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Author Topic: Morph(Exiles)  (Read 27530 times)

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Offline HyperVoiceActing

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Re: Morph(Exiles)
« Reply #50 on: October 31, 2012, 10:04:54 PM »
So you're coding Black Queen with Ens? Or is this a different Black Queen?

Offline Magma MK-II

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Re: Morph(Exiles)
« Reply #51 on: November 01, 2012, 08:36:03 AM »
Do you have his taunts covered? It would be cool if he transformed in some of the more goofy Marvel characters (like Howard the Duck).

Offline CosmicToxin

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Re: Morph(Exiles)
« Reply #52 on: November 01, 2012, 09:02:46 AM »
thats a great idea! ^^(PM)^

Offline O Ilusionista

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Re: Morph(Exiles)
« Reply #53 on: November 01, 2012, 11:43:09 AM »
So you're coding Black Queen with Ens? Or is this a different Black Queen?

yeah, its Ens' Black Queen, we are negotiating.

Do you have his taunts covered? It would be cool if he transformed in some of the more goofy Marvel characters (like Howard the Duck).

hehee, nice idea

Offline HyperVoiceActing

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Re: Morph(Exiles)
« Reply #54 on: November 01, 2012, 02:15:41 PM »
I know Loganir made a nice Howard the Duck sprite somewhere on his site.

Offline O Ilusionista

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Re: Morph(Exiles)
« Reply #55 on: November 06, 2012, 10:17:43 PM »
Yeah, and I got it, thanks.

Something I was working for Morph, it will be his foward+punch move

(yeah,there will be some different moves here and there. HyperSonic had edited two for me already)

Offline HyperVoiceActing

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Re: Morph(Exiles)
« Reply #56 on: November 06, 2012, 10:26:19 PM »
Looks nice. Need me to edit the head to be more like Morph's?

Offline O Ilusionista

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Re: Morph(Exiles)
« Reply #57 on: November 07, 2012, 08:43:10 PM »
No, I think its fine.

I am not a spriter, but I made some edits to be used as Block animations (the time is wrong):



Offline HyperVoiceActing

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Re: Morph(Exiles)
« Reply #58 on: November 07, 2012, 10:33:52 PM »
Those blocks look nice. Good job man  :Terry

Offline kyoman

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Re: Morph(Exiles)
« Reply #59 on: November 07, 2012, 11:39:55 PM »
very nice progress

Offline Jmaxximus

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Re: Morph(Exiles)
« Reply #60 on: November 08, 2012, 01:11:59 AM »
Loving the Morph idea great job

Offline O Ilusionista

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Re: Morph(Exiles)
« Reply #61 on: November 08, 2012, 07:49:01 AM »
Thanks guys.
I am now trying to edit the air guard, but I need to find a good ball sprite or something spheric.

Offline Spidermew

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Offline O Ilusionista

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Re: Morph(Exiles)
« Reply #63 on: November 08, 2012, 07:56:50 AM »
Thanks, the Caos Emotion could ball could work

Offline ZVitor

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Re: Morph(Exiles)
« Reply #64 on: November 08, 2012, 08:39:45 AM »

Offline O Ilusionista

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Re: Morph(Exiles)
« Reply #65 on: November 08, 2012, 08:40:22 AM »
Nice idea, buddy!

Offline HyperVoiceActing

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Re: Morph(Exiles)
« Reply #66 on: November 08, 2012, 10:27:57 AM »
I agree, I was looking for a good effect for Air Down Kick. Thanks ZV

Offline O Ilusionista

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Re: Morph(Exiles)
« Reply #67 on: November 08, 2012, 10:48:41 PM »
Thanks man, it had worked like a charm:

Offline Tha Lando ( Le CROM )

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Re: Morph(Exiles)
« Reply #68 on: November 08, 2012, 11:07:15 PM »
 ^^(PM)^ cool bro! Morph is looking good!

Offline HyperVoiceActing

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Re: Morph(Exiles)
« Reply #69 on: November 08, 2012, 11:08:39 PM »
Air block looks rather spiffy  :thumbsup:

Offline O Ilusionista

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Re: Morph(Exiles)
« Reply #70 on: November 11, 2012, 12:56:51 PM »
Working on him again, with the basics:



its so good to have so many good friends which are contributing to this char a lot :)

Offline ZVitor

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Re: Morph(Exiles)
« Reply #71 on: November 11, 2012, 01:05:56 PM »
poor buckus cyclops....
favorite ilu' punchbag....

Offline O Ilusionista

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Re: Morph(Exiles)
« Reply #72 on: November 11, 2012, 01:08:18 PM »
It was my first Mugen 1.0 char and its easier to remind his name over all others :)
No personal reasons, or I would beeing using a char from...you know, lol

Offline HyperVoiceActing

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Re: Morph(Exiles)
« Reply #73 on: November 11, 2012, 01:24:33 PM »
Don't quite recognize the girl in the third screen. Otherwise very nice.

Offline Tazzer

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Re: Morph(Exiles)
« Reply #74 on: November 11, 2012, 01:37:01 PM »
I think that's supposed to be M (Monet of Generation X) ... Not 100% positive though.

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