Infinity MUGEN Team

IMT Main => M.U.G.E.N WIP => Topic started by: jafar on December 19, 2015, 06:54:44 AM

Title: jafar works [1.1 only (No openGL)]
Post by: jafar on December 19, 2015, 06:54:44 AM
Although this posting this, my work will stop for a very long time, my computer does not work definitely for 5 months and now in my country I can not buy a new one, had plans to launch a complete pack with all these stages but it was impossible, for now only one these days.

Releases
 
Aensland Castle (https://www.youtube.com/watch?v=-60erJubCp4)

Release post (http://www.infinitymugenteam.com/Forum_345/index.php?topic=44944.0)

Willamete Parkview Mall (https://www.youtube.com/watch?v=2wiMP3jqDs0)

Release post (http://www.infinitymugenteam.com/Forum_345/index.php?topic=44976.0)

Kattelox Island (https://www.youtube.com/watch?v=jViX4Vb40k0)

Release post (http://www.infinitymugenteam.com/Forum_345/index.php?topic=44977.0)

W.I.Ps

Soul Calibur II stages
(click to show/hide)

TVC stages
(click to show/hide)

MVC2 stages
(click to show/hide)

MVC3 stages
(click to show/hide)

Smash4
(click to show/hide)
Title: Re: jafar works [1.1 only (24bits)]
Post by: O Ilusionista on December 19, 2015, 08:11:34 AM
Man, I am a big fan of your work. I hope you get back soon.
Title: Re: jafar works [1.1 only (24bits)]
Post by: jafar on December 24, 2015, 11:33:16 PM
Aensland Castle release (http://www.infinitymugenteam.com/Forum_345/index.php?topic=44944.0).
Title: Re: jafar works [1.1 only (24bits)]
Post by: Alex89 on December 26, 2015, 06:24:33 AM
Impressive stages =D>

Imperial Capital Ayutthaya (BETA 2)
(click to show/hide)

South France Mansion (BETA 1)
(click to show/hide)
I really love these :cool
Title: Re: jafar works [1.1 only (24bits)]
Post by: jafar on January 03, 2016, 01:31:58 AM
Daily Bugle Alpha and Gesellschaft actual state videos.

Daily Bugle (https://www.youtube.com/watch?v=U7JYUzdpm54)

Gesellschaft (https://www.youtube.com/watch?v=UmDjM0XQPO4)
Title: Re: jafar works [1.1 only (24bits)]
Post by: jafar on January 08, 2016, 04:42:00 AM
VĂ­deo by Orbital Ring.

Title: Re: jafar works [1.1 only (24bits)]
Post by: jafar on December 05, 2016, 12:08:42 PM
More coming....



Title: Re: jafar works [1.1 only (No openGL)]
Post by: NX-MEN on December 05, 2016, 02:29:05 PM
Love your stages man!!  The MVC3 ones are very much appreciated!!  :thumbsup:
Title: Re: jafar works [1.1 only (No openGL)]
Post by: jafar on December 05, 2016, 03:52:40 PM
Another video W.I.P for today coming...



EDIT:

Title: Re: jafar works [1.1 only (No openGL)]
Post by: NX-MEN on December 06, 2016, 04:34:36 PM
Really cool!!
Title: Re: jafar works [1.1 only (No openGL)]
Post by: jafar on December 24, 2016, 07:28:46 PM
MVC2 Circus Carnival Update (http://www.infinitymugenteam.com/Forum_345/index.php?topic=45738.0)

EDIT:

TVC Wasteland release (http://www.infinitymugenteam.com/Forum_345/index.php?topic=45739.0)
Title: Re: jafar works [1.1 only (No openGL)]
Post by: jafar on January 01, 2017, 03:48:27 AM
SCII South France Mansion - Library (http://www.infinitymugenteam.com/Forum_345/index.php?topic=45758.0)

UMVC3 DEFEND THE EARTH! (http://www.infinitymugenteam.com/Forum_345/index.php?topic=45759.0)

And my last work for this christmas.

SFV Ring of Destiny (http://www.infinitymugenteam.com/Forum_345/index.php?topic=45762.0)

(https://68.media.tumblr.com/7ead22bb3a8265049ed5799bb5b257b8/tumblr_oj3e9f1I7l1u2qvaxo2_540.png)
Title: Re: jafar works [1.1 only (No openGL)]
Post by: jafar on February 16, 2017, 10:01:02 PM
Daily Bugle progress.

Title: Re: jafar works [1.1 only (No openGL)]
Post by: NX-MEN on February 17, 2017, 11:36:24 AM
Man I am super excited with this stage!! Especially when it relates to MVC3!! :)
Title: Re: jafar works [1.1 only (No openGL)]
Post by: jafar on July 28, 2017, 05:22:52 AM
Asteroid Battlefield Update (http://www.infinitymugenteam.com/Forum_345/index.php?topic=46116.0).

Title: Re: jafar works [1.1 only (No openGL)]
Post by: O Ilusionista on July 28, 2017, 08:52:57 AM
Such awesome stage!
Title: Re: jafar works [1.1 only (No openGL)]
Post by: NX-MEN on July 28, 2017, 01:46:21 PM
Thanks for the update man!!  :w00t:
Title: Re: jafar works [1.1 only (No openGL)]
Post by: jafar on July 29, 2017, 12:54:56 AM
Thanks guys!

Bonne Wonderland released (http://www.infinitymugenteam.com/Forum_345/index.php?topic=46165.0).
Title: Re: jafar works [1.1 only (No openGL)]
Post by: jafar on July 30, 2017, 12:19:16 AM
 World of Void - Universal Tournament released (http://www.infinitymugenteam.com/Forum_345/index.php?topic=46166.0).
Title: Re: jafar works [1.1 only (No openGL)]
Post by: sky79 on July 30, 2017, 10:42:07 AM
SUPERB!   :w00t:
Title: Re: jafar works [1.1 only (No openGL)]
Post by: jafar on July 31, 2017, 01:22:59 AM
XGARD - Bifrots Bridge released (http://www.infinitymugenteam.com/Forum_345/index.php?topic=46167.0).
Title: Re: jafar works [1.1 only (No openGL)]
Post by: jafar on August 11, 2017, 01:49:15 AM
Aensland Castle V2 released (http://www.infinitymugenteam.com/Forum_345/index.php?topic=46183.0).
Title: Re: jafar works [1.1 only (No openGL)]
Post by: jafar on August 12, 2017, 02:30:57 AM
Danger Room released (http://www.infinitymugenteam.com/Forum_345/index.php?topic=46185.0)
Title: Re: jafar works [1.1 only (No openGL)]
Post by: jafar on August 14, 2017, 06:08:40 AM
Asgard - Sea of Space released (http://www.infinitymugenteam.com/Forum_345/index.php?topic=46189.0)
Title: Re: jafar works [1.1 only (No openGL)]
Post by: jafar on August 19, 2017, 10:06:27 PM
Wasteland V2 released (http://www.infinitymugenteam.com/Forum_345/index.php?topic=46200.0).
Title: Re: jafar works [1.1 only (No openGL)]
Post by: jafar on September 11, 2017, 01:30:40 AM
World Tournament Arena released (http://www.infinitymugenteam.com/Forum_345/index.php?topic=46238.msg541015;topicseen#new).

My last stage these days, tomorrow my vacations are over and this was the last stage that I finished working. I had planned to launch 3 more besides this but my PC had problems and I did maintenance, the sprite of my avatar is a new and quite serious (I hope) project that I am working on since a few weeks, I am still defining the sequence of movements, after I have the very advanced spritesheet I will start looking for a coder for Darth Vader.

Tomorrow I start my university semester and I'm going to be very busy until December 22, I will invest some time every week in new sprites.
Title: Re: jafar works [1.1 only (No openGL)]
Post by: NX-MEN on September 11, 2017, 11:44:38 AM
You had great summer releases man!!  :w00t:
 I enjoy them a lot!!  :thumbsup:
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