're one of the greatest dev for mugen and BOR, I see you everywhere.
I remember testing Blaze and some Weapons of Spec Ops, it was cool what you can do with codes ^^

Again, thank you for your answers.
I had so much names in the past... ledernieraztlan, Led, az, Falkor, AgentAztlan

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
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  • Posts: 12459
  • Country: Brazil br
  • Last Login:Today at 11:21:03 AM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: [BOR] Is BOR portable to any PS3 or PS4?
« Reply #5 on: June 08, 2020, 05:16:58 PM »
oh thanks for the nice words - although I think they are not true, but I am happy anyway.
About OpenBOR, I am part of the developer team of the engine itself :)

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