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Author Topic: Release Party: Punisher  (Read 14947 times)

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Offline J.C.McMinis

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Re: Release Party: Punisher
« Reply #100 on: May 16, 2009, 11:05:03 PM »
They don't call me the People's Champ for nothing.


If you SMELLLLLLLLLLLLLLL-L-L-L-L-L-L-L-L-L what aPoC is Cookin!



Sorry couldn't resist


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Offline DeadpoolAndFriends

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Re: Release Party: Punisher
« Reply #101 on: May 17, 2009, 01:30:32 AM »
 >:( Oh no! i don't have a way of opening .rar files. Any way to get it as a .zip? Thanks for the link over to the site though aPoCaLyPsE.  :-??

Offline demetrii2

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Re: Release Party: Punisher
« Reply #102 on: May 17, 2009, 01:40:43 AM »
This character is great Apoc you will go down in the mugen legends awards for this one  :w00t:

Offline aPoCaLyPsE

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Re: Release Party: Punisher
« Reply #103 on: May 17, 2009, 01:53:34 AM »
>:( Oh no! i don't have a way of opening .rar files. Any way to get it as a .zip? Thanks for the link over to the site though aPoCaLyPsE.  :-??

Just download WinRar. it's quick and easy, plus it opens .zip, .rar, and .ace(y)  ;*)) all three types are commonly used then we package characters. Glad you found your way over to our party. Welcome to the forum  :)

-"aPoC."



Offline ♦ßlôödÑinjå♦

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Re: Release Party: Punisher
« Reply #104 on: May 17, 2009, 02:27:15 AM »
Thanks for the hard work and the release ApOc and great job to R@ce for the awesome tune.

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Offline nickfurry

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Re: Release Party: Punisher
« Reply #105 on: May 17, 2009, 02:33:45 AM »
One question Apocalypse how many hypers The punishe has? I've been only able to do 2 hypers the other's don't work or the comand to do them are wrong BC is not working.  If he has more than 2 i"ve not been able to get them to work

Offline Playing Enemy

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Re: Release Party: Punisher
« Reply #106 on: May 17, 2009, 02:44:19 AM »
Don't worry man, Apoc said he's gonna release an update later tonight that addresses those issues and more. We're all holding tight for that right now.


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Offline aPoCaLyPsE

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Re: Release Party: Punisher
« Reply #107 on: May 17, 2009, 06:12:36 AM »
Amazing when MUGEN brings people together. Thanks once again for the assist.  :)

I highly recommend that you download the post release update for The Punisher.

Vital Changes Made:
==================
+CMD corrections (Hypers and Supers 100% more responsive) (MGMURROW)
+Hitspark allignment are set higher for all rapid fire super attacks (MGMURROW)
+ATK CLNS on all rapid fire super attacks lower to gun barrells (me...)
+Revamped Skeleton sprites for the Air Strike "PUNISHED" animation (Sean Altly)
+New Voice Overs for Winposes, Intros and attacks (R@CE45)
+New Voice Overs for grunting attacks (R@CE45)
+New enhanced gun sfx (R@CE45 and MGMURROW)
+New Exhanced knife sfx (R@CE45)
+Increased shotgun damage (me...)
+New Move: Flashbang Attack (D,DB,B - x)(me..)
+Corrected walking issue on Symbiote Hyper(me..)


and a couple other "little" things...  ;)

Sendspace:http://www.sendspace.com/file/fik1mn

Enjoi!

-"aPoC."
« Last Edit: May 17, 2009, 07:27:23 AM by aPoCaLyPsE »



Offline moonmaster1

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Re: Release Party: Punisher
« Reply #108 on: May 17, 2009, 06:43:18 AM »
In a non-gay *if that is the correct vernacular* way I can honestly say I love you.

Staying up all night = sucks

Bloodshot eyes = sicks

Staying up all night with bloodshot eyes just to hang with the punisher = priceless
We don’t need a toilet. The pile of clothes in the hallway has worked fine for us for years, and it will continue to work. — Master Shake

Offline Playing Enemy

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Re: Release Party: Punisher
« Reply #109 on: May 17, 2009, 07:00:46 AM »
I couldn't agree more. I've been waiting on this all night myself. It's like 4am where I am right now. Thanks for this update Apoc and everyone else that chipped in. I'm gonna go do some testing now, and then pass out. You guys are awesome. Thanks again.  :w00t: (:|


        "Maybe I am what they say I am.  A maniac...a psycho killer."

Offline aPoCaLyPsE

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Re: Release Party: Punisher
« Reply #110 on: May 17, 2009, 07:38:18 AM »
@ Moonmaster and Shulbocka

You guys are too much. I'm about to go to sleep myself now that i've got this out. Simpler controls and nice sounds always make the character feel a little more whole.

Check out my last post, i did a 2nd update with a new move included.  ;)

-"aPoC."



Offline J.C.McMinis

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Re: Release Party: Punisher
« Reply #111 on: May 17, 2009, 10:08:04 AM »
WOO HOO UPDATED FOR MY BDAY!!!!

Thanks aPoC


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Offline mstephens912

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Re: Release Party: Punisher
« Reply #112 on: May 17, 2009, 10:22:53 AM »
 :-??i have been waiting forever for him but now i get this message when i try to use winrar on him( crc failed in punisher/animation/EOH.sff. the file is corrupt). plz help cuz i erased half my roster just to download him. cant wait to punish the rest of them
mugens next great creator

Offline felideo

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Re: Release Party: Punisher
« Reply #113 on: May 17, 2009, 10:41:50 AM »
 :w00t:   Nice , downloading...

Offline aPoCaLyPsE

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Re: Release Party: Punisher
« Reply #114 on: May 17, 2009, 10:59:48 AM »
:-??i have been waiting forever for him but now i get this message when i try to use winrar on him( crc failed in punisher/animation/EOH.sff. the file is corrupt). plz help cuz i erased half my roster just to download him. cant wait to punish the rest of them

Strange... Anybody else get this off the new download? let me know A.S.A.P

-"aPoC."



Offline Playing Enemy

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Re: Release Party: Punisher
« Reply #115 on: May 17, 2009, 02:29:11 PM »
 :o @-) ^:)^ Apoc, you are the frickin man!This updated Punisher is outstanding! I'm digging the new move, and how all his hypers work flawlessly now. He just feels more balanced now with all the little tweakes. I ended up staying awake until like 5:30 just trying him out and playing different people. I can't say it enough Apoc, and everyone else that chipped in to make Punisher as great as he is now, thank you soooo much. Just frickin awesome! Can't wait for Maxx now.  ;D  :w00t: Oh, and I didn't have any problems extracting the first update you posted, or the newest one. I would just redownload it if you had problems.


        "Maybe I am what they say I am.  A maniac...a psycho killer."

Offline Gaijin

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Re: Release Party: Punisher
« Reply #116 on: May 17, 2009, 02:58:56 PM »
testing new version right now

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Offline MuηkyMØÜf

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Re: Release Party: Punisher
« Reply #117 on: May 17, 2009, 03:10:30 PM »
it may be my speakers but the hit sounds, blocked or not, seem really low or they are not existent (kicks especially). The gun, explosions and everything sound great though.
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Offline Gaijin

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Re: Release Party: Punisher
« Reply #118 on: May 17, 2009, 03:17:45 PM »
ill post video in my testings thread then its off for a combo video

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Offline Yun0

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Re: Release Party: Punisher
« Reply #119 on: May 17, 2009, 03:21:57 PM »
still he's not making damage with supers and hypers when p2 is blocking



Offline Skeletor-EX

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Re: Release Party: Punisher
« Reply #120 on: May 17, 2009, 03:42:14 PM »
Oh my!! lol...  This is a hell of an update Apoc! NICE!!!!!!!!!!!!!!! Two things I still have a problem with though. Sorry man, lol... I know I may be nit picking, but I gotta say... He's near perfect now! But I still can't combo into any of his specials. I CAN combo into the knife Hyper which is AWESOME, but I'd love to be able to add a gun to the end of my combo chain.

Problem number 2: That knife hyper fatality... It still doesn't make any sense that the opponent just disappears, or turns into a blood splatter. Cut the opponent in half or something! lol... I don't know, just making a suggestion. I love the new flash grenade! That was a nice touch! :thumbsup: This is so SICK!!  =D>

Offline Playing Enemy

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Re: Release Party: Punisher
« Reply #121 on: May 17, 2009, 05:35:01 PM »
Hey Apoc, how hard would it be to change the knife throw move so that the knife kind of stays showing for like a quick second after it lands in an opponent so that it looks like it's stuck there shortly? I was just thinking that would be cool. Also, maybe you could add a knife uppercut move like in his hyper, but make them single uppercuts with upercut commands since they're not being used right now. Lastly, maybe the D, DB, B HP could be a timed stick of dynamite or something, just to switch it up even more. Those are just some ideas I had. I got to say it again. This character is frickn outstanding now with the new updates. He was awesome before, but now... :o


        "Maybe I am what they say I am.  A maniac...a psycho killer."

Offline yourdad

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Re: Release Party: Punisher
« Reply #122 on: May 17, 2009, 07:44:45 PM »
Oh yeah!! hey aPoC are you mad? man this release is great!!! i cant believe you updated punisher  =D> =D> Hoo-RAH!!!!   :thumbsup: :thumbsup: i guess you should be proud of yourself! because it really deserves it!!!  ^:)^

Offline aPoCaLyPsE

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Re: Release Party: Punisher
« Reply #123 on: May 17, 2009, 08:28:08 PM »
Oh yeah!! hey aPoC are you mad? man this release is great!!! i cant believe you updated punisher  =D> =D> Hoo-RAH!!!!   :thumbsup: :thumbsup: i guess you should be proud of yourself! because it really deserves it!!!  ^:)^

It's a team effort. I'm not solely to blame, but it's always encouraging.

Hey Apoc, how hard would it be to change the knife throw move so that the knife kind of stays showing for like a quick second after it lands in an opponent so that it looks like it's stuck there shortly? I was just thinking that would be cool. Also, maybe you could add a knife uppercut move like in his hyper, but make them single uppercuts with upercut commands since they're not being used right now. Lastly, maybe the D, DB, B HP could be a timed stick of dynamite or something, just to switch it up even more. Those are just some ideas I had. I got to say it again. This character is frickn outstanding now with the new updates. He was awesome before, but now... :o


The knife idea is not hard at all. It sticks now, but not nearly as long as Deadpool's knife throw. The Knife upper was original just a knife super attack, then it was a super and a hyper. Around the later end until the release it was changed out and substituted for the fallback shot you see now. I didn't wanna duplicate supers and hyper moves unless i had to. As with the flashbang, I still want to swap out one of the two remaining prox mine dupp cmd's in exchange for a new attack (currectly in development)

..I still can't combo into any of his specials. I CAN combo into the knife Hyper which is AWESOME, but I'd love to be able to add a gun to the end of my combo chain.

Yeh, also it's nothing more then adding a few triggers per each rapid fire super command. I'll be sure to get at that.

Quote
Problem number 2: That knife hyper fatality... It still doesn't make any sense that the opponent just disappears, or turns into a blood splatter. Cut the opponent in half or something! lol... I don't know, just making a suggestion. I love the new flash grenade! That was a nice touch! :thumbsup: This is so SICK!!  =D>

If it disappears, it's because i'm using a base trigger to distinguish when time && state match, and if they don't it won't appear. I thought i checked it pretty well thru because occassionally not have the splatter appear. As for cutting in half..  :-??

Thing about it is that is has to be a somewhere universal ending.. even the skeleton on the missle hyper is kinda streching it a bit. I couldn't image how to set up cutting every character in a state like that..unless i am preceiving it wrong.
WOO HOO UPDATED FOR MY BDAY!!!!

Thanks aPoC

Surprize! Happy Birthday.   ;*))

-"aPoC."



Offline laspacho

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Re: Release Party: Punisher
« Reply #124 on: May 17, 2009, 08:59:17 PM »
Love the update Apoc.  It's great how he says bang and shoots the handgun.  They symbiote hyper came out really cool.  The only think I found is sometimes after the knofe throw in the air punisher does not fall to the gound and he can walk on air.

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