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Author Topic: Ogre EX updated to MUGEN 1.1 only  (Read 863 times)

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Offline ShotokanEditor

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Ogre EX updated to MUGEN 1.1 only
« on: August 20, 2017, 03:27:27 AM »
And poof! today its my birthday again and after 4 years since the original upload i did this is the
final version. I don't think if I ever go back to add things, he already has many moves and skills
maybe if i ever fix that dreaded bug he has and which cant fix that he goes floating when getting hit
on air from high velocity projectiles. If anyone ever sees that code and can fix it i would gladly
add it and of course credit him. If elecbyte makes a new mugen version I'm sure i will work on him again.
With all that out of the way lets get to it.

Ogre EX for MUGEN 1.1 only version Final? V1.0
I tinkered around for hours to record for 1.1b MUGEN with no results. So Im sorry for no having a
play-through video. Tried fraps, bandicam and even obs. NOTHING
I mean wtf with that crap man ?Why elecbyte had to to make it that hard anyway
Hopefully this version is not buggy and plays well cause i didn't have enough time to test properly



V1.0 Changes

- Converted to M.U.G.E.N 1.1
- Added Messatsu Gou Rassen style supermove
- Added Metsu Gou Shoryuken style supermove
- Added Metsu Gou Shinryuken style supermove
- Added Iori's Energy Geyser supermove
- Added Victory quotes
- Added Energy effects surrounding Ogre EX
- Added intro fighting himself
- Added and changed some of the FX
- Added and edited missing sfa3 hitsparks for specials backhits
- Fixed lots of syntax error and deprecated codes
- Damage Dampener Added
- Changed many of the commands even simplified for easier output(ashura seknu)
- Re-balanced lots of damage output to equalize with the dampener changes
- Extra defense added after using his taunt
- Better AI..doesn't like to get hit that much like before (I hope)
- Dio's moves added and no more (var)hits needed to activate them, just forward + z and/or back + z
- Updated pallets
- Many things that I forgot

DOWNLOAD
http://www.mediafire.com/file/sn2iwywyz2z3hch/Ogre+EX+V1.0+Final.zip

For the old version and non 1.1b thread on the MFG forum
http://mugenguild.com/forum/topics/ogre-ex-release-juns-ogre-edit-last-time-updated-5102017-v-96-beta-153073.0.html

Keep M.U.G.E.N ALIVE!

All Special skills move set commands
(click to show/hide)



All Supermove skills move set commands

(click to show/hide)

One last note. DONT EVER..EVER USE THIS FILE to gain money cause i had a lot of internet drama
with this. This is and will always be COMPLETELY FREE


Thanks for using Ogre EX :) and don't hesitate to leave me feedback if you use him



Offline NX-MEN

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Re: Ogre EX updated to MUGEN 1.1 only
« Reply #1 on: August 20, 2017, 04:21:45 AM »
Happy Birthday man and thanks for sharing!!  :w00t:

Cool attacks there and great visuals!!  :thumbsup:
 

Offline sky79

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Re: Ogre EX updated to MUGEN 1.1 only
« Reply #2 on: August 20, 2017, 06:32:05 AM »
Godly FX!!

Edit:
AI seems a bit unfocused. He wants to 'power charge' at all the wrong times.

I love him though. He's going right next to PoTs Shin Akuma  :Terry
« Last Edit: August 20, 2017, 06:48:14 AM by sky79 »
Keep Mugen Free

Offline ShotokanEditor

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Re: Ogre EX updated to MUGEN 1.1 only
« Reply #3 on: August 20, 2017, 06:55:48 AM »
He goes a bit numb in low difficulties a bit. Tried it on hard and still the same? just rechecked
Im not that good with the AI tbh, was thinking to remove the power charge when in CPU mode

Thanks,and enjoy :)

Offline sky79

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Re: Ogre EX updated to MUGEN 1.1 only
« Reply #4 on: August 20, 2017, 07:09:43 AM »
Much respect bro, no hate on my end. I'm sure others can put in a trigger when he charges if hes a certain distance away.

If not, he's still a wonderful character.
Keep Mugen Free

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