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Author Topic: Release Party: Punisher  (Read 14889 times)

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Offline ZVitor

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Re: Release Party: Punisher
« Reply #25 on: May 15, 2009, 04:47:57 PM »
dammint, i cant test it now!!!!
...
any way congrats.

Offline yourdad

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Re: Release Party: Punisher
« Reply #26 on: May 15, 2009, 05:03:36 PM »
THIS DAY IS EPIC, IMT WILL NEVER BE THE SAME!!! THANK YOU SO MUCH APOC, WUCASH AND ALL THE PEOPLE THAT MAKE PUNISHER RELEASE BE POSSIBLE!!!!! I HOPE YOU CAN KEEP DOING GREAT STUFF APOC!!!!!!!!!, CONGRATULATIONS!!!!!!!!! :thumbsup: BY THE WAY APOC HAVE YOU EVER THINK ABOUT A DEASTHSTROKE CHAR??, HAHAHAHA!! TODAY IS PUNISHER BIRTH-DAY!!! :o
« Last Edit: May 15, 2009, 05:16:46 PM by yourdad »

Offline aPoCaLyPsE

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Re: Release Party: Punisher
« Reply #27 on: May 15, 2009, 05:13:37 PM »
Thank you very kindly family.  Only a year and a half out of my life for 3 mintues of your attentions, and it was all well spent. This character is for you; the masses ::salute::

[-X May 15th is officically MayDay [-X

On to Angel and Maxx  >:(

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Offline Yun0

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Re: Release Party: Punisher
« Reply #28 on: May 15, 2009, 05:15:03 PM »
I...
I...
I...
.....
 :'( THANK YA!!!!!!



Offline Spidercide

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Re: Release Party: Punisher
« Reply #29 on: May 15, 2009, 05:16:07 PM »
That does it Punisher has become No. #1 in my book. He's officially the cursor starter for  my Mugen roster (because he's so damn cool). Congrats on the realease and thank you very much Apoc.

Also appreciate you applying my idea for the Symbiote Punisher hyper. ;)
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Offline Playing Enemy

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Re: Release Party: Punisher
« Reply #30 on: May 15, 2009, 05:24:06 PM »
Dude...this is awesome! I didn't think Punisher would be released for another few weeks of months even. Thank you very much for this release Apoc, and everyone else that helped make Punisher a reality. I haven't tried him yet, so I'll post some feedback after I do. With this guy and Wolvenom, I don't think I've ever been so gitty. I've been wanting those character forever, and the wait is over. Thanks again, this is seriously awesome.


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Offline KudosForce

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Re: Release Party: Punisher
« Reply #31 on: May 15, 2009, 05:25:09 PM »
It's a remix of the 04' movie theme.

I was assuming it would be something like that. Thanks. ;)
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Offline xGUTSx

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Re: Release Party: Punisher
« Reply #32 on: May 15, 2009, 05:25:50 PM »
Awesome man  :thumbsup:

Offline Yun0

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Re: Release Party: Punisher
« Reply #33 on: May 15, 2009, 05:38:06 PM »
how does the fatality mode works?? also, did you left out the symbiote mode?



Offline aPoCaLyPsE

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Re: Release Party: Punisher
« Reply #34 on: May 15, 2009, 05:41:06 PM »
how does the fatality mode works?? also, did you left out the symbiote mode?

a.) Perform a hyper as the final move.

b.) Symbiote Mode is now Symbiote Hyper... Until it's it own character  ;)

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Offline IJDLC

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Re: Release Party: Punisher
« Reply #35 on: May 15, 2009, 05:41:23 PM »
 :o COULD NOT WAIT TO PLAY THIS CHAR!!!!!!!!!!!!!!!!!!!!

Post Merge: May 15, 2009, 05:42:04 PM
:o COULD NOT WAIT TO PLAY THIS CHAR!!!!!!!!!!!!!!!!!!!!

Offline yohance

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Re: Release Party: Punisher
« Reply #36 on: May 15, 2009, 05:48:22 PM »
Thanks for the release. His A.I doesn't seem to be very competitive though...he gets pwned in watch mode.

Offline Skeletor-EX

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Re: Release Party: Punisher
« Reply #37 on: May 15, 2009, 05:51:45 PM »
Alright here it is like this... This is my favorite Marvel character, and always has been since I was a kid... Dude... Hard work and dedication are understatements for what you've done here. Let me just say I'm happy as hell! I've waited patiently for so long, and with good reason. You can't rush perfection... Now let us review shall we....

[GAME PLAY]
He plays really smooth, and just feels great! I'm feeling the stance, intro's and win poses/sequences. Great freakin job on that bro. The only problem I have here, is when riding away from the cops, the gun fire has no sound. Other than that, beautiful...

[BASICS]
I've always been a HUGE fan of MVC game mechanics, and he's definitely got that. However, I do have a problem with his launcher being the crouching Mid kick. I was so hoping that it would have been his crouching High punch. Other than that, things chain together nicely, and he kicks some serious a$$!

[Specials]
All of the them are excellent! It's everything I thought they would be, and more. But... The shotgun doesn't have much of an impact as one would expect. Also, it seems to hit a little before it's supposed to. And maybe it's just me, but I can't seem to combo into any of his specials moves! It'd be awesome to start off with a 3 or 4 hit combo, then end it off with a shotgun blast, or gun of your choice. Any of them would look nice at the end of a combo...

[SUPERS]
Wow...! Man you really put your foot into this character. A Symbiote Punisher???!!! ............... That's SICK!! However there is a problem with that. If he misses, he just keeps on going. (Not cool) Everything else seems to be alright to me. Again great job!

[FATALITIES]
OMG...! This is so fitting of the Punisher... They are AWESOME! I honestly don't know what else to say...!

[OVERALL]
I love the arcade intro, and the way you did the ending is perfect sense there is no real boss in MUGEN. Credits and props are given to all who helped on this project. And you all well deserve it... I love this character despite the small issues I have with him. Congratulations! You've done a terrific job on my favorite Marvel character. It was a long wait, and I kept checking daily to make sure I didn't miss his release. Thank you! And believe me when I say... I will be playing with this character many times over bro...  :thumbsup:  :)  :o

Offline DizzyTheConquer

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Re: Release Party: Punisher
« Reply #38 on: May 15, 2009, 05:53:12 PM »
HOLY MARY MOTHER OF GOD!!!!!! This is so awesome! Finally! THNK U! All this waiting paid off.

Offline Ref Cortez

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Re: Release Party: Punisher
« Reply #39 on: May 15, 2009, 06:01:07 PM »
ok i been playing with him and he's the second best mugen char ever made, but definitely my favorite. and he's real close to the first, which in my opinion is thor.
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Offline aPoCaLyPsE

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Re: Release Party: Punisher
« Reply #40 on: May 15, 2009, 06:15:47 PM »
[GAME PLAY]
The only problem I have here, is when riding away from the cops, the gun fire has no sound. Other than that, beautiful...

Darn.. i did a good sound sweep and forgot to double check the intro sounds. My mistake, can't believe i forgot that.  o.O#
Quote
[Specials]
The shotgun doesn't have much of an impact as one would expect. Also, it seems to hit a little before it's supposed to. And maybe it's just me, but I can't seem to combo into any of his specials moves! It'd be awesome to start off with a 3 or 4 hit combo, then end it off with a shotgun blast, or gun of your choice. Any of them would look nice at the end of a combo...

Great head notes to go off of for the update! The next update will include new contributions including Special intros (PUNISHED Contest Updates 2 more winners needed, Wucash's ghost Rider, Acey/JT's Spider-Man, Hopefully Team Unlimited's DeadPool.<<---- Holla at me guys.) and other stuff i see fit.

Quote
[SUPERS]
However there is a problem with that. If he misses, he just keeps on going. (Not cool)

I put a p2bodydist limit on him for the hyper but can alter it to make it shorter, i still wanted him to get across the screen but time it's set to isn't allowing him to get to his changestate point. Anyways i'll correct that as well.
Quote
[FATALITIES]
OMG...! This is so fitting of the Punisher... They are AWESOME! I honestly don't know what else to say...!

[OVERALL]
I love the arcade intro, and the way you did the ending is perfect sense there is no real boss in MUGEN. Credits and props are given to all who helped on this project. And you all well deserve it... I love this character despite the small issues I have with him. Congratulations! You've done a terrific job on my favorite Marvel character. It was a long wait, and I kept checking daily to make sure I didn't miss his release. Thank you! And believe me when I say... I will be playing with this character many times over bro...  :thumbsup:  :)  :o

No Prob. Glad you fine real appreciation from it.  ^^(PM)^

-"aPoC."
« Last Edit: May 15, 2009, 06:22:10 PM by aPoCaLyPsE »



Offline bakito

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Re: Release Party: Punisher
« Reply #41 on: May 15, 2009, 06:19:04 PM »
thx for this great and awaited release!!

Offline DizzyTheConquer

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Re: Release Party: Punisher
« Reply #42 on: May 15, 2009, 06:25:43 PM »
I've notice your select icon wasnt showing, so i did this for ya

simple... yet, enjoyable
« Last Edit: May 15, 2009, 06:42:34 PM by Komm Süsser Tod/Dante909 »

Offline catbat74

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Re: Release Party: Punisher
« Reply #43 on: May 15, 2009, 06:27:11 PM »
YES!!!  thank you apoc for this guy, I have been waiting forever it seems but the wait was worth it....looks like all that is left for the release party is Galactus!! :o

Offline Playing Enemy

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Re: Release Party: Punisher
« Reply #44 on: May 15, 2009, 06:42:05 PM »
Don't forget Captain Commando, and Colossus. I've been wanting them forever also. At least the EOH versions, as well as everyone else in the roster that hasn't been released yet. This Punisher is absolutely amazing by the way Apoc. I just tried him out for like an hour straight. Frickin awesome.!!!


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Offline sensei_yoda

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Re: Release Party: Punisher
« Reply #45 on: May 15, 2009, 06:42:21 PM »
amazing release!I was waiting for this  :thumbsup:

Offline Sabaki

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Re: Release Party: Punisher
« Reply #46 on: May 15, 2009, 06:44:59 PM »
I put a p2bodydist limit on him for the hyper but can alter it to make it shorter, i still wanted him to get across the screen but time it's set to isn't allowing him to get to his changestate point. Anyways i'll correct that as well.
Apoc, that's p2dist x, and the numerical value has to be negative since the opponent will be registered as behind the Punisher. You should write something like this:

trigger1 = p2dist X <= -10

If you got any other things that you have issues with just let me know  ;)

Offline Near

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Re: Release Party: Punisher
« Reply #47 on: May 15, 2009, 07:07:44 PM »
i've finish now the arcade with him (and cable :P) and i have noticed a thing: in the win pose with Nick fury, when the two goes away all the stage slide to follow him, and the enemy on the ground too... LOL
Sorry for my poor english but i'm italian... :P




Offline yourdad

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Re: Release Party: Punisher
« Reply #48 on: May 15, 2009, 07:12:19 PM »
i lose with punisher because of "time out" Dammit!!! but the point is he doesnt have a pose for that right?

Offline Yun0

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Re: Release Party: Punisher
« Reply #49 on: May 15, 2009, 07:16:20 PM »
also, when the enemy's blocking, if Punisher make a special/hyper, doesn't take any damage.... bout the symbiote Punisher char.... uhhhhh really didn't expect it!!!  :o

by the way, i think he needs a more agressive AI, cuz he's tha Punisher
« Last Edit: May 15, 2009, 07:32:57 PM by yuno »



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