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Author Topic: Capcom Statue room  (Read 1344 times)

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Offline SanjiSasuke

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Capcom Statue room
« on: January 23, 2008, 07:38:18 PM »
Statue room

Super Jump: Yes
Music: Yes
Download Link
MUGEN Creations -> Capcom Statue Room

Special Part: If you choose to you get to suggest ways to improve the stage (I mean in quality AND in adding things, like decoration, etc.)

I just thought of this when I saw another stage. I finally made it, after awhile. Expect some cartoon stages soon.



Offline Lightblackheart

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Re: Capcom Statue room
« Reply #1 on: January 23, 2008, 07:42:17 PM »
nice  :w00t:

Offline Captain Cold

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Re: Capcom Statue room
« Reply #2 on: January 23, 2008, 07:49:07 PM »
good stage i like  :)

Offline ♦ßlôödÑinjå♦

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Re: Capcom Statue room
« Reply #3 on: January 23, 2008, 10:11:25 PM »
Wow Great stage.

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Offline ~Wolfpaul~

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Re: Capcom Statue room
« Reply #4 on: January 23, 2008, 10:12:20 PM »


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Offline Fenix Azul

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Re: Capcom Statue room
« Reply #5 on: January 24, 2008, 08:39:09 AM »
You can try in the square of statues putting the names of the statues XD or you can try adding some mist effect
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Offline SanjiSasuke

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Re: Capcom Statue room
« Reply #6 on: January 24, 2008, 02:49:32 PM »
Okay. My only mist problem is that I can't get the looping mist to connect. Names coming up.

Offline eternal

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Re: Capcom Statue room
« Reply #7 on: January 24, 2008, 03:01:22 PM »
heres my fog code i like to use

[BG Fog]
type  = normal
spriteno = 10, 11
start = -100, 210
delta = .4,.4
mask = 1
velocity = .5, 0
tile = 1, 0
trans = add
type = parallax
layerno= 1

change whatever is in red to your fog sprite number


Offline SanjiSasuke

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Re: Capcom Statue room
« Reply #8 on: January 24, 2008, 05:11:08 PM »
Works a little better but it won't connect...I think I know how to fix it now though.

Offline ExShadow

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Re: Capcom Statue room
« Reply #9 on: January 24, 2008, 05:13:31 PM »
Nice i like the bg  :)
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Offline SanjiSasuke

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Re: Capcom Statue room
« Reply #10 on: January 24, 2008, 05:28:59 PM »
New statues and the new mist, along with names coming soon.
« Last Edit: January 27, 2008, 06:11:53 PM by SanjiSasuke »

Offline malisiousjoe

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Re: Capcom Statue room
« Reply #11 on: January 24, 2008, 07:53:53 PM »
My suggestion would be to have the background in the window move independently from the stage.

Thanks DG!

Offline SanjiSasuke

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Re: Capcom Statue room
« Reply #12 on: January 27, 2008, 06:11:35 PM »
I wish I thought of that before I edited it up...anyway if I remember what I USED for the BG in the window I will try...

Offline Violent Ken Masters

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Re: Capcom Statue room
« Reply #13 on: January 28, 2008, 07:37:18 AM »
Is this supposed to be like the mk stage?
If so then I suggest using sprites from the winposes.
Otherwise it looks good!  :thumbsup:

Offline MuηkyMØÜf

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Re: Capcom Statue room
« Reply #14 on: January 28, 2008, 07:48:33 AM »
Im sorry but the statues look shotty. Even the Ken Shrine stage didnt look that bad ;*))
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Offline SanjiSasuke

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Re: Capcom Statue room
« Reply #15 on: January 28, 2008, 05:17:16 PM »
VKM: Sort of. I also planned for it to be unique.
MunkyMouf: rbbt is making better sprites.
Quote from: SanjiSasuke
New statues and the new mist, along with names coming soon.

Thanks for the help!

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