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Author Topic: Versus Series Characters updated (Ken, Chun-li, Charlie and Bison)  (Read 906 times)

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Offline supermystery

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Sup Everyone

Ken and the other characters have been updated again



19/01/09
=========
The Hyper Moves now use the screenpacks hyper move hit sparks
Air combos that could be done by the AI are now more possible for you to do
Made the super jump higher and adjusted the launcher to accomodate
the shroyureppas velocity for hitting air opponents is better
added the run-in thing that happens when a certain amount of air combos is done

For those who havent used this character before:
----------------------------------------------

*You can use Ken in his MSHvsSF mode (hold start and press A button when choosing ken for MSHvsSF mode)
or quickly tap Upx2 while choosing ken (without holding start) at intro
pressing down would make ken use his XmenvsSF mode
*In game mode select (you need at least 1000 power)
HCB+xy changes between modes


Chun-lis update:

Update 19/01/09
---------------
Air combos that could be done by the AI are now more possible for you to do
Fixed some fx for the hyper blast attack (the start up part)
The lightning kick is easier to do in mid air
The Hyper Moves now use the screenpacks hyper move hit sparks


Charlies update:

Update 19/01/09
---------------
Air combos that could be done by the AI are now more possible for you to do
The Hyper Moves now use the screenpacks hyper move hit sparks


Bisons update:

Update 19/01/09
---------------
Air combos that could be done by the AI are now more possible for you to do
The Hyper Moves now use the screenpacks hyper move hit sparks
superjump + launcher updated

http://mugenlair.freesmfhosting.com

Hosted Creations > supermystery

Enjoy :)


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Offline Warcueid

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Re: Versus Series Characters updated (Ken, Chun-li, Charlie and Bison)
« Reply #1 on: January 23, 2009, 05:47:07 PM »
Just briefly tested Chun-Li, heres what I got:
-Chun should be able to chain lp>lk>mp>mk>hp or hk. However, if thats intentional, forget what I said.
-Her dash forward anim sprites seem a bit too high off the ground.
-Her hitpauses for her Lightning kicks seem too long.

Thats it for now, I'll test her out more when I get home tonight.

Great releases, congrats!  :thumbsup:

Offline KenFan9276 - Member of CROM

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Re: Versus Series Characters updated (Ken, Chun-li, Charlie and Bison)
« Reply #2 on: January 23, 2009, 06:21:40 PM »
How about MASTER FEI-LONG!!!!!!!!!!!

Offline supermystery

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Re: Versus Series Characters updated (Ken, Chun-li, Charlie and Bison)
« Reply #3 on: January 25, 2009, 02:21:30 PM »
Just briefly tested Chun-Li, heres what I got:
-Chun should be able to chain lp>lk>mp>mk>hp or hk. However, if thats intentional, forget what I said.
-Her dash forward anim sprites seem a bit too high off the ground.
-Her hitpauses for her Lightning kicks seem too long.

Thats it for now, I'll test her out more when I get home tonight.

Great releases, congrats!  :thumbsup:

The dash fwd move seems ok to me check out the original pic

Original



Mugen





oh yeah be wary of the hitpauses for the lightning kicks because these where done on the games default speed setting, and werent much different to my characters to be honest (idk if you use a higher speed setting for your game) ill check out the combing though because i dont think i did that right.

Thanks for trying it out, hopefully i can come back with an update soon. :)

How about MASTER FEI-LONG!!!!!!!!!!!

i have no interest in updating him for now

« Last Edit: January 25, 2009, 03:21:50 PM by supermystery »
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Offline supermystery

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Re: Versus Series Characters updated (Ken, Chun-li, Charlie and Bison)
« Reply #4 on: January 25, 2009, 05:02:05 PM »
Well i fixed chunli's combo problem and reuploaded her

If any other bugs are found ill probably have to update the character at a later date, because working on something else.

Thanks for the feedback and comments.  :)
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Offline Warcueid

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Re: Versus Series Characters updated (Ken, Chun-li, Charlie and Bison)
« Reply #5 on: January 25, 2009, 09:35:52 PM »
@ the Chun-Li dash comparison: LOL, wow, its been such a long time since I played the old VS games. My mistake on that part. Haha  :-[

As for the lightning kicks, I'll check XMvsSF to be sure. I run mugen on normal speed, I might check them on a different speed.

I'll check the updates soon. :thumbsup:

Offline supermystery

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Re: Versus Series Characters updated (Ken, Chun-li, Charlie and Bison)
« Reply #6 on: January 26, 2009, 05:02:34 AM »
@ the Chun-Li dash comparison: LOL, wow, its been such a long time since I played the old VS games. My mistake on that part. Haha  :-[

As for the lightning kicks, I'll check XMvsSF to be sure. I run mugen on normal speed, I might check them on a different speed.

I'll check the updates soon. :thumbsup:

Cool

To be honest ive havent been playing them for a while either, its only since ive been doing these characters.

Ken had the same combo issue aswell so he has been updated. (also the AI uses them too)

On an additional note i know bison and charlie dont combo as much in the air as ken and chunli but i decided to leave them that way because it feels nicer to me.

Enjoy the updates. :)
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Offline supermystery

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Re: Versus Series Characters updated (Ken, Chun-li, Charlie and Bison)
« Reply #7 on: February 04, 2009, 05:12:12 AM »
Ken (vs Series) has been updated:

-added button mashing for the shinryuken
-got rid of the intro mode select because it was a bit buggy
-made the hit pauses better for the dragon punches and adjusted the invincible time for the first part of the frames.

Happy playing
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