Infinity MUGEN Team
IMT Main => M.U.G.E.N Guides & Tutorials => Spriting Tutorials => Topic started by: .:K.I.N.G:. on November 28, 2007, 05:06:07 PM
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ok that's the best i could come up with at the moment until someone els posts a better or an easier way.
basically this is very helpful for making low res stages without loosing the color quality due to the 256 colors conversion.
what i mean is low res stages will look much better with minimal color loss.
what you need is photoshop or any other software that has the slice, select and move tools
1-open you image then pick the slice tool
2-right click on the image and chose promote to user slice
3-adjust you slice dimensions or leave it automatic ---> up to you..you can do it in real time as well by dragging the borders
4-pick the selection tool---> the square one under the move tool in photoshop
5-select the outlines (borders) of your slice using the selection tool.
open up a new blank image then use the move tool to move your already selected slice to that blank image
6-corp if you must, convert to 256, save as pcx,
7-put the slices back together in the sff
done
repeat from step 4 for every slice :O*D
example
(http://img136.imageshack.us/img136/5539/newimagefb5.png)
i hope to see some better looking stages :-"
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also its best to get sprites in png format.
jpg format is not good for characters, or stages ya know? 8-}
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also its best to get sprites in png format.
jpg format is not good for characters, or stages ya know? 8-}
lol i know :D this image is just an example not a bryan fury stage :DxDie
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also its best to get sprites in png format.
jpg format is not good for characters, or stages ya know? 8-}
lol i know :D this image is just an example not a bryan fury stage :DxDie
yeah i know lol.
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Thank you very much Iron Fist! :D I've been meaning to make a thread about why my newbie stages looked so crappy in Mugen, now I know why. >.>
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This was very helpful thank you!