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Author Topic: set number of rounds  (Read 365 times)

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Offline DMP

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set number of rounds
« on: October 31, 2007, 07:04:29 PM »
I'm having a hard time trying to figure out how to change the number of rounds you fight in arcade mode right now i have to win three rounds to move to next stage but i want to set it to where i only have to win two rounds could somebody help me out please  :-??



Offline thefisherkings

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Re: set number of rounds
« Reply #1 on: November 01, 2007, 10:43:21 AM »
Look in your fight.def for

[Round]
match.wins = 2              ;Rounds needed to win a match
match.maxdrawgames = 1      ;Max number of drawgames allowed (-1 for infinite) *2001.11.01 NEW*
start.waittime = 30         ;Time to wait before starting intro

; Default position for all components
pos = 0,0

; ROUND X
round.time = 0              ;Time to show round display
round.default.offset = 160, 100
; Default component to show for each round. Text can include a %i to
; the round number. Use "round.default.anim" for animation instead of
; text.
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Offline DMP

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Re: set number of rounds
« Reply #2 on: November 01, 2007, 05:48:55 PM »
Look in your fight.def for

[Round]
match.wins = 2              ;Rounds needed to win a match
match.maxdrawgames = 1      ;Max number of drawgames allowed (-1 for infinite) *2001.11.01 NEW*
start.waittime = 30         ;Time to wait before starting intro

; Default position for all components
pos = 0,0

; ROUND X
round.time = 0              ;Time to show round display
round.default.offset = 160, 100
; Default component to show for each round. Text can include a %i to
; the round number. Use "round.default.anim" for animation instead of
; text.

thanks for helping me out  :w00t:

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