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Author Topic: Duo - Infinity - Megaman Team WIP  (Read 19177 times)

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Offline Mephisto Maker

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Re: Duo - Infinity - Megaman Team WIP
« Reply #100 on: October 16, 2010, 07:40:22 PM »
because you do not put the dowload of char? >o:-(
ok so you put the download or not  :-?? :-?? :-??

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Re: Duo - Infinity - Megaman Team WIP
« Reply #101 on: October 16, 2010, 07:44:52 PM »
This is a work in progress; the char isn't done yet. Also, necrobump, please read the rules.

Offline Jelux Da Casual

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Re: Duo - Infinity - Megaman Team WIP
« Reply #102 on: October 16, 2010, 07:45:01 PM »
...uh, it's a WIP, work in progress. That means it not done, therefore no download.
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Re: Duo - Infinity - Megaman Team WIP
« Reply #103 on: October 17, 2010, 04:11:13 PM »
Hey, Guys just want to let you know that I'm Back. I got a new PC, Saved all of Duo Sheets from this forum. And Downloaded Fighter Factory. I just have to Freshen up on a Few things, But I will be back to Post sprites in no time. Please P.M. If there is any work on Duo the might have missed the Forums. I'm kinda looking forward to him being released some time before Rage's Axle and Quint.(For all of you working on the Quint WIP, Good luck and keep up the good work.) I know this I a little off topic but, Congratulation on the release of Airman Laspacho. :)

Offline Rage

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Re: Duo - Infinity - Megaman Team WIP
« Reply #104 on: October 17, 2010, 05:09:02 PM »
Hey, Guys just want to let you know that I'm Back. I got a new PC, Saved all of Duo Sheets from this forum. And Downloaded Fighter Factory. I just have to Freshen up on a Few things, But I will be back to Post sprites in no time. Please P.M. If there is any work on Duo the might have missed the Forums. I'm kinda looking forward to him being released some time before Rage's Axle and Quint.(For all of you working on the Quint WIP, Good luck and keep up the good work.) I know this I a little off topic but, Congratulation on the release of Airman Laspacho. :)
:-w what the heck that suppose to mean?

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Offline laspacho

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Re: Duo - Infinity - Megaman Team WIP
« Reply #105 on: October 17, 2010, 05:17:15 PM »
:-w what the heck that suppose to mean?

Thanks, Nice to see ya back. 

I think the race is on, that's a pretty bold statement out of no where.    :D :D

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Re: Duo - Infinity - Megaman Team WIP
« Reply #106 on: October 17, 2010, 05:27:59 PM »
Thanks, Nice to see ya back. 

I think the race is on, that's a pretty bold statement out of no where.    :D :D
Yeah ok. I get my lap top back this week and we'll see. Axl will be fully sprited, oh yesh sir. Believe it.

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Re: Duo - Infinity - Megaman Team WIP
« Reply #107 on: October 24, 2010, 12:46:58 PM »
hey laspacho, are you still working on duo or is he done?

By theclone45 at 2011-01-02

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Re: Duo - Infinity - Megaman Team WIP
« Reply #108 on: October 24, 2010, 01:39:55 PM »
hey laspacho, are you still working on duo or is he done?

Haven't worked on him in quite awhile.  Been buy with other wips.  LynxDarkwood is mostly working on Duo, he is working on him again.  If Duo isn't done after I make Woodman, and "Not Announced Wip", I will finish him off after that.  :)

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Re: Duo - Infinity - Megaman Team WIP
« Reply #109 on: October 24, 2010, 02:07:14 PM »
wasn't lynxdarkwood working on shadowman?

By theclone45 at 2011-01-02

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Re: Duo - Infinity - Megaman Team WIP
« Reply #110 on: November 01, 2010, 12:18:38 PM »
Yeah ok. I get my lap top back this week and we'll see. Axl will be fully sprited, oh yesh sir. Believe it.

I'm not bringing u down Rage. I really think you are a great member of the Forums. Your work on Axl is awesome. Plus I think we can get more done as a team then we could ever get do alone. We should be working together.

Haven't worked on him in quite awhile.  Been buy with other wips.  LynxDarkwood is mostly working on Duo, he is working on him again.  If Duo isn't done after I make Woodman, and "Not Announced Wip", I will finish him off after that.  :)


As for that I think you will be happy Laspacho.  I have been working on a sprite sheet of Duo that is showing a lot I promise. a lot of the sets are completely custom moves.I sprited strait up to set 12, along with Two "not Announced Wip" here is a hint "The wait will be Killer. as in Mega-Killer...." Ok It Is Ballard and Enker

wasn't lynxdarkwood working on shadowman?

As for Shadow Man I stopped working on him once I came across ShadowMan_CFAS in the Forums. So sad to say I won't be doing Shadowman, I want to spend more time working on Robots that players won't ever have a chance to play anywhere else. My newest plan is to end the argument on the Quint Wip by starting a Wip for Rockman Shadow and the evil Megaman with the scarf.

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Re: Duo - Infinity - Megaman Team WIP
« Reply #111 on: November 01, 2010, 01:38:59 PM »
...For some reason I was hoping your next WIP would be Sheep Man. Ballade and Enker? Why all the hating on Punk? XD No, I'm just kiddding. Glad to see you back, Lynx!  =D>
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Re: Duo - Infinity - Megaman Team WIP
« Reply #112 on: November 03, 2010, 01:20:21 PM »
I don't know if that's a joke ;*)) about Sheep Man, But Punk was going to come out in a DLC pack with the other two Megaman Killer.




Uploaded with ImageShack.us

Here is Set 11 and 12 It's Duo Air Punches and Kicks.



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Re: Duo - Infinity - Megaman Team WIP
« Reply #113 on: November 15, 2010, 12:20:03 PM »
*UPDATE*

Here are a few Screen shot for DUO.
I Uploaded his sprites into the RMM Template.

*Note*
These are just screen shots of DUO with the RMM template.
They are to show how far Duo has progressed and are not mine but, the Forums.
Any Duo work Done by my self is open source and free to use. Just give credit where it is due.
For those of you working on DUO Specials and Hyper move Sprites are still needed, along with Getting hit Sprites.
       
(Current Ideas are a Grab move where DUO uses his arm to grab the opponent, Suck all the Evil energy out of them and slams them into the wall or Floor.)
 
(The Second is Kinda like Sephroth's Meteor Materia where DUO will Levitate and have Meteors Rain from the Sky. I came up with the Idea while going thru the RMM Template Sprites.)

(The Third is where Duo Changes into a Meteor Like in MM7 and Bounces around the Screen in to the opponent.)

(The Fourth is DUO Spiked Shoulder Rush, This is where Duo will Charge at the enemy with his Spiked shoulder and send them flying into a wall.) 


METEOR!



Standing

Turn

Buster shot set

Kick(I missed the ball \-/o)

Dash Back

Wind Tornado Set

Gut Man's Strong arm Set

Leaf Shield set









Offline Fou

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Re: Duo - Infinity - Megaman Team WIP
« Reply #114 on: November 15, 2010, 12:38:58 PM »
very good  :thumbsup:, but you have a little problem with the black color  ;*))
but it is not important to say for the moment, I think ...

(click to show/hide)

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Re: Duo - Infinity - Megaman Team WIP
« Reply #115 on: November 15, 2010, 01:21:00 PM »
very good  :thumbsup:, but you have a little problem with the black color  ;*))
but it is not important to say for the moment, I think ...

Yeah it has to do with the Act. All of the black lines disappeared when I put him into Fighter Factory. I have to go thru and edit them one by one.

I PM'ed Manic Duo Sprite sheet So hopefully he can begin sprite merging.

Offline Rage

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Re: Duo - Infinity - Megaman Team WIP
« Reply #116 on: November 15, 2010, 03:07:08 PM »
My newest plan is to end the argument on the Quint Wip by starting a Wip for Rockman Shadow and the evil Megaman with the scarf.


That argument died months ago.

The evil megs is in the works or was. there hasnt been any news on this character in .......  :-??

On the R note. This character would prove ineligible for the game. All the representatives with the game must be form the MM, MMX, MMZ, MMZX, MML to be eligible. These games are all of the same time line. M&B2 is not considered canon so any character from such would be deemed ineligible. But if he was allowed i would love to see him. He does have some interesting attacks. 

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Offline TheClone45

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Re: Duo - Infinity - Megaman Team WIP
« Reply #117 on: November 15, 2010, 03:54:21 PM »
nice shots, but why is rush with duo?

By theclone45 at 2011-01-02

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Re: Duo - Infinity - Megaman Team WIP
« Reply #118 on: November 15, 2010, 05:03:48 PM »
nice shots, but why is rush with duo?

its probably the template that they are using for the project. Its build off of chaotic's megaman. So there are components of megs in every character in the beginning until coding is finished.

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Re: Duo - Infinity - Megaman Team WIP
« Reply #119 on: November 16, 2010, 05:21:56 PM »
That argument died months ago.

The evil megs is in the works or was. there hasnt been any news on this character in .......  :-??

On the R note. This character would prove ineligible for the game. All the representatives with the game must be form the MM, MMX, MMZ, MMZX, MML to be eligible. These games are all of the same time line. M&B2 is not considered canon so any character from such would be deemed ineligible. But if he was allowed i would love to see him. He does have some interesting attacks. 

Just to set something strait. Rockman Shadow, would be more them eligible. On the one fact of Quint. If Rockman Shadow is not eligible, then neither should Quint..or any other character from the Gameboy Series for that matter, It is not canon. another thing I want to bring to attention is Quint is in fact Designed AFTER Rockman Shadows Design, Unless your reading the other translation where Rockman Shadow IS Quint after the events of Mega Man 2, and undergoing another upgrade. But I guess all I have to say it he is not made by Capcom...But tell me really that should that matter?

its probably the template that they are using for the project. Its build off of chaotic's megaman. So there are components of megs in every character in the beginning until coding is finished.

I just haven't got around to removeing the helper from the Template.



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Re: Duo - Infinity - Megaman Team WIP
« Reply #120 on: November 17, 2010, 10:34:16 PM »
That argument died months ago.

The evil megs is in the works or was. there hasnt been any news on this character in .......  :-??

On the R note. This character would prove ineligible for the game. All the representatives with the game must be form the MM, MMX, MMZ, MMZX, MML to be eligible. These games are all of the same time line. M&B2 is not considered canon so any character from such would be deemed ineligible. But if he was allowed i would love to see him. He does have some interesting attacks. 

We got it, you're not doing R-Shadow, that doesn't mean no one else can.

Hell, Copy Rockman (the evil scarf Rock) isn't even in a game at all, but he's good for being in the game. According the the literal definition of the word "canon" in the case of Mega man, anything sanctioned by Capcom, be it direct or third party is considered Canon. That applies the Ruby-Spears cartoon, the Rockman X Megamix cards/mangas, and various other etc. They may not fit into the timelines of the Main universe, but that doesn't mean they're not eligible.
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Offline Rage

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Re: Duo - Infinity - Megaman Team WIP
« Reply #121 on: November 17, 2010, 10:44:36 PM »
We got it, you're not doing R-Shadow, that doesn't mean no one else can.



what was the point of that statement? I said i love to see him.  :(|)

Im sorry to step on ur toes with the canon statement. Altho that was ur statement originally.

heres the thread in the RM section started on copy megs. I dont know what became of this as i didnt read the thread

Edit: Love wow someone changed my post removing the link i posted. Well here it is again. If you know something about the thread then tell us. Dont remove my link when i aint breaking no rules. You dont like it remove that thread then.

http://www.infinitymugenteam.com/Forum_345/index.php?topic=26150.0
« Last Edit: November 20, 2010, 08:34:12 AM by Rage »

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Re: Duo - Infinity - Megaman Team WIP
« Reply #122 on: November 20, 2010, 06:17:20 PM »
Ok. Rage I make a deal deal with you. When your done with Quint and Axl... WE Should team up and do Rockman Shadow as and alternate for Quint. Like holding done start when you select Quint turns him into R-Shadow. Lke Zelda to Shiek in Super Smash Bro.

G Lux I notice your interest in Copy Megaman and the same goes for you.

But back on the topic of Duo is anyone interested in Duo before he crashed landed. It could be some type of Paradox where he sense the Evil Energy from Quints time Portal and goes to earth to investigate.

Here are some Screen shots.







I think he looks less like Junkman and more like a robot from space.



 

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Re: Duo - Infinity - Megaman Team WIP
« Reply #123 on: November 20, 2010, 06:29:34 PM »
Ok. Rage I make a deal deal with you. When your done with Quint and Axl... WE Should team up and do Rockman Shadow as and alternate for Quint. Like holding done start when you select Quint turns him into R-Shadow. Lke Zelda to Shiek in Super Smash Bro.

That's a no-go too, we've had that discussion before.
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Re: Duo - Infinity - Megaman Team WIP
« Reply #124 on: November 20, 2010, 06:35:39 PM »
So does that mean NO R-Shadow? :-??

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