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Author Topic: Kazuya, Kuma +Ogre demo-beta  (Read 4356 times)

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Offline chuchoryu

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Kazuya, Kuma +Ogre demo-beta
« on: June 29, 2012, 09:49:49 PM »
hello paisanos! new account Kazuya and friends are in the secion relases, but as I have informed some users, who want my characters back in CVS format and I say ... why not?. New Account can play ALL chars in CVS format (except Ogre) because the truth has better gameplay and no wonder, since now I have seen several videos of the gameplay of Street Fighter X Tekken and try to add each and every one of the movements of each character.



Kazuya has more attacks, sounds and sprites (which is the most important) no longer has the Tag Mode system as Kuma. On the other hand has only Super Kuma Art and the basic commands of CVS (Run, Dash, Roll foward, parry etc) and the gameplay of both characters (Kazuya and Kuma) is six buttons.

Ogre is demo-beta version as I mentioned before, this character has even with the tag team system but in the next relase will have parry, etc. fowar rooll and more sprites that is important, the reason I added it in this topic was for everyone to give me their opinion of the characters and know that I can change or remove, for now I can only say that they enjoy all the characters




Kazuya:  http://www.4shared.com/rar/qP6t77-N/CvS_Kazuya.html?

Kuma:  http://www.4shared.com/rar/oWq-XLzf/CvS_Kuma.html?

Ogre:  http://www.4shared.com/rar/HdluS_oK/TekkenTagOgre.html?
Kazuya move list

*Basic combos*

*Combo 1: x,y,F+z

*Combo 2: x,y,a,a

*Combo 1: b (close),x,a,a

*Parry*
Press only Foward (including in the air)

*Throw*
Foward + b orc or y or z

*Dodge*
a+x

*Foward roll*
a+x +Foward

*Gauge charge*
b+y

*excelcombo*
c+z (Use one super gauge bar)

*Ushiru uraken*
B+z

*Oysuki*
F+z

*Tsunami Kick*
F+ a or b

*Thunder Godfist*
D,DF,F,D,DF,F any punch

*Rising Uppercut*
D,DF,F any punch

*Rising Sun*
D,DB,B any kick

*Hell Lancer*
D,DF,F any kick

*Demon's Paw*
D,DB,B any punch

*SFxTK Super Arts*
Use one level super gauge: D,DF,F + punch X 2

*SFxTK Cross Arts*
Use Three level super gauge: D,DF,F, b+y


Kuma move list
*SFxTK Super Arts*
Use one level super gauge: D,DF,F + punch X 2

Ogre move list
???

I leave also this link about color palettes made ​​by my good friend "blake639" long time ago and I really loved all the colors of Kazuya, I hope you do not have problem to download

http://www.mediafire.com/?yodbhw11emha3

Good work in this colors mi amigo, I want to see more from you  :sugoi:

More to come...



Offline Macaulyn97

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Re: Kazuya, Kuma +Ogre demo-beta
« Reply #1 on: June 29, 2012, 11:30:16 PM »
do you plan to make Lili?

Offline Shadow Dio

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Re: Kazuya, Kuma +Ogre demo-beta
« Reply #2 on: June 29, 2012, 11:33:42 PM »
Sweet Ogre release/ Updates to the others. I love your works.

Offline HyperVoiceActing

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Re: Kazuya, Kuma +Ogre demo-beta
« Reply #3 on: June 30, 2012, 12:11:32 AM »
I agree with Mac, I'd like to see some female Tekken chars (not necessarily Lili on my end but still...)

Offline Xfields

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Re: Kazuya, Kuma +Ogre demo-beta
« Reply #4 on: June 30, 2012, 02:27:20 AM »
im using lilly as inspiration to catwoman and asuka as base for jubilee, so im totally your fan!you rocks!
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Offline NX-MEN

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Re: Kazuya, Kuma +Ogre demo-beta
« Reply #5 on: June 30, 2012, 06:53:00 AM »
Hey chuchoryu can u make a mirror link cause i 4shared.com needs membership and i cant have access to your chars??

U could either use mediafire or sendspace for example!

Thanks in advance!
 

Offline C.R.O.M.-Mugen-Ninja

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Re: Kazuya, Kuma +Ogre demo-beta
« Reply #6 on: June 30, 2012, 02:00:35 PM »
I'd love to try them out, but I'm currently in a country that has blocked 4Shared... so I can not try them out, so if Cuchoryu or anyone that has downloaded these could help me out, atleast on Kazuya and Ogre plz :)
For many years, Mugen has been a passion to the Ninja, and still today it is. From 09' n' til this day ~

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Offline chuchoryu

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Re: Kazuya, Kuma +Ogre demo-beta
« Reply #7 on: July 04, 2012, 10:29:00 PM »
For the moment mi amigo C.R.O.M.-Mugen-Ninja only I have 4shared account. In the future I send you the chars un other Link mi amigo (Rapidshare etc.)

Other point of is Ogre and King, yes I planing to make King and Xiaoyu

More to come...


Offline Aumio Khan

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Re: Kazuya, Kuma +Ogre demo-beta
« Reply #8 on: July 05, 2012, 06:21:49 AM »
I am wishing 'More To Come'. I hope, You will complete your Orge soon. :)
What Tekken chars are you making now. :w00t:

Offline C.R.O.M.-Mugen-Ninja

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Re: Kazuya, Kuma +Ogre demo-beta
« Reply #9 on: July 05, 2012, 08:10:51 AM »
Good Cuch bro! :D I'm always interessted and looking forward to what you do!
King? what base is that you make for him? and Xiaoyu would be something like Chun-Li mixed with Cammy? C:

Ogre I want to try and same for the other updates, but as I said I'm currently in a country that forbids 4shared for some reason so yeah... not home at very least C:
For many years, Mugen has been a passion to the Ninja, and still today it is. From 09' n' til this day ~

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Offline chuchoryu

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Re: Kazuya, Kuma +Ogre demo-beta
« Reply #10 on: July 06, 2012, 08:08:04 PM »
 know that many tell me I'm working a lot of Tekken characters and if it's hard but I will not surrender to the Tekken chars and I want to tell those who care about that, do not worry as everything will be fine (I hope XD), a point I make is that I'm working on new moves and sprite Kuma Ogre and I'm also working on King



So far this work is original but with the weather getting better

I want the result looks like this (I did this morning)

one more thing, I'm looking for a person or persons who can help me rippin ANY sprites Tekken game to make them faster and also to the voices as I have only the voices of the characters in Tekken 2 and 3 and I'm looking for the voices of the chars of Street Fighter X Tekken Tekken (and users who would have told me that I do not get your response help)


More to come...


Offline Aumio Khan

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Re: Kazuya, Kuma +Ogre demo-beta
« Reply #11 on: July 08, 2012, 05:42:54 AM »
I like to play with Boss chars. Hey chuchoryu, Whats about Shin Orge and Ultimate Orge. I think making sprite of them will be hard for you. But wishing good. :)

Offline C.R.O.M.-Mugen-Ninja

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Re: Kazuya, Kuma +Ogre demo-beta
« Reply #12 on: July 08, 2012, 08:29:34 AM »
Shin and Ultimate? Pleas for god sake don't tell me you are talking about something like a Gouki Super Sayajin thingy!

also Ogre is ONLY Ogre and True Ogre   ;D
For many years, Mugen has been a passion to the Ninja, and still today it is. From 09' n' til this day ~

Keep fighting, keep struggling, keep creating, and have fun ~

Offline Tha Lando ( Le CROM )

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Re: Kazuya, Kuma +Ogre demo-beta
« Reply #13 on: July 08, 2012, 09:24:02 AM »
whoa! King from Tekken? awesom,e bro . i got your Ogre too. Keep up your good hard work cause i know spriting these guys are a pain in da butt! loving their looks dude.  :thumbsup:

Offline Aumio Khan

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Re: Kazuya, Kuma +Ogre demo-beta
« Reply #14 on: July 09, 2012, 06:42:30 AM »
Sorry. I have not much knowlegde about tekken. (:|
 I only play Sf, Aof, Kof, World Heros, Fatal Furi, Cvs2 etc. :O*D
And I don't want to mean Shin Orge. I want to mean True Orge.
And the ultimate Orge, I find him Here... #:-S
http://tekken.wikia.com/wiki/Ultimate_Ogre

Offline Beto

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Re: Kazuya, Kuma +Ogre demo-beta
« Reply #15 on: July 09, 2012, 09:36:32 AM »
Mediafire please

Offline chuchoryu

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Re: Kazuya, Kuma +Ogre demo-beta
« Reply #16 on: July 10, 2012, 08:09:56 PM »
Shin Ogre? I no remember that char I only see the 5 Ogres: Stardust Ogre, Red Ogre Archifiend, Black Rose Ogre, Ancient Fairy Ogre and Life Stream Ogre...XD  XD not Really only have 3 Ogres, 2 from Tekken and one from YuGiOh, Ogre, Real Ogre and Void Ogre Dragon From YU Gi Oh!  :D
http://yugioh.wikia.com/wiki/Void_Ogre_Dragon


More to come...



Offline Aumio Khan

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Re: Kazuya, Kuma +Ogre demo-beta
« Reply #17 on: July 12, 2012, 05:59:15 AM »
Chuchoryu, I think True Orge/Shin Orge and Void Orge Red is same. I don't khow.
Here is all the bosses. Please check. .V.!
http://tekken.wikia.com/wiki/Category:Boss
http://tekken.wikia.com/wiki/Category:Final_Boss

« Last Edit: July 12, 2012, 06:05:51 AM by Aumio Khan »

Offline chuchoryu

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Re: Kazuya, Kuma +Ogre demo-beta
« Reply #18 on: July 12, 2012, 10:38:26 PM »
Mi amigo, the Ogres I mentioned is fake (Stardust Ogre, Red Ogre Archifiend, Black Rose Ogre, Ancient Fairy Ogre and Life Stream Ogre) only I take the names from YuGiOh 5Ds the only tru ogre is Ogre and True Ogre mi amigo, the Void Ogre Dragon is one yugi card (I have one in my deck si señor)

Now...

I have to make the new stance Ogre, but I like to add much more animation

Really loock bad for the moment



And about King, the spriting is very beta and I planing to make more Kuma sprites and moves, but I need so much the voices from Street Fighter X Tekken, please if some have some sound or sounds in wav, mp3 or any format please send me a message


More to come...

Offline lp

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Re: Kazuya, Kuma +Ogre demo-beta
« Reply #19 on: July 13, 2012, 02:03:49 PM »
Mi amigo, the Ogres I mentioned is fake (Stardust Ogre, Red Ogre Archifiend, Black Rose Ogre, Ancient Fairy Ogre and Life Stream Ogre) only I take the names from YuGiOh 5Ds the only tru ogre is Ogre and True Ogre mi amigo, the Void Ogre Dragon is one yugi card (I have one in my deck si señor)

Now...

I have to make the new stance Ogre, but I like to add much more animation

Really loock bad for the moment



And about King, the spriting is very beta and I planing to make more Kuma sprites and moves, but I need so much the voices from Street Fighter X Tekken, please if some have some sound or sounds in wav, mp3 or any format please send me a message


More to come...
^^(PM)^ i ven heard about him before but ill give him a try

Offline HyperVoiceActing

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Re: Kazuya, Kuma +Ogre demo-beta
« Reply #20 on: July 13, 2012, 02:06:04 PM »
Isn't King's voice just random leopard sounds?

Offline chuchoryu

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Re: Kazuya, Kuma +Ogre demo-beta
« Reply #21 on: July 26, 2012, 07:16:22 PM »
It's been a long time without adding new information about Tekken chars by now many of you know I'm working on the sprites of King and what will be True Ogre and much wonder, what happened to Heihachi? the truth is this...

I have not left this character or the forgotten side but it will be different from what he had planned long ago to stay out of trouble with another forum user.

Ogre and its ancestral version will be available separate from each other but in the same folder 2 in 1
but I will improve the spriting

King and I'm also changing the spriting to make it look better


More to come...and more Tekken chars...will you cross the line?


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Re: Kazuya, Kuma +Ogre demo-beta
« Reply #22 on: July 26, 2012, 07:42:59 PM »
Great news!!! Looking forward for all your chars!!!  :thumbsup:
 

Offline wolviesam

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Re: Kazuya, Kuma +Ogre demo-beta
« Reply #23 on: July 26, 2012, 10:24:04 PM »

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Re: Kazuya, Kuma +Ogre demo-beta
« Reply #24 on: July 26, 2012, 10:27:41 PM »
 :thumbsup: ^:)^ on that Heihachii bro!

Offline HyperVoiceActing

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Re: Kazuya, Kuma +Ogre demo-beta
« Reply #25 on: July 26, 2012, 10:41:42 PM »
Heihachii looks excellent.

Which female Tekken char do you think you'll work on first?

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Re: Kazuya, Kuma +Ogre demo-beta
« Reply #26 on: July 26, 2012, 10:44:22 PM »
Don't get too hyped on Heihachi, from what I can tell the 'staying out of trouble with another forum user' is addressing that Heihachi's current sprites are from someone on MFG.

Otherwise, Ogre and King are looking very good. True Ogre...needs more work, it will be tough to make him...I'd say focus on Seth/King/Ogre, but its of course up to you.

Offline Kazander13

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Re: Kazuya, Kuma +Ogre demo-beta
« Reply #27 on: July 31, 2012, 12:05:43 AM »
Love the characters so far.

Some moves that would be nice to see on Ogre: (Tekken Notations)

F+2 The lunging palm
D or DF 3, 3, 3 mixups
B 1+2 reversal; would fit well into a 2d game
U/F 3, 3, 3;  The Heihachi/Hwaorang jump kicks
B, B 1+2; Wang's Unblockable Palm (Maybe a hyper)
F, F+2; Ogre's neck snap move

-His while rising moves such as Anna's overhead smash and Kazuya's gut punch would add some nice flare as well, but would have to be implemented differently due to no rising mechanism in game.

-You already have the Lee lunge kick launcher in with F+4

I noticed from the .cmd that a lot of the moves are modeled from SF x Tekken.  Are you using any Tekken source material for inspiration or just the crossover game?  Either ay keep up the good work, you have one more follower.

Offline Aumio Khan

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Re: Kazuya, Kuma +Ogre demo-beta
« Reply #28 on: July 31, 2012, 04:03:51 AM »
Please also make sprites of 'Ultimate Orge'. :) :) :)

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