Infinity MUGEN Team
IMT Main => M.U.G.E.N Help => Topic started by: Violent Ken Masters on August 21, 2007, 05:56:40 AM
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Whenever Ken/violent Ken does the tornado kick in mid-air, he instead uses different sound then he would when on the ground. How do I code him so that he will use the sound that he uses when he's on the ground?
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Just change the sound in the cns.
[State 0, PlaySnd]
type = PlaySnd
trigger1 = time = 0
value = Add the number of the sound you want
This is made easier if you use MCM.
Just open up the sound and look for the number of the snd you want.
(http://img212.imageshack.us/img212/3226/untitledly8.png)
(http://img514.imageshack.us/img514/1502/34879515cc2.png)
Then just add the number to the code:
[State 0, PlaySnd]
type = PlaySnd
trigger1 = time = 0
value = s8400,0
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Thanks bro! ;D That really helps!