collapse

Author Topic: SSF2 screenpack not quite as advertised...  (Read 732 times)

0 Members and 1 Guest are viewing this topic.

Offline Sgt Hartsock

  • Infinity Regular
  • ****
  • Posts: 827
  • Last Login:November 07, 2008, 11:47:43 PM
  • Nice, decent kind of guy
    • 1UP.com hub
    • Email
SSF2 screenpack not quite as advertised...
« on: August 21, 2007, 10:29:34 PM »
Folks


I'm having a problem with the "Super Street Fighter II: Grand Master Challenge" screenpack



and I want to know as to how the person got the text to be the correct size



because I have a problem...I need help understanding as to why the text is ovesized



how do I fix it, and how do I adjust the screenpack capacity, more than this?



I can't read the file because it's in japanese or whatever

also, where are the graphics for this pack? I want to delete the boxes behind the big portraits


Ideas?


-Sgt
« Last Edit: August 22, 2007, 04:28:49 PM by Sgt Hartsock »



Offline nick09

  • Contributor
  • ****
  • Posts: 3481
  • Last Login:December 21, 2011, 10:16:38 PM
  • Avatar Credit to CD.
    • Nick09's creations
    • Email
Re: SSF2 screenpack not quite as advertised...
« Reply #1 on: August 22, 2007, 07:29:11 AM »
try going into mugen.cfg in notepad...

go to DoubleRes = whatever the number it is.....

make it:
DoubleRes = 4

Offline Sgt Hartsock

  • Infinity Regular
  • ****
  • Posts: 827
  • Last Login:November 07, 2008, 11:47:43 PM
  • Nice, decent kind of guy
    • 1UP.com hub
    • Email
Re: SSF2 screenpack not quite as advertised...
« Reply #2 on: August 22, 2007, 04:02:47 PM »
and what'll that do? also, any idea where I can find the graphics in this screenpack?

Offline nick09

  • Contributor
  • ****
  • Posts: 3481
  • Last Login:December 21, 2011, 10:16:38 PM
  • Avatar Credit to CD.
    • Nick09's creations
    • Email
Re: SSF2 screenpack not quite as advertised...
« Reply #3 on: August 22, 2007, 04:20:57 PM »
and what'll that do? also, any idea where I can find the graphics in this screenpack?

well....there are elements of a lifebar that needs DoubleRes = 4

just try it....

Offline Sgt Hartsock

  • Infinity Regular
  • ****
  • Posts: 827
  • Last Login:November 07, 2008, 11:47:43 PM
  • Nice, decent kind of guy
    • 1UP.com hub
    • Email
Re: SSF2 screenpack not quite as advertised...
« Reply #4 on: August 22, 2007, 04:22:39 PM »
I'll definitely try it

and where do you think I can find the graphics of the pack? I want to see if I can delete the portrait pixels that're comprised of small pixels lined up like a checker board

also, won't changing the config file affect the other screen packs, etc?
« Last Edit: August 22, 2007, 04:29:26 PM by Sgt Hartsock »

Offline nick09

  • Contributor
  • ****
  • Posts: 3481
  • Last Login:December 21, 2011, 10:16:38 PM
  • Avatar Credit to CD.
    • Nick09's creations
    • Email
Re: SSF2 screenpack not quite as advertised...
« Reply #5 on: August 22, 2007, 04:33:10 PM »
I'll definitely try it

and where do you think I can find the graphics of the pack? I want to see if I can delete the portrait pixels that're comprised of small pixels lined up like a checker board

also, won't changing the config file affect the other screen packs, etc?

open the system.sff file in fighter factory.

and save the sprites.

not by much.....

Tags:
 


* IMT Facebook

Help us by Donating!

IMT Discord

Join us at our Discord! Click the image below!

* IMT Shoutbox

Sorry, this shoutbox does not exist.

* Recent Posts

* IMT Calendar

May 2024
Sun Mon Tue Wed Thu Fri Sat
[1] 2 3 4
5 6 7 8 9 10 11
12 13 14 15 16 17 18
19 20 21 22 23 24 25
26 27 28 29 30 31

SimplePortal 2.3.5 © 2008-2012, SimplePortal