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Author Topic: Bathory  (Read 17348 times)

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Offline sky79

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Re: Bathory
« Reply #125 on: July 09, 2017, 04:08:04 PM »
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Nice!! It's good that you're making defensive moves for her. Will she have zero(Alpha Counters) or counter attack moves?

Totally up to DivineWolf, I'm just happy shes almost done lol
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Offline mikecrazy2004

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Re: Bathory
« Reply #126 on: July 11, 2017, 11:54:55 AM »
 :o :o :o :o :rules: :Terry omg man IM soo happy myself... I been a fan of your work for more then 3 years now =)   yesssss I cant want to try her and  play with her every damn day hehehehe     


GO BATHORY yAY  :O*D :O*D :O*D :w00t: :w00t: :w00t: :w00t: :w00t:
nyc cool..gay Bi who cares love is love

Offline dmsr

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Re: Bathory
« Reply #127 on: July 11, 2017, 08:09:11 PM »
 :w00t:  Glad to see you're still working on her! It's really cool to see how things have been progressing.  If you are able to release her fully realized, she will probably be one of the best (if not THE best) this year.
 ^:)^

Offline Altrunchen

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Re: Bathory
« Reply #128 on: August 09, 2017, 04:03:00 PM »
Hey man, good to hear that the character is finally getting close to completion! You've worked so hard on it this whole time. I can't wait to see the final result.

Offline sky79

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Re: Bathory
« Reply #129 on: August 12, 2017, 06:02:55 PM »
You rock as always, this won't be the final cut, but she'll be out their for the people  :thumbsup:
------------------------------------------------------------------------------------------------------------------------


Ok all, there's a break down of whats going on.
2 Weeks ago, my PC went down, along with everything on it. Fortunately this time mugen and all WIP were on my EHD and an older version saved to 'the cloud'. None the less, it took two weeks from my work. In other words $#!+ happened and now i'm behind schedule. 

Soul steal move reworking is in progress, though 9 sprites might be unnecessary. Thought about throwing in a (ahem) 'hump' before she arches back, but that might be to much. 
(click to show/hide)

Then redoing the Standing MK. DW wants to make the one she has into a supermove.

And then?
(click to show/hide)

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Offline NX-MEN

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Re: Bathory
« Reply #130 on: August 13, 2017, 02:52:51 AM »
No worries my friend!! It was good to hear that your Mugen work is safe!!  :thumbsup:

Offline Xenomic

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Re: Bathory
« Reply #131 on: August 14, 2017, 02:57:51 PM »
Whew. After 3 1/4 years, must feel good to know you're almost done with a big project. I know that feeling, I'm actually nearing the 9 year mark on my own game and almost done with it, and lemme tell you how good it feels to know that the end is nearby (though somewhat sad in its own way, if you know what I mean). Good luck on wrapping things up on her!

Offline sky79

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Re: Bathory
« Reply #132 on: August 18, 2017, 10:58:20 PM »
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Progress, clearly the coding and hitboxes need work, but you guys deserve a better look.
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Offline NX-MEN

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Re: Bathory
« Reply #133 on: Today at 03:05:20 AM »
Wow Sky finally a video of her!!  :w00t:

Excellent spritework and nice gameplay buddy!!  ^:)^

I really looking forward for her!!  :thumbsup:

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