Infinity MUGEN Team

IMT Projects => X-Men: Second Coming => Topic started by: ZVitor on August 12, 2010, 11:04:38 AM

Title: Ice ice baby
Post by: ZVitor on August 12, 2010, 11:04:38 AM
(http://a.imageshack.us/img831/9137/iceq.gif)
looking for ideia for his moves.
(be specific, how move should works and that stuffs)
effects sugestions is welcome too.....
Title: Re: Ice ice baby
Post by: B-5 on August 12, 2010, 11:28:19 AM
He should shoot and ice beam that freezes and enemy while you keep attacking them
Title: Re: Ice ice baby
Post by: Acey on August 12, 2010, 11:30:35 AM
You could give him flight but instead of flying he's on his Ice board and it leaves behind ice as he moves around. I could be a helper that regenerated every few game ticks and fades away as if it's melting so as Ice man moves around in the air the ice left behind will melt.

the freezing ice beam might be too much though, Iceman already has a spam advantage with the ice beam, if it froze the opponent too it might be too unfair.
Title: Re: Ice ice baby
Post by: B-5 on August 12, 2010, 11:32:15 AM
Eh I guess so
Title: Re: Ice ice baby
Post by: HyperVoiceActing on August 12, 2010, 12:58:00 PM
Maybe he could throw Ice Shards. I also support the Ice Board.

Man ZV it's almost like you're handling every Project X character. Can't wait to see more
Title: Re: Ice ice baby
Post by: ZVitor on August 12, 2010, 01:17:34 PM
i like to show my wips, we have some members working in secret stuffs too.
and i dont have huge plans for iceman, should be a custom char like juggz.
...
my only secret wip is the PX boss  :-"
Title: Re: Ice ice baby
Post by: B-5 on August 12, 2010, 01:19:12 PM
That would be good he needs a little update.
Title: Re: Ice ice baby
Post by: Sasuke-kun on August 12, 2010, 02:20:17 PM
Maybe the Ice Armor from X-Men Legends or the Ice Golem to help him make a combo or his other X-attack from the same series (Forgot its name at the moment).
Title: Re: Ice ice baby
Post by: Bowasiel on August 12, 2010, 02:26:43 PM
Hyper Idea: He freezes the Stage and the Enemy becomes slow and receive more dmg (palfx frozen too)
(http://img693.imageshack.us/img693/2180/55307939.png)
or instead freezing the stage he can make an ice dome
Title: Re: Ice ice baby
Post by: B-5 on August 12, 2010, 02:40:01 PM
Wow that looks cool
Title: Re: Ice ice baby
Post by: Arkady on August 12, 2010, 02:48:01 PM
You could give him flight but instead of flying he's on his Ice board and it leaves behind ice as he moves around. I could be a helper that regenerated every few game ticks and fades away as if it's melting so as Ice man moves around in the air the ice left behind will melt.

the freezing ice beam might be too much though, Iceman already has a spam advantage with the ice beam, if it froze the opponent too it might be too unfair.

already done it, (the flying ice bridge)

just trying to make a smart pallete b4 releasing it
Title: Re: Ice ice baby
Post by: Epic Win Man on August 12, 2010, 06:44:16 PM
i always thought it'd be cool if his downward diagonal ice beam froze a part of the floor so the enemy could slip on it, aivar did something kinda like this with their iceman, but it froze the enemy instead  :-??
Title: Re: Ice ice baby
Post by: B-5 on August 12, 2010, 06:45:01 PM
Yeah like the thing sub-zero does.
Title: Re: Ice ice baby
Post by: .Batzarro. on August 12, 2010, 07:33:22 PM
Have an idea for a level three type hyper. Could start off as a grab, freezing the opponent and holding on to him as the ice starts spreading further and further. Covering the screen slowly with frost as well before getting completely frozen over. After that could hear the opponent scream out before everything shatters.

Loving the updated look btw but think it could use a little more, like this.

(http://i31.photobucket.com/albums/c395/GonnaBurnInMyLight/Sprites/iceq.png)

Should of made the shoulder parts a little bigger but either way.
Title: Re: Ice ice baby
Post by: TomBewley on August 12, 2010, 09:29:26 PM
Loving the new look Zvitor

Here are my ideas

Special Moves
Ice pillar - A large pillar of ice appears below the opponent knocking the straight up
Ice shard - Simple projectile
Ice slide - Iceman slides under the opponent knocking them up
Ice beam - Standard ice beam

Supers
Ice armour - Gives Iceman super armour for a short period of time
Frost Barrage - Freezes the stage slowing the opponent

Some ice sprites for you

From Valdoll (Red Earth), Guilty Gear and Gill (SF3)

(http://img39.imageshack.us/img39/8592/iceoc.png) (http://img39.imageshack.us/i/iceoc.png/)(http://img808.imageshack.us/img808/7351/ice2.png) (http://img808.imageshack.us/i/ice2.png/)
(http://img535.imageshack.us/img535/7812/icex.gif) (http://img535.imageshack.us/i/icex.gif/)
(http://img842.imageshack.us/img842/9834/ice2.gif) (http://img842.imageshack.us/i/ice2.gif/)(http://img714.imageshack.us/img714/1273/ice3.gif) (http://img714.imageshack.us/i/ice3.gif/)(http://img62.imageshack.us/img62/326/ice4.gif) (http://img62.imageshack.us/i/ice4.gif/)(http://img12.imageshack.us/img12/1952/ice5.gif) (http://img12.imageshack.us/i/ice5.gif/)
(http://img267.imageshack.us/img267/5135/ice10.gif) (http://img267.imageshack.us/i/ice10.gif/)(http://img192.imageshack.us/img192/6108/ice9.gif) (http://img192.imageshack.us/i/ice9.gif/)(http://img193.imageshack.us/img193/8315/ice8.gif) (http://img193.imageshack.us/i/ice8.gif/)(http://img84.imageshack.us/img84/5287/ice7.gif) (http://img84.imageshack.us/i/ice7.gif/)(http://img444.imageshack.us/img444/9902/ice6.gif) (http://img444.imageshack.us/i/ice6.gif/)

Hope they're of some use!
Title: Re: Ice ice baby
Post by: B-5 on August 12, 2010, 09:46:20 PM
Those are really good ones
Title: Re: Ice ice baby
Post by: StrangeEvil on August 12, 2010, 11:06:49 PM
I like .Batzarro.'s animation you should use it
Title: Re: Ice ice baby
Post by: ZVitor on August 13, 2010, 08:54:15 AM
thanks all.

@hypersonic, ice shard is a cool move, but ice beam already a bit over and willmake it unuseful...

@D-X, thanks, nice effects.

@Zarro, im not a big fan of spike iceman, its more related to age of apocalypse, will just add hair and somes custom poses.

@arkadyrossovitch, nice smart pallet, (cover all his costumes, i tink), and i saw your ice bridge(its from alucard storm hyper?), anyway its so large, not exactly what im looking for.

@Acey, usually, at comics and games, iceman are always moving while in ice board, so i tink weird see him stationary with ice board, (and it should be really complex code/sprite to look cool), but im working at ice board move, its a must be.

@Bowasiel, will try something like that.

more 2 anims without ice, any ideia for more?
(http://a.imageshack.us/img576/5216/meltdown.gif)
(http://a.imageshack.us/img295/905/ded2.gif)


Title: Re: Ice ice baby
Post by: .Batzarro. on August 13, 2010, 09:51:49 AM
Ah, alright. No prob, man. Hope you find a use for my hyper idea though as I think it could be really killer.

I remember hearing he could also freeze molecules inside a human body or freeze the moisture in the air. Maybe that could be put to use.? In the Atom character (AngelEcks' version) he has the hyper where the insides of the human body get shown. Could do the same thing for Iceman and show that their insides freeze over. Wouldn't work against any robotic type characters though.
Title: Re: Ice ice baby
Post by: Beto on August 13, 2010, 10:20:10 AM
Very Good!!  :thumbsup:
Title: Re: Ice ice baby
Post by: B-5 on August 13, 2010, 10:52:14 AM
Very Good!!  :thumbsup:

This
Title: Re: Ice ice baby
Post by: HQ on August 13, 2010, 11:24:07 AM
- Iceman could punch at the ground...and icicle could rush out of the ground towards the opponent (think of Superman's Punch were stones are pushed to the opponent)
- Iceman could create a ball of ice around him, that protects him, if you press Attack, Iceman destroys the ball shaped ice form and the ice splitters are pushed in every direction
- Iceman could place ice spots on the ground where the opponent slides on (isnt able to walk, attack,etc...he just slides to iceman)
- Iceman could form a huge weapon with that he smashes to opponent (the weapon itself breaks after the attack)
Title: Re: Ice ice baby
Post by: Magnus22 on August 13, 2010, 12:36:43 PM
Just an idea, trying to bridge based on the ground that the Hulk up.

(http://img825.imageshack.us/img825/3417/gelo.png) (http://img825.imageshack.us/i/gelo.png/)

Uploaded with ImageShack.us (http://imageshack.us)

 <_<|...|
Title: Re: Ice ice baby
Post by: Vitamin on August 13, 2010, 04:09:49 PM
Some of these ideas have already been mention, but you could also try giving him attacks from games like Marvel Ultimate alliance, such as

1.Ice shards:Throw Ice Shards at enemies
2.Freeze Beam: Freeze enemies for a brief moment (with a 5 sec delay when he can fire another one).
3.Polar Explosion: Charge a ice particle and throw it at the enemy causing cold damage over time, and slows the enemey.
4.Ice Slide: Slides on ice, knocking down the enemy
5.Blizzard: Create an ice storm which inflicts cold damage
6.Frost Bite: gives iceman ice gloves or ice spikes on his hands, increasing his melee damage with a 50% chance of slowing the enemy.
7.Frigid Aura: create a shield of ice around Iceman
8.Deep Freeze: Massive cold blast that damages and slows the enemy with a chance to freeze them.
Title: Re: Ice ice baby
Post by: Arkady on August 13, 2010, 05:55:34 PM
thanks all.

@arkadyrossovitch, nice smart pallet, (cover all his costumes, i tink), and i saw your ice bridge(its from alucard storm hyper?), anyway its so large, not exactly what im looking for.



make it with you own spirtes, just showing you what it can be, also have a bits of ice fall off the bridge to make the effect of movement, (you right it is big, but as it was my first go, i didn't care, just playing around with what i could do, are you intrested in the smart pallet? i can get crakin on it if so
Title: Re: Ice ice baby
Post by: brianlinch21 on August 13, 2010, 08:41:27 PM
love the iceman char.. a few ideas....first the ice armor.. maybe he forms a ice mask??? all most like a ironman look to it??  I would think ice spikes on his forearms and knuckles would look sweet plus a few around his shins maybe a spike on each foot.. as long as it doesnt look like he's rocking elf shoes.  moves u could possibly think about....the ice ball changed to hail or ice storm??? like a 15 20 ice shards or spikes the fall from sky... a ice sled attack maybe??something like a sled battering ram thing he forms in front of him and crouches behind and shoots forward into targets.  i would think too his dash forward and retreats should be him sliding on ice.  like he puts a hand in front and slides forward and two hands behind him and slides backwards with one knee pointed forward almost like your feet and leg position looks when you try to moon walk.. if that makes sense hahaa.could he form ice gloves like the ultimate alliance iceman??  instead of the ice ball club thing.  I could go all day but thats a few idea i had for him.  thanks for taking input, look forward to his release...
Title: Re: Ice ice baby
Post by: zombiejerky on August 13, 2010, 09:23:26 PM
Your making Iceman stand up straight? ( First post) I always thought capcom didn't do a good job on some characters posture
Title: Re: Ice ice baby
Post by: tremainekr on August 14, 2010, 01:23:08 AM
how about a iceman that focus on his ice ball attacks...using the large ice ball sprite he summons:

 .gatlin ice bal: just like his old hyper but you have to randomly press a punch button to have a total of 10 ice balls that shoot out

his body

 .supreme ice ball: shoot a giant ice ball (he bends over and as he rise up the giant iceball shoots across the screen)

 .ice ball man hyper: iceman makes a monster out of iceballs and iceman stands in the backround

 .epic hail hyper: giants ice balls fall south west/east to ground.

 .cold cocked(pp grab): he dash towards,grabs opponent hands turn into boulder multiple hits to opponent head

 .body freeze(kk grab): freeze opponent body inside ice boulder..pick up ice boulder on ground.

 .glacier crash lvl2 hyper:  jumps in air..(use his barrel roll sprite and put it inside the giant ice ball) when he hits the ground the

screen shakes and rolls towards opponent similar too cap america  sheild dash hyper.

 .ice crater cover stage lvl 3 hyper : a bomb comes out the sky with apocalypes face on it..exploding sprites every where, then a

white flash covers the screen fog backround, him and opponent standing on ice crystal floor (top of a gigantic ice ball)..iceman

moves very fast and moves in a sliding animation.
Title: Re: Ice ice baby
Post by: Arkady on August 14, 2010, 08:29:53 PM
should get a level 3 hyper that just avalanches on top of player2, (like in the ultimate war comic, he kinda surfed on it a top of his ice bridge thingy whilst just behind him was an avalanche smashing down atop all the avangers) iceman saves the day ...yeah!
Title: Re: Ice ice baby
Post by: Slayer on August 15, 2010, 12:52:22 AM
An idea for the intro: He comes to fight surfing in his ice bridge, he comes down and then he breaks it.

I'm so happy Iceman's finally got a revamp!
We had several Juggernaut/Spideman chars but Zvitor's are totally unique.
So I bet this Iceman will be outstanding.
Is kind of funny that you consider Jugg to be a custom char  ;*))

The freezing stage hyper that Bowasiel suggested looks crazy!
Title: Re: Ice ice baby
Post by: ZVitor on August 15, 2010, 07:01:23 AM
thanks guy, good ideias here, BUT cant find good ice effects to do that....

specials done, im looking for ice effects to hyper.


Is kind of funny that you consider Jugg to be a custom char  ;*))

he is not mvc, mvc2 or msh.
i made him to be slow, strong, only 2 hits combos and without roll, to look like a tank.

Title: Re: Ice ice baby
Post by: tremainekr on August 15, 2010, 06:28:01 PM
cant find good ice effects to do that....

what about character sprite sheets that have rock moves and color them light blue like..hulk, thanos, blackheart and doctor doom sprite sheets.
Title: Re: Ice ice baby
Post by: Slayer on August 15, 2010, 07:32:40 PM
he is not mvc, mvc2 or msh.
i made him to be slow, strong, only 2 hits combos and without roll, to look like a tank.

Sorry I misunderstood the meaning of the word "custom"
I wanted to give a compliment.
I guess my English is not as good as I thought.  ~:>
Title: Re: Ice ice baby
Post by: HQ on August 16, 2010, 09:54:48 AM
If you are looking for such an ice-effect Batzarro talked about...there are several photoshop brushes that are made to have an ice effect on the internet

some examples (that were found in 2 minutes via google)

http://suztv.deviantart.com/art/Frost-Brushes-51505520 (http://suztv.deviantart.com/art/Frost-Brushes-51505520)
http://faeth-design.deviantart.com/art/Snowflakes-Brush-71012097 (http://faeth-design.deviantart.com/art/Snowflakes-Brush-71012097)
http://javierzhx.deviantart.com/art/Ice-sense-32048325 (http://javierzhx.deviantart.com/art/Ice-sense-32048325)


and

http://sdb.drshnaps.com/objects/14/1303/Sprite/IceAgeSkater.png (http://sdb.drshnaps.com/objects/14/1303/Sprite/IceAgeSkater.png)
http://sdb.drshnaps.com/objects/7/1193/Sprite/IceMan.png (http://sdb.drshnaps.com/objects/7/1193/Sprite/IceMan.png)
Title: Re: Ice ice baby
Post by: TomBewley on August 17, 2010, 05:20:26 PM
thanks guy, good ideias here, BUT cant find good ice effects to do that....

specials done, im looking for ice effects to hyper.


Sasquatch from Darkstalkers has a lot of nice ice effects which may be useful
Title: Re: Ice ice baby
Post by: ZVitor on August 18, 2010, 02:34:34 PM
@voide,this ones are HR, i need effects o aply same iceman pallets

@d-x,yeai saw this ones.

anyway,i did it with aiceman effects:
(http://a.imageshack.us/img51/8376/iceboard.gif)
 will show trail later in one video
and new poses to icebeam:
(http://a.imageshack.us/img440/5894/icebeam.png)
...
iceman sprites done,at the moment im working in man of steel....
Title: Re: Ice ice baby
Post by: B-5 on August 18, 2010, 02:40:49 PM
Those look great! Nice to know his sprites are done.
Title: Re: Ice ice baby
Post by: .Batzarro. on August 18, 2010, 02:58:38 PM
Working on Man of Steel.? I'm thinking it's not Superman and will be Colossus, maybe.? As for Iceman, everything looks great so far. Personally though, I prefer the older hand positioning to the new ones for the icebeams.
Title: Re: Ice ice baby
Post by: HyperVoiceActing on August 18, 2010, 03:02:52 PM
Looks excellent. Love how you add hair. Is Iceman gonna have a custom idle as well?
Title: Re: Ice ice baby
Post by: Arkady on August 18, 2010, 03:45:59 PM
awesome, bridge sprite , just needs to be a bit longer and have an extra sprite between the leg kick back
and will it have a trail of ice falling off of it?
Title: Re: Ice ice baby
Post by: ELECTRO on August 18, 2010, 03:47:32 PM
Iceman is looking Rad Ziv - Can't wait to see that video of the ice trail @-)
Title: Re: Ice ice baby
Post by: Beto on August 18, 2010, 04:04:47 PM
What I like in the chars ZVitor, is that they do exactly the same as in comic books.  :thumbsup:
Title: Re: Ice ice baby
Post by: The King Sic-1™ on August 18, 2010, 04:32:58 PM
it looks good bro.
Great work!
Title: Re: Ice ice baby
Post by: swanky on August 19, 2010, 04:49:50 PM
A different suggestion: try reworking the Ice Beam. Seeing that it is integral on any other build, it should work a little different I think. Slow him down slightly, dealing less damage, like that you can disrupt enemies charging or comboing into them with practice - the time frame should be considerably short - but not spammable or less spammable at least.
The Ice pillar idea seems nice as well, could either work as Anti-Air or as chainable projectile counter. Like it stomps the opponent into the air, slams it back a little, just enough to be hit by the next pillar -> weak - medium - fierce.

The Ice Meteor and the Ice Fist charge are removed for now.

So here's my build up:
Buttons -> move
FF - Dash
FF (Air) -> Surfing on a iceboard
BB - Dash backwards

Specials
QCF P - Ice Beam (explained above)
DP P - Ice Pillar (explained above)
QCF K - Ice Ram (rushes forward, engulfed in ice, slamming into the enemy)
QCB P - Shield (negates enemy projectiles / attacks and gives a few frames for counterattacking - precise timing needed)

Supers
QCB PP - Helper (summons an ice golem helping you for a brief amount of time)
QCF KK - Super Ram (rushes forward Juggernaut-style)
QCF PP - Ice Meteor (the old Ice Meteor super)
insert random lvl3 command here - Ice Age

Ice Age - I'm thinking One Peace here. Maybe some of you know what I mean. Iceman kneels down, touching the ground, then mumbling Ice Age and freezing everything grounded over for the rest of the round, dealing more damage than a level 1 super. A balance check is needed whether it should freeze in air as well, slow setup time is a drawback. Can be done multiple times in a round, but the effect stays.

Overall Iceman becomes a more solid melee fighter, not relying as much on his ice beam. He can charge into the enemy using either ice ram, simple rush forward x combo or via Ice surfin'.
Title: Re: Ice ice baby
Post by: JDubbs on August 19, 2010, 05:22:44 PM
Z, for an intro, you should do what you did with Emma Frost except "Ice Ice Baby"
Title: Re: Ice ice baby
Post by: MaverickZr0 on August 19, 2010, 10:01:52 PM
Make him take chip damage D:<
Unlike MvC2
Title: Re: Ice ice baby
Post by: kyoman on August 19, 2010, 11:19:47 PM
really good design
Title: Re: Ice ice baby
Post by: sunblaze82 on August 20, 2010, 05:48:17 PM
How bout a super where he freezes his opponents feet, powers up and blast his opponent with a hail storm. Like Storm's hail storm only the hail itself with come from his hands. Or instead of the hail he can create a huge spiked wall or boulder or something while his opponent is stuck to the floor and then blast it forward and smashes them.
Title: Re: Ice ice baby
Post by: Danoartist on August 24, 2010, 12:26:55 AM
   There have been a couple times in the comics where he had lost control of his powers, I think a neat hyper might be if Loki jumped in and touched his shoulder or if a transparent (telepathic form) Emma Frost jumped in his body and, there was like an overload blizzard that rained down for like a minute or so. During that time some how have like a freeze pattern to the opponent freezes in its place.I think this move would be similar to the Thor move when he make it rain, or I guess storms hail storm. This would also be a good place to use sprites in the style batzarro sampled and suggested.
   Also, I didn't see it mentioned, but, there was one time in the comics where he actually used the water in a pond or lake to become giant-sized. I know a lot of people might think, cheese, in mugen but, its just an idea.
Title: Re: Ice ice baby
Post by: Arkady on August 26, 2010, 10:30:59 AM
any thoughts on keeping on the bridge as the stance, not just a flight move? might be intresting to have him gliding to and fro, instread of the boring capcom hands up stance, maybe have crouch as him off bridge
Title: Re: Ice ice baby
Post by: Bonobi on August 27, 2010, 01:54:40 AM
Wow, I really like how you've changed the sprites. Just that alone makes me excited to see how it will look while you play with it. =D
Title: Re: Ice ice baby
Post by: ZVitor on September 04, 2010, 08:52:40 PM
(http://a.imageshack.us/img294/4025/icebaby.gif)

sprites done, video soon.
im still not sure about frozen all screen hyper, is a nice ideia, but i cant find/do nice effects to it....
Title: Re: Ice ice baby
Post by: HyperVoiceActing on September 04, 2010, 09:02:03 PM
Is that giant fists attack a special or hyper?
Title: Re: Ice ice baby
Post by: .Batzarro. on September 04, 2010, 09:07:19 PM
That move looks great. Wish I could help you find FXs needed for that hyper, I really don't know anyone that has what you might need. Maybe try taking glass type FXs and recolor them to have a more ice like feel.? TvC glass FXs might work for this.
Title: Re: Ice ice baby
Post by: Vitamin on September 04, 2010, 11:10:03 PM
Really interesting attack. Can't wait to see the video.
Title: Re: Ice ice baby
Post by: amarillo002 on September 05, 2010, 01:01:08 AM
Lol... that was one of my ideas for my kilowog wip  :-w... i guess i should think on something else :P
Title: Re: Ice ice baby
Post by: M.Chidori on September 05, 2010, 11:33:18 PM
I kinda made my own epithet for Zvitor long ago and it looks like your living up to it.

Zvitor "The one man mugen team"  :D :D :thumbsup:
Title: Re: Ice ice baby
Post by: DARKTALBAIN on September 06, 2010, 12:54:47 AM
(http://a.imageshack.us/img294/4025/icebaby.gif)

sprites done, video soon.
im still not sure about frozen all screen hyper, is a nice ideia, but i cant find/do nice effects to it....

This is awesome!  :thumbsup:
Title: Re: Ice ice baby
Post by: ZVitor on September 06, 2010, 02:04:01 PM
http://www.youtube.com/watch?v=HHUabxVwCPE# (http://www.youtube.com/watch?v=HHUabxVwCPE#)
Title: Re: Ice ice baby
Post by: Vitamin on September 06, 2010, 02:54:09 PM
The progress on Iceman is looking good. The special and hyper moves look good, but I'm not entirely too thrilled about his stance...maybe it will grow on me.
Title: Re: Ice ice baby
Post by: Bonobi on September 06, 2010, 03:20:57 PM
Really nice video, it looks like you've done a whole bunch of things so far. Like what, Vitamin mentioned, his stance seems a little strange looking, like his upper body is stiff. I like when everything turns into ice, his large arms attack and the surfing too.

Thanks for the preview vid.

Title: Re: Ice ice baby
Post by: HyperVoiceActing on September 06, 2010, 03:22:48 PM
Quite excellent my good man.

I'm kinda neutral when it comes to the idle but I do love the specials and hypers
Title: Re: Ice ice baby
Post by: Arkady on September 06, 2010, 05:52:58 PM
http://www.youtube.com/watch?v=HHUabxVwCPE# (http://www.youtube.com/watch?v=HHUabxVwCPE#)

perfect bridge, hypers are awesome, i think zvitor has nailed bobby drake, all the moves are new, improved,
even the win poses are cool (no pun intended) and i love the iced up backround,
well done dude,
p.s. still think he needs a smart pallet though
Title: Re: Ice ice baby
Post by: .Batzarro. on September 06, 2010, 05:58:25 PM
Everything's looking real impressive across the board. Really liking the updated stance. What does the hyper where he freezes the stage do though.? Didn't see it affect Gambit any. Also, kinda thought the giant arms animation was going to be an air special or the end to a beat up hyper, maybe. IMO it doesn't seem big enough for a hyper by itself.
Title: Re: Ice ice baby
Post by: warecus on September 06, 2010, 06:23:15 PM
bravo z, this will be what children of the atom should've been or if they made a sequel this it.  You really nail the characters.

few questions.

like batzarro what does freezing the stage do?

will he be given back ice shards auroa around his wrist like he orignially had?


and again like batzarro said maybe the big fist should be the finisher of a combo for the hyper.

but bravo
Title: Re: Ice ice baby
Post by: laspacho on September 06, 2010, 06:47:18 PM
Looks cool, just the overhaul Iceman needed.
Title: Re: Ice ice baby
Post by: Orochi Gill on September 06, 2010, 06:48:24 PM
zvitor, are you planning on replacing the white in the BG on that stage in the vid? The contrast is way too high and it's kind of hard to look at (for me at least).
Title: Re: Ice ice baby
Post by: ZVitor on September 06, 2010, 09:07:26 PM
Like what, Vitamin mentioned, his stance seems a little strange looking, like his upper body is stiff.
i like this way,maybe i try add someiceeffects at hands,buti likethatpose.
btw,stance pose and hair concept by Sei

p.s. still think he needs a smart pallet though
ice shade is really diferentfrom skin/costumes shades,maybe some smart are possible,but will not look cool (i tink)

What does the hyper where he freezes the stage do though.? Didn't see it affect Gambit any.
still working on that, actually i coded it to be exactly like i want, but in end it look unuseful, well, freeze reduce enemy horizontal speed at floor,but gambit jump a lot... will tink about another function....

kinda thought the giant arms animation was going to be an air special or the end to a beat up hyper, maybe. IMO it doesn't seem big enough for a hyper by itself.

yea,you are right,will back to more sprites.... :(


will he be given back ice shards auroa around his wrist like he orignially had?
maybe...will try it later

are you planning on replacing the white in the BG on that stage in the vid? The contrast is way too high and it's kind of hard to look at (for me at least).
good point, will fix that, i tried to use same colors of his pallet
sry if I was blinded someone
 :thumbsup:



Title: Re: Ice ice baby
Post by: .Batzarro. on September 06, 2010, 09:38:41 PM
If possible within the coding, could make all of P2's basic movements slower for the stage freezing hyper. I think it'd be much more useful then. If you're not thinking about making the opponent slower anymore, maybe it could make all of Iceman's attacks a bit more powerful. A third idea would be that Iceman gains a teleportation type move during this hyper. Sorta like he becomes part of the floor and can rebuild himself anywhere he wants. Though, I'm not sure if this last suggestion would fit the spectrum of his powers. If the last idea is liked, I'd combine it with one of the first two ideas as it wouldn't be enough for a hyper alone either.
Title: Re: Ice ice baby
Post by: Orochi Gill on September 06, 2010, 09:38:59 PM
'Salright bro, no harm done
Title: Re: Ice ice baby
Post by: Slayer on September 06, 2010, 10:09:31 PM
Some people think that a freezing beam is a cheap move, but C'mon is Iceman!
Is a must have, I think at least as a Hyper, he could freeze the opponent with the beam, and then crash against him riding in his ice bridge.
I think the freezing stage hyper looks good, it lacks a heavy blizzard that can slow down the most fast fighters, and make some damage too.

Just an idea.
 
Title: Re: Ice ice baby
Post by: DoktorAvidan on September 06, 2010, 10:18:39 PM
Frozen BG Hyper Ideas.

-Slippery for Opponents to stand on
-Slows down opponent (ice chunks grow over time on opponent)
-Iceman has stronger attacks and higher defence
-Blizzard damaging hailstorm

So far that's all i've seen
and I've agreed with these.
Title: Re: Ice ice baby
Post by: Bonobi on September 06, 2010, 10:38:20 PM
Maybe if you make his stomach look as if he's breathing a little, too if you feel like it. The effects you mentioned sounds like a nice idea, but overall it doesn't take anything away from your update, it's really great.
Title: Re: Ice ice baby
Post by: Rage on September 07, 2010, 12:31:04 AM
If possible within the coding, could make all of P2's basic movements slower for the stage freezing hyper. I think it'd be much more useful then. If you're not thinking about making the opponent slower anymore, maybe it could make all of Iceman's attacks a bit more powerful. A third idea would be that Iceman gains a teleportation type move during this hyper. Sorta like he becomes part of the floor and can rebuild himself anywhere he wants. Though, I'm not sure if this last suggestion would fit the spectrum of his powers. If the last idea is liked, I'd combine it with one of the first two ideas as it wouldn't be enough for a hyper alone either.

that last won is a weird idea. I Think it wont work, being to over powering but it is in Ices powers. Bob has been known to turn into water and mist at times.  this is usually when his powers rages out of control. It fits the technique tho.....
Title: Re: Ice ice baby
Post by: .Batzarro. on September 07, 2010, 02:16:18 AM
It's understandable if it would be considered too far out there for Iceman's power but how would it be overpowering in any way.? Nightcrawler, Dhalsim, Akuma, and plenty of others have some type of teleportation or another and none of which are broken in any sense. So, I don't really understand that comment.
Title: Re: Ice ice baby
Post by: Rage on September 07, 2010, 07:13:30 AM
sorry i meant the teleporting, increased power, slow enemy speed, etc. all those things together not just what you said for that hyper are  over powering.

sorry i was more or less sleeping when i wrote that
Title: Re: Ice ice baby
Post by: Orochi Gill on September 09, 2010, 06:41:02 PM
zvitor: check you MFG PMs plx. I got a list of Iceman feedback for ya :)
Title: Re: Ice ice baby
Post by: adk204 on September 13, 2010, 06:08:50 PM
I would love to see a helper hyper as "spiderman and his amazing friends" kind of thing
Title: Re: Ice ice baby
Post by: Orochi Gill on September 16, 2010, 04:59:53 PM
http://www.youtube.com/watch?v=EYIMYXpiilQ# (http://www.youtube.com/watch?v=EYIMYXpiilQ#)
This is where Iceman's at now.
Title: Re: Ice ice baby
Post by: HyperVoiceActing on September 16, 2010, 05:13:13 PM
The "Ice Age" hyper looks much better.
Title: Re: Ice ice baby
Post by: yosifun on September 16, 2010, 07:53:33 PM
He looks great, is he close to release?

BTW, is there a chance for a semi-transparent palette? [-O<
Title: Re: Ice ice baby
Post by: Rage on September 16, 2010, 08:13:36 PM


BTW, is there a chance for a semi-transparent palette? [-O<

 ^^(PM)^

thats an excellent idea.
Title: Re: Ice ice baby
Post by: Orochi Gill on September 16, 2010, 08:40:49 PM
He's transparent already though. :V
Title: Re: Ice ice baby
Post by: Bonobi on September 16, 2010, 08:53:58 PM
It's looking great so far, and I really like the ice sliding and surfing a lot. His Hammer fist hyper just seems like it should make the screen shake with some type of ice shattering sound to add  a more devastating feel, but not a big deal just a thought. I guess nothing else to say really since, Orochi Gill is testing him. Nice work.
Title: Re: Ice ice baby
Post by: ZVitor on September 16, 2010, 10:04:53 PM
yea,he already transparent,but really small,cant show at youtube quality
Title: Re: Ice ice baby
Post by: HyperVoiceActing on September 17, 2010, 01:04:50 PM
Are the sounds in that video final or are they subject to change?
Title: Re: Ice ice baby
Post by: O Ilusionista on September 17, 2010, 01:07:29 PM
Have you implemented that hyper idea I gave to you?
Title: Re: Ice ice baby
Post by: HyperVoiceActing on September 17, 2010, 01:27:00 PM
Have you implemented that hyper idea I gave to you?
Which is ...
Title: Re: Ice ice baby
Post by: O Ilusionista on September 17, 2010, 01:36:11 PM
this, straight from CVG forum:

Quote
9-ice board –
Loved! You could make a hyper version of it (think like a Maximum Spider rip-off). He travels foward with the board, changing directions each time (like 4 times) and comes with the Ice Surf at the end, form the sky
http://cvgunited.com/index.php/topic,6417.msg58358.html#msg58358 (http://cvgunited.com/index.php/topic,6417.msg58358.html#msg58358)
Title: Re: Ice ice baby
Post by: HyperVoiceActing on September 17, 2010, 01:40:39 PM
Cool. I don't know why but I expect him to yell out "Maximum Ice!" if he does this
Title: Re: Ice ice baby
Post by: volzzilla on September 17, 2010, 02:34:54 PM
It's looking great so far, and I really like the ice sliding and surfing a lot.
the people have spoken. more usage of ice sliding/surfing please :)
Title: Re: Ice ice baby
Post by: Orochi Gill on September 17, 2010, 02:36:17 PM
Actually, I like how that sounds
Title: Re: Ice ice baby
Post by: O Ilusionista on September 17, 2010, 02:40:26 PM
OrochiGill made a cool video of him:
http://www.youtube.com/watch?v=EYIMYXpiilQ# (http://www.youtube.com/watch?v=EYIMYXpiilQ#)
Title: Re: Ice ice baby
Post by: HyperVoiceActing on September 17, 2010, 02:42:05 PM
Wasn't that already posted?
Title: Re: Ice ice baby
Post by: Orochi Gill on September 17, 2010, 04:12:59 PM
'bout a page ago, but it's fine. In fact, that reminds me, I polished a vid off with Cyclops earlier.
Title: Re: Ice ice baby
Post by: ZVitor on October 27, 2010, 10:03:02 PM
Have you implemented that hyper idea I gave to you?

yea :w00t:
(http://img140.imageshack.us/img140/1935/icehyper.png)
Title: Re: Ice ice baby
Post by: HyperVoiceActing on October 27, 2010, 10:18:56 PM
yea :w00t:
(http://img140.imageshack.us/img140/1935/icehyper.png)

Very awesome looking :thumbsup:
Title: Re: Ice ice baby
Post by: Arkady on October 28, 2010, 11:04:03 AM
very cool, (no pun intended, ....ok pun can be intended)
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