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Author Topic: Astonishing Wolverine  (Read 11930 times)

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Offline adricelo

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Re: Astonishing Wolverine
« Reply #125 on: April 27, 2010, 03:52:43 PM »
 ^:)^ ^:)^ ^:)^ ^:)^ ^:)^
wow nice pallete exelent
 =D> =D>

Offline Uche_of_IMT

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Re: Astonishing Wolverine
« Reply #126 on: April 27, 2010, 09:24:06 PM »
Is this in the Project X mini-site? If not, then it should be. Demand that the webmasters add your Wolverine in it!
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Offline HyperVoiceActing

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Re: Astonishing Wolverine
« Reply #127 on: April 28, 2010, 09:07:10 AM »
Again, he said it's not for the inital release, but he will add it in the future

Offline ZVitor

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Re: Astonishing Wolverine
« Reply #128 on: April 28, 2010, 02:19:57 PM »
thanks,
when i said about not be to initial release, was because im not sure if he will get done before that, but now he will be at initial release and at site too, (i didnt made it yet because im not sure about his final colors to main pallet - tahts why he are not at my wiki too), thats dont mean the classic wolverine wip will be droped, he still in progress too by liquid chameleon.
...
and i changed my mind about wall climb, will be a bit useless, but looks cool.

... in progress

Offline Acey

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Re: Astonishing Wolverine
« Reply #129 on: April 28, 2010, 02:35:25 PM »
The wall climb could be part of an intro too, have him climb down into the fight.

Offline Black Ops20

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Re: Astonishing Wolverine
« Reply #130 on: April 28, 2010, 02:54:20 PM »
thanks,
when i said about not be to initial release, was because im not sure if he will get done before that, but now he will be at initial release and at site too, (i didnt made it yet because im not sure about his final colors to main pallet - tahts why he are not at my wiki too), thats dont mean the classic wolverine wip will be droped, he still in progress too by liquid chameleon.
...
and i changed my mind about wall climb, will be a bit useless, but looks cool.

... in progress

I still have that X-Men game from the snes,its still fun to play. :cool Anyways looks good so far.

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Offline b.easy

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Re: Astonishing Wolverine
« Reply #131 on: April 28, 2010, 03:04:59 PM »
and i changed my mind about wall climb, will be a bit useless, but looks cool.
Wall climbing is awesome. Strider's can be kind of useful.  :cool

Offline jurk

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Re: Astonishing Wolverine
« Reply #132 on: April 28, 2010, 04:14:18 PM »
thanks,
when i said about not be to initial release, was because im not sure if he will get done before that, but now he will be at initial release and at site too, (i didnt made it yet because im not sure about his final colors to main pallet - tahts why he are not at my wiki too), thats dont mean the classic wolverine wip will be droped, he still in progress too by liquid chameleon.
...
and i changed my mind about wall climb, will be a bit useless, but looks cool.

... in progress


I think it can be a part of a hyper:

To start the hyper, Wolverine should connect a hit on the oponent, who gets dizzy. Then Wolverine crawls the wall, and jumps to the oponent using his claws...

Something like Vega specials on SFII

Offline HyperVoiceActing

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Re: Astonishing Wolverine
« Reply #133 on: April 28, 2010, 05:25:55 PM »
You could still use it. Just fix the arms when climbing. They don't seem smooth

Offline Spidermew

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Re: Astonishing Wolverine
« Reply #134 on: April 28, 2010, 08:45:47 PM »
Can you attack from the wall climb? Could you start combos or specials from it? It would open up allot of options if you could.

Offline ZVitor

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Re: Astonishing Wolverine
« Reply #135 on: April 28, 2010, 09:06:36 PM »
hummm missunderstood here.
i will use wall climb no doubt, i said i change my mind about wall climb, because i made a post at sd sayng about not do that because convert snes sprites are a pain, but i did it.

Offline HyperVoiceActing

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Re: Astonishing Wolverine
« Reply #136 on: April 28, 2010, 10:47:45 PM »
I see. Well it still looks good

Offline warecus

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Re: Astonishing Wolverine
« Reply #137 on: April 29, 2010, 01:58:35 PM »
this is a first z you finally listened to me lol. yes I'm the infamous sd poster who brought it up and also a cieling climb where his body dangles and he climbs the cieling with his arms kinda like monkey bars at the park.  but anyway thanks for listening, I just want him to be able to handle your spiderman b cuz spiderman is insane and if you can wolvie to do attacks and specials from the wall climb he will be definately a great opponent for spiderman when you do decide to release him.


again thanks for listening. :)

Offline B-5

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Re: Astonishing Wolverine
« Reply #138 on: April 29, 2010, 09:23:02 PM »
Wow you sure do work fast!

Offline ZVitor

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Re: Astonishing Wolverine
« Reply #139 on: April 30, 2010, 09:33:05 AM »
last video



Offline yosifun

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Re: Astonishing Wolverine
« Reply #140 on: April 30, 2010, 10:50:23 AM »
Holly crap! /:O

I'm truly in owe after seeing this. The hypers are perfect, the specials are amazing and that wall climb proves very useful.

Thank you zvitor for bringing to life my favorite character of all times, he really deserves it.

Now I'll be waiting for the release and I'm sure that v.2 (smart palette and some tweaks) will be character of the year by far. XD||

Offline HyperVoiceActing

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Re: Astonishing Wolverine
« Reply #141 on: April 30, 2010, 12:41:18 PM »
I don't think I can possibly say how epic this is.

Offline Vitamin

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Re: Astonishing Wolverine
« Reply #142 on: April 30, 2010, 03:10:21 PM »
Nice work. But the shading on Wolverine needs some work when he does his wall climbing.

Offline Acey

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Re: Astonishing Wolverine
« Reply #143 on: April 30, 2010, 04:01:17 PM »
Really great Z!!

I notice at 2:08, Wolverine shouldn't be able to throw Juggernaut out of a hyper.

Offline yosifun

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Re: Astonishing Wolverine
« Reply #144 on: April 30, 2010, 04:07:56 PM »
OK, I was kind of bored so I decided to play a bit with the smart palette for v2: :)

Left to right:
* Alpha Flight
* Extreme X-Men
* Original Yellow and Blue (black slashes)
* Age of Apocalypse candidate 1
* Age of Apocalypse candidate 2

In order to make it work, the middle of the pants need to be separated from the top slashes, that's why I added a new line.

Of course it needs Bowasiel's work on the pants both for zvitor's X-Force palette and for my Alpha Flight palette.

Hopefully my work will be useful [-O<

Offline UltimateBiosparkJ

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Re: Astonishing Wolverine
« Reply #145 on: April 30, 2010, 04:21:37 PM »
What a beast!! This Wolverine is completely in a class of his own. I can't believe the moves he's pulling out!! I"m loving every second of this project! :)
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Offline ATiC3

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Re: Astonishing Wolverine
« Reply #146 on: April 30, 2010, 06:36:33 PM »
I have a question for you... So is this like... a remastered yet alternate version of Wolverine? Does it have more frames in at least some of the animations?

Post Merge: April 30, 2010, 06:39:10 PM
Nice work. But the shading on Wolverine needs some work when he does his wall climbing.
Agreed. I do see some shading issues, as well.
 

Offline HyperVoiceActing

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Re: Astonishing Wolverine
« Reply #147 on: April 30, 2010, 07:22:55 PM »
The climbing sprites aren't finished yet. So of course their's shading problems

Offline ZVitor

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Re: Astonishing Wolverine
« Reply #148 on: April 30, 2010, 07:48:42 PM »
I have a question for you... So is this like... a remastered yet alternate version of Wolverine? Does it have more frames in at least some of the animations?

Post Merge: April 30, 2010, 10:39:10 AM
Agreed. I do see some shading issues, as well.
yep to fews bascis,  his strong kick, crounch strong punch, the get up anim an others have more sprites then capcom, (or aleast then kong capcom rips), u used somes sprites to fill broke anims and let it more fluid.
also i made somes minor mods just to turn him more.... more like i want....

the broken neck in winpose:

and the broken back arm in tornado claw:

and somes really minor modes, but look better in my opinion.

...
read video description....


I notice at 2:08, Wolverine shouldn't be able to throw Juggernaut out of a hyper.
why not :(
juggz smash ground and wolvie jumped to his head.




« Last Edit: April 30, 2010, 08:15:02 PM by zvitor »

Offline ATiC3

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Re: Astonishing Wolverine
« Reply #149 on: April 30, 2010, 08:06:18 PM »
How can I read video description when I'm not on youtube...??? ;*)) .............  :-??

That's cool. Yeah, I would like to see a remastered version of Wolverine too, and hopefully this one fits the bill. I noticed the one Kong ripped or w/e... the previously made ones basically didn't really add anything to it and some moves only had 2-3 sprites...
 

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