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1
Other Engines / Re: [BOR] _Avengers United Battle Force_
« Last post by .:O Ilusionista:. on Today at 08:36:42 AM »
Really thanks for all the support.

I am trying to make a great game, as polished as I can. I would love to be as fast as other coders, but my goal is to great a better game (with no offense to the others), something to be a reference for OpenBOR. This is why (plus some other things at my RL) this project is 4 years old already - I am a 40 years old man struggling to continue with this hobby.

I had some help of some friends, so somethings will be a little faster now.
Here are some new info:

----------------------------------- Deadpool -----------------------------------

He will make a crossover with a very well known cartoon ;) Thanks, Psykai.

(and before someone ask, no, he will not be a normal character. I have no plans for it, sorry).

----------------------------------- Select screen -----------------------------------
Now it has some more info about the characters. There will be 3 different information:

- EXTRA MODE > For characters which have an extra mode, where they have different special moves (2 or more) and other things, like different name, stats, etc like Emma Frost or Spider-Woman. (Iron Man will be promoted to this category on the future)
- POWER SETS> For characters which can change one of their special moves by inputing DOWN DOWN ATTACK (or UP UP ATTACK), like Hawkeye and Black Widow
- ALT. MOVES > For characters which has a different attack based on his palette/costume, but not a whole new mode, like Thor, Wolverine and Iron Man.



Brand is a special case - she is the only character which has both EXTRA MODE and POWER SETS.

----------------------------------- Black Widow -----------------------------------
Her development process is going great, thanks for some help I had.


I still need to take care about a lot of things before finish her, since I like to polish and check a character before I release it.

I am just not sure about one thing: Should I release her in the next bug fix update or wait for a new release?
The next update will have a new helper + bug fixes, but no new content aside from that.
2
M.U.G.E.N Discussion / Re: Vulcan future???
« Last post by .:O Ilusionista:. on Today at 06:38:20 AM »
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Let's not start this right now ffs. I'm so tired of it.

Although Black Dragon is right, I agree with Dev. Let's avoid talking about other places.

Quote
You can't retire from a hobby.
In fact, you can. A lot of people already did it before. Funny enough, today is PotS's birthday and he did it.

@Blagoy Real life strikes everyone, I know the feeling. Try to take it easy, as Navs had suggested.
Someday I would love to code a character done by you.
3
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Ikemen is something I would like to take a look someday. Just to convert some of my projects to online versions.
yes that be very cool to see. the Ikemen does read old winmugen style but in script coding everyithing is coded in the main.LUA :D
4
M.U.G.E.N Discussion / Re: Vulcan future???
« Last post by navs41 on October 16, 2017, 11:25:09 PM »
Hey Blagoy,

Take it slowly, just do a few sprites per year :)
5
M.U.G.E.N Discussion / Re: Vulcan future???
« Last post by sky79 on October 16, 2017, 10:52:28 PM »
@BlackDragon well said, trash mods like MFG staff aren't the most welcoming to new ones either.  XD||


@Blagoy

Being a bit dramatic aren't we? You can't retire from a hobby.

You're still working on Vulcon? Lol Dude I still remember in, what 2010? when one of those losers from MMV tried to con me into spriteing, him.

My my, How time flies am-I-right?
6
M.U.G.E.N Discussion / Re: Vulcan future???
« Last post by dev. on October 16, 2017, 07:20:16 PM »
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been a long time I put my voice into this
you said why good sprite people and good coders are quitting I can answer that question for you
people like to steal people's hard work and make a cheap rip-off and you got two sites of cancer called mmv and The MUGEN ARCHIVE
I hope I answered your question cuz everybody knows this
Let's not start this right now ffs. I'm so tired of it.
7
M.U.G.E.N Discussion / Re: Vulcan future???
« Last post by .black dragon. on October 16, 2017, 06:49:15 PM »
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>:( >:( >:( >:( This is BS!!! Why are all of the good spriters and coders quitting mugen? Smh this is why good characters never get completed! Ughhh. I hate life always has to take away good people from us.
been a long time I put my voice into this
you said why good sprite people and good coders are quitting I can answer that question for you
people like to steal people's hard work and make a cheap rip-off and you got two sites of cancer called mmv and The MUGEN ARCHIVE
I hope I answered your question cuz everybody knows this
8
M.U.G.E.N Discussion / Re: Vulcan future???
« Last post by dev. on October 16, 2017, 05:55:09 PM »
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>:( >:( >:( >:( This is BS!!! Why are all of the good spriters and coders quitting mugen? Smh this is why good characters never get completed! Ughhh. I hate life always has to take away good people from us.
Well we can't do much about life, can we? People have responsabilities, but if I was to recommend something to Blagoy, I would recommend him to work on Vulcan whenever he feels like doing it. If you really like this hobby, you can't stay too long away from it. I don't have much time for mugen either, but I sprite whenever I have some off time.
9
M.U.G.E.N Discussion / Re: Vulcan future???
« Last post by I-Skorp-I on October 16, 2017, 05:15:26 PM »
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Hello guys I want to say that I am retire from mugen and I want to give Vulcan for someone who can continue my work.
He need alot work i make only 50 sprites  o.O#
I want to thanks for all comic book creators, spriters, coders, voice actors for all ^:)^

>:( >:( >:( >:( This is BS!!! Why are all of the good spriters and coders quitting mugen? Smh this is why good characters never get completed! Ughhh. I hate life always has to take away good people from us.
10
M.U.G.E.N Discussion / Re: Vulcan future???
« Last post by warecus on October 16, 2017, 05:11:33 PM »
You might find a way to include him your days of future past game
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