Infinity MUGEN Team

IMT Main => M.U.G.E.N WIP => Topic started by: ZVitor on July 13, 2012, 06:46:47 PM

Title: Wasp
Post by: ZVitor on July 13, 2012, 06:46:47 PM

(http://s16.postimage.org/61ndej4sx/azxc.gif)
(sprites resized on code)
(http://img535.imageshack.us/img535/6533/waspa.png)
Title: Re: Wasp
Post by: I-Skorp-I on July 13, 2012, 08:53:06 PM
Now i know why you were one of my fav mugen creators

o yea btw is she goin to have giant mans ability like she did in the comics or no?
Title: Re: Wasp
Post by: Alan Joestar on July 13, 2012, 09:06:53 PM
Awesome work Zvitor!  :thumbsup:
Title: Re: Wasp
Post by: Shadic54 on July 13, 2012, 09:24:07 PM
BRAVO BRAVO
Why didn't Byoug think of this earlier?

 :w00t:  ::salute::   =D>
Title: Re: Wasp
Post by: Nicotinefist on July 13, 2012, 09:28:12 PM
awesome  :w00t:
Title: Re: Wasp
Post by: ZVitor on July 13, 2012, 09:36:26 PM
Now i know why you were one of my fav mugen creators

o yea btw is she goin to have giant mans ability like she did in the comics or no?
not in my plans atm
Title: Re: Wasp
Post by: Silva-silva on July 13, 2012, 09:41:45 PM
I Think that the wings could use some work, but other than that its looking great.
Title: Re: Wasp
Post by: fer619 on July 13, 2012, 09:44:06 PM
great spritework, zvitor!  :)
Title: Re: Wasp
Post by: Enso on July 13, 2012, 09:58:45 PM
Nice looking on Wasp
Title: Re: Wasp
Post by: HyperVoiceActing on July 13, 2012, 10:01:06 PM
For her uppercut, you should make her hand into a fist.

Otherwise the other sprites look excellent  :Terry
Title: Re: Wasp
Post by: Cyanide on July 14, 2012, 12:05:34 AM
Sprites resized by code, fine, is that on a per move basis or you have some move that allows you to pick size? clsn boxes don't scale with angledraw so i'm hoping it's per move.
Title: Re: Wasp
Post by: HyperVoiceActing on July 14, 2012, 12:06:48 AM
As far as I know, only move where she changes size is Crouching Fierce Punch
Title: Re: Wasp
Post by: ZVitor on July 14, 2012, 01:08:09 AM
Sprites resized by code, fine, is that on a per move basis or you have some move that allows you to pick size? clsn boxes don't scale with angledraw so i'm hoping it's per move.

default scale is 0.5,

to fews moves, she will change size, to do that i will make her attack invisible (no sprite) but with clsn, + one explod to make resize effects, then will check in game if clsn of invisible attack fit with explod.

explod with ignorehitpause, bind -1 and remove if get hit + remove explod if change state at statedef -2
Title: Re: Wasp
Post by: HyperVoiceActing on July 14, 2012, 01:16:33 AM
So I take it she probably won't have a lot of specials cause of her not having that many powers (although you're probably creative enough to think of some loopholes)
Title: Re: Wasp
Post by: Rage on July 14, 2012, 01:23:55 AM
So I take it she probably won't have a lot of specials cause of her not having that many powers (although you're probably creative enough to think of some loopholes)
If more people study and researched b4 starting a project. They could use those to the fullest. To bad many dont use them at all period. *Iceman ThumbsDown!*
 
Title: Re: Wasp
Post by: HyperVoiceActing on July 14, 2012, 01:27:47 AM
Okay poor word choice. But still, I don't recall Wasp doing anything else outside of shrinking and those blasts.

Well she can grow on rare ocassions but ZV said he wouldn't do that
Title: Re: Wasp
Post by: ZVitor on July 14, 2012, 01:31:27 AM
for hyper:
Cowgirl pigeon  :-$
Super Hero Squad Online - Wasp Vignette (http://www.youtube.com/watch?v=e-PzES1IYHU#ws)
(click to show/hide)
Title: Re: Wasp
Post by: HyperVoiceActing on July 14, 2012, 01:33:42 AM
Oh I keep forgetting about the SHS game  o.O#
Title: Re: Wasp
Post by: ZVitor on July 14, 2012, 01:35:57 AM
also one hyper where she make enemy tiny, then her incress to default size and kick him.
(is another of her moves of SHS game)
Title: Re: Wasp
Post by: HyperVoiceActing on July 14, 2012, 01:38:20 AM
Sounds all well and good  :)

Oh I didn't get an answer but did you want me to continue working on that intro idea I showed you?
Title: Re: Wasp
Post by: Rage on July 14, 2012, 01:46:57 AM
Dont forget she can control insects.

(http://images1.wikia.nocookie.net/__cb20110430180713/naruto/images/thumb/f/fb/Shino2.jpg/300px-Shino2.jpg)

Shino Aburame  :-??
Title: Re: Wasp
Post by: HyperVoiceActing on July 14, 2012, 02:26:38 AM
Dont forget she can control insects.

(http://images1.wikia.nocookie.net/__cb20110430180713/naruto/images/thumb/f/fb/Shino2.jpg/300px-Shino2.jpg)

Shino Aburame  :-??
I thought only Antman could do that
Title: Re: Wasp
Post by: Rage on July 14, 2012, 09:02:42 AM
I thought only Antman could do that
its a lesser used/ known ability. Like i said earlier my friend research.  :Wink she used it on few occasions like the giant formula.
Title: Re: Wasp
Post by: ZVitor on July 14, 2012, 09:12:28 AM
nah
will let giant and insects powers for hank
Title: Re: Wasp
Post by: Rage on July 14, 2012, 09:40:02 AM
nah
will let giant and insects powers for hank
cool cool. the option is there if you need it.  :P
Title: Re: Wasp
Post by: HyperVoiceActing on July 14, 2012, 09:56:59 AM
Plus I'm sure most people who know the char would find it odd that she can do the stuff that's usually associated with Hank

But that's just me
Title: Re: Wasp
Post by: Rage on July 14, 2012, 10:35:10 AM
Plus I'm sure most people who know the char would find it odd that she can do the stuff that's usually associated with Hank

But that's just me
true but its the characters power just not used often. What more can they say.

wasp cant do that cause she .....

Boom read this.

But?

But what? its official"


is how it would go down.  :D

Im a characters artist. ill find all kinds of way to exploit a characters abilities. rather though facts or loopholes (that are within reason).  >:D besides you see it alot anyways characters turned game characters with abilities you didnt know they had or seen in years.


Sorry for being  >:-(-|  Zvitor
Title: Re: Wasp
Post by: ZVitor on July 14, 2012, 12:14:27 PM
i understand your point,
but i tink different,

i dont tink one mugen char should explore all kind of version from each universe ever, and intros with all chars costume in life...
just like mystique, i remeber sugestions about spikes, wings, animals... i know her powers, im just doing my version of how her should be.
wasp can be giant with pym formula, actually anyone can be giant pym formula, like in ultimates.... and talks with insects is rare and a bit unuseful (im sure some hardcore fan will post next some fight where ants army beat thanos or something like that)... just my opinion.

explore rare powers is a easy way to not be creative with common powers.
Title: Re: Wasp
Post by: Spidermew on July 14, 2012, 12:20:19 PM
http://www.comicvine.com/wasp/29-1502/ (http://www.comicvine.com/wasp/29-1502/)

Lists everything she can do.
She can do all the stuff hank does, but she doesnt like to.
She usualy prefers to be small and shoot. Its rare for her to grow giant or command bugs, even though she can.
She also has the power of an awsome fashon designer.
And in the comics, she is right now a giant celestal entity, and a robot.
Title: Re: Wasp
Post by: Rage on July 14, 2012, 12:45:44 PM
i understand your point,
but i tink different,

i dont tink one mugen char should explore all kind of version from each universe ever, and intros with all chars costume in life...
just like mystique, i remeber sugestions about spikes, wings, animals... i know her powers, im just doing my version of how her should be.
wasp can be giant with pym formula, actually anyone can be giant pym formula, like in ultimates.... and talks with insects is rare and a bit unuseful (im sure some hardcore fan will post next some fight where ants army beat thanos or something like that)... just my opinion.

explore rare powers is a easy way to not be creative with common powers.

Depends on the person designing the characters......

Anywho i cant wait to see more progress on this character. I know she's in good hands. I wish i could understand coding cause im sure the way you're going about is beauty.

I love the stance.
Title: Re: Wasp
Post by: HyperVoiceActing on July 14, 2012, 12:55:16 PM
And in the comics, she is right now a giant celestal entity, and a robot.
I thought she was dead in the comics now  /:O
Title: Re: Wasp
Post by: ZVitor on July 14, 2012, 05:05:52 PM
for SHS hyper:
(http://s14.postimage.org/aw4w9m3il/qazxc.gif)
Super Hero Squad Online - Wasp Vignette (http://www.youtube.com/watch?v=e-PzES1IYHU#ws)
Title: Re: Wasp
Post by: Genziroz on July 14, 2012, 05:10:08 PM
amazing!!!!!
I was looking forward this WIP for so long, I tried to make some attempts with this char by myself many times, but never get the chance to do a real progress, I think the only sprite that I have is this (http://img837.imageshack.us/img837/7195/wasp.gif)

well I hope that I can make some progress with my Hank Pym Yellowjacket and maybe we can release them together, that would be cool
Title: Re: Wasp
Post by: Arkady on July 14, 2012, 05:21:40 PM
i so hope you meant the cowgirl rodeo move as the hyper z (hahaha)
Title: Re: Wasp
Post by: warecus on July 14, 2012, 05:26:58 PM
bases q.bee and lilith right?

nice.

if she can shrink other things that would give you an excuse to pull out a giant cable sized gun

or toss a small car at them and resize crushing poor player2
Title: Re: Wasp
Post by: Tha Lando ( Le CROM ) on July 14, 2012, 06:08:03 PM
whoa ...Wasp! this is a surprise ( well  Hank is coming so it figures she make it in mugen sooner or later lol ) and good dang sprite of her and animation too.  only issue i would have would be...hitting her!  she so cute! lol.

seriously tho, wont be able to do a sweep move on her would i ?  :-??

i know you already got that all figured out Zvitor dude. good stuff bro.

(click to show/hide)
Title: Re: Wasp
Post by: Nicotinefist on July 14, 2012, 06:23:09 PM
i so hope you meant the cowgirl rodeo move as the hyper z (hahaha)

haha I agree with that lol
Title: Re: Wasp
Post by: HyperVoiceActing on July 14, 2012, 07:11:06 PM
Spinning blasts looks excellent ZV.

Minor detail but figured I ask, what are you doing for soundclips. Is Ark gonna rip you some?
Title: Re: Wasp
Post by: B-5 on July 14, 2012, 07:25:40 PM
Definitely a wip I'll follow. ;)
Title: Re: Wasp
Post by: ZVitor on July 14, 2012, 08:06:24 PM
no ideia about sounds/voice, any help is welcome.
.....
or i will use ...again... another of MUA voices.
Title: Re: Wasp
Post by: HyperVoiceActing on July 14, 2012, 08:37:25 PM
no ideia about sounds/voice, any help is welcome.
.....
or i will use ...again... another of MUA voices.
She wasn't in MUA
Title: Re: Wasp
Post by: ZVitor on July 14, 2012, 09:33:47 PM
i know,
quicksilver, regina, thanoseid, wonderman and isaiah are not there too.
Title: Re: Wasp
Post by: HyperVoiceActing on July 14, 2012, 10:08:15 PM
i know,
quicksilver, regina, thanoseid, wonderman and isaiah are not there too.
I figured Quicksilver was in one of the X-Men Legends games, which are pretty much prequels to MUA.

Also you're using MUA clips for Regina?
Title: Re: Wasp
Post by: ZVitor on July 14, 2012, 10:37:52 PM
quiksilver = moon knight
regina = elektra
Title: Re: Wasp
Post by: HyperVoiceActing on July 14, 2012, 11:17:51 PM
quiksilver = moon knight
regina = elektra
Really. Didn't know that. Pietro's "Im faster than you" quip didn't sound like Moon Knight to me. Also didn't Regina talk in Dino Crisis?
Title: Re: Wasp
Post by: rafhot on July 15, 2012, 02:02:49 AM
mon-el have riped for my avengers beat em up voices from wasp and giant man for the avengers cartoon
maybe it could be useful for wasp too

here  the link http://www.mediafire.com/?unjdd6l39ux2ifd (http://www.mediafire.com/?unjdd6l39ux2ifd)
Title: Re: Wasp
Post by: HyperVoiceActing on July 15, 2012, 11:19:13 AM
Did Mon-El remove as much background noise as he can? That's usually the problem with ripping voice clips from a show (ie Mr Fantastic)
Title: Re: Wasp
Post by: ZVitor on July 17, 2012, 10:44:00 PM
thanks rafhot, but have so much background noise.
Title: Re: Wasp
Post by: HyperVoiceActing on July 17, 2012, 10:54:30 PM
Yeah that's the problem with ripping clips from tv shows.

I think Ark can edit them with little BG noise.
Title: Re: Wasp
Post by: ZVitor on July 18, 2012, 10:11:20 AM
missing:
- 1 intro
- 2 winposes
- taunt
- throw
- 2 hypers
- 2 specials

lol, another release coming in july? maybe....


some1 can sprite a "A" from avengers movie logo? i want to use for super jump locator.

also, any other voice option?
Title: Re: Wasp
Post by: Acey on July 18, 2012, 10:22:07 AM
Do you want the A in normal resolution or in double resolution?
Title: Re: Wasp
Post by: ZVitor on July 18, 2012, 11:32:05 AM
normal
Title: Re: Wasp
Post by: HyperVoiceActing on July 18, 2012, 01:08:26 PM
If I ask Ark maybe he can try to get you some clear EMH clips
Title: Re: Wasp
Post by: NX-MEN on July 18, 2012, 01:15:47 PM

lol, another release coming in july? maybe....


Awesome news Zvitor!!!  ^^(PM)^
Title: Re: Wasp
Post by: Harbinger on July 18, 2012, 04:22:11 PM
Voice suggestion

Tifa Dissidia 012 Final Fantasy Voice Clips (http://www.youtube.com/watch?v=sel_0DR4g-s#)
Download: http://www.mediafire.com/?gq1q0d3im0yby4k (http://www.mediafire.com/?gq1q0d3im0yby4k)

Looking great Z  :Wink
Title: Re: Wasp
Post by: HyperVoiceActing on July 18, 2012, 04:52:55 PM
Very nice choice Dead. Fits Wasp very much

Almost didn't recognize ya BTW. Nice avi
Title: Re: Wasp
Post by: ZVitor on July 18, 2012, 11:57:52 PM
Nice find..... Tom? Thanks.


...

2 hypers done:
(http://img339.imageshack.us/img339/5071/hyppers.png)
Title: Re: Wasp
Post by: HyperVoiceActing on July 19, 2012, 12:01:42 AM
Looks awesome ZV.

Also is that a GL char I see  ^-^
Title: Re: Wasp
Post by: Nicotinefist on July 19, 2012, 12:18:49 AM
looks excellent zvitor, i definitely want this char  ^:)^

also, great suggestion about the voice, fits pretty well. good luck ZV  :thumbsup:
Title: Re: Wasp
Post by: Harbinger on July 19, 2012, 04:24:40 AM
Nice find..... Tom? Thanks.

Yeah it's me. Forgot I had deleted my account here for some reason (and the same at CVG but seems it was only temp and can't access my PMs now....) so thought it best to create a new account

Heard the voice and thought it fitted, especially the first line. Even has all the get hit and attack sounds!
I wonder how many people forgot about your Indigo, I know I haven't  :thumbsup:
Title: Re: Wasp
Post by: DeleFresh on July 19, 2012, 08:03:36 AM
Voice suggestion

Tifa Dissidia 012 Final Fantasy Voice Clips (http://www.youtube.com/watch?v=sel_0DR4g-s#)
Download: http://www.mediafire.com/?gq1q0d3im0yby4k (http://www.mediafire.com/?gq1q0d3im0yby4k)

Looking great Z  :Wink


Wow - this is looking awesome - especially if this is the voice.  "Mock me and I'll squash you" and "This might sting" fit Wasp so well.  So looking forward to this. 

Amazing how you MUGEN has an Atom, Dexstar, and (soon?) Wasp characters.   Go figure
Title: Re: Wasp
Post by: HyperVoiceActing on July 19, 2012, 08:46:06 AM
I didn't forget about Indigo WIP (although I did briefly forget the name when I saw her in that shot  :-[ ) both look excellent
Title: Re: Wasp
Post by: ZVitor on July 19, 2012, 10:16:12 AM
some1 can do me a huge favor,
cut that mp3 on wav files, i hate sound part.
Title: Re: Wasp
Post by: Harbinger on July 19, 2012, 10:41:49 AM
some1 can do me a huge favor,
cut that mp3 on wav files, i hate sound part.

I shall do it tonight  :)
Title: Re: Wasp
Post by: ZVitor on July 19, 2012, 12:05:15 PM
ty

....
Wasp by ZVitor (http://www.youtube.com/watch?v=AC3jjYf1b0w#)
Title: Re: Wasp
Post by: HyperVoiceActing on July 19, 2012, 12:18:30 PM
Great progress  :thumbsup:

Something I find weird though I thought she would only grow normal sized in crouching strong punch and in that hyper where she shrinks enemy. Why did she grow in that crouching kick?
Title: Re: Wasp
Post by: kyoman on July 19, 2012, 12:20:11 PM
Marvelous preview
Title: Re: Wasp
Post by: ~Hale "R@CE" Caesar~ on July 19, 2012, 12:23:39 PM
Great progress  :thumbsup:

Something I find weird though I thought she would only grow normal sized in crouching strong punch and in that hyper where she shrinks enemy. Why did she grow in that crouching kick?

I agree too man. I kno its your character Zvitor and i think you got something good here so dont get me wrong, but dude i just think its would have been better to have made her play at normal size like she does alot of times when fighting in the comics or cartoon and then for like hypers make her small or code it like you did on your wolverine's healing factor factor where she can get small and do attacks for a limited amount of time.... Cus it seems like you cant really grasp a real fighting out of her being that small. But i dont kno its just an opinion not meant to bash so please dont take it that way
Title: Re: Wasp
Post by: HyperVoiceActing on July 19, 2012, 12:26:09 PM
I agree too man. I kno its your character and i think you got something good here so dont get me wrong, but dude i just think its would have been better to have made her play at normal size like she does alot of times when fighting in the comics or cartoon and then for like hypers make her small or code it like you did on your wolverine's healing factor factor where she can get small and do attacks for a limited amount of time.... Cus it seems like you cant really grasp a real fighting out of her being that small. But i dont kno its just an opinion not meant to bash so please dont take it that way
In a lot of the comics and cartoons I read she DOES fight in her small form. And about how it might be unfair to fight someone that small I can see what you mean but I thought his Moleman would also be a bit unfair to fight with the summoning monsters but ZV shows he can make them fair. So I'm sure he can make it work
Title: Re: Wasp
Post by: Toxin-Champ on July 19, 2012, 12:29:56 PM
She really should be human size. You can't really fight her while she's micro. Start using the imagination.
Title: Re: Wasp
Post by: ~Hale "R@CE" Caesar~ on July 19, 2012, 12:31:17 PM
In a lot of the comics and cartoons I read she DOES fight in her small form. And about how it might be unfair to fight someone that small I can see what you mean but I thought his Moleman would also be a bit unfair to fight with the summoning monsters but ZV shows he can make them fair. So I'm sure he can make it work

I never said she doesn't fight in her small size in fact she does alot. But i was just saying in cases where she had to increase her size for certain battles, I was just thinking that for just that fact alone to me is more than enough reason as to why I think she should be in normal size. It is indeed mugen, you dont have to abide by anything truth be told, but all and all you could have had better gameplay and done more things with her being at normal size.... See what i mean, making her more balanced cus her being where you can hardly hit her like all the time will give people a tough time fighting her. Which is why i suggested it be like what i said where she goes small for only a small amount of time.
Title: Re: Wasp
Post by: ZVitor on July 19, 2012, 12:58:34 PM
somes moves need knockback, like launcher and trip, will look better against some tought guys, wasp is so small to knockback some1 imo. (she will inrcess size for throw too)
...
Anglecks did a great jon on normal size Atom, i tink a giant/ant man should be done with normal size too, but i cant see any reason to wasp fight on her normal size (except for knockbacks), is like do default colossus mode without steel skin.
..
to not make her cheap is easy, i just need to make her clsn boxs bigger,  just like angel and zarro did on red lantern cat.

and for last, my inpiration is not comics, is Super Hero Squad game, i never saw her in comics release small sparks while fly, but they did that n this game, and i liked, also her 3 hypers ideia i copy from this game too.
Title: Re: Wasp
Post by: HyperVoiceActing on July 19, 2012, 01:06:31 PM
Yeah she can shoot sparks while small, and on certain occasions in normal size, in the comics and shows as well.

I never played/watched footage of SHS game so I wasn't sure if it had good move ideas. Looks like they do though.
Title: Re: Wasp
Post by: fer619 on July 19, 2012, 09:29:27 PM
nice progress video, zvitor

but i think that the wings should flap faster, like a hummingbird
Title: Re: Wasp
Post by: HyperVoiceActing on July 19, 2012, 09:31:44 PM
I think they look fine. Besides he can always speed up the animation in FF
Title: Re: Wasp
Post by: ZVitor on July 19, 2012, 10:18:24 PM
wings flap fast....
but youtube (or my video recorder) cant show that,
like on this winpose, wings dont flap in video.
Title: Re: Wasp
Post by: HyperVoiceActing on July 19, 2012, 10:29:30 PM
wings flap fast....
but youtube (or my video recorder) cant show that,
like on this winpose, wings dont flap in video.
Yeah YT doesn't have good compression sometimes
Title: Re: Wasp
Post by: Tha Lando ( Le CROM ) on July 19, 2012, 10:34:55 PM
its looking pretty good bro Zvitor. I know if anyone can pull wasp off like this, def you can and will.  you got this in the bag dude.  :thumbsup: ::salute::
Title: Re: Wasp
Post by: madbomberxp on July 19, 2012, 11:22:39 PM
Great job Z!..Great wasp and Red Skull... :o
Title: Re: Wasp
Post by: ZVitor on August 27, 2012, 01:19:30 AM
portrait done:
(http://img846.imageshack.us/img846/589/aqaq.gif)
Title: Re: Wasp
Post by: Nicotinefist on August 27, 2012, 06:53:38 AM
portrait done:
(http://img846.imageshack.us/img846/589/aqaq.gif)

looks excellent Z  :Terry
Title: Re: Wasp
Post by: ZVitor on August 27, 2012, 09:39:15 AM
ty,

Tinker Bell
(http://img811.imageshack.us/img811/2737/tinw.png)
Title: Re: Wasp
Post by: HyperVoiceActing on August 27, 2012, 12:03:58 PM
Portrait is great. And the Tinkerbell pal is pretty funny
Title: Re: Wasp
Post by: Acey on August 27, 2012, 12:31:40 PM
ty,

Tinker Bell
(http://img811.imageshack.us/img811/2737/tinw.png)

The new mugen demographic, little girls age 4 to 12.
Title: Re: Wasp
Post by: wolviesam on August 27, 2012, 12:50:54 PM
(http://img846.imageshack.us/img846/589/aqaq.gif)

Nice work on that port.
Title: Re: Wasp
Post by: warecus on August 27, 2012, 01:11:30 PM
will she be apart of the avsx project?
Title: Re: Wasp
Post by: NX-MEN on August 27, 2012, 01:49:55 PM
Nice port Zvitor!!!  :thumbsup:
Title: Re: Wasp
Post by: Macaulyn97 on August 27, 2012, 02:36:00 PM
portrait done:
(http://img846.imageshack.us/img846/589/aqaq.gif)

perfect zVitor, you never disappoint, I can see that she is very close to be released, 90%, isn't it?
Title: Re: Wasp
Post by: HyperVoiceActing on August 27, 2012, 02:50:54 PM
The new mugen demographic, little girls age 4 to 12.
You mean we're trying to bring in people who've never played Mugen before?

As a gamer I feel obligated to rage and rant about it
Title: Re: Wasp
Post by: Acey on August 27, 2012, 04:24:17 PM
You mean we're trying to bring in people who've never played Mugen before?

As a gamer I feel obligated to rage and rant about it

lol
Title: Re: Wasp
Post by: Rage on August 27, 2012, 05:03:33 PM

Nice work Z. Portrait is awesome.  ^^(PM)^

You mean we're trying to bring in people who've never played Mugen before?

As a gamer I feel obligated to rage and rant about it
You Called
(http://i676.photobucket.com/albums/vv130/_Rage_/images.jpg)

Title: Re: Wasp
Post by: HyperVoiceActing on August 27, 2012, 06:06:05 PM
You Called
(http://i676.photobucket.com/albums/vv130/_Rage_/images.jpg)
I was just paroding gamers nowadays but if you insist ...
Title: Re: Wasp
Post by: worldteacher on August 29, 2012, 10:59:40 PM
Fantastic approach to this character, Zvitor!  I love how she grows for some attacks but remains small for most of it.  I also like that you are apparently keeping the "hit boxes" at a normal size so this character won't be impossible.

Your work is always high quality and enjoyable to play - the AI on your characters are varied and fun to play against.  I hope Wasp is, too.  Good luck to you and all the hard working mugen creators who are helping you with this character!
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